Chat:World/2022-04-20

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Darleanow: JoelEB, found a 62 chrs for the clash we just did

antiwonto: [auto] Hey Darleanow, here is a :taco: for loggin in today while it is quiet. You now have 8 tacos

Darleanow: 61 now

JoelEB: Darleanow which one? like how many minutes ago I can't find it

Darleanow: u can declare int and input as vars and use var names

Darleanow: you gain chars less

Darleanow: and i use a secret technique that i won't share bc i'll be unable to reach top 100

Darleanow: 1000*

Darleanow: but after i'll give it to you

Darleanow: i've won so many with it xd

Darleanow: i mean only for shortest code

Default avatar.png SyntaxMudra: hi bro

Stephen10121: Darleanow. Is it the open() function?

Husoski: It's probably that awful encode hack.

Stephen10121: how does that work?

Uljahn: i guess CG counts characters (not bytes) for shortest mode, each character occupy 2 bytes in CG default UTF-16 encoding while it's only one byte per char needed to represent a regular code, so you can effectively compress your program as a byte string to decompress it during execution on CG side

Uljahn: https://clemg.github.io/pythongolfer/

Darleanow: HEY EVEYRONE

Darleanow: nope Stephen10121

Darleanow: Husoki snitched

Darleanow: uljahn too omg

Darleanow: next time i'll shut it xd

Leeward: Morning, is there a way to configure the IDE to highlight `TODO`s in the scrollbar and/or minimap like vscode does?

5DN1L: I dunno, but you may play with the EDITOR CONFIGURATION to see if you can achieve what you want?

5DN1L: it can be found by clicking SETTINGS on the left of any puzzle statements

Leeward: That's what I was doing, and I saw that it uses vscode syntax

5DN1L: then you can google to see if there is any suitable syntax to add

Uljahn: i guess TODO Highlight is not a built-in VS Code feature yet but an extension

Leeward: Ah that's a shame, I'm used to using them when I scaffold stuff so it's nice to be able to see where/how many they are in the scrollbar

Uljahn: https://stackoverflow.com/questions/43663729/integrate-vs-code-extensions-in-the-monaco-editor

jacek: :upside_down:

antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '

Leeward: Another question. Now that I've unlocked community features, I keep getting notifications for people approving/rejecting contributions. I'm not interested in getting every single one, maybe just the ones I've given input on. Can I disable these?

5DN1L: yes

5DN1L: top menu settings

5DN1L: Disable community contributions notifications

Leeward: I do not see an option for that on the Settings page?

Leeward: Oh nvm didn't see the tabs on the settings page

Leeward: sorry :see_no_evil:

5DN1L: it's ok :)

Leeward: I pulled an all-nighter so I'm a little dumb right now

Darleanow: Leeward , coffee helps :)

cagriy: hello from istanbul <3

antiwonto: [auto] Hey cagriy, here is a :taco: for loggin in today while it is quiet. You now have 3 tacos

Shazbaz: Has anyone here already done Shadows of the Knight?

Default avatar.png ekaraogl: hello cagriyalniz

isimkullanmiyorum: hi

Shazbaz: I don't really need any help, I just have a question about test case 6: 'Evasive'. Does the bomb move around in that case or something?

5DN1L: no

Shazbaz: well that makes things much simpler, thank you!

Shazbaz: I think I can solve this in short order now.

5DN1L: The statement says: "For some tests, the bombs' location may change from one execution to the other: the goal is to help you find the best algorithm in all cases."

isimkullanmiyorum: good luck

5DN1L: for any one execution, it doesn't change location

5DN1L: but it can change in different executions

Shazbaz: That's definitely what I'd read that gave me that impression! Poorly misinterpreted that, I did.

Shazbaz: oh man, this is way simpler than I thought!

Shazbaz: I can remove like three whole blocks of code entirely

5DN1L: maybe they'll be useful in Episode 2?

Shazbaz: good point!

Shazbaz: Thankfully I've already entered a few submissions, so they're saved in my history

5DN1L: :thumbsup:

VizGhar: I've also found a bug there in episode 2... Viewer marked the window incorrectly when I've tried to use triangulation. And my simulation was exactly matching the viewer :(

5DN1L: report it if nobody has reported it before?

VizGhar: But it was about 1.5year back, and I didn't took a note how exactly that happened..,

5DN1L: oh

VizGhar: I now It was 1st testcase tho :)

5DN1L: replay it a dozen times to see if the bug appears again? :P

VizGhar: But still most or players solved episode two by solving it for y coordinate first, then x

VizGhar: give me a second, I might figure it out :P

5DN1L: 1 second

VizGhar: meh...

5DN1L: :joy:

Shazbaz: he's right you know, that was at least a whole second. Possibly more.

Default avatar.png LinhT.Nguyen: haro how arr yu

Shazbaz: idk, I'm not a doctor

Shazbaz: Aaaaand coffee time!

VizGhar: 5DN1L I can't find the buggy configuration... I didn't even mentioned it on discussion page... what a shame

5DN1L: oh, never mind then

VizGhar: woah... I might reach top 500 after this contest... Grandmaster sounds funny

5DN1L: how about Grandmother then?

5DN1L: does it sound better?

VizGhar: I know there are ways to achieve grandmother level, but nah... I won't cook

5DN1L: heehee

VizGhar: uuu you are level 41... what are you? solving all the puzzles?

5DN1L: aiming for that

VizGhar: yeez... 523 puzzles in python solved

VizGhar: you have no kids I suppose :D

5DN1L: true, i don't

5DN1L: have you seen the profile of westicles?

5DN1L: 616 puzzles in EVERY language solved

5DN1L: except for 617 in C++

VizGhar: I believe he wrote a script that posted solutions right from contribution page

Westicles: nah, that's a myth

5DN1L: :shrug:

VizGhar: He had to explain himself on discord or in forum, not sure :P

Westicles: you've been listening to #fr propaganda

VizGhar: hmmm.. but that doesn't really add up... solution on contribution page is only in one language :P Unless the solutions were somehow hoardcoded

VizGhar: Westicles how did you do that?

5DN1L: Is it like: https://www.codingame.com/playgrounds/59982/swapping-languages-on-codingame-a-k-a--system-calls/calling-an-interpreter-from-other-languages

VizGhar: 600 puzzles in OCaml... you have to be god or something

VizGhar: :D nice

VizGhar: so thats how to get the language achievements :D

5DN1L: well, not for me :shrug:

5DN1L: did it the hard way

5DN1L: Automaton2000 how many languages do you know?

Automaton2000: is it a problem with my code

5DN1L: Yeah your code probably limits your language choices

Astrobytes: Morning all

5DN1L: Morning Astrobytes

Astrobytes: Cutting it close with the pre-contest language updates eh

Westicles: Some might already be in. FAQ says python 3.9.2, but it reads back as 3.9.9

Astrobytes: ah, must be ongoing currently then, thx for the heads up :)

Westicles: c++ and php still match the FAQ

VizGhar: updating languages right before contest again?

VizGhar: gonna be fun

Westicles: Funny how Haskell is stuck at May 2018

Astrobytes: I think they lack expertise in the Haskell department

Astrobytes: Was some discussion in the forum somewhere iirc

Astrobytes: May be different now since the coderpad thingy

Jerrasterix: you guys still consider haskell as programming language ??

Astrobytes: what do you consider it?

Jerrasterix: for me it's an alien language

Astrobytes: lol

VizGhar: well, it technically is programming language

VizGhar: :P

Astrobytes: I am very far from fluent in it but it can be rather elegant

Jerrasterix: except for the English in it, I understand nothing :confused:

Astrobytes: Ah. I thought mathematics was supposed to be universal :P

Jerrasterix: that's the case of all functional language for me, they are too difficult for my mind to wrap it around

Astrobytes: Totally different way of thinking and working.

Jerrasterix: yup ofc, astro but not in form of haskell pls

Westicles: yeah, JBMs video solving fax machine is just gibberish then it works

Westicles: https://www.twitch.tv/videos/1127874877

Astrobytes: I've learned a few things from some of his videos

Astrobytes: I have most probably forgotten them now but still...

Westicles: I didn't see it, but apparently he started on one of my puzzles and quit in disgust

Astrobytes: hahaha

Default avatar.png gurkis: hej

Chrimle: Tjena

Astrobytes: guys, engelska, tack

Chrimle: :grin:

jacek: oh my

jacek: Automaton2000 are you broken?

Automaton2000: quidquid latine dictum sit, altum videtur

jacek: so smart

Astrobytes: christ, it speaks Latin now

Seni-J: (╯°□°)╯︵ ┻━┻

Default avatar.png Voudrais: siema

jacek: :no_mouth:

Wontonimo: Automaton2000, are you always going to speak Latin now?

Automaton2000: we don't want to go to bed

PatrickMcGinnisII: e pluribus Automaton2000

Automaton2000: oh, i have a bug

jacek: kree! Automaton2000

Automaton2000: and i want to learn to code

Thorcode: Finnally i could understand the fax puzzle

Thorcode: those easy puzzle in codingame is not really easy as i thought

Tryst: they are easy if you know the skill each one requires

Wontonimo: cool cool ! Good job Thorcode !

Tryst: for example when i first learned loops the horse racing duals puzzle became really easy

Wontonimo: later :wave:

Thorcode: bye Wontonimo

Thorcode: horse is just need min

SubZeRoy9: Not easy for me either. You try the mars lander? Im not too good but I could do the first level of that.

struct: easiest puzzle is next contest

Thorcode: nah

Thorcode: don't say that struct

Tryst: I've completed ep 2 of mars lander but still havent even attempted ep 1

Thorcode: hey

Thorcode: how can i solve the resistance tryst

Tryst: let me look at my old code for it

Westicles: contest is hex grid on a torus with fow

SubZeRoy9: I could do some of the clash of clodes. It seems like alot of string methods, like reversing, separating, etc.

SubZeRoy9: or using string methods (I hardly know what im talking about)

Thorcode: why you know that wes?

Tryst: oh i solved the resistance when i was still coding in java

Tryst: what language do you use Thorcode?

Thorcode: impressive account

Thorcode: python

Tryst: hmm

SubZeRoy9: You guys taking CSCI in school or are you learning on your own?

struct: I dont even know how to code

Thorcode: w3school

Thorcode: really struct :smirk:

SubZeRoy9: lol

Thorcode: and what is cscl SubZeRoy9

Uljahn: same as cs i guess

Thorcode: i don't even know what is cs XD

Thorcode: oh

Thorcode: nvm

Default avatar.png SyrusPlayz: Sup

Tryst: hey

Thorcode: hi

Default avatar.png Joe0: helllllooooo

Default avatar.png Papa647: Hi guys

Default avatar.png Joe0: 你好

Default avatar.png Papa647: System.out.println("Hi Guys")

5DN1L: English only please

KiwiTae: :stuck_out_tongue_closed_eyes:

VizGhar: Yeah nobody is talking Java to strangers

eulerscheZahl: moin

Passifi: moin, moin

Thorcode: oh

Astrobytes: hello

Thorcode: moin is another better than Hallo

Thorcode: or guten tag?

eulerscheZahl: not necessarily better

Thorcode: ah

Thorcode: i mean alternative

eulerscheZahl: but used to be a running gag on #de back when #de still had users

Passifi: moin is northern germany but it has spread because northerners a so cool

eulerscheZahl: now we have only 3 messages left

**PatrickMcGinnisII knows there's always room for Jello

FaRNaM.Hs: Hi

Thorcode: 4 now

Thorcode: xxd

eulerscheZahl: you broke the silence and "unpinned" my announcement

PatrickMcGinnisII: Jello World

Thorcode: oops sorry euler

Thorcode: badword?

antiwonto: [auto] Thorcode be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Thorcode: #fr so active

Thorcode: i tried to delete that channel alot but it still in my chat on cg

Default avatar.png Joe0: Question: How does a checkbox CAPTCHA determine if you are a robot or not? Can't a script easily click a checkbox?

Drageas: *hello world*

Default avatar.png Chotypriya: hi

Drageas: *hi

eulerscheZahl: i don't know the exact details but they also track mouse movement and such to see if your way if clicking it feels human

Tryst: I believe the captcha box tells if you're a robot or not by how fast you click on the checkbox. For example if you were to instantly click on the checkbox thats majorly suspicious.

Westicles: they track the mouse balls?

antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Thorcode: or check if you use vpn

eulerscheZahl: https://news.softpedia.com/news/tor-users-can-be-tracked-based-on-their-mouse-movements-501602.shtml

Thorcode: i got problem with captcha alot when using vpn

Default avatar.png Joe0: That makes sense, but it doesn't sound very secure. Why not just use a 'delay' statement and a slightly random mouse movement in a script if ur trying to break it with a bot?

Thorcode: oh Westicles don't play with antiwonto

jacek: https://www.dailymail.co.uk/news/article-6885253/Robot-bypasses-Im-not-robot-CAPTCHA-check.html

Tryst: damn

Default avatar.png Joe0: jacek: I figured someone would do it. Why does it even exist then?

jacek: its kind of black box how it works https://www.reddit.com/r/askscience/comments/85tpv4/how_does_the_checkbox_captcha_work/

Default avatar.png Joe0: its not open source or anything?

Passifi: well If you need a robot arm to beat it its actually a decent protection against most attackers even if people had a robot arm it would still slow them done considerably

Default avatar.png Joe0: Could you not just put a neural net in ur script to break it thats been trained on your mouse movements?

Passifi: the point of these things is also not to make it impossible to trick raising the cost of an attack is often more than good enough

Westicles: i'm a whiz at tractors but horrible at crosswalks

Default avatar.png Joe0: Yeah, ur right. If a delay is required, then that rules out massive brute force attacks

Thorcode: or make a delay click

jacek: i think it also gathers info about your browser, installed plugins etc

Passifi: and frankly its much better then these horribly distorted numbers which I sometimes can't decipher as a human ...

Thorcode: like in autoclicker

Default avatar.png Joe0: Im pretty sure theres even new encryption methods that use a delay to make attacks difficulthttps://en.wikipedia.org/wiki/Bcrypt

Default avatar.png Joe0: *not new

jacek: remember rapidshare captchas? pepperidge farm remembers

jacek: https://img.ctrlq.org/images/2008/04/rapidshare-captcha-cats.jpg

Thorcode: really Westicles how can you horrible at crosswalks

Passifi: Well sooner or later everything is going to be cracked if you can't sleep soundly at night because a gifted thief can still get in through your front door you'll never be happy because a gifted thief will ALWAYS find a way :)

Default avatar.png Joe0: jacek: those look horrifying

Westicles: you have to be like a belarusian to figure out the crosswalks

jacek: oO

PatrickMcGinnisII: hate traffic lights

PatrickMcGinnisII: stupid signs

Thorcode: bruh

Thorcode: just move foward all the vehicle will dough you

Thorcode: *will try to dough

PatrickMcGinnisII: captcha clickers

Thorcode: how can captcha know that i use vpn?

Westicles: captcha=google

Thorcode: lmgtfy Thorcode how can captcha know that i use vpn?

antiwonto: [auto] hey Thorcode let me google that for you https://letmegooglethat.com/?q=how+can+captcha+know+that+i+use+vpn?

Westicles: they known what you had for breakfast and how much you love your grandma, they know everything

PatrickMcGinnisII: they grab your ENV variables

PatrickMcGinnisII: do they really hook your mouse?

PatrickMcGinnisII: that's messed up

PatrickMcGinnisII: prolly why pen/touch works

Thorcode: nice joke Westicles

PatrickMcGinnisII: duckduckgo

Astrobytes: ^if you don't mind finding nothing at all

Westicles: plus they sold out

PatrickMcGinnisII: used to love webcrawler ... no more

PatrickMcGinnisII: used to get dev tokens on google, i think they charge now

Thorcode: webcrawler seem old

PatrickMcGinnisII: yes i'm old

Thorcode: that's why you know that

jacek: happy 20.04

Thorcode: that web even need a capcha

PatrickMcGinnisII: so the #fr channel is where you get the sneaky info on contest?

PatrickMcGinnisII: ;)

Astrobytes: happy belated Bicycle Day

Passifi: look he began with 8088 assembly so his first computer is probably old enough to be your grandpa

Thorcode: happy birthday hitler :(

Westicles: when I mentioned I was beta testing #fr had a little meltdown

Thorcode: i just know that

PatrickMcGinnisII: actually i started b4 that, ever heard of a z80?

jacek: ever heard of abacus?

Default avatar.png Joe0: yea i know z80 machine language

Default avatar.png Joe0: on my ti 83 plus calculator

Default avatar.png Joe0: which has a z80

Thorcode: never heard about the 8088 assebly

Passifi: sure Master System Gameboy the good stuff I learned a bit of that for my retro game projects :)

Thorcode: yep PatrickMcGinnisII is really old i think

Astrobytes: *experienced

PatrickMcGinnisII: Motorola cpus were not fun to ASM

Thorcode: i heard about the abacus jacek

Default avatar.png Joe0: what about 6502??

jacek: NES :*

Default avatar.png Joe0: z80 asm is great, zilog took 8080 asm and made it make sense

Westicles: he so old he use php

Westicles: php

PatrickMcGinnisII: the 6502 made the rs-232 ports work well

Westicles: I guess wonto felt bad and deleted the joke

PatrickMcGinnisII: xfer 100k at 300 baud and you will have grey hair too

Thorcode: there is an anti joke a bout the php?

Thorcode: what was that?

PatrickMcGinnisII: >95% of my stuff on here is in php

Thorcode: wes got all lang 616 puzzle

PatrickMcGinnisII: programming is an addiction, C++ and java killed my social life and my sleep ...

PatrickMcGinnisII: php is a quick fix every now and then

Westicles: getting oups #-1 errors

Westicles: if you click on a puzzle

Thorcode: 23 hrs more hope this contest don't like the spring with hex grid

Mortis_666: ya i get the -1 error too

Mortis_666: annoying...

PatrickMcGinnisII: took me 100 lines to solve L-triominoes

PatrickMcGinnisII: just did it tho

Thorcode: ươ

Thorcode: wow

Westicles: I'm not sure if you can get to wood1 on tulips and daisies without a sim

PatrickMcGinnisII: hmm #-1 error seems to be from showing what friends have completed a puzzle

PatrickMcGinnisII: yup used to show rankings of people you follow

PatrickMcGinnisII: oh wait, works on optim

PatrickMcGinnisII: not on puzzle pages tho

Tryst: what is a trust level

Tryst: it says i just got promoted up to it and i feel stupid not knowing what it is

Westicles: lvl 20 means you can approve puzzle contribs

Tryst: ik that

Westicles: so they trust you...

Tryst: but i got this email like 4 days after i got lvl 20

Westicles: background check, see how you did on the crosswalks

Astrobytes: heh heh

Tryst: ah okay

Tryst: thanks

PatrickMcGinnisII: the safe word is "Pineapple Kush"... 4/20 day lol

PatrickMcGinnisII: we trust you witht he safe word now

Tryst: xD

jacek: oO

PatrickMcGinnisII: Congrats! You've reached level 38

PatrickMcGinnisII: i suck

eulerscheZahl: why?

PatrickMcGinnisII: i haven't done bender 4 yet...maybe

eulerscheZahl: give it a try, it's a nice puzzle

eulerscheZahl: totally unbiased opinion

Tryst: it actually is a nice puzzle

Tryst: i still havent solved it

Tryst: but its rlly cool

PatrickMcGinnisII: i only got 23%

Westicles: oh, I forgot to optimize that

Tryst: is it just me or are the community very hard puzzles harder than the codingame very hard puzzles

eulerscheZahl: depends. those that were categorized by CG retroactively tend to be easier than the category

Tryst: understandable

eulerscheZahl: and the official ones aren't that simple either. i still haven't solved Nintendo

Tryst: I've solved nintendo by pure luck tbch

Default avatar.png JUSTSOOMECODER: hope yall are having a nice day!

Tryst: You too JUSTSOOMECODER

eulerscheZahl: nope, realized i suck at topcoder :(

Tryst: looking at my old code for easy puzzles makes me throw up

eulerscheZahl: that shows you are learning and improving. good sign

Tryst: >:D

Tryst: (╯°□°)╯︵ ┻━┻

VizGhar: Yeah... I'm about to trow up from the codegolf everytime i see it

Westicles: you playing tron? you look derezzed

Default avatar.png TheHelvetHawk: nice one ^^ best song of the movie tbh

Astrobytes: there are songs in Tron?

Tryst: is it weird that i solve the later episodes of a puzzle before doing episode 1

eulerscheZahl: episode 1 is boring, so it's fine

Tryst: very true

Tryst: YAY I HIT ALGORITHMS LEGEND LEVEL

jacek: and CAPS LOCK ACHIEVEMENT

PatrickMcGinnisII: :hot_pepper:

Tryst: jacek yes

vinnie_rinella: ACHEIVEMNT AQUIRED CAPS LOCK

Tryst: YES

vinnie_rinella: lol

Default avatar.png meceka: hi there

Default avatar.png meceka: I need some help

5DN1L: define help

eulerscheZahl: help

antiwonto: [auto] 'help' was defined as ' https://how-to-properly-ask-a-question.surge.sh '

Tryst: meceka do you mean help with a puzzle or help with something else

PatrickMcGinnisII: :ice_cream:

5DN1L: he needs help with asking a proper question

Tryst: YES

Tryst: caps lock moment

Tryst: :/

Tryst: i finally completed the 256 bits test case on the nintendo contest

struct: spoiler

SubZeRoy9: meceka what do you need help with?


PatrickMcGinnisII: :fer nerds only:

Tryst: wrote 734 lines of code to solve that last test case

Tryst: but it was worth it

struct: I didnt have a lot of time these past weeks I will finish backgammon after the contest ends

PatrickMcGinnisII: https://github.com/psfree/CodingGame-Nintendo_Challenge/blob/master/main.cpp

PatrickMcGinnisII: 734 lines

eulerscheZahl: :smirk:

Tryst: i didnt write the good luck humans thing like that one did

eulerscheZahl: but he said "wrote", not "copied", pay close attention

Tryst: i didnt write any of the comments

struct: "I didnt write any of ..."

Tryst: yes i would feel like poop if i copy and pasted some code

struct: my onitama, bt, c4 bots are all copy pasted

eulerscheZahl: from offline IDE to web IDE?

struct: from my uttt bot

struct: My most similar bot is bt and clobber I guess

SubZeRoy9: Has anyone ever played 7 billion humans? Was curious if it would be a fun game for someone thats into programming.

struct: maybe its not fair to say they are the same

struct: But they all use the same search I guess

Default avatar.png Azynt: Hey guys! I have a question regarding an easy question: "MIME Type". If a dot: '.' does not exist in a filename, is the word considered as the extension, or is it considered as not having an extension?

struct: if there is not dot there wont be an extension

struct: so UNKNOWN

Default avatar.png Azynt: ok! that was the problem with my thinking then...

Default avatar.png Azynt: Thanks a lot!

PatrickMcGinnisII: alot of puzzles/etc. have a large search space ... some you can cut corners, some you can't. Like Bender4 is pissing me off. I revamped it to hash gamestates, but the hash lookup itself is too slow. maybe i should initialize the hashspace myself or maybe figure out how to math a hash number

struct: Blame euler

PatrickMcGinnisII: other people have done it in php

PatrickMcGinnisII: oh crap, i'm doing something else wrong

Kaelidian: genetic algorithms are a pain to get the right Hyper Parameters figured out

jacek: mhm

Default avatar.png LUC4SS: Sup yall

Drageas: https://www.codingame.com/clashofcode/clash/2354490dc5839463324a3b4c0528243817a8e31

antiwonto: [auto] hey Drageas dont paste those links here. Use the channel #clash

nightwalkerinthedark: lol

eulerscheZahl: for Bender4 you can just store all reachable states in a single array, there are only about half a million of them

Tryst: "only about half a million of them"

eulerscheZahl: for a computer that's not that many

Tryst: true

eulerscheZahl: you should know, as you probably tested much more possibilities for Nintendo

Tryst: Lol yea

Tryst: POV: You're playing codingame instead of doing school work

eulerscheZahl: no you

eulerscheZahl: i'm out of school for quite a while

Tryst: lucky

eulerscheZahl: lucky for getting old and bald?

Tryst: well i like having short hair personally

Astrobytes: I've been trying hard to go bald for decades

Tryst: but covid screwed me over and i now have long hair

eulerscheZahl: i just lost motivation to shave my beard

Tryst: XD

PatrickMcGinnisII: well the gamestate is basically just x,y,...field on/offs... which i like to use as keys w/ values as bool

PatrickMcGinnisII: so I'm thinking the key search is too slow

eulerscheZahl: you can store the switches in binary

Tryst: i completely forgot the spring challenge is tomorrow

eulerscheZahl: bitmask

struct: everthing is stored in binary

eulerscheZahl: under the hood: yes, sure

eulerscheZahl: except if you get your hands on a quantum computer

Astrobytes: then it's stored as tiny cats. Maybe cats.

PatrickMcGinnisII: but a key as a string '10 9 0 1 0 1 0 1 0 1' is not efficient, i suck

eulerscheZahl: did you check the forum? there's one comment describing in detail how i expected everyone to solve it

PatrickMcGinnisII: cats have a built in keyboard hash finder

Astrobytes: mine uses monte carlo tail search

eulerscheZahl: https://forum.codingame.com/t/community-puzzle-bender-episode-4/84756/26

PatrickMcGinnisII: i trim the map...deadends/unused switches/etc.

PatrickMcGinnisII: I even shortcut the paths from/to nodes...using only cells with multiple directions or gamestate changes as nodes

**Drageas slaps drageas around a bit with a large fishbot

Drageas: (╯°□°)╯︵ ┻━┻

eulerscheZahl: i often have a feeling that you optimize in one irrelevant direction but don't see the inefficiency somewhere else

eulerscheZahl: not only on this puzzle

**Drageas k

Tryst:

Default avatar.png Joe0: how can I get my contribution approved?

PatrickMcGinnisII: u r correct. I probably just made a logic mistake

eulerscheZahl: if you feel like you are stuck, check out the comment I linked. or keep going if you like riddles

PatrickMcGinnisII: I read the whole board, i'll look again

5DN1L: Joe0: by waiting for 3 approvals

eulerscheZahl: Joe0 you put it up for moderation and wait. if you are lucky, 3 users are willing to approve. or they point out some things to address before

Astrobytes: Joe0: wait for the comments and up or downvotes, adjust accordingly, then set to ready and wait for approvals (or not)

Astrobytes: gah, beaten twice :(

eulerscheZahl: that much red text can intimidate new users

5DN1L: Nice variety of answers

5DN1L: Are you intimidated? Joe0

5DN1L: oh i intimidate you again

eulerscheZahl: do you look at your screen or keyboard while typing?

eulerscheZahl: @Astrobytes

Astrobytes: screen

eulerscheZahl: and you still continued to type the answer. that's dedication

Astrobytes: I was almost finished so... why waste it

PatrickMcGinnisII: k4ng0u's comment is what I was already doing. I guess by me cutting corners i screwed something up. before I was getting something like 100k tests for endgame before timing out. Now it's finding bad solutions...ahhh

PatrickMcGinnisII: must be naptime:baby_bottle:

eulerscheZahl: it's just your magnetic field representation that's inefficient. it can just be a number from 0 to 2047

PatrickMcGinnisII: I've tried a few ways...like insertion of known cells to be visited and combos therof - got way to complicated when switches are nested.

PatrickMcGinnisII: i should of said dependencies

eulerscheZahl: no switch active => 0 only switch 0 => 1 only switch 1 => 2 switch 0 and 2 => 5 (2^0 + 2^2)

PatrickMcGinnisII: I know what you mean

PatrickMcGinnisII: my 3rd rewrite is a disaster, gonna go back to a prev version

PatrickMcGinnisII: at least it's fun and graphical

PatrickMcGinnisII: so props

PatrickMcGinnisII: i gtg, ttyl

eulerscheZahl: props to Zerplin for the graphics

Westicles: probably the top guys solved it offline?

eulerscheZahl: you can't seen the first version of it

Astrobytes: hehehe

eulerscheZahl: totally possible, sad you can't prevent hardcoding

eulerscheZahl: except if you go the aCat route and make it a multiplayer

eulerscheZahl: with 21 hardcoded maps instead of a generator :imp:

PatrickMcGinnisII: i could move it offline...at least my log file would be totally visible

jacek: that multiplayer optim?

eulerscheZahl: it's totally possible to solve it online, even with a slow language

eulerscheZahl: the code keeper optim

PatrickMcGinnisII: yea, it's not bad ... me and fry deserve a beer

eulerscheZahl: i even sent him a version with map generator: https://www.codingame.com/ide/demo/91869925f0da7b1022b05433d49e2d49637eec

eulerscheZahl: waiting for a reaction

Astrobytes: guess he's busy with his students at the moment

eulerscheZahl: yes he is

eulerscheZahl: acknowledged my message but not much more than that yet but better test it than rush it

Astrobytes: definitely

struct: Are the bets open fo the contest yet?

struct: will re curse win again?

eulerscheZahl: will he play? is he active on CG discord?

struct: maybe and no

jacek: maybe lost in that chess hole

struct: he wasnt really active before last contest though

jacek: the escape one eh

struct: no

struct: "contest"

Westicles: are card games less likely to be won by NN?

jacek: what card games. onitama?

eulerscheZahl: locam

Westicles: I don't know, from the artwork it has a card feeling to it

eulerscheZahl: tomorrow we will know more

struct: yeap

struct: I still think its the game I linked

Westicles: something with ants?

struct: I wonder if there will be a introduction video like last time

Astrobytes: I find myself wanting a grid-based game, just for old-times sake

Astrobytes: something as nice as ice and fire

struct: If both players make an action at the same time I will struggle

VizGhar: Westicles some guys already spilled the beans. Not sure if any of this is true but. Hexa grid on toroid (can cross the map horizontally and vertically)

Westicles: heh heh

Astrobytes: lol, with fow?

VizGhar: hopefully no cards :P but i believe it will be real time no turn based

Tryst: I wish you could do the nintendo puzzle in other languages

Westicles: you should try freecell next, that is similar difficulty

Tryst: alright thanks

Astrobytes: there's a repo for that one too?

VizGhar: why Tryst? its obviously bitshifting, you don't need any other language for this

Tryst: VizGhar so i can feel more accomplished

Tryst: whenever I do a puzzle I like to do it in my 3 favorite languages

Tryst: Cpp, python, and java

VizGhar: ah... so you have solution in C++? :P

Tryst: Yes but im not giving it :/

Tryst: ruins the fun of the puzzle

eulerscheZahl: it's spoiled already, a 2nd code doesn't matter anymore

eulerscheZahl: patrick linked a solution an hour ago

VizGhar: I'm not interested in your solution... just curious, why would anybody want to solve this particular problem in multiple languages... doesnt make sense to me

eulerscheZahl: may i introduce you to Westicles?

Tryst: VizGhar it's just for my personal greediness

Astrobytes: what are the chances of those 2 solutions having the same number of lines eh, some world

Tryst: I like to solve puzzles in multiple languages so I can see different solutions for each language that I solved

Tryst: the puzzle in

eulerscheZahl: given that there's already a solution on github, i think it's acceptable to leak another one to remove all doubt and show that you solved it on your own

jacek: there is/was nice puzzle for lang farming

eulerscheZahl: there are several. some of the optim ones give you 100% with the default code

jacek: https://www.codingame.com/multiplayer/optimization/codingame-sponsored-contest

VizGhar: yeah, I've seen solution for nintendo somewhere too

Tryst: I believe theres 2 solutions of github that i know of

Tryst: one of them solving the 256 bit test case

Tryst: the other one not solving the 256 bit test case

VizGhar: I've seen some with some kind of random guessing... also there is whole video about this puzzle on youtube

VizGhar: and guys on forums were talking about solution under 20ms i believe

Westicles: I don't get that video. A roomful of people somehow interested in it. He didn't even explain the problem

Astrobytes: must have been a post-lunch talk

Tryst: is there a max level on CG?

VizGhar: idk... I didn't want to see solution... Not funny

eulerscheZahl: no

eulerscheZahl: to max level

Tryst: ok thanks

VizGhar: There is no max level on CG... but who has highest level here?

eulerscheZahl: used to be 50. but then they patched it

Tryst: out of the people typing right now euler would be the highest

eulerscheZahl: the one with the highest level should be me. but there's one at level 50 with more XP than myself

Tryst: i would be the lowest

eulerscheZahl: https://chadok.info/codingame/leaderboard_xp.html

Tryst: oh nice

Westicles: I only need around 97 more clashes about balls to catch you

antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

derjack: hmm. i published optim solution oO

derjack: where it is

Astrobytes: it doesn't really publish it

derjack: oh

eulerscheZahl: with legend in the next contest i should reach lvl56

Astrobytes: it's the Most Misleading Button on CG

VizGhar: euler, why u 4th? go play some CoC

eulerscheZahl: meh

Astrobytes: :rofl:

VizGhar: :D

eulerscheZahl: i don't care anymore, more active on other sites now

Tryst: Idk any other sites tbh

jacek: you dont know youtube?

eulerscheZahl: https://www.topcoder.com/challenges/ef5d19d2-de9b-4e37-b428-e7e103458425?tab=details this contest is about to end soon

jacek: and example video https://www.youtube.com/watch?v=dQw4w9WgXcQ

Tryst: well i mean coding sites

eulerscheZahl: it's an optim game similar to "there is no spoon"

Tryst: only other site ive really been committed to is repl.it

eulerscheZahl: isn't that just an online IDE?

Tryst: exactly

Astrobytes: ...

eulerscheZahl: don't you have an offline one?

Tryst: I do have an offline one it's just repl taught me the basics

eulerscheZahl: ̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤

Tryst: I know I could've started on a way better ide

Astrobytes: :smirk:

eulerscheZahl: astro reminded me of that block

Uljahn: :new_moon_with_face:

eulerscheZahl: i'm still a child in my mind

Astrobytes: sure, blame me

a-Rye: Codewars is fun too Tryst. I'm a rank 4 Kyu by doing most of the low hanging fruit easy challenges

eulerscheZahl: but this one is on me ̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤

Astrobytes: hahaha

Tryst: a-Rye sure they may be fun I just suck at them

eulerscheZahl: if you are into competing, there are some links for you https://clist.by/resources/

Tryst: I enjoy solving puzzles and such, competing is fun I just type rlly slow whenever im competing

Westicles: the twitch guys liked binarysearch.com. similar problems as here except you are graded on complexity

Astrobytes: Since you managed Nintendo I think you should not be struggling much on codewars...

eulerscheZahl: yeah, codewars would be boring for you

eulerscheZahl: he solved all very hard ones

Tryst: never tried it so i might as well

Tryst: not all of very hard

Tryst: i havent touched any community made ones yet

eulerscheZahl: all official ones

struct: You only need to solve space maze

eulerscheZahl: freecell is the new hardest puzzle

eulerscheZahl: and not even in the "very hard" category for whatever reason

Tryst: yeah free cell should definitely be in very hard

Tryst: I wish community made puzzles gave more xp

Astrobytes: You get satisfaction. That's better than XP.

Tryst: very true

eulerscheZahl: i know users who find more pleasure in taking a hard one down than the 10th ASCII art which gives the same XP

jacek: i know certain easy puzzle...

jacek: hmm whenever i open new puzzle i get internal error

jacek: but it works

Tryst: It means you can't see the people you follow scores

VizGhar: #meetoo

Astrobytes: Practice run for the contest jacek

Westicles: lots of memory leaks with the torus and all

Astrobytes: :grin:

struct: I would start learning beam search if you dont know it yet

struct: for next contest

Default avatar.png GGTGYT: hellow

Default avatar.png GGTGYT: your bad

nightwalkerinthedark: n

struct: thanks

jacek: Oo

Tryst: GGTGYT you're*

Wontonimo: who's being told to practice beam search?

Wontonimo: :wave: Astrobytes

GilbertGaming27: gilbert

struct: everyone that joins next contest

Wontonimo: @everyone oh my

Tryst: Is java still going to break before the contest?

Default avatar.png NUggs123123: gilbert

struct: its already broken

Wontonimo: stop the thing with bert, gill or otherwise. next one will be kicked

Default avatar.png Joe0: what's going on with bert and gill?

Default avatar.png Joe0: r they ok?

Wontonimo: - /kick Joe0

Default avatar.png Larnth: RIP Joe

Default avatar.png Larnth: 2022-2022

Wontonimo: warning 1 joe, you don't get another

Wontonimo: I would have kicked you, but I like the nod you gave to my joke

Astrobytes: heya Wontonimo

Wontonimo: how's things?

Astrobytes: better recently thank you

Default avatar.png Larnth: I can't think of how to improve my mad pod racing beyond where I have it now

Default avatar.png Larnth: Maybe I should explore another language, get some ideas.

Wontonimo: where are you now?

Default avatar.png Larnth: 140 legend

Wontonimo: ah, can't help you there

eulerscheZahl: in one of my first English lessons I learned: "how are you" - "fine". no matter how you really are

struct: have you tried smistimax?

Astrobytes: eulerscheZahl: Not in Scotland :rofl:

Default avatar.png Larnth: lol true #euler

Wontonimo: and you coded it yourself Larnth ?

Default avatar.png Larnth: Yes, Wonton

jacek: use NN [solved]

Astrobytes: Optimise it, a lot.

Default avatar.png Larnth: A long time ago, even. I just returned to this site - I am gonna start some new problems too :) Been a while

Default avatar.png Larnth: I always enjoyed the challenges

eulerscheZahl: then you've returned at the right time

Astrobytes: just in time for the contest tomorrow then ;)

jacek: too slow

Default avatar.png Larnth: :o

Astrobytes: damn you!

jacek: aslowbytes

Astrobytes: :D

Wontonimo: you bamboozled me, with your lowish ranking and no pic, you fooled me into thinking you copied it

Default avatar.png Larnth: Spring Challenge

Wontonimo: but i see you've been around longer than me

Wontonimo: welcome back!

eulerscheZahl: before copying was invented?

Default avatar.png Larnth: Lol thanks, I'd joined long ago when there was only one problem

Default avatar.png Larnth: Now it seems there are many!

eulerscheZahl: now everyone can upload their own problems with animations an all

Wontonimo: no euler, that's not what I meant :smirk:

eulerscheZahl: pushing UI to the limits https://www.codingame.com/share-replay/611954639

struct: needs a soundtrack

Wontonimo: nope, my Mac with 6 cpus can't do it smoothly

eulerscheZahl: mars lander crashing for every roll of a die?

jacek: 2048 is also pushing ui

Astrobytes: lol euler

Astrobytes: Nightmare scenario

eulerscheZahl: 1h long replays are fun to watch

Westicles: beam search, eh? you guys will all tie if it is beam search

eulerscheZahl: the one with the cooking witches didn't have much variety in score points

struct: I didnt enjoy that one too much

struct: The last one was very good imo

eulerscheZahl: from the recent ones i liked pacman the most

Astrobytes: really? I hated that

eulerscheZahl: despite fog which i'm generally not a fan of: yes

eulerscheZahl: i like it when i have to think out of the box and not throw a standard algo at it

Astrobytes: that's fair

eulerscheZahl: of course the last one wasn't just beam or MCTS either. but closer and with less own thinking IMO

Scarfield: it did have some interesting strategies i think, never got into the probablities of where opponent pacs could be, but seemed interesting enough

Astrobytes: ProbabilityField

eulerscheZahl: Statsfield

Scarfield: FairstroBytes

Scarfield: e

Astrobytes: haha

Scarfield: im hoping for no fog of war tomorrow though

struct: top 50 or delete

Astrobytes: is that a threat?

DomiKo: top10 or delete struct

struct: thats harsh

eulerscheZahl: i expect you to win a tshirt at least

eulerscheZahl: you had your chance to beating mathis at clash. now it's the contest

Default avatar.png CommanderAzure: hi

Astrobytes: top 15 or nulte gets deleted

Default avatar.png CommanderAzure: subscribe to sirswagger21

Astrobytes: CommanderAzure: No.

Scarfield: im hoping only 15 will compete then :p

struct: Maybe I wont have to rewrite my bot multiple times

Westicles: they should throw in a PS5 so that one guy will come back

DomiKo: who?

Westicles: oh, blaise deleted his video, I don't remember the name... deporan?

Default avatar.png ijc90: Im on shadow of the knight episode 2

Default avatar.png ijc90: any tips? currently stucked

eulerscheZahl: you do remember it and just pretend you don't

Scarfield: Mr. Last Minute

eulerscheZahl: knight: binary search. first in x (keep y the same). then only move in y direction when you know x

Default avatar.png ijc90: Isn't it inneficient?

Default avatar.png ijc90: I figured going for both at the same time would be more efficient

Westicles: ah, daporan

Default avatar.png ijc90: im trying to set conditions on 2d

Default avatar.png ijc90: but going one at a time is easier and might be enough

Default avatar.png ijc90: I'll try it tkz!

Scarfield: i seem to remember you have to do both at the same time?

struct: nope

Scarfield: lol i havent solved episode 2 xD

Default avatar.png ijc90: oohh

Tryst: shadows of the knight is the only 2 part puzzle with an insane difficulty difference

struct: insane?

Tryst: well not insane

struct: isnt it the same puzzle basicly?

eulerscheZahl: because part 1 was that easy?

Tryst: part 1 deserved to be an easy puzzle in my opinion

eulerscheZahl: you have to get the idea to do x and y sequentially and not jump diagonally

Tryst: yes

eulerscheZahl: that's the hard part of it. coding is simple

Tryst: fair

eulerscheZahl: and you can't jump out of the grid, so you can't always split the interval in half

struct: Well its what I would try first

Scarfield: thats the biggest give away i have seen you do e

eulerscheZahl: sorry

eulerscheZahl: you are right, i spoiled the fun

eulerscheZahl: #de is getting active, someone just wrote something :o

Astrobytes: wow, #de getting on the hype train?

Scarfield: :upside_down:

antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '

Westicles: so is #taco, I am too strong to be shook down

Scarfield: Astrobytes :taco:

antiwonto: [auto] Scarfield has awarded Astrobytes 10 tacos. Astrobytes now has 42 taco. Scarfield now has 26 taco

eulerscheZahl: at least we don't pick on Westicles

Astrobytes: lol

Westicles: haha

Astrobytes: there's still time!

eulerscheZahl: the western balls as fr calls him

antiwonto: [auto] eulerscheZahl be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Scarfield: W = T ?

eulerscheZahl: hehe

jacek: oO

Astrobytes: "balls on parade" was a classic Westicles

antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Scarfield: please don't write all these badword

antiwonto: [auto] Scarfield be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Westicles: thanks Astro! it is more popular than touching balls for some reason

antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Astrobytes: depends how people like their balls I suppose

antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Scarfield: you could have your swedish friend share the national recipe for meat balls

antiwonto: [auto] Scarfield be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Default avatar.png SchawnnahJ: How do I learn to code?

Astrobytes: Scarfield I already make a rather good köttbullarif I say so myself

Scarfield: use your eye balls to read and watch tutorials for beginners, start in the easy puzzle section with the official puzzles SchawnnahJ

antiwonto: [auto] Scarfield be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Astrobytes: *köttbullar if

eulerscheZahl: jacek show us a country balls meme

antiwonto: [auto] eulerscheZahl be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Default avatar.png SchawnnahJ: okay thx scarfield

Scarfield: nice astro :)

a-Rye: SchawnnahJ try Activities -> Learn

Default avatar.png SchawnnahJ: okay thx

COLONEL: test

antiwonto: [auto] 'test' was defined as ' this is a test '

COLONEL: lool

Scarfield: icles

Astrobytes: [auto] was defined as the suffix needed for 'test' to create balls

antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Scarfield: xD

Default avatar.png SchawnnahJ: I will want to be the best python coder here

Default avatar.png SchawnnahJ: is there nothing else to code besides games

Westicles: uh oh, java coffee cup about to get cancelled in the forum

Astrobytes: you don't 'code games'

eulerscheZahl: new drama?

Default avatar.png SchawnnahJ: okay

Scarfield: tbh if you are completely new to coding SchawnnahJ, there are better sites to get the absolute basics down. this site is better suited when you at least know a little about your language of choice. its great though to learn and improve then

Astrobytes: the puzzles are gamified, or you play multiplayer games by creating an agent to play them

Westicles: https://www.codingame.com/forum/t/community-puzzle-body-weight-is-a-girls-secret/194928/2

Astrobytes: oh ffs

eulerscheZahl: is this someone getting mad on behalf of someone else?

Astrobytes: looks that way

Default avatar.png SchawnnahJ: yes

Scarfield: xD

Default avatar.png iMadislol: bruh what is that

eulerscheZahl: it's called a "chat"

Astrobytes: :D

eulerscheZahl: or do you mean the forum post?

Default avatar.png iMadislol: i meant the post xD

Default avatar.png iMadislol: i might be dumb but im not that dumb ):

Astrobytes: lol

eulerscheZahl: otherwise you would have written that post yourself

Default avatar.png SchawnnahJ: clash of code

Astrobytes: coffee cup is from Hong Kong iirc, this should be an interesting conversation...

eulerscheZahl: according to the profile: yes, hong kong

eulerscheZahl: are gender roles and political correctness that much different there?

eulerscheZahl: don't see how the location matters

Astrobytes: Yes.

Astrobytes: Well, sufficiently.

eulerscheZahl: we'll see. he didn't even pick the author

eulerscheZahl: ping*

Astrobytes: knew what you meant ;)

Astrobytes: Westicles: I demand you remove your balls. Why stereotype in this way?

Astrobytes: (couldn't resist)

jacek: balls

Wontonimo: hehe

jacek: hmm.

Westicles: hey, we broke it

jacek: :taco: derjack

antiwonto: [auto] sorry jacek but you can only award tacos once per day

Wontonimo: nope, updates at the request of another mod

Astrobytes: :D

Astrobytes: People power!

Uljahn: :unamused:

Uljahn: those damn mods

Astrobytes: lol

eulerscheZahl: badword

Wontonimo: that and "badword" has been removed. It was my test word. I'm kinda sad to see it go

Astrobytes: Wontonimo: excited for tomorrow?

Wontonimo: oh, you beat me to it

Wontonimo: is tomorrow the contest? I kinda forgot until I saw it in the chat

Astrobytes: Yes!

eulerscheZahl: you are a good mod then. none that would just quit over less contests

Astrobytes: :D

Wontonimo: honestly, I'm kinda feeling dread thinking about the work involved :(

Wontonimo: so, no, not in a good headspace

Astrobytes: nah, it's fun

Wontonimo: no.1 or delete eh?

Astrobytes: trick is to not take it too seriously, just enjoy it

Wontonimo: exactly! thanks for the reminder actually

jacek: and your browser will crash from all that moderating

Astrobytes: but the competition will get you :smiling_imp:

eulerscheZahl: we are in it to win it

Wontonimo: i think i need to disable tacos for the next couple days

eulerscheZahl: yes, please

Wontonimo: just moderation

Astrobytes: Possibly a good idea, yep

eulerscheZahl: no chat flooding with taocs

Astrobytes: or tacos

Wontonimo: I'm going to do it now that I remember ...

eulerscheZahl: ̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤

jacek: stacocats

Astrobytes: on form this evening euler

eulerscheZahl: did you add a trailing space to be more readable?

Astrobytes: leading

Astrobytes: leading

eulerscheZahl: right

Astrobytes: I always do that when you

 vandalise the chat

eulerscheZahl: time to go to bed and accept defeat at topcoder

Astrobytes: where did you end up?

eulerscheZahl: sad times, i'm just not good that those CPU heavy games

eulerscheZahl: https://i.imgur.com/FUhEyTB.png

eulerscheZahl: still 1.5 hours to go

Astrobytes: not terrible. And we'll see what Mr Hidey-hidey does

eulerscheZahl: i think his score a few days ago was about the same as my current one

eulerscheZahl: but he's a strong player and definitely capable of improving

Astrobytes: Oh right yeah, worth less as it goes on.

Astrobytes: Yeah for sure

eulerscheZahl: i still want to know a provisional score of CatalinT before i go to bed

eulerscheZahl: he just joined the contest, no score yet

eulerscheZahl: and he's the current topcoder marathon champion

Astrobytes: Hm, well, that says something

eulerscheZahl: a few contests ago he tried that late submit too. and failed miserably

eulerscheZahl: the bouncing balls marathon

Astrobytes: Which one?

Astrobytes: Oh right

eulerscheZahl: not even trying to trigger the chat bot

MSmits: hi guys

eulerscheZahl: hi

Astrobytes: hey MSmits!

Uljahn: :wave:

eulerscheZahl: contest tomorrow, mark it in your calendar

Default avatar.png nickromero: guys

MSmits: I'm definitely joining contest yes. Won't be chatting much though. But will make lots of time for coding. Perhaps toward the end of the contest I'll join the chat if I am out of ideas.

Astrobytes: as per usual :D

eulerscheZahl: i have 2 other contests lined up during CG :(

MSmits: yeah i guess so, sometimes i run out of ideas sooner, depends.

Wontonimo: :taco: Wontonimo

Default avatar.png nickromero: guys idk how to code

Wontonimo: hi antiwonto

Astrobytes: oh when's the google one?

Wontonimo: oh, it ded

eulerscheZahl: sunday evening codejam 1B

MSmits: eulerscheZahl perhaps this helps with you running out of motivation for 1 contest and then going back to the other. Better than playing for 3-4 days and then just stopping

antiwonto: [auto] hey Wontonimo. I'm a bot :robot:

Astrobytes: Right, have to remember to make time for that. not like I was staying up for 1A

Hjax: hi everyone :)

Wontonimo: there we go

Wontonimo: :taco: Hjax

Wontonimo: should be no response.

Wontonimo: great

Astrobytes: Hjax! welcome back :)

Wontonimo: okay, no tacos till some future date

a-Rye: nickromero try Activities -> Learn

Astrobytes: post-contest ;)

MSmits: I think I may have lured another AI enthousiast to CG

jacek: oO

Hjax: as usual ive returned for the contest :P im actually between jobs as of friday so maybe ill be able to give this one a good attempt

Astrobytes: oh nice!

MSmits: a guy I play a casual browser strategy game with turned out to be an AI/ML student

Wontonimo: basically all antiwonto does now is badwords, lmgtfy, and clash links

Default avatar.png NOOOOOOOOOOOOOOOOOOOOOO: hi everyone

Wontonimo: oh nice one MSmits

MSmits: I said his life would not be complete without trying CG

jacek: casual browser strategy game?

Astrobytes: MSmits: good stuff!! Which game?

MSmits: https://solaris.games

MSmits: very abstract strategy game, free

jacek: ok, time to write bot for it

Astrobytes: I've seen that, never played it

jacek: looks like platinum rift

eulerscheZahl: does he have a CG handle to look for already?

MSmits: I think so

MSmits: oh wait

MSmits: no

MSmits: i meant i gave him mine

AlekseiIvanov: are you ready for the challenge?

eulerscheZahl: almost

eulerscheZahl: will join a day late

MSmits: I will be more active after the first 24 hrs, but will try to get out of wood for a few hrs

Default avatar.png Joe0: wow i just got a clash of code in 14 seconds

MSmits: have 1 more workday, then 2 week soff

VizGhar: day late is fine... I can only imagine the site performance tomorrow

eulerscheZahl: thursday evening is reserved for soccer

jacek: :notebook:

MSmits: i dont mind if the site is slow for a day or so. It's a long challenge so that's ok

jacek: why saying soccer where its called football

eulerscheZahl: so that you don't confuse it with rugby-like sports

eulerscheZahl: you can argue about soccer vs football but you surely know what i refer to

MSmits: i think jacek means that rugby-like sports should be renamed to rugby

eulerscheZahl: and that's the important part

MSmits: actually, I think jacek is just trolling :P

Astrobytes: well, not THAT particular 'football' game. Nothing to do with rugby other than the shape of the ball (roughly)

eulerscheZahl: language is just a tool. i'd call it wiffwaff if we would previously agree on the meaning of that word

Astrobytes: ^ I like that

MSmits: +1 on wiffwaff

jacek: huh

MSmits: jacek, football is now wiffwaff

Astrobytes: so from now on, wiffwaff refers to soccer/football that you kick

MSmits: I still have paper wiffwaff on my list btew

eulerscheZahl: https://www.youtube.com/watch?v=Uix9kXIMVRM

Astrobytes: weird English people

Default avatar.png RandomSteve: what about instead of soccer we call it if player 1 coords > player 2 coords || event.goal == true do event.win

Default avatar.png RandomSteve: that's how Javanian people would call it

Default avatar.png RandomSteve: sorta

Hjax: its been a bit since ive been here, seems my rank hasnt totally collapsed yet

Hjax: my othello submission seems to be maintaining a decent rank

Astrobytes: it's not based on clashes, so you're relatively safe Hjax ;)

eulerscheZahl: same Hjax. dropped a bit during inactivity but not completely

Hjax: me and you are in different galaxies rank wise though euler

jacek: othello? so last week

eulerscheZahl: because i invested more time, not because i'm smarter

Hjax: othello was fun, it was my first rust project and first time implemented MCTS

Hjax: whats the current hotness? i do want to try chess at some point

Astrobytes: don't ask us, we're relative strangers here these days

jacek: no particular hotness. apparently dark knight puzzles

eulerscheZahl: looks like CatalinT failed with his late topcoder submit. i'm off to bed, see you

Astrobytes: lol, goodnight euler

Hjax: i come back and see the same people that were here when i left, but apparently you all took breaks too

Hjax: gn euler

Astrobytes: quite a few of us yes

jacek: i was on the chat the whole time, but no particular project

jacek: well, back to neuroevolution attempts last few dyas

Astrobytes: you're still working on SR?

jacek: eeyup

Astrobytes: any luck with it now?

jacek: better luck

Astrobytes: :tada:

jacek: my alt had 14k before, now its 12.3k

Default avatar.png RandomSteve: dark knight puzzles hard fr

Default avatar.png RandomSteve: but fun

jacek: and with incest is wincest crossover it converges few times faster

Astrobytes: "incest is wincest" hahaha, succinctly described

jacek: https://streamable.com/kdnurf the before last checkpoint divergence is fun

jacek: crossover for NN sucks because of permutations. you can do it safely on the NN with common ancestor

Astrobytes: hehehe it's definitely improved from the last time I saw it

jacek: it much faster recovers from going in circles

Astrobytes: yeah that makes sense

Default avatar.png DerekHuangSoFunny: bro yall are nerds luhmao

Default avatar.png DerekHuangSoFunny: learn to code

Default avatar.png DerekHuangSoFunny: gg ez

Astrobytes: Uh... yeah

Default avatar.png DerekHuangSoFunny: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy:

Hjax: people who program for fun.... competitively?

Hjax: no way

Hjax: couldnt be

Astrobytes: It's a character trait I treasure rather deeply!

DomiKo: competing is so much fun

Default avatar.png DerekHuangSoFunny: how about you code your way into some womens dms

Default avatar.png nickromero: i coded my ai wife

Wontonimo: I thought we were all women

jacek: :upside_down:

Wontonimo: isn't this a Woman only site?

Astrobytes: Um... you think coding and getting a partner are mutually exclusive?

Wontonimo: oh, like a friend

Astrobytes: DereksNotSoFunny

Wontonimo: I'm guessing my kick boot and ban hammer will get a lot more use over the next week

Astrobytes: trolling coders about coding on a coding website seems like a tragic pastime

Wontonimo: gotta dust them off

Hjax: astro werent you a mod at some point

Wontonimo: the way wasn't good enough

Wontonimo: *pay

Astrobytes: Wontonimo: Nip them in the bud earlier rather than later and it'll save you a lot of effort

Astrobytes: and lol

Wontonimo: sage advice

jacek: Hjax he didnt get a raise so he quit

Astrobytes: Hjax: Yeah, euler, Ille, Neuman n and I resigned.

Hjax: oh? for what reason?

Wontonimo: I joined

Wontonimo: just not enough space for all of us

MSmits: I wasn't even considered

MSmits: :cry:

Astrobytes: Lack of contests, direction of CG etc.. just different outlooks. Nothing terrible and it was amicable.

Default avatar.png RandomSteve: is there a single woman in this website?

Astrobytes: Quite a few, yes.

MSmits: do you mean 1 woman, or a woman that is unattached

Wontonimo: you weren't considered for free labour. They must have thought you were more valuable MSmits

Default avatar.png RandomSteve: lol one woman

MSmits: oh right, that makes sense Wontonimo

Hjax: i see, yeah i was pretty disappointed by the (lack of) fall contest last year

Wontonimo: drop the gender talk RandomSteve

Hjax: which is a big part of why i havent been around

Wontonimo: that's first and last warning

Default avatar.png BoldMystery_df06: power ?

Astrobytes: Hjax: same for a lot of us

MSmits: not my reason really, I was just busy with other stuff in my life. I like the arena's better than the contests anyway

Default avatar.png RandomSteve: ok just what exactly you want me to drop?

Default avatar.png RandomSteve: be more specific?

Astrobytes: Other than the past few months I'm still popping in for a chat and do a few bits here and there though. And I am motivated to do some more things after the contest now.

MSmits: RandomSteve talking about who is what gender is not really a coding conversation and often leads to unpleasant conversation

MSmits: though it does not have to

Hjax: im not sure how busy ill be with my new job, probably pretty busy though, but at least ill have free time for the contest

Default avatar.png RandomSteve: ok then

MSmits: we also don't do religion and politics and such

Astrobytes: Congrats on the new job, something quite different?

Astrobytes: @Hjax

Hjax: yeah its at Google actually, so kind of a big upgrade

MSmits: nice!

Astrobytes: eyyy :clap:

Astrobytes: congrats sir

jacek: youll be recaptcha bot?

Astrobytes: :rofl:

Default avatar.png RandomSteve: what if I need to talk about a clash problem that contains "n men have n women each, each woman has n children"? (which actually exists)

Hjax: thanks :) i wasnt expecting to get the job but i figured it didnt hurt to try

MSmits: RandomSteve that is fine

Astrobytes: Zenoscave also interviewed with Google

Wontonimo: use your judgement. you'll know quickly if you judged wrong

Hjax: i interviewed there out of college and completely bombed the interview

Hjax: i think covid helped me, since their famed whiteboard coding interviews are now remote in a google doc

Astrobytes: good training for the next one

Hjax: being able to interview from home certainly helped me be less nervous

Astrobytes: haha nice, take a lil pressure off

MSmits: feels like I got a bit of a promotion at work too. Am full CS teacher now, dont do anything else atm. Only have 1 colleague teaching CS that only works 2 days. So I mostly make the decisions and such now

Astrobytes: You'll have to change nick to Hjax [EvilCorp] now though, you do realise :P

Hjax: lol

Wontonimo: nice MSmits !

Hjax: more power to compel your students to play contests smits? P

Astrobytes: MSmits: that's awesome man, it's definitely your second calling!

Hjax: :P

MSmits: definitely is yeah :) I would like to make them do contests

MSmits: but most will not be good enough. It's not a matter of time, but mostly talent i think

MSmits: we often forget here what a tiny selective group we are

Astrobytes: Willingness to learn too

Astrobytes: Yes, that's very true

Wontonimo: it's hard to soar with the eagles when you are cooped up with the turkeys

MSmits: that too, but when they have talent they are usually easy to motivate to try it

Astrobytes: Yep, also very true

Westicles: I'll make a clash about eating glue for them

MSmits: but i always have 1 or 2 in a class that could do the CG thing

Darleanow: hello wonto :)

Wontonimo: :wave:

Astrobytes: Westicles: heh

MSmits: I had a 13 yr old girl code a hangman program in python the other day, was pretty impressed

MSmits: it's good practice, 50 or so lines not counting ascii pictures

Hjax: well the nice thing about CG is its accessible, a relative beginner can at least tweak the starter code and see some visible improvement in wood league

Wontonimo: hmm ... better check the vocabuulary in the game to see if it is secretly a hit list of people

MSmits: lol

Wontonimo: "hey, why is my name in there 15 times?"

MSmits: Hjax yeah but I find the initial barrier to understanding is the starter code. Trying to understand the input/output structure and the game loop

MSmits: once you get that, you can play easily

Hjax: thats fair, maybe i have the curse of knowledge at this point from doing it too much

MSmits: i might put a tutorial in one of my CS courses that eases them through it with some puzzles and maybe an easy multi

Astrobytes: weirdly, way back when I started on CG I had no issue with the i/o

MSmits: you were a good coder then I think?

Hjax: ive always found that difficult when explaining coding concepts to others, ill forget to explain something that seems trivial to me and then they stumble on it

Wontonimo: i've been helping "beginners" here, and I've come to the conclusion that the multis are not for beginners. Someone has to have mastered loops and arrays and have some basic algebra knowledge to do much at all, even in wood

MSmits: thats exactly the amount of knowledge my students have

VizGhar: You dont have to be good coder... Most of devs starts coding with standard i/o right?

a-Rye: Yea, CG isn't for beginners. I'm still working on my Python playground to get anyone caught up to speed to at least clash

Astrobytes: especially if the recommended beginner multi is CSB...

MSmits: VizGhar i guess i mean the python starter code. It's not very clear

MSmits: the way the input is split and read all at once

Wontonimo: haha ... but physics is so intuitive right? Everyone knows about friction and vectors

VizGhar: hmm...

Hjax: i still am of the opinion that the best beginner multi is cyborg uprising (formerly ghost in the shell?)

VizGhar: yeah physics might be a problem

Wontonimo: that was sarcasm VizGhar

MSmits: ahh that one is good yeah Hjax

Hjax: because of how simple the game is to understand

MSmits: was one of the first ones i played

MSmits: game of drones is easy too

Hjax: i havent played it here, but i played planet wars in the google ai challenge back in the day when i was first learning to program

Hjax: basically the same game

VizGhar: I understood Wonto I was reacting to Smits

Wontonimo: I've been recommending connect 4 and tron because of the small variation of input and something a bit random but in the right way can do alright-ish

struct: onitama is the best one

Wontonimo: i still haven't started that one

VizGhar: onitama isn't for beginners

jacek: onitama is too easy

VizGhar: i mean for absolute beginners

Astrobytes: I still think a 'kindergarten' section would be useful here

VizGhar: :thumbsup:

Astrobytes: with regular TTT and such like, for practicing algorithms and whatnot

jacek: here you go https://www.codingame.com/training/kindergarten/space-maze

VizGhar: :D

Astrobytes: :smirk:

Hjax: lol

Astrobytes: I mean, I know you can do playgrounds on techio etc but it would be more motivational (perhaps?) for those just getting started beyond basic puzzles

VizGhar: Yeah, kindergarten sounds fun... once you reach "bronze league" you will be removed from leaderboard...

VizGhar: and you can go to elementary school of AI development

Astrobytes: ...you mean 'Achieve Mastery' surely

Astrobytes: :D

Astrobytes: But yeah, exactly that

Default avatar.png VIPERR: any idea for a first personal project ?

jacek: web?

Astrobytes: Browser-based GTA V clone

struct: I would make a language

Astrobytes: bit of a vague question ;)

VizGhar: VIPERR button icrements counter

VizGhar: or something like google, if you want to retire rich

jacek: height calculator https://preview.redd.it/k85i38apisi51.jpg?auto=webp&s=e54e74fae0ddb894a974ae9bbdd297eb104c7768

Astrobytes: :D

VizGhar: omg jacek who raised you?

struct: the internet

Astrobytes: VIPERR: depends what level you're at I guess

VizGhar: mastery of sarcasm achieved

Wontonimo: VIPERR , make something like this https://panchishin.github.io/roguer_path/

Astrobytes: :tada:

Illedan: :wave:

Wontonimo: or add to it and send me a pull request

struct: hi

Astrobytes: (I haven't forgotten btw Wontonimo)

Astrobytes: hey Illedan

Illedan: Hi

jacek: ready for a contest?

Illedan: Nah

Illedan: I need to fix the Cookie thing that was added last year

Wontonimo: what's that?

Astrobytes: the login cookie thing

Westicles: you can look at the python script for number shifting, euler updated it

Illedan: To play games from a local script

Wontonimo: oh, fancy. things i haven't played with yet

MSmits: number shifting is great because it teaches you dancing links. It's not at all the best algorithm for larger sizes, but I haven't seen other games where you can use it

Illedan: Did you learn it?

MSmits: yeah i used it there

Illedan: I didn't quite understand it :P

Illedan: nice

MSmits: you get stuck at 200 something, i think 230 or so

struct: Maybe you will need it for the next contest :zipper_mouth:

MSmits: it doesnt scale well after that

jacek: then you will need the dancing sort

MSmits: hard to say, are you a tester for the contest struct?

Illedan: :eyes:

Astrobytes: you didn't actually watch that Knuth lecture though surely

struct: no

Default avatar.png VIPERR: thanks for the ideas

MSmits: Astrobytes i dont know if i watched the whole thing, but i did watch part of it at least

Astrobytes: So did I, about 10 minutes

MSmits: once he got past the disconnecting and reconnecting parts I kind of got it

MSmits: it's really a pretty algorithm

Astrobytes: I got the general idea but not fully in the slightest. Should spend some time on it

MSmits: well only if you're interested in it. I havent' found uses beyond number shifting and Marchete kind of cracked that one

MSmits: it's supposedly good for sodoku and such

Astrobytes: It was an interesting concept. Plus: Donald Knuth

MSmits: true

Westicles: you can use it for Shikaku Solver

MSmits: yeah it's basically for some types of constraint satisfaction problems

MSmits: we just dont have that many at CG

Astrobytes: never say never :)

MSmits: indeed

Default avatar.png techandfood: hello

Astrobytes: finished with Oware yet?

MSmits: havent done the game vs professor X yet, they are really slow in communication

MSmits: but I think I may be able to solve it now, given more time

MSmits: found some new tricks for that

Astrobytes: was that the competition stones thingy?

MSmits: yeah

Astrobytes: I signed up for that but got no response /shrug

jacek: hm

MSmits: well i got a response after over a month

Astrobytes: maybe they take 1 at a time

blasterpoard: FYI I just checked for how many milliseconds before the time limit you need to end the turn to not risk timeouts... it looks like the number will be 16 for this contest

MSmits: yeah maybe Astrobytes

MSmits: blasterpoard how do you know

MSmits: 16 seems a lot

blasterpoard: https://www.codingame.com/replay/620838588 3 bots printing out maximum difference between two subsequent measurement of time

blasterpoard: this was the biggest number I found

blasterpoard: 15.896

MSmits: ah yeah i did tests like this before a long time ago. In CSB

MSmits: was between 5 and 8 ms at its worst

Astrobytes: not sure that's a valid assumption tbh. Too many weird factors.

blasterpoard: it was 24 for century spice road

MSmits: they did say they reduced the problem, so i dont know whats wrong now blasterpoard

Astrobytes: Yeah, exactly that MSmits, The Spikes

blasterpoard: so yes, it is reduced

MSmits: what is century spice road

Astrobytes: Site is currently slow overall and they've been updating languages

Astrobytes: MSmits the witch one

MSmits: oh that one

MSmits: the one i skipped

Astrobytes: iirc

blasterpoard: century spice road = fall 2020

MSmits: this was before the one with the trees right?

MSmits: I was in that one

blasterpoard: yes

Astrobytes: it was the one with the witches and the potions/spells

MSmits: right yeah

MSmits: it reminded me of code4life

MSmits: I just did the wood leagues I think

Astrobytes: never really made an effort at c4l

BoldUselessDragon: im new

NewCoder09: need help with anything?

MSmits: me neither astro. it just reminded me because of the recipe thing

jacek: btw. happy 4/20 MSmits

Wontonimo: but it is only 4:12pm ?

Wontonimo: oh ... it'll be 4/20 4/20 in 8 min!

MSmits: http://chat.codingame.com/pastebin/ef7e481f-76ee-4d4a-86ad-c6ff10d09210

Astrobytes: and it's 20/4 here actually so...

Astrobytes: lol

Wontonimo: how did I miss that the whole day is 4/20 !

Astrobytes: disc golf, tacos and spliffs at wonto's place in 6 minutes everyone :D

MSmits: you spend too much time waving the ban hammer around here. Have to look up every once in a while and smell the weed

Astrobytes: hahaha

jacek: weed breaks memory

NewCoder09: in an hour and 5 mins it wil be 4/20 4/20 for me

Astrobytes: I can't smoke the stuff they produce these days

Astrobytes: THC/CBD ratio too far off

Astrobytes: theoretically speaking, not that such things have ever been ingested here

Astrobytes: I prefer Bicycle Day anyway.

Wontonimo: https://www.youtube.com/watch?v=GugsCdLHm-Q

Astrobytes: Quality song

jacek: only 128kbps :s

Astrobytes: :inbox_tray:

Illedan: Any good guesses on the contest?

Astrobytes: only struct and jacek had any iirc

Illedan: Opim dis

Astrobytes: Or ofc, the hex torus

jacek: and swap rule

Astrobytes: struct suggested this: https://boardgamegeek.com/boardgame/249259/war-chest

Astrobytes: jacek: what was your idea?

jacek: https://boardgamegeek.com/image/2713179/sword-sorcery

Astrobytes: thanks

TobiasA: that bicycle race is actually lit

TobiasA: *song

Astrobytes: first time you heard it?

a-Rye: 🦆🦆🦆Happy 4/20🦆🦆🦆

MSmits: TobiasA that's common sense. Otherwise you'll dive off a cliff on the first turn

Astrobytes: why ducks?

a-Rye: why not? I would do rubber ducks if I had them lol

Astrobytes: :D

TobiasA: yup that's the first time

a-Rye: Personally, I talk to a red octopus figurine

Astrobytes: Soul Cake Ducks

Astrobytes: TobiasA: Queen were an amazing band dude

Astrobytes: MSmits: :grin:

TobiasA: i'm listening to their songs

TobiasA: bohemian rhapsody:cold_sweat:

Wontonimo: done before autotune ... that guy could sing

Default avatar.png dermalm: hey, does anyone know how to continue playing the clash as if it would be a normal puzzle?

Astrobytes: Montserrat Caballé agreed

Darleanow: codingame rly do be thinking im an ai

Wontonimo: no can do dermalm

Darleanow: being an ai, id be disapointed to be compared with such a stupid human

Astrobytes: Darleanow: clashing too much?

Wontonimo: you arn't artificial to me

a-Rye: dermalm you can find the clashes here, but it's tricky:

a-Rye: https://eulerschezahl.herokuapp.com/codingame/replays/reproduce/

Astrobytes: https://eulerschezahl.herokuapp.com/codingame/puzzles/

Astrobytes: ^ that one ;)

a-Rye: ...ah, yes that one lol

a-Rye: hey, I said it was tricky

Astrobytes: :D

a-Rye: I blame the ducks

Astrobytes: Absolutely :D

Darleanow: Astrobytes indeed xD

Darleanow: I NEED TOP 1000

a-Rye: I was close, like 1200 or something. I'll get back to clashing after I get my Beginner Java Concepts playground somewhat decent

Astrobytes: do a puzzle or something in between every few clashes to break it up a bit

Darleanow: Astrobytes ill just complete captchas lol :)

Darleanow: id like to be before tomorro

Darleanow: tomorrow

Darleanow: ive been spending way too much time on grinding

Astrobytes: lol, you clash addicts are determined, I'll give you that :D

Darleanow: ahhah

a-Rye: I mean, I got my 500 clash legendary badge...so not so determined anymore lol

Karton47: I've had an awfully long break from coding on sites like this. Solving the simplest tasks is a pain :/.

Darleanow: is there anonym clashers meetings ?

a-Rye: and I'm down to 1600 something

Astrobytes: Karton47: start slow and easy, it'll come back

Astrobytes: Darleanow: hahahaha

Astrobytes: Quite possibly

Karton47: @Astrobytes thanks for your kind words

Darleanow: and i'm on only hard ones

jacek: star with easy puzzles then

Darleanow: just lost 200 ranks lool

Default avatar.png Papa647: Can i change theme to dark?

Astrobytes: settings, gear icon below this chat

Default avatar.png Papa647: <3

Astrobytes: alrighty, I'm outta here for tonight. See you all for the contest tomorrow

Wontonimo: bye bye

Hjax: gn astro

a-Rye: night

peerdb: gonna be fun to see the servers crash when the contest launches

SandmanSW96: wow the event thinks its Tuesday the 19th in Arizona :laughing:

SandmanSW96: we just legalized recreational weed here last year, we know DAMN well what day 4-20 is...

Illedan: Done with the Cookie. Now I'm ready

Illedan: Anyone have a smooth implemented bitstream?

Illedan: in C#

Illedan: Or Java or C++ or any reasonable language

SandmanSW96: not familiar with bitstreams

a-Rye: I understand 4-20 and cookies, but am too at a loss with bitstreams

jacek: java bitstream? like apache commons or some other guava's

Illedan: I want something similar to what reCurs e did years ago.

Illedan: The lazy way

Illedan: But I guess I'm soon done making it anyway :P

jacek: bitstream for what? for uploading nn weights?

Illedan: Running CG games from a local setup and using the error prints for something reasonable to debug and extract information

Illedan: Anyway, off to bed. cya tomorrow at contest

jacek: winter wrap up winter wrap up ~

peerdb: I can't wait for the contest to start

peerdb: im so excited

MAWAAW: https://www.codingame.com/ide/puzzle/indented-to-xml-like

zakacat: take taco

JohnCM: haha top 1000 is very possible for clash of code, just play often and try not to get below 50% of the participants

Default avatar.png TheMassiveCarnivore_9980: I'm new here. Is this a good platform to get jobs?

Default avatar.png TheMassiveCarnivore_9980: lol this name

LeoLovesGaming: dont get it

Default avatar.png weebiss: :I

Default avatar.png memekongu: hello everyone

Default avatar.png Topjimmies: how much of a handicap is using python instead of c++ for the contest?

struct: depends on the type of contest

mybk: 95%

Default avatar.png Topjimmies: what about lua?

struct: is lua faster than python?

Default avatar.png Topjimmies: yes

struct: In terms of performance not many will match c++

struct: maybe rust

struct: C# might get close

Default avatar.png dev0x: or go

struct: you will still need to right fast code though

struct: but I would not worry too much about it

struct: I have bots that perform close to the same strength with 1/10 of the sims

Wontonimo: Topjimmies , python is fine

struct: yeah

struct: it all depends on the goal

struct: for rank 1 I will say its not

struct: :p

struct: Are you joining the contest Wontonimo?

Wontonimo: but less than 500 people will ever reach numbe r1

Wontonimo: I think I will. Astrobytes cheered me on and gave some good advice

Wontonimo: just enjoy it, don't get serious

struct: is that your advice?

Wontonimo: no, Astros

struct: I see

struct: my goal is top 50

struct: I think I placed 41 on the previous one

Wontonimo: awesome ! Go go !

struct: Only top 20 gets a tshirt

struct: its hard

Wontonimo: my goal is top 50%

struct: I'm sure you will able to do it

Wontonimo: I don't have any time off for this one and my son is coming home from Uni right in the middle of it, then I have to go to a funeral in another province a couple days after that.

Wontonimo: so, i'm swamped

struct: Is it your first contest?


struct: or second?

Wontonimo: did you take any time off for this or otherwise open yourr schedule? It would be my second

struct: time of

struct: fof

struct: off*

struct: my goal for this contest will be to spend less time on it

struct: If I spend too much time I end up doing nothing usefull

Wontonimo: yeah, i hear that. I did a lot of submit-stare-submit-tinker-submit last time

Wontonimo: have you been practicing, getting ready? I haven't touched C++ for months. Don't even remember how to get the profiler running

struct: nope

struct: I havent coded c++ for a while

struct: maybe 1 month?

Wontonimo: is that what you are going to use most likely? or are you one of the C# converts ?

struct: I would not worry too much about profiling in contests

struct: nah ill use c++

struct: but my c++ is basic stuff

Wontonimo: the last contest came right after I dug deep into uttt, so it was all fresh on my mind

struct: Use w/e you are most confortable with

struct: if you are enjoying the contest then switch

struct: c++ is not magic

Wontonimo: yeah, of course. I didn't even use mcts for the tree planting contest

struct: I tried mcts but didnt think it would work

Wontonimo: everyone used beam that go into legend. i used plain MC

struct: ended up using chokudai search

struct: yeah

Wontonimo: chokudia ? never heard of it

struct: beam search with dynamic beam width

struct: While you have time you increase the beam width

Wontonimo: https://www.codingame.com/playgrounds/57902/totoro-beam-search-c-starter

Wontonimo: got it. nice

Wontonimo: I meat to go back and redo it with beam for the practice

struct: well we dont know yet what the contest is

struct: maybe MC can perform well

Wontonimo: in the last competition I went in it with thinking I'd just watch, maybe make a dumb if/else bot.

Wontonimo: just goes to show

struct: I cant make if else bots

struct: Dont know why I always struggle with it

Wontonimo: I get beam. it's pretty straight forward. It's getting it optimized and balanced

Wontonimo: really?

struct: well at least for ghost in the cell

struct: the cyborg one

struct: where you go from planet to planet

struct: I never managed to make an AI there

Wontonimo: yeah

struct: But I didnt spend too much time on it

Wontonimo: I studied the highest ranked bots for hours, made spread sheets, looked for trends, heuristics. It took many hours

struct: tbf

struct: which bots Wontonimo?

Wontonimo: for Totoro

struct: ah from replays

Wontonimo: yeah

struct: well most of the time I add features to the eval

struct: until it plays better

struct: it doesnt work everytime though

Wontonimo: for sure

Wontonimo: it's hard

Wontonimo: and hit/miss

Wontonimo: I liked Totoro. Is it a game you can buy. It seems fun.

struct: yeah

struct: It was a good contest

struct: I hope this one can match it

Wontonimo: or is it only loosely based on the board game

struct: its based on it

Wontonimo: so, some thing with Totoro I noticed were things like

Default avatar.png zxc_school: hi

struct: hi

Wontonimo: the number of trees and size per round

Wontonimo: hi zxc_school

Wontonimo: another one was that seeds were rarely dropped beside your own tree in the high ranks

Wontonimo: my if/else got to well into gold

Wontonimo: and i heard tale that some people were able to get into legend with if/else . I think that's cool

struct: wow

Wontonimo: there will probably be way more NNs this time

Wontonimo: i still haven't made a NN harness for cg

struct: hmm im not sure

struct: its only 10 days I think

Wontonimo: yeah, not enough time to make the harness and compete

Wontonimo: well, it's late here. I'm heading off. Good luck with the contest ! Hope you make it to the top 10

struct: gn

zakacat: :taco: Wontonimo

denis_semen_danil_777: :peach: