Chat:World/2022-06-03
Husoski: taco
antiwonto: [auto] Hey Husoski, here is a :taco: for loggin in today while it is quiet. You now have 23 tacos
jacek: hmm
antiwonto: [auto] Hey jacek, here is a :taco: for loggin in today while it is quiet. You now have 7 tacos
derjack: :taco: coder1404
antiwonto: [auto] derjack has awarded coder1404 1 tacos. coder1404 now has 1 taco. derjack now has 49 taco
StephensonDavid: Hello
alex104: anyone wanna join clash of code?
Prince6502: help me to get level up
antiwonto: [auto] Hey Prince6502, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos
Prince6502: https://www.codingame.com/contribute/view/19881fa384fb8e4e37d9138020c411941f849
Prince6502: upvote it pls.
JohnShepard: its 2:50 am my dude no one is on
Prince6502: but in india its 1:20 pm
PatrickMcGinnisII: what mode of CoC is it?
PatrickMcGinnisII: ahh fastest
PatrickMcGinnisII: http://chat.codingame.com/pastebin/be333cf8-78e9-48f3-a757-276c707ef1d3
PatrickMcGinnisII: I think there are similar
PatrickMcGinnisII: but I don't play coc much
PatrickMcGinnisII: Prince6502?
Prince6502: you answer is correct
Prince6502: any feedback (question for new programmers)
timbersson: o/
antiwonto: [auto] Hey timbersson, here is a :taco: for loggin in today while it is quiet. You now have 5 tacos
VilBoub_junior: hello UwU
Scouipou: leeeeeetsgo i have tacos
VilBoub_junior: i love tacos
Prince6502: hi
clxm: pizzas
derjack: :taco: Astrobytes
antiwonto: [auto] Sorry but you can only award tacos once per day
TINOUAINANI: Hi
MarinDeNsi: UwU everyone~:3
Audran227: hi onychan Marin
clxm: ︻┳テ=一
MarinDeNsi: Nani audran-chan ?!
VilBoub_junior: I opened an onlyfan or I code naked on codingame
5DN1L: no spam please, or get kicked
Scouipou: ok bro
VilBoub_junior: ok bro sry
Audran227: ok mate
VilBoub_junior: UwUUUUUUUU
Scouipou: Onniiii-chaaan :heart_eyes_cat:
derjack: friday eh
MarinDeNsi: :point_right: :point_left:
GabCol: OOOOOOOOOOOOH BASTA SUSSARE MANNAGGIA LA MISERIA
5DN1L: no spam GabCol
5DN1L: or get kicked
GabCol: ma non sto spammando bro
RiccardoDeiuri: GabCol kicked !!!!
RiccardoDeiuri: :flag_af:
5DN1L: coding-related topics only, please
420always: gab
gioele.chiodoni: sium
420always: cazzo fai
420always: @Gabcol
Mammadellene: VOLPPPEPEPEEPEP
Mammadellene: RISPETTOTTOTOTOTOT
GabCol: cosa
Mammadellene: vOLPE PULLAPPATO
Mammadellene: CV
5DN1L: no spam please, or get kicked or banned
Mammadellene: i'M sORRY
elie.f.asmar: I have a question related to output data. I am actually coding for Mad Pod Racing Suppose I want some data output for CNN training, how can I output data files?
GabCol: i didn' t do anything bro for real
gioele.chiodoni: HCAP
5DN1L: elie.f.asmar I usually just print to error stream, and copy and paste from the console
GabCol: ngul a mammt cap
Steamyyy: ich habe die hausaufgabe nicht gemacht
JacKixx: gut
Steamyyy: danke bro
5DN1L: no spam please
5DN1L: all of you will be kicked out
JacKixx: deut-ish
gioele.chiodoni: :flag_ch:
elie.f.asmar: 5DN1L the process requires colossal amount of data so printing to the console is not a choice
BarcaVolante: Meine Mutter magst Mathematik un Programmieren,.
elie.f.asmar: anyway, thank you
JacKixx: you're welcome
I21RATVAL: ndị na-eme egwuregwu na-atọ ụtọ
Uljahn: elie.f.asmar: have you considered downloarding and parsing replays?
5DN1L: I21RATVAL English only, and no spam here
elie.f.asmar: I dont know it currently existed
elie.f.asmar: I can download replay data files?
Uljahn: https://www.codingame.com/playgrounds/53705/contest-tools-and-workflow/introduction
I21RATVAL: 5DN1L Kedu?
Mammadellene: How trasform an int number in bit in java?
Mammadellene: what's the command
GabCol: i don' t know
Mammadellene: can somebody aswer me?
elie.f.asmar: https://letmegooglethat.com/?q=How+trasform+an+int+number+in+bit+in+java%3F
Mammadellene: BRO THANKS
Ayza: the answer always lies in google
gokubill: gét gô
coder1404: for how longu guys codin
gokubill: 1s
Steamyyy: only english
yedi: anyone who wants to do a reverse clash of code?
Mugrim_FF: i do
jacek: edoc fo hsalc
I21RATVAL: hi
MatvejRossi: hi! enter this magnificus websites! https://sus.org/
5DN1L: coding-related topics please
MatvejRossi: SORRY
Steamyyy: hi bro
NotErosito: Hi
Steamyyy: Whatsupp
NotErosito: good you??
Steamyyy: im fine
MatvejRossi: good thanks
Steamyyy: what are you doing?
KHUSHBAKHT: hi everyone
waterproofsodium: gm
KHUSHBAKHT: oh
KHUSHBAKHT: so how are you doing
LastRick: good morning all
KHUSHBAKHT: good morning
Almezj: why did they change the clash of codes??
Almezj: I enjoyed them when I could come in and play them and not wait for hours for a clash to come in my preffered language
5DN1L: No there is no change
5DN1L: you can still play ordinary clashes
5DN1L: https://www.codingame.com/multiplayer/clashofcode
jacek: and you can still write your code in bash
Kumalala: 5DN1L are online 24/7?
Kumalala: are you*
5DN1L: no, definitely not
gioele.chiodoni: :flag_it: not :soccer:
MatvejRossi: mhh
Kumalala: you were on like 5 hours ago
naves: helloooooooooooooooooooooooo
MatvejRossi: i dont thinks so
solumineur: who can help me for my exam I need to creat a program
waterproofsodium: reverse mode:
b0ot: Is there a way to output to debug and not have it considered console output for javascript
waterproofsodium: 2+1 -> 3
b0ot: I tried console.debug
5DN1L: the default code tells you what code to use to debug
waterproofsodium: turned out it was length of the input string....
waterproofsodium: I'm triggered
jacek: clever
jacek: id like to meet the author
Ayza: use console.error b0ot
zakacat: give :taco: Ayza
antiwonto: [auto] Sorry but you can only award tacos once per day
zakacat: :sadface:
Ayza: at least you tried :taco:
zakacat: I am just a tacoless girl in a tacoless world
giochi-belli89: hi, click here to win 3000$
5DN1L: no spam please
Gabriele_Bee: only english pls
5DN1L: spammers are kicked or banned
5DN1L: two have been kicked just now
TKirishima: uwu
Gabriele_Bee: Thank you @5DN1L
Marco_Amaro: I'm sorry but I didn't spam
OnlyNik: Marco Amaro stop spamming
5DN1L: would you guys just stick to coding-related topics please
Ayza: https://www.codingame.com/multiplayer/bot-programming/tic-tac-toe/leaderboard
Ayza: is there a specific reason why they all used c++
5DN1L: https://www.codingame.com/forum/t/which-programming-languages-perform-faster-in-condingame/657
Ayza: I see
struct: Ayza the game is pretty much based on performance
Ayza: speed
struct: unless you use a NN
struct: but its not the only thing that matters
Ayza: algorithm
struct: Most of the players use mcts there
struct: you can get less performance if you use an heavier rollout
struct: and the bot will be better
Uljahn: i guess it's relatively easy to get legend with vanilla MCTS and C++, while almost impossible with python
struct: all you need is bitboards and vanilla mcts
struct: Maybe bitboards are not even needed
jacek: or chocolate mcts
Murat_Eroglu: lol
Magus: by experience, a vanilla MCTS is quickly crushed by a "not so vanilla" MCTS with the same performances.
Magus: A simple tweak in the rollout can skyrocket a vanilla MCTS
jacek: depends on definition of "vanilla". for me, mcts solver is vanilla
Magus: vanilla = a MCTS with random everywhere.
Magus: But you can tweak the rollout, you can tweak the move selection, you can tweak the board eval (and not just assigning +1 or -1).
struct: vanilla = random and only check win when game actually ends
struct: Checking early wins is a big improvement
Uljahn: is it some sort of EPT?
struct: well I would say so but you dont have a fixed depth
struct: You just check if a game was won before it reached the last move
struct: This is possible in multiple games
struct: connect 4, uttt, onitama, bt
struct: I used on all of them
jacek: decisive and antidecisive moves eh
RandomSteve: why do some puzzles save progress but others don't?
struct: you need to press play my code before closing the ide
RandomSteve: thanks you that is actually so useful
kyleADHD: your mom
kyleADHD: :grin:
jacek: oO
kxysy: erisa
Prince6502: https://escape.codingame.com/game-session/BlF-F16-dvj-hAn
giochi-belli89: your dad
Marco_Amaro: -.-- .- -- . - . -.- ..- -.. .- ... .- ..
5DN1L: that's decoded to: you've been banned
Prince6502: hay 5DN1L
Prince6502: https://escape.codingame.com/game-session/wJP-g8r-JPL-LDi
Prince6502: join this
5DN1L: Sorry, I'm not interested
Prince6502: are u a member of codingame
Prince6502: i mean developer or mentanance
5DN1L: I'm an unpaid moderator. I'm not their staff.
Prince6502: ok i check your profile many times
Prince6502: you mastered every programming
5DN1L: No, passing many tests doesn't mean i master everything
Prince6502: no i think u are
5DN1L: :shrug:
Prince6502: you very well know about policies and contribution details like that.
Prince6502: i think u are a one of the member of codingame
5DN1L: time to correct your misconception then
5DN1L: Automaton2000, teach me more
antiwonto: [auto] hey 5DN1L looking for some intro tutorials on programming? This isn't the place probably. Try codecademy.com , 'The Coding Train' on youtube, or first levels in codewars.com
Automaton2000: i just need to go to the next step. thanks.
Ayza: Automaton2000 teach me less
antiwonto: [auto] hey Ayza looking for some intro tutorials on programming? This isn't the place probably. Try codecademy.com , 'The Coding Train' on youtube, or first levels in codewars.com
Automaton2000: do you mean by that
Wontonimo: :taco:
antiwonto: [auto] ':taco:' was defined as ' A currency to some, sustenance for others '
Wontonimo: CSB
antiwonto: [auto] 'CSB' was defined as ' Coders Strikes Back (aka Mad Pod Racing) '
BJD: bot
antiwonto: [auto] 'bot' was defined as ' Automaton2000 '
Automaton2000: i was not able to get the best move is not to play
Westicles: https://www.codingame.com/forum/t/discussions-spaces-update-the-question-of-the-chat/196276
antiwonto: [auto] Hey Westicles, here is a :taco: for loggin in today while it is quiet. You now have 67 tacos
Manchi_o6o7: Hey guys. Is someone familiar with some approximation algorithms for the Travelling Salesman Problem?
5DN1L: you can google
5DN1L: there are lots of online resources
Manchi_o6o7: I've tried to, but I am looking for something which should work with directed graphs
Manchi_o6o7: The minimum spanning tree approach works for undirected graphs, as far as I could notice
abt8601: I know GA can solve it, but I'm not sure whether or not it's what you're looking for.
jacek: yeah try some meta heuristics like GA, SA etc
jacek: or https://www.codingame.com/multiplayer/optimization/travelling-salesman/discuss
MSmits: if you mean GA can get a solution to the TSP, then yeah, but so can a simple random order. A solution just means you visited all the nodes one time.
MSmits: if you mean GA can find the exact solution, then no it can't. It can just find a good one
MSmits: unless you are lucky, but then you don't know it is exactly optimal
jacek: even amoebas can do traveling salesman, why cant you
MSmits: indeed
MSmits: I think 2 more days before my 38 seed DB finishes. Hope it's error-free
MSmits: then I'll try to make a good meta mcts DB for a rematch vs professor X :)
jacek: ohai
MSmits: hi
Fallheur: i am trying to finish Astroid Puzzle and I can't find a way to pass test 7
Fallheur: sorry forget what i said...
Fallheur: I just found the information i was missing
jacek: :duck:
DomiKo: MSmits 38 sounds really crazy
jacek: and he still cant beat us
DomiKo: :joy:
MSmits: If I use the full information from it and counterbook you guys, I'm pretty sure I can. I might give it a whirl :)
waterproofsodium: wew
MSmits: but yea 38 is crazy. The last iteration (states with exactly 38 seeds) is 25 GB. Total database is around 100 GB
jacek: 38 is the max you can establish your db collapses
MSmits: 38 is the max i can reach with my current method, unless i buy more RAM
MSmits: I have 32 GB currently
MSmits: I could probably get 40 seeds if I doubled this, but then I'd need 2 months of runtime and use up another 80 GB storage
MSmits: different methods exist, but I don't think I'll go there. No matter what method i use, it's an insane amount of cpu time
MSmits: and storage space
jacek: how much ram your gpu has
MSmits: not that much
jacek: can you use gpu ram as swap? :thinking:
MSmits: no idea, but I think the delay from the communication between them will slow it too much
MSmits: the memory is really used randomly
MSmits: i cant just cordon off a piece that mostly does not talk with another piece
jacek: youre not talking about you and your wife right?
MSmits: nope
MSmits: we talk :P
MSmits: for example, the other day she told me i should turn my computer off at night because the humming drives her nuts
jacek: she cant appreciate science
MSmits: indeed
MSmits: btw, I looked at othello
MSmits: that guy at nr 1 really did a serious counterbooking
MSmits: i think it's silly he wrote such a good bot and then proceded to make an enormous counterbook. He booked like 30 plies deep
MSmits: just win without the trick if you can.
jacek: :unamused:
jacek: he tweets only about othello and rubik cube
MSmits: I mean i know i cant win without it, unless I do a NN also, so I dont mind using my tricks, but he doesnt need to
MSmits: yeah i saw that
MSmits: he basically threw his bot on github also
MSmits: though it's not his CG version afaik
MSmits: he did that probcut thing dbdr did
MSmits: dbdr's bot is one of the best, recurse had problems beating it with his nn
jacek: so do i. he got beaten by others so hes low
MSmits: yeah, he's extremely easy to book against
MSmits: when i tried, it only took me like half an hour or so
MSmits: but that's exploiting the 1 mistake he makes in the entire game. Almost perfect play
MSmits: pretty sure nyan yan does that also
jacek: time to counterbook the booker
MSmits: yeah i was really tempted to, but I need more computers.
MSmits: also, he might be unbeatable, with only a draw as an ideal result
MSmits: perhaps i can find a really unlikely line of perfect play most bots dont find and then work from there
jacek: well you managed recurce to rage quit
MSmits: yeah but he didnt play perfectly either, just almost, like dbdr
jacek: i dont play perfectly either, i just use more random
MSmits: I think their bots make on average 1 mistake per game. Yours 2, unless you improved it. The random makes it super hard to counter
MSmits: takes days to find all the possible lines of play
MSmits: allright, going to watch the boys season 3, ttyl :)
jacek: oh, theres new orville
AustinB77: Please remove shortest code mode from COC :pray:
ethaneCH3CH3: why? it is fun
jacek: oO
aaravm4: ocaml moment
Scarfield: the boys season 3 :O
Westicles: Yes, keep watching American TV
aaravm4: stranger things
aaravm4: is good tho
thethiny: I agree with Austin
thethiny: it adds no value
thethiny: only teaches people to write bad code
thethiny: illegible code
thethiny: and write fast without assurance of quality
thethiny: or learning anything
Ayza: but I guess it's just a challenge, no one would try to do it in real world problems
drnobody: I respectfully disagree. I've learned a lot about the various ways to do things. I don't love it and I lose a lot, but I've learned a ton.
Ayza: personally I learned a lot of language tricks from other people's code
drnobody: ditto
Ayza: + these tricks won't affect my code performance, just saves me time
mogzhey: the shortest code mode is the most fun one
mogzhey: doesn't matter if you don't learn anything, it's a game
jacek: and your colleagues will love you for writing incomprehensible code without comments
thethiny: >personally I learned a lot of language tricks from other people's code
You can learn them with them being legible, not with them being named "a _ i b p() fn()"
5DN1L: don't focus on the variable names
5DN1L: there are other language tricks
5DN1L: that can be used in legible code
thethiny: that's why I'm saying
thethiny: this game mode produces illegible code
5DN1L: it's just a way to learn things
5DN1L: if you don't like it, fine
Ayza: my point is there are functions or operators that I never knew before
Ayza: as 5D1NL said
5DN1L: others can learn from it, it's also fine
thethiny: I don't like it but it's part of the clash and I have to play it
thethiny: >Ayza 10:55ᴾᴹ my point is there are functions or operators that I never knew before
I can agree with this
5DN1L: nobody forces you to play it
thethiny: cool story
mogzhey: the game mode is also fun
mogzhey: at the end of the day, it's a game
mogzhey: I'm a slow typer so I don't like fastest mode but you don't see me asking people to remove it lmao
thethiny: as long as you like it
thethiny: you do you
struct: Hi
Ayza: hi
struct: MSmits are you doing othello again?
jacek: hes still on oware endbook
struct: oh I see
struct: his passion with oware is the same passion I have with STC
IsaicRobert: 528 chars in JS :joy
jacek: hm
antiwonto: [auto] Hey jacek, here is a :taco: for loggin in today while it is quiet. You now have 16 tacos
jacek: :tada:
edmond1: hello, anyonr knows python well ?
thethiny: tell me
edmond1: come at discord I have the photo please
thethiny: add me thethiny#0580
jacek: ffmpeg python?
thethiny: python uses lots of prebuilt binaries
thethiny: one of them is ffmpeg
jacek: on cg?
GrandePolackoCocoLoco: hey, is there a possiblity to view clash description and test cases after its ened?
struct: https://eulerschezahl.herokuapp.com/codingame/puzzles/
struct: Search it there
GrandePolackoCocoLoco: thanks :thumbsup: :flag_pl:
Westicles: you know, trolls vs. castles will be a WIP forever. Why don't we just move chat to there?
struct: lol
waterproofsodium: #trollcastles
waterproofsodium: :)
jacek: :scream:
thethiny: @jacek no not on cg, he had out of cg question
ASM_MOV_INT: trolls vs castles... sounds like a great game, let's make it!
struct: ASM_MOV_INT its already a thing
ASM_MOV_INT: hahaha, are you trolling me? rofl just kidding....
struct: https://www.codingame.com/contribute/view/507070b7925f661e2d2835c14f950b9d157e
thethiny: the linear sRGB gamma thingy is too complicated and unclear
thethiny: for the life of me I'd never figured out that I should ADD the value
struct: which puzzle?
thethiny: the one about linear Gamma Correction
struct: is it a clash?
thethiny: yes the clash
thethiny: sorry I forgot to say
struct: Well I can share the link that has the solution if you want
thethiny: I did see the solution to be able to understand the problem, but without the solution I'd never have understood the requirements
struct: ah yeah
thethiny: and the chat agreed with me on that one, so I think more explanation needed for that clash
struct: The statement was not clear to me too
thethiny: I submitted the feedback anyhow so we'll see if they adjust it for the future
struct: :thumbsup:
waterproofsodium: i recently downvoted a very mean clash puzzle that made me score place 8 because not reading :smirk:
thethiny: ascii-art is by far my most favorite puzzle
Wontonimo: hey thethiny, I see you have been on pretty regularly and your point score is surging. Welcome to CG ! :wave:
thethiny: Thank you :D
Wontonimo: Hope someone mentioned that there is more than clash of code here. Lots of us really like the multi bot battles
thethiny: yeah don't worry about it
Wontonimo: oh, thank goodness. cuz i was so worried that I burnt through all my medication
thethiny: lol
Wontonimo: hey, i you ascii stuff, you may like what is NOT ascii art but it could be if you want https://www.codingame.com/training/hard/wave-function-collapse-sans-shannon (my puzzle)
thethiny: oh wave collapse, I dig it
thethiny: will give it a try
Wontonimo: only 12 people have actually solved it, so when it says "Hard", it is.
thethiny: once I have time I'll have a look at it
Wontonimo: cool. i'm going drinking now. later
waterproofsodium: hm so how many CP did I lose..
waterproofsodium: 1 q_q
waterproofsodium: at this level it's equivalent to 1 IQ point
Minh4893IT: hey there
Minh4893IT: good morning from GMT+7
cs540: good morning from UTC +3
levelemitter: good morning from GMT+3
Wild_Python: hello Vietnam
zakacat: Good morning, VIetnam!
zakacat: Canada here, definitely night time
zakacat: taco