antiwonto: [auto] Hey Wontonimo, here is a :taco: for loggin in today while it is quiet. You now have 39 tacos
Synergyforge: I wish we could just download knowledge to our brains and instantly be good at coding. :(
Uljahn: Automaton2000: wish we could just download more RAM
Automaton2000: i just take the first move
nicola: If you want to chat freely, just open your own channel.
nicola: For example, /join #collegedesgrosrelouds.
Miki09: :taco: nicola
Miki09: :-( offline
Markus235: who else grinding instead of working ? :D
5DN1L: no spam please
5DN1L: spammers will be kicked out or banned
VizGhar: Working on own multi. How can you specify parameters for EXPERT MODE?
wlesavo: VizGhar you mean in stub?
5DN1L: English only please
5DN1L: or go to other channels for your language
5DN1L: and coding-related topics only
VizGhar: wlesavo. IDE -> Settings -> Mode:EXPERT opens up OPTIONS tab in IDE
VizGhar: (in same window as picking opponent/boss)
wlesavo: VizGhar oh i see, never used that
VizGhar: no problem, I'll just look into sources of spiders... they have it set there
wlesavo: my whole experience with spiders in a single picture https://imgur.com/a/0umJecy
5DN1L: no spam please
5DN1L: next is ban
5DN1L: you too burningmicrowave, no spam please
5DN1L: i remember you two guys
5DN1L: you were banned before, and i won't hesitate to ban you again if you breach the rules
AdemDj12: i missed spring challenge :')
5DN1L: Spressed you can use numpy
5DN1L: not sure what a 2d algorithm is
5DN1L: that's not an algorithm
5DN1L: just google then
5DN1L: you should find some resources
5DN1L: i mean you should be able to find some
AdemDj12: do this to see all modeles that u can use: print(help("modules"))
AdemDj12: is there a way to play spring chalenge
5DN1L: go to ACTIVITIES > COMPETE > BOT PROGRAMMING
5DN1L: you can find the challenges there
Wontonimo: AdemDj12 https://www.codingame.com/multiplayer/bot-programming/spring-challenge-2022
Wontonimo: ^^ it's called "Spider Attack"
struct: Seems like someone is doing a speed run
struct: from wood to legend
struct: on spider attack
PatrickMcGinnisII: Fatal error: Allowed memory size of 536870912 bytes exhausted (tried to allocate 20480 bytes) in the answer code
PatrickMcGinnisII: hmm 818 bytes/node
PatrickMcGinnisII: on avg
PatrickMcGinnisII: I waste storage to save time...at least i didn't timeout
AdemDj12: thanks Wontonimo
jacek: time-space complexity tradeoff eh
struct: If anyone wants to watch legend speed run
struct: by the legend chokud ai
wlesavo: oh nice
jacek: legend in 1 submit or delete?
struct: dont think so
DaNinja: hes in gold now
Westicles: 7 hours of muttering
PatrickMcGinnisII: HA! had to compress strings, but was able to make 800,210 nodes and pass all the testcases for Sliding maze puzzle
PatrickMcGinnisII: Now to cleanup the code and see if it passes validators
PatrickMcGinnisII: Memory Used: 518435672
PatrickMcGinnisII: 18MB to spare lol
IvesL: he hasnt stopped for 7 hrs?
struct: maybe for a few minutes
PatrickMcGinnisII: darnit, now I'm finding a betteer solution than a validator
5DN1L: The code is saved if you have played it once, Link_jon
IvesL: is he very famous?
IvesL: in some other competitions
wlesavo: he has his own competitive programming organization
jacek: and he made chokudai search
NewCoder09: Silver league on Spider Attack
NewCoder09: I'm so happy
Markus235: how i can approve a puzzle or coc challenge?
Pandy: On Community, But i think you have to be level 20
IvesL: i remembered struct said he only spent 4hours to reach legend, isnt it
struct: not me
5DN1L: np :)
IvesL: damn these guys are good
IvesL: i wish i had that ability one day
5DN1L: Markus235, you need to have played more than 50 clashes to approve clash contributions, and you need to be level 20 or above to approve other contributions
Markus235: i played more as 50 clashes but cant approve a challange contribution
Ayza: are you sure it's a clash of code?
Ayza: It should say either classic puzzle or clash of code
NewCoder09: he has the contributin path but he's not level 20
Markus235: yes im sure its coc. I can only up and downvote it
5DN1L: which one
Ayza: that's a WIP.
Ayza: You can only downvote/upvote it and give feedback
Markus235: and sorry
5DN1L: it's all right
IvesL: how many hours do you guys think he will reach legend
Ayza: It's fine it wasn't clear
5DN1L: this guy: https://www.youtube.com/watch?v=OkzgqwaLaXE
Ayza: do you necessarily need wind to get to bronze?
NewCoder09: just really to get out of bronze
Ayza: I see
NewCoder09: 5DN1L at most another 2 hours
IvesL: i remember i only change very slightly from the starter ai to reach bronze
NewCoder09: Ayza i can help you
NewCoder09: with a wood 1 league code
5DN1L: er... that question was asked by IvesL not by me, NewCoder09 :joy:
Ayza: I only need the strategy, I could try code it myself
IvesL: if you want strategy, just have a peek on the top ones
IvesL: go to leaderboard
5DN1L: or read the forum
Ayza: I'll have a look on both of them, thanks
5DN1L: but well maybe too advanced for lower leagues :P
5DN1L: you're supposed to be able to pass lower leagues with simpler codes
NewCoder09: 5DN1L meant to tag both of yall
5DN1L: ah ok :)
IvesL: he doesnt seem like to use debug mode
NewCoder09: Ayza i can help you with the logic on adding wind and give you a little example of what i used if you want
Ayza: sure, that'd be cool
NewCoder09: alright message me your discord
NewCoder09: i'll add youu
IvesL: i think you guys could just click the name to start private chat
Ayza: true, that'd be easier
NewCoder09: yeah but it's easier to send a code through discord
NewCoder09: but it dont really mater
IvesL: you can also send a code
IvesL: if its more than 3lines, it changes to pastebin automatically
Astrobytes: doesn't auto-pastebin in DMs though on here
IvesL: Astrobytes are you the one only used 4hrs to reach legend
IvesL: really cant recall the name
Astrobytes: I don't know either :)
eulerscheZahl: legend in which game?
eulerscheZahl: chokudai was quite fast in a previous contest
IvesL: in spider attack
Astrobytes: he's livestreaming his wood to legend
IvesL: in competition
Astrobytes: right now
Astrobytes: (chokudai I mean)
eulerscheZahl: no streams on the streaming page
Astrobytes: not that I'm watching it
eulerscheZahl: he wrote more lines than me already
eulerscheZahl: which language?
eulerscheZahl: we need more context
struct: ah my bad
eulerscheZahl: and your code?
eulerscheZahl: \n is not the problem
Ayza: I think you should just loop n times and print what you want?
Ayza: It'll automatically make it in separate lines
Ayza: unless you're using c++
struct: if i != n - 1
abt8601: Looks like one extra EOL at the end
Ayza: yeah, it'll never get to n unless you make the loop end at n+1
NewCoder09: hey could anybody send me an example of how they used an attack in silver league on spider attack?
NewCoder09: so i can try to add it
struct: I didnt attack on silver
5DN1L: no, those are events
5DN1L: you can still join usual clashes
PatrickMcGinnisII: Well, did Sliding Maze Puzzle 100%. I guess I'm the only one crazy enough to get it right in PHP
DaNinja: yup :)
PatrickMcGinnisII: ooo, only 11 people total...i feel special...i mean spacial
PatrickMcGinnisII: A bunch of puzzles can't be done in php in time... proved it can be done! woohoo
Wontonimo: congrats PatrickMcGinnisII
eulerscheZahl: there is another S... Maze waiting for you
PatrickMcGinnisII: which 1? I couldn't get number sliding to cooperate
eulerscheZahl: Space Maze of course
PatrickMcGinnisII: i think the search space is even bigger than number sliding
jacek: galaxy labyrinth
wlesavo: you will be for sure first one to get it in php
PatrickMcGinnisII: oh number shifting is an optim
PatrickMcGinnisII: oh yea i can run that one locally
PatrickMcGinnisII: huh, my spacemaze code is missing
PatrickMcGinnisII: ok, maybe later, glhf
Ayza: great lol, got first ranking in wood 1
Ayza: all I had to do was change my distance function
Ayza: was getting distances wrong
Ayza: so you do not need wind
antiwonto: [auto] hey SwagyCAOMAO looking for some intro tutorials on programming? This isn't the place probably. Try codecademy.com , 'The Coding Train' on youtube, or first levels in codewars.com
5DN1L: :thumbsup: Ayza
5DN1L: SwagyCAOMAO read the HINTS on the left of the puzzle statement
Ayza: how do you get your mana? since it gets the mana for both players, is my mana always the first one in the loop?
Ayza: alright thanks
struct: jacek is first on oware o.o
struct: dbdr your oware bot seems broken.
jacek: oware? that tutorial game?
eulerscheZahl: that's onitama
jacek: i bet its rust compilator problem
antiwonto: [auto] Hey 5DN1L, here is a :taco: for loggin in today while it is quiet. You now have 6 tacos
eulerscheZahl: what a nice t. is that the sink of a flow problem?
jacek: :taco: Automaton2000
antiwonto: [auto] jacek has awarded Automaton2000 10 tacos. Automaton2000 now has 51 taco. jacek now has 40 taco
Automaton2000: i thought it was my first contest
Automaton2000: i do this in the rules
5DN1L: t for taco I guess :thinking:
derjack: :taco: jacek
antiwonto: [auto] derjack has awarded jacek 10 tacos. jacek now has 50 taco. derjack now has 46 taco
eulerscheZahl: shakedown jacek
antiwonto: [auto] That taco command has moved to the #taco channel
eulerscheZahl: you are lucky
eulerscheZahl: what does that mean?
eulerscheZahl: you write that quite often
struct: its his NN framework name
Wontonimo: there is a #taco channel eulerscheZahl
Wontonimo: where people can fight eachother for tacos
jacek: its old and obscure meme even for hardcore memers
eulerscheZahl: i don't care enough to go there wonto
eulerscheZahl: i'm tired
Wontonimo: oh, sorry, i thought that's what you were asking about
eulerscheZahl: and was in the office today. for the first time in about half a year
Wontonimo: but now i see it is "nyoro~n"
Wontonimo: and, how is the office ?
eulerscheZahl: we had this strange group gathering to talk about quality
Wontonimo: vs quantity?
Wontonimo: I know the difference. did your departement need a whole meeting to review it?
eulerscheZahl: s few keywords given. a ball which we should kick around and when you get the ball you pick one of the words and say something about it, how it affects your daily work
eulerscheZahl: like "strong together" or "avoiding mistakes"
Wontonimo: omg, i hate those meetings
eulerscheZahl: and it's supposed to be monthly now :scream:
jacek: was there sprint poker?
Wontonimo: it definitely is made by a certain personality type who is clueless that there are other personality types
Westicles: eventually they will offer to stop if you get a cell phone. just a weird intervention
eulerscheZahl: i was hoping that the ball wouldn't reach me. hopes crushed about 3 persons in (group of 20-30)
Wontonimo: I'm imagine Red from that 70's show receiving the ball
eulerscheZahl: told them something about unit tests to avoid regression. then they let me alone
MichExpatMatt: this is why I feel fortunate to have a job where I can just always WFH
MichExpatMatt: That ball kicking thing gave me flashbacks of quicken loans
Scarfield: make a screen show the accumulated cost of the meeting from combined salaries
eulerscheZahl: they don't care about such
struct: These meetings are just for looks imo
eulerscheZahl: pre-pandemic we had someone to test all our electronic devices (regular annual checks)
struct: but w/e I might be wrong, they might be useful for some
MichExpatMatt: When I would be pressed to track every little thing I ever did for some agile board, there were times where I asked "and where's the task to track the time I wasted filling these things out instead of work"
eulerscheZahl: so in order to save some time on his side (figuring out which plug belongs to with desk and device...):
eulerscheZahl: we had this meeting with the whole department where they explained to us for 30min how to label things properly
Scarfield: lol MichExpatMatt
eulerscheZahl: and they sent a slide how much costs we save because that one external guy doesn't have to do it
eulerscheZahl: completely ignoring our own time
struct: do they pay you to label?
eulerscheZahl: they pay me by the hour, regardless of what i do
SonByrne: Yeah, it's funny how we have to make stories as small as possible since this increases the time we spend creating a branch, pushing changes up, managing the task, etc.
struct: But now you have an extra function
MSmits: Hey all. The oware guy put our game results up here:
MSmits: even has a near 2 hr video of it :P
MSmits: they asked me for permission to stream it, i thought that was fine
struct: Nice, so you did end up playing him
MSmits: yeah, first game we went 35 plies with no mistake
MSmits: , then made 1 error cuz my meta mcts ended right before going into DB
MSmits: 2nd game also 1 mistake. Apparently 3rd game I made 2 mistakes
struct: he has full db right?
MSmits: our DBs completely agreed below 37 seeds, so I was happy to learn tgat
MSmits: I mailed him today about our oware. Maybe he'll show up here too
MSmits: Not sure if he's into bots though, creating a DB is very different from creating a good bot
jacek: all this meta mcts just to lose against perfect opponent
MSmits: it's sad, I had many lines of play prepared I would have dranw
MSmits: I counterbooked a lot of what I thought he might play
MSmits: but I'll play him again some time when I have some more data :)
struct: Are you still increasing the book size?
MSmits: you mean for CG? It ceased to be about that a long time ago.
jacek: "Reflecting traditional African values, players of oware encourage participation by onlookers, making it perhaps the most social two-player abstract. In recreational play, it is normal for spectators to discuss the game in progress and to advise the players."
struct: no, to play against the 48
MSmits: oh yes, i am
jacek: could they advice against db?
MSmits: hehe no, there was an onlooker, but he did not advise, he just congratulated us both afterwards
struct: jacek you must try it
MSmits: it's possible you could play a perfect game
jacek: NNs are good but not perfect
MSmits: it doesn't have to be perfect
MSmits: it only has to play 1 perfect game
MSmits: your bot plays perfectly sometimes in the > 36 region
MSmits: not sure how it fares below that
struct: and with more time available it should play better
struct: I guess
jacek: and bigger net :drooling_face:
MSmits: though you might want to just keep it the way it is on CG and increase the time. At least the CG network is tried and true
MSmits: making it bigger slows it down as well
MSmits: bigger networks tend to memorize and you want to generalize
MSmits: He should see your bot as i linked directly to the leaderboard in my e-mail
struct: is it the same rules?
jacek: its 1st because it wins with robo often
MSmits: I think so, not 100% sure about how an infinite loop is handled at the end
jacek: Automaton2000 how do you handle infinite loop at the end
Automaton2000: still have to be top 10
MSmits: the last game actually ended 22.5 - 25.5 because he was 3 points ahead
MSmits: but he rounded it 22-26
MSmits: but it was an infinite loop.
MSmits: so it never actually got to the end
MSmits: we just agreed it was infinite and i resigned
MSmits: (my DB agreed to the loss)
jacek: how do you get 22.5
MSmits: if you are 17-20 for example and the 11 seeds on the board form an infinite loop
MSmits: you divide the seeds evenly
MSmits: that makes it 22.5 - 25.5
MSmits: but apparently his program rounds that to 22-26, not sure why
struct: The other engine is written in java o.o
struct: it seems to use negamax
jacek: hmm challenge. player 1200-1400 elo: 11-37 8-40 17-31
MSmits: yeah that was not a good one I think :)
MSmits: the one by the Spanish player must have been good
struct: Im talking about the spanish ai yeah
jacek: gtk isnt java
MSmits: he has an opening book + 12 seed DB
MSmits: so not just negamax
MSmits: 12 seed DB is ridiculously small btw
MSmits: I can do 20 seed in less than an hour
MSmits: but his skills lie obviously in the negamax part. That seems pretty sophisticated
struct: "Strong engine player written in Java."
jacek: yet theres much python in there
MSmits: probably the viewer part
eulerscheZahl: that makes it 22.5 - 25.5 but apparently his program rounds that to 22-26, not sure why
eulerscheZahl: banker's rounding
eulerscheZahl: round to even
struct: cant the python be for gui?
jacek: thats odd
MSmits: ohh ok, is it called that
MSmits: he claims to have the best oware AI out there
MSmits: we could beat that easily if we were going to share it
MSmits: one of your AI's with my DB :)
jacek: Trevor Simon Grand Master Benchmark: 23-25
MSmits: he;s a former worldchampion
MSmits: 3 times in a row
struct: not bad
jacek: hmm www48stones is on playok now
MSmits: yeah he has a busy schedule with people challenging him
eulerscheZahl: will jacek try too?
MSmits: if you do, it takes a long time between registering for it and finally getting a timeslot
MSmits: 2 months for me
eulerscheZahl: he should just set up a website and automate the games
eulerscheZahl: would be worth it, considering how much times he spends playing it manually on the other site i think
struct: Then he would get counterbooked
jacek: maybe i could try with MSmits first someday
MSmits: yeah i'd be happy to
eulerscheZahl: 3 months until you get an appointment with smits
MSmits: nah we can do this most days, I have much free time :)
struct: should I give the moves the other player did on backgammon?
struct: I dont think anyone will use mcts except me
jacek: why not
struct: because it would make it harder to crack random
MSmits: it is impossible to make an uncrackable random?
jacek: new cg sdk has secure random
MSmits: i mean uncrackable with reasonable resources
MSmits: oh ok
jacek: because someone cracked prng in contest
MSmits: last contest?
MSmits: did they win with this?
eulerscheZahl: 150th or so
jacek: no but someone with heavy search based could use that
struct: yeah but on a dice based game, cracking it would be way more beneficial
jacek: its like playing 2048 with known random. not interesting at all eh
eulerscheZahl: or like dice duel where you can decide yourself how to roll the dice
eulerscheZahl: what's the point of it?
jacek: or onitama where you know the cards in 1st turn
MSmits: onitama is completely deterministic
MSmits: except the random start
eulerscheZahl: dice duel too. you didn't get the joke
MSmits: oh right
MSmits: havent played dice duel yet
MSmits: looked at it a few times when it was new though
jacek: because you dont have gpu
MSmits: I do :)
jacek: not anymore
MSmits: what happened to it?
jacek: when you run dice duel youll know
MSmits: no i know euler put some fancy 3d in it, runs ok here :)
struct: its linux users problem
eulerscheZahl: it's a linux user causing problems for all of you
wlesavo: are you telling that the linux users are PEBCAC? :slight_smile:
struct: no its openGL problem
Astrobytes: I am summoned
eulerscheZahl: i decided to create the game and push CG to its limits
eulerscheZahl: i'm the problem
Astrobytes: a case of PEBGAF
Scarfield: Automaton2000 who is the real problem?
Automaton2000: but what do you use the same code
Scarfield: also hi smitsi :) , long time no see
dbdr: thanks struct!
dbdr: shame on you jacek
FaycalBorsali: I'm new, and have a question, in clash of code, is it possible to choose which type of clash to join (shortest, fastest, ...) ?? thank you
struct: only for private clashes
struct: but there are clashes events where you only get 1 language and 1 type
FaycalBorsali: so if I want to play only shortest, I have to look into private clashes and hope to find what I want ?
darkhorse64: struct: do not forget ataxx and please give opponent moves in backgammon. There is an interesting MCTS variation to implement
IvesL: its 3am in his time, and he still hasnt reached legend
IvesL: will he sleep or till legend?
FaycalBorsali: thank you @struct
struct: FaycalBorsali you can look into events tab
struct: oh its ending today the clash one
struct: Last one is C# fastest
jacek: MCTS variation?
FaycalBorsali: Oh :/
struct: next clash even starts on 13th
eulerscheZahl: a lot of clashing events
eulerscheZahl: did they run out of puzzles already?
jacek: is there more to this clash site?
MSmits: hi Scarfield
dbdr: hey MSmits, good to see you again!
MSmits: hi dbdr
dbdr: was sad you didn't do the contest, not your kind of game?
MSmits: nah I just got distracted by other things.
MSmits: i did the oware challenge though.
eulerscheZahl: and solaris
MSmits: oh and yes that :)
dbdr: did I miss things?
MSmits: taking a break from that though, want to focus more on coding again
dbdr: what's oware challenge?
eulerscheZahl: he played a non-bot game
MSmits: solaris is just a game. oware challenge is a guy who solved the game (48 seed db) and is challenging people to play him
struct: he played vs 48 plies book oware
jacek: 48plies isnt much
struct: ah not 48 plies
eulerscheZahl: took him 2 months to schedule the match
eulerscheZahl: he's even listed by name now
dbdr: is it same rules as CG?
MSmits: pretty much, no 200 turn limit though
MSmits: so when an infinite loop happens, you agree to split the remaining seeds
jacek: no 100k limit
MSmits: I used it to test my 36 seed DB. A few 100 moves played and his DB agreed with mine every time
MSmits: I just made a mistake before entering my DB, so it was 23-25 two times
Scarfield: no opening book?
eulerscheZahl: and 22.5 - 25.5
MSmits: yeah, but the opening book doesn't cover everything
MSmits: there was a chance he'd pick lines of play i was confident at, but he didnt
struct: this new random is so good that I cant even set a seed...
MSmits: first game had 35 moves of perfect play though, so the meta mcts was doing a good job. It just took too long to get to 36 seeds
MSmits: during live play it gets at most 100 games/second so when the tree runs out, I am screwed.
MSmits: (when i get near a leaf)
jacek: you were doing meta mcts real time?
MSmits: it has 90 million games played. I was hoping it would not need real time :)
MSmits: but all 3 games it did, only for a few moves though
MSmits: perhaps i should have had an instance of my bot running also
MSmits: with high search time
MSmits: but it is not as good as yours, so it might have made a mistake also
MSmits: seems very simple
jacek: oh rock paper scissors is back
dbdr: on top oware jacek?
dbdr: ah :D
NewCoder09: dbdr any chance you could help me with spider attack silver league to update my code?
dbdr: what's your problem NewCoder09?
NewCoder09: So when someone uses a spell on me or a spider i need to be able to get passed that so i don't lose, i need to find out how to make them go at the start, and and i need to learn how to make a new formation for them at the beginning
Wontonimo: hey NewCoder09, how are you doing with that advice I gave you about calculating the distance from your hero to a spider
Wontonimo: and if the spider is in your base and your hero is close enough then wind it to the center
NewCoder09: all that's going good
MichExpatMatt: NewCoder09 you can shield your own guys so they cannot be casted on
Wontonimo: do you have it working het?
NewCoder09: MichExpatMatt that might help i didn't think of that
NewCoder09: Wontonimo kina
Wontonimo: winding spiders out of your base is more important than shield
Wontonimo: get the wind working perfectly first
Wontonimo: you'll know it is working perfectly when you play against yourself and both sides don't let a single bug get into your base
NewCoder09: Yes but when i run that to see how it does i can't use wind because there is a shield on the spider
NewCoder09: There easy your just new you'll get it
NewCoder09: oh not new
Wontonimo: they are easy if you've been programming professionally as a job for a year or more thekindboy
Wontonimo: if you haven't finished 8th grade, they'll be super challenging
MichExpatMatt: NewCoder09 as far as formation, when looping through your 3 heroes, you can use entity ID of your heroes to decide which one goes where - or just use the index value of the loop
NewCoder09: Dono1 sure i could help you real wuick
Wontonimo: in private chat
Wontonimo: use tech.io snip
NewCoder09: MichExpatMatt ok
[Constanze]: I code as a hobby for now, but I feel like some easy challanges get pretty hard at some of the last test cases, but it may be just because I haven't been coding long enough...
MichExpatMatt: [Constanze] I think that's intentional by the contributor. The tests eventually force you to account for edge cases in one way or another, that or just really complex scenarios to make sure your algorithm truly works or to force you to write something more time-effiecient
Ayza: Anyway to tell which direction your hero is facing relative to the spider? because, I can tell when to wind the spider but if the spider is facing my base and my hero is facing the base aswell, it just winds it into the base and makes me lose. any help?
MichExpatMatt: I thought wind was area of effect, meaning you give the x,y coordinates of which direction you want to push wind, and then everything within 1280 of your hero gets pushed towards that x,y coordinate
MichExpatMatt: so if you put the center of the map, or the opponents base, or some other corner that is not your base, as your coordinates, you should push towards that point instead of your base, regardless of your hero's last movement
Ayza: I see, thanks for the tip mich
Ayza: because I've been giving it the spider's coordinates, so that makes a lot of sense now
IvesL: chokudai failed
struct: to be fair the game is not easy
struct: jacek get your NN ready
jacek: backgammon and NN? would that work?
jacek: and dont tell you would train it with TD
struct: I meant for rock paper sicssors
struct: What is TD?
jacek: temporal difference
struct: Maybe I can finish without graphics today
jacek: you can borrow from dice duel
struct: Im not sure
struct: The dices look nice
struct: But I dont really wanna waste time on 3d stuff
jacek: and they dont sum to 7 :x
struct: What do you mean?
jacek: generaly in dice opposite sides sum to 7
jacek: but euler couldnt find good looking dice like that
struct: it will show in your profile
jacek: still mad pod racing ?
jacek: woah youre in gold
Hero isnt allowed to wind if it is further away from the base than the spider?
dot.nick: so do code golf points not exist yet
antiwonto: [auto] Hey dot.nick, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos
MichExpatMatt: If you win at code golf in a clash you'll get points but as far as I know that's it
struct: ... was looking at backgammon board and it had wrong starting setup
struct: was wondering why mine was wrong
dot.nick: dang i thought id get ranking from doing the multiplayer code golfs like the ranking tooltip says
struct: you mean clash?
struct: or the code golf category puzzles?
struct: You do get ranking from both
struct: But it updates only once daily
dot.nick: hmm it was yesterday but i guess it hasnt been 24 hr
struct: it updates in 2 hours+-
dot.nick: 00:00 utc?
struct: I think so
dot.nick: cool thanks
Nik0Lo: hey, id like organize a clash of code with friends.. any recommended point system if we were to do a couple of rounds?
Twelve0: I have a problem in my CG account, I don't receive notification
Twelve0: like clash of code invites
Twelve0: I checked the settings, notifications are on
Ayza: I mean the whole point is to finish as quick as possible, but you got a point
Ayza: clash, do you mean something else?
adamgosnell: During Legends of Code & Magic, did anyone else have the problem where they're only getting inputs for the right-most card?
antiwonto: [auto] Hey Link_jon, here is a :taco: for loggin in today while it is quiet. You now have 2 tacos
Wontonimo: it's not not compatible
Wontonimo: that's a not not joke
struct: I think my ref is pretty much ready
struct: maybe I can finish viewer tomorrow
struct: Have you ever played backgammon Wontonimo?
PatrickMcGinnisII: don't knock the not knock not joke
Wontonimo: yeah, i've played 25 years ago. don't remember it much
Wontonimo: :grin: PatrickMcGinnisII
struct: ok you played more than me probabyl
struct: Writing the statement for it will be fun...
Wontonimo: maybe copy it from wikipedia
struct: I usually just add a link to wikipedia
struct: so people can read the rules
struct: Writing the statement takes more time than coding the engine
Wontonimo: ha! I haven't written a multi yet, but that's funny
StevenV: hello guyz
antiwonto: [auto] Hey StevenV, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos
StevenV: is antiwonto a bot?
StevenV: what is Featured Puzzle?
Wontonimo: yes, antiwonto is a bot
Wontonimo: it's the puzzle that is "featured"
Wontonimo: nothing more
Wontonimo: i don't know which one it is thhis week though, if that's your question
Ayza: If you understand exactly how it works, yes
Ayza: If you just learn how to implement it, no
StevenV: so I think it is one of the puzzle from https://www.codingame.com/training, isn't it?
StevenV: or it would be designed each week?