Chat:World/2022-06-08

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AryanTripathi: wdym Westicles?

Westicles: there is a rule about clashes with only two outputs, like true/false

Husoski: "Binary outputs" refers to a problem which only has two possible results, like 0/1, True/False, Yes/No, etc. It's too easy to guess to get a 50% score

AryanTripathi: hmm

AryanTripathi: i've an idea

AryanTripathi: maybe I should ask them to print the health of the grasshopper?

AryanTripathi: If it is below 0 or equal to 0, you've to print "Dead"

AryanTripathi: *dead* lmao

5DN1L: yeah, some more fitting description is always better than a generic word "false"

AryanTripathi: yep

AryanTripathi: done :thumbsup:

5DN1L: Guess I'll have to wait for CG to fully upload your changes first

AryanTripathi: it's updated now

AryanTripathi: feel free to tell me if there's any type of mistake

5DN1L: :ok_hand_tone1:

Tien118: hi

AryanTripathi: @5DN1L, I made the changes

5DN1L: cool

DraH: taco

antiwonto: [auto] Hey DraH, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos

5DN1L: How are you today, Automaton2000?

Automaton2000: this is not a problem

**PatrickMcGinnisII burps

5DN1L: Why here :expressionless:

PatrickMcGinnisII: https://www.codingame.com/ide/puzzle/clash-of-bots

Default avatar.png TuiTeeraphat: hi

Default avatar.png TuiTeeraphat: :grimacing:

DraH: :taco:

antiwonto: [auto] ':taco:' was defined as ' A currency to some, sustenance for others '

tentoes: taco

Default avatar.png OpenTools: lol

derjack: ohai

antiwonto: [auto] Hey derjack, here is a :taco: for loggin in today while it is quiet. You now have 56 tacos

derjack: :taco: jacek

antiwonto: [auto] derjack has awarded jacek 6 tacos. jacek now has 11 taco. derjack now has 27 taco

derjack: :tada:

AnciukastheChip: :kiss:

MrDebugger: taco

Razovsky: 56 tacos - 6 tacos = 27 tacos ?

Razovsky: antiwonto practice your maths mate

5DN1L: derjack ate some

Default avatar.png Sephirious: What I dont get is, at the Clash for shortest code; of course people who write it with python are gonna get shorter character than C++

Default avatar.png Sephirious: Why is it like that ?

AryanTripathi: bruh

AryanTripathi: cuz python is easier

AryanTripathi: and c++ is a bit harder

5DN1L: that doesn't explain shorter/longer code

AryanTripathi: lol

AryanTripathi: in c++ you need to import modules and other things that makes your code long, that's why you will see less people coding in cc++

AryanTripathi: *c++

Zexion: You're competing against other people, there are languages better for golfing. It is on your side to choose the best language that suits your goal

AryanTripathi: in c++ it is important to import modules, but in python modules are imported when needed

5DN1L: yes, AryanTripathi, and all the main, all the brackets, all the semicolons

5DN1L: for python, indentation

AryanTripathi: yep true true

Default avatar.png wansui: you

Default avatar.png wansui: 大佬们帮我调试下

5DN1L: This channel is English only

5DN1L: for Chinese please go to #cn channel

hinds44: in wood league 1 C#, all the samples' Costs are -1 does anyone have any idea on what is going on?

Grantas_on_30fps: 78

5DN1L: hinds44 I'm assuming you're asking about Code4Life since you didn't mention it in your question...

5DN1L: If I remember correctly you have to diagnose the sample first before you get to see the costs

hinds44: thanks 5DN1L, I realised that I was adding samples to a list, but not clearing the list with each turn

5DN1L: oh ok

hinds44: always user error :joy:

5DN1L: :)

emilyyyyyyyyyyyyy: HI

Default avatar.png argumanevi: hi :)

Default avatar.png Marktrouble: join in clashofcode

Default avatar.png Marktrouble: https://www.codingame.com/clashofcode/clash/24476682bf7cc9fda603da007480a4128072d23

antiwonto: [auto] hey Marktrouble dont paste those links here. Use the channel #clash

emilyyyyyyyyyyyyy: do you guys wanna be friends

jasmineeeeeeeeeeeeeeeeeeeeeeeeee: YES

Charlotteeeeeeeeeeeeeeeeeeeeeee: yas

5DN1L: Just in case: https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

5DN1L: Reminder

emilyyyyyyyyyyyyy: YAY

Uljahn: do you guys wanna practise coding? :smirk:

Default avatar.png helloimbored: no nonce

Default avatar.png Manishgru: v

Tien118: hi

Default avatar.png nickolewo: 0.0

TimothyAlexisVass: :taco:nickolewo

antiwonto: [auto] Hey TimothyAlexisVass, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos

TimothyAlexisVass: :taco:nickolweo

TimothyAlexisVass: :taco:nickolweo

TimothyAlexisVass: .....

TimothyAlexisVass: :taco:nickolewo

TimothyAlexisVass: :(

Comrade_Elmo: :)

AryanTripathi: taco

AryanTripathi: take taco

antiwonto: [auto] That taco command has moved to the #taco channel

zakacat: Give :taco: TimothyAlexisVass

antiwonto: [auto] zakacat has awarded TimothyAlexisVass 2 tacos. TimothyAlexisVass now has 3 taco. zakacat now has 32 taco

5DN1L: :taco: zakacat

antiwonto: [auto] 5DN1L has awarded zakacat 5 tacos. zakacat now has 37 taco. 5DN1L now has 6 taco

zakacat: whoop whoop

Razovsky: are tiananmen square jokes allowed on #cn channel ?

5DN1L: oh dear

Razovsky: i wonder what happens if i go there

Razovsky: are their account suspended or what, will i be banned from there, or whatever ?

5DN1L: well

5DN1L: 1. CG says: don't bring politics to this chat

b0ot: The Gerrymandering problem seems to be harder than I expected at first look

Razovsky: it is history

5DN1L: 2. I don't know other mods, but I don't really watch there much

Razovsky: okay

5DN1L: 3. That chat is not very active anyway

Razovsky: yeah

b0ot: I am struggling to see how to make it recurssive

b0ot: I can generate all of the potential slices

Razovsky: cool

Razovsky: now evaluate the best score with each combination

Default avatar.png liuxiao99: 我感觉在学校学的还没这里学的好

5DN1L: Good to know, but this channel is English only

5DN1L: Please go to #cn channel for Chinese

Husoski: b0ot One thing to do when "thinking recursively" is to assume that you have all smaller cases solved. It's a lot like mathematical induction.

Niminos: the logic of my first program is better than most of yours :)

Niminos: i cannot understand how to know which project to choose

Niminos: because you cannot know the expertiseGain before studying it

5DN1L: Code4Life?

Niminos: y

eulerscheZahl: ignore project until gold or even legend

eulerscheZahl: just complete your samples

eulerscheZahl: also the experience gain for each sample is given as input after you diagnose it

Niminos: wow that's rude :p

Niminos: but okok

struct: jacek on search race do you use more than 3 angles?

jacek: what do you mean 3 angles?

DomiKo: -18, 0, 18

jacek: i use [-18;18], all ints

Wontonimo: i use all ints

waterproofsodium: gm gm

Wontonimo: actually i do -25 to 25 then truncate to -18 to 18. you may think that is crazy, but it worked better for my GA

struct: I tried adding a bit more angles but my bot refuses to use them

waterproofsodium: struct I just solved your clash

eulerscheZahl: jacek even uses all speeds in [0,200]

waterproofsodium: the multiply and sum

eulerscheZahl: n*n*(n+1)/2

Wontonimo: the volume of a wedge?

Wontonimo: with a square base

eulerscheZahl: no story behind

Wontonimo: what algo are you using for search race struct ?

struct: I copied my beam search from spring challenge 2021

Wontonimo: from Totoro ?

ycsvenom: V=(bh/6)(2a+c) Wontonimo

struct: yes

ycsvenom: this should be it

Wontonimo: reusing totoro code for search race :thinking: very interesting

struct: wontonimo the clash is basicly I give N and they need to do n * n + n - 1 * n + n - 2 * n

struct: until n - x meets 0

struct: I forgot parenthesis

struct: I had MC before but just copy pasting was like 600 points difference

Wontonimo: for the beam, what's the criteria you use for pruning the beam?

eulerscheZahl: https://www.codingame.com/contribute/view/476003c4859dea368c1587acc951182556c

Wontonimo: in search race

eulerscheZahl: there is no x

struct: The evaluation of the state

struct: number of checkpoints crossed and distance to next

struct: basically its magu s eval from csb tutorial I guess

waterproofsodium: oh eulerscheZahl that formula was for me?

waterproofsodium: nice

struct: yes waterproofsodium

waterproofsodium: struct no timeout for using a loop? :D

jacek: i use distance to (next checkpoint - 1 * vel)

waterproofsodium: maybe you intended cause I had to use long

struct: nah

Wontonimo: hmm, struct your beam destroys my GA in search race

struct: it did way better than my MC

struct: and its using 0ms

struct: 2*ms

struct: I would have copied chokudai but the beam that I used with it is slightly different

struct: wont work here

struct: holy

Wontonimo: moly ?

eulerscheZahl: moly?

eulerscheZahl: damn

DomiKo: damnnn

struct: this submit was good

struct: lol

DomiKo: what happend?

struct: I wont from 12.7k to 11.1k

struct: went*

DomiKo: damnnn

jacek: RNG?

struct: no

struct: it still uses depth 10

struct: I just did - vel

struct: like you said

eulerscheZahl: you just bypassed me :(

DomiKo: yeah it's a magic trick

Wontonimo: it's as if taking into account velocity is useful

Wontonimo: in a physics based challenge

eulerscheZahl: -v in what way?

struct: in eval

struct: - dist(nextCheckpoint.pos - pod.vel)

DomiKo: now try - 3 * v

struct: something like that

Wontonimo: or run a search over N for -N*v

jacek: do meta GA

struct: maybe ill play with beam a bit more

jacek: does it still use only 3 angles?

struct: yes

struct: and only depth 10

struct: with 1800 width

Wontonimo: _someone_ used to call GA "garbage algorithm" , and seeing as BEAM just destroys it then I'd say that description is kinda appropriate here :O

eulerscheZahl: doesn't work https://www.codingame.com/replay/639889981

struct: do you take into account number of crossed checkpoints?

Default avatar.png LandinW: oh yeah baby just won a small coding clash with cpp

jacek: code golf?

Wontonimo: congrats

eulerscheZahl: must be something with that

Default avatar.png LandinW: nvm somone just came in with 1/5 size program 4mins later

struct: i do check * 50'000 - what I said

Default avatar.png LandinW: :(

struct: check = crossed

eulerscheZahl: doesn't do the trick for me. meh, i don't feel like trying

eulerscheZahl: oh wait, you wrote - dist(nextCheckpoint.pos - pod.vel)

Wontonimo: i do checked*10'000 - distance to next checkpoint - 3v

eulerscheZahl: i did: - dist(nextCheckpoint.pos, pod.vel)

eulerscheZahl: dist to what even? the current car pos?

struct: yes

struct: pod.pos.distance(nextcheckpoint.pos - pod.vel)

j4at: Yeah GA is really not that good. Evolution strategies is a better alternative atleast in my experience.

Wontonimo: and 15 move lookahead

Default avatar.png SalvG: ehi guys, does anyone know what is the input of "Everything" test case in "Moves in maze"?

Default avatar.png SalvG: i get an error, but the output is correct

jacek: what error

jacek: do you have additional space or newline

Default avatar.png SalvG: http://chat.codingame.com/pastebin/8232ba76-219b-448d-a3c1-402c8d73e458

Default avatar.png SalvG: no

jacek: w00t

Default avatar.png SalvG: it says that validators give me an incorrect answer to "prevent hard coded solutions". weird, think I ve used bfs right

5DN1L: It just means the validators are different from the test cases, and your code can fail if it can't pass the validators

5DN1L: And how do you know your output is correct if you don't know the input?

jacek: everything test and validator are different

Default avatar.png SalvG: I pass all the test cases, but when i submit i don't (just for some of them)

jacek: http://chat.codingame.com/pastebin/5651281d-286d-4059-801e-66aab2c477a2

5DN1L: It's also a good idea to build some small custom cases to test your code as well

Default avatar.png SalvG: thanks @jacek, I checked the output and it is different.. but for some reason i get the green light

Default avatar.png SalvG: and the first line of my output is "free(): invalid next size (fast)" anyone know what it means?

jacek: could be many things, for example delete already deleted pointer

BJD: taco

antiwonto: [auto] Hey BJD, here is a :taco: for loggin in today while it is quiet. You now have 18 tacos

jacek: :no_mouth:

TimothyAlexisVass: taco

TimothyAlexisVass: ?

TimothyAlexisVass: :taco: jacek

antiwonto: [auto] TimothyAlexisVass has awarded jacek 3 tacos. jacek now has 14 taco. TimothyAlexisVass now has 4 taco

jacek: :taco: TimothyAlexisVass

jacek: :*

antiwonto: [auto] jacek has awarded TimothyAlexisVass 5 tacos. TimothyAlexisVass now has 9 taco. jacek now has 15 taco

b0ot: @jacek are you the same jacek who answers all the questions on the vue discord?

jacek: i rarely go to discord

jacek: and i dont know nothing about vue

b0ot: hmm

b0ot: is jacek a name or character?

Wontonimo: he is a character and it is his name

jacek: its a name

emh: anyone spending time doing bit optimizations? my favourite

Default avatar.png RoyDaBoy123: Hello guys. I'm kinda new to this.

Default avatar.png RoyDaBoy123: I'm gonna need help. Will you guys help?

Default avatar.png RoyDaBoy123: :grin:

Default avatar.png RoyDaBoy123: :grimacing:

emh: of course RoyDaBoy123 we are standing by for help

Default avatar.png RoyDaBoy123: thank you:sunglasses:

jacek: struct trying to bitboard search race

Default avatar.png RoyDaBoy123: i dont really understand how to redefine the districts.

jacek: which puzzle

TimothyAlexisVass: I like to eat

Default avatar.png RoyDaBoy123: small country

emh: jacek race? like mad pod?

Default avatar.png RoyDaBoy123: im a beginenr

Default avatar.png RoyDaBoy123: line 34

Default avatar.png RoyDaBoy123: i dont know what to put

emh: I haven't looked at the gerrymandering thing

Default avatar.png RoyDaBoy123: :sweat:

jacek: emh https://www.codingame.com/multiplayer/optimization/search-race and yes im trolling here

5DN1L: gerrymandering is a hard puzzle, probably not suitable to beginners

jacek: have you tried its forums https://www.codingame.com/training/hard/gerrymandering/discuss

emh: jacek aha hehe

emh: I visited Gdansk

emh: 2018-19 or so

emh: had my first Apferol Spritz there

Default avatar.png RoyDaBoy123: alright ima leave

Default avatar.png RoyDaBoy123: ima do something on codin which suits me

emh: RoyDaBoy123 take care

Default avatar.png RoyDaBoy123: alright bye

emh: or take caret. all the way to the right. line full of code. then hit enter

jacek: nice

waterproofsodium: noice

BJD: bot

antiwonto: [auto] 'bot' was defined as ' Automaton2000 '

Automaton2000: you have to calculate the number of turns

TimothyAlexisVass: :taco: Joseph6996

Default avatar.png NachSN: https://prnt.sc/Ujy-rOg7ijkO

Default avatar.png NachSN: im sad

jacek: hello sad, im dad

Wontonimo: what a coincidence, i'm dad also

Default avatar.png NachSN: 2 dads

Default avatar.png hankthornlee: unheard of

Default avatar.png NachSN: does that mean im adopted

Default avatar.png hankthornlee: no, it just means you are in a progressive family

jacek: hm

antiwonto: [auto] Hey jacek, here is a :taco: for loggin in today while it is quiet. You now have 16 tacos

jacek: :upside_down:

antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '

jacek: Automaton2000 how old are you

Automaton2000: yeah, but if you mean the above link gives you an idea of optimizing for "code of the rings" further? ...

emh: antiwonto can I have a taco?

Westicles: 1 accept and 2 rejects on my clash, this is exciting

emh: :taco:

antiwonto: [auto] ':taco:' was defined as ' A currency to some, sustenance for others '

emh: antiwonto how many :taco: do I have?

jacek: thats #taco things

Westicles: wonton says he won't port tacos to discord, a great loss for us all

Westicles: They are saying to make this a puzzle but it seems better as a clash to me

Westicles: https://www.codingame.com/contribute/view/18429f2b452ae7ee8e44b2ecf12e69e8f3960

Zorg1: :D

Ayza: I kinda agree westicles

Ayza: not everyone would be able to solve it in a clash

Ayza: not sure if it's too easy for a puzzle though

Westicles: hmmm

Westicles: Ayza, you don't have to change your puzzle pt2, sounds like my code just got lucky

Ayza: oh lol, I'll return it to ready

struct: hi

Westicles: o/

jacek: sub 11k, nice

struct: I just changed width to 10k

struct: Im gonna work on it now

struct: Im gonna try to add more angles

struct: to see if anything changes

struct: and use chokudai

jacek: is the depth fixed? youre doing eval from the same depth?

struct: yes

struct: jacek do you also have the problem where you cant use the 50ms?

jacek: im using 30ms

jacek: and still ocassionally timeout

struct: yeah thats what I used on MC I think

struct: I think I use like 11 depth on that submit

DomiKo: 30ms for me too

struct: jacek your submit is NN?

jacek: derjack's

struct: oh

jacek: playing around with parameters https://i.imgur.com/fx9pTeT.png

jacek: its validation

struct: Nice

struct: what search do you use with it?

jacek: no search, just outputs angle and thrust and clip the exceeds

kann1er: whant does i&1 mean

jacek: if i is odd its 1, if i is even its 0

SandmanSW96: should mean if the last bit of i is 1?

SandmanSW96: yeah what he said lol

SandmanSW96: same as %2

struct: nice jacek, have you ever tried eval based NN on search race?

jacek: and i dont know how to use that NN in search. it was evolved, its a complete blackbox, just outputs the continous action

struct: Can you share a replay of it?

derjack: https://www.codingame.com/share-replay/639941286

derjack: it struggles with this https://www.codingame.com/share-replay/639941323

struct: wtf

struct: why can I see your cerr

derjack: huh

struct: Collision Time: 0.3553235667148212

derjack: its not me lol

struct: wtf is this bug

derjack: its referee?

struct: oh

struct: you are right I guess

struct: I cant see your output though

struct: Very strange

jacek: euler knows

struct: yours does better on longest it seems

struct: 2 turns faster

jacek: https://www.codingame.com/share-replay/639942576

jacek: and https://www.codingame.com/replay/639941989

struct: https://www.codingame.com/replay/639943307

struct: 111 vs 110

struct: damn

jacek: i think the best i got was 108

struct: jace k uses how 37 angles right?

struct: uses 37*

jacek: and 201 thrusts

struct: o.o

struct: My bot uses 3 angles and 2 thrusts

sc6ot__: hi

struct: hi

BJD: x-=5)-(6

antiwonto: [auto] x = 1

ooliver1: h

Westicles: wtf, partial derivative of Var_1+3*Var_1^ln Gamma^cos(2*pi)*y3+y3*sin pi^4*e^Gamma

struct: is this a clash?

Westicles: ha, no a puzzle

Westicles: my puzzles get rejected because you have to figure out the formula for volume of a sphere

Westicles: "too much math"

struct: https://i.imgur.com/AGOKhN9.png

struct: this?

Westicles: :expressionless:

Westicles: https://www.codingame.com/training/hard/derivative-time---part2

MSmits: I guess you cancelled your plans for a donut puzzle

Westicles: you have to code Wolfram Alpha to solve this thing

Westicles: I was doing a donut puzzle?

Westicles: I guess my clash that is getting rejected is on a torus...

jacek: "Louise is learning calculus in her maths courses and she likes the idea" w00t

struct: nope math is not for me, but I dont have a problem on puzzles having them

struct: is not like I have to solve all the puzzles

struct: I dont even do puzzles

jacek: you just make them

MSmits: i was kidding Westicles

Westicles: maybe I'll skip this one. the #fr big 3 have stopped doing puzzles, probably over the chat thing

Westicles: big 2?

Wontonimo: body shaming is not cool Westicles

Westicles: :P

Wontonimo: haha

Wontonimo: what's the chat thing?

struct: being removed I guess

Westicles: moving chat to a site they can't reach from work, where they usually spend the whole day chatting here

Wontonimo: i thought maybe there was something else

struct: top 20 finally

struct: I think Im done with this

Wontonimo: and the end of chat has been chatted about for about half a year ... and it's always been 2 weeks away

Wontonimo: what did you do to get there ?

struct: just beam search

struct: with dynamic depth

Wontonimo: fancy

Wontonimo: what's the logic around dynamic depth (as opposed to growing width)

struct: well I start with a big width but search deeper

struct: with growing width you will repeat the early states too many times I think

Wontonimo: so, you just have a fixed width and grow the depth until you run out of time ?

struct: yes

Wontonimo: classic beam search then

MSmits: yeah that's just beam search

Wontonimo: can i see a replay of hold the line ?

Wontonimo: using your beam search struct

struct: 1 sec

struct: https://www.codingame.com/replay/639966050

Wontonimo: yup, that's how it's done. my stupid GA can't figure it out

struct: my monte carlo did very poorly too

Wontonimo: ah beam search, a 1970's algo wins the day.

struct: https://www.codingame.com/replay/639966447

struct: managed 107 here

Wontonimo: nice. gas gas gas

darkhorse64: BS with 3 angles and 2 thrusts ? That's 6 different outputs. You can get by with 5

struct: oh right

Wontonimo: i don't see how

Wontonimo: turning with and without thrust is different

darkhorse64: angle 0, thrust 0 is useless

Wontonimo: ;( i fail

Wontonimo: oh, because there isn't a rudder effect

struct: ty darkhorse64 sub 10.9k now

struct: its very weird that sdk doesnt let you use full time here

struct: I wonder what magic illedan did

darkhorse64: My best solution is also a BS but my eval probably sucks. He he, I talk too much. I have the same timeouts issues

struct: my bot still does something weird on last checkpoint for some reason

Default avatar.png alxdip123: maybe because the checkpoints are so close to each other that it interferes with your logic

j4at: Eh, how to run search race locally ? Do I need to rewrite it? because it doesn't work with cg-brutaltester

antiwonto: [auto] Hey j4at, here is a :taco: for loggin in today while it is quiet. You now have 7 tacos

j4at: well cg-brutaltester is to simulate multiplayer arena. So its not the write tool.

j4at: right* lol

struct: https://github.com/Illedan/CGSearchRace/blob/master/SearchRace/src/test/java/SkeletonMain.java

struct: You can add your bot there I think

struct: check line 19

jscarle: The clashes that are size based don't play fair against all languages.

j4at: ty, struct :)

jscarle: Is there a way for this not to open a new chat window for every clash?

b0n5a1: yes wait a few days...the chat will no longer exists :D

Aldo_Baldo: i just started playing but i think i'm addicted now..

Netsmile: where will the chat go?

Netsmile: this right hand panel will dissapear?

struct: yes

struct: It will move to discord...

Netsmile: cool

Default avatar.png Char1i3: is there a way to complete a clash after the timer runs out? I'm still learning so can't always finish in time but would still like to finish for the practice

struct: https://eulerschezahl.herokuapp.com/codingame/puzzles/

struct: search it there

Default avatar.png Char1i3: thanks for that

jscarle: Python = 63 characters C# = 164 characters

jscarle: Impossible to win

SandmanSW96: lol c# in golf is futile, i use it to practice Linq anymore

Default avatar.png AlMag: they refer to CoC. I also hate "shortest mode" one liners where python always wins

SandmanSW96: clashes were a bigger deal but now they're still pretty handy to just get practice, work on new and/or better ways etc

Mehdi_Maesta: i agree with you

Aldo_Baldo: why is that so?

jscarle: There are substantial differences in syntax between languages which makes C# impossible to compete with Python for shortest code.

jscarle: CoC should be constrained to developers using the same language.

jscarle: For example, Python can use input() and print(). C# MUST use Console.ReadLine and Console.WriteLine.

jscarle: Right there makes the rest impossible.

jscarle: Not to mention that C# is strongly typed and Python is not.

jscarle: So whilst Python can do v = 0, the bare minimum for C# is var v = 0;

Aldo_Baldo: yeah sure, i meant why > it was a bigger deal and then it became less popular?

Westicles: all right, we moved you to the top of the list

Westicles: https://www.codingame.com/events/271d9f031eebaa66dc17d58ef83ac3f7431

DraH: taco

Default avatar.png Tbone1212: Does anyone know how to fix getting an error that was from a previous code

Wontonimo: submit new code

Default avatar.png Tbone1212: Well it is a completely new challenge and there is no text but its just blank space underlined with an error that clearly isn't there

AryanTripathi: well something unfair happened with me

antiwonto: [auto] Hey AryanTripathi, here is a :taco: for loggin in today while it is quiet. You now have 2 tacos

AryanTripathi: I just won 3 clashes consecutively but still my achievement isn't completed

AryanTripathi: sed life

Default avatar.png AlexCibotaru777: my brain is melting with this code

Default avatar.png AlexCibotaru777: i can't do anything

Default avatar.png AlexCibotaru777: apparently im too dumb for coding.