Chat:World/2022-03-31

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Dren: http://chat.codingame.com/pastebin/dc1cfeaa-cf92-45db-8784-5bb2f3bd9b6f

Default avatar.png Synergyforge: Holy crap I just learned about the all() function. Thanks! :D

Dren: if all(<expression> for element in iterable): http://chat.codingame.com/pastebin/ad9102cb-bafc-49b7-a0d8-4116104e6a6a

Dren: the pair of this you might want to use is any()

Dren: which of course returns true if any elements are true

Default avatar.png Synergyforge: No I need both, so all() is correct. Seems to work too.

Default avatar.png Synergyforge: Thanks a lot

Default avatar.png Synergyforge: Not really necessary but it really shortens my expression

Dren: yeah I didn't think much of these two built-ins but I found a surprising amount of uses for them

Dren: for streamlining control flow and validation

Dren: http://chat.codingame.com/pastebin/95463ef0-d466-46b6-9151-71d57b7d7328

Default avatar.png Synergyforge: Dang!

e_fishel: should Array.prototype.some method be renamed to Array.prototype.any ? (js)

tutubalin: when I find a CoC puzzle which is not good enough, how can i find it in Contributions base?

tutubalin: convinient search doesn't help

tutubalin: I mean, I played CoC. The puzzle was suboptimal: typos in statement, unclear statement, bad tests, etc.

how can i find it in the Contributions base?

a-Rye: I'm still pretty new, but from what I understand it's best to comment those things at the end of the clash in the feedback section. However, I do know there is a way to view a detailed page for each clash. I you figure it out, I would like to know as well!

e_fishel: you can use the herokuapp

tutubalin: i usualy fill this form, but i'm not sure that somebody reads this feedback :)

e_fishel: https://eulerschezahl.herokuapp.com/codingame/puzzles/?category=CLASHOFCODE

CoolandonRS: Whats the name of the clash?

Westicles: nobody reads feedback, just downvote and the moderation bot will delete it eventually

Westicles: not downvote, but low rating

tutubalin: e_fishel thanks! i'll take a look!

Default avatar.png MJ_said_hehe: Hey folks, cerr ain't pringintg anything

Default avatar.png MJ_said_hehe: *printing

Default avatar.png MJ_said_hehe: my bad it was something else

e_fishel: my pleasure!

tutubalin: oh, thank you! i found that my solution failed on 50% of validators due to my own error :)))

e_fishel: oof, tough

tutubalin: but another player's solution with a definiite mistake passed 100%

tutubalin: so i think tests can be improved ^^

e_fishel: report it for being inconsistent and badly constructed test cases

e_fishel: ig

CoolandonRS: Two quick questions about the stub generator: Is there a way to have a loop with an unknown number of repeats?

antiwonto: [auto] Hey CoolandonRS, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos

CoolandonRS: And what is length for word and string?

CoolandonRS: Oh figured out length, thought it was more complex then that lol

CoolandonRS: And even better, I don't think I need that loop since I found a better way to do what I needed

Uljahn: you are welcome! :thumbsup:

SilverEagle: take taco

antiwonto: [auto] aww, there are no tacos to take

Mortis_666: huntdown taco

antiwonto: [auto] Cant find anyone with enough tacos

Ajaiy: shakedown Automaton2000

antiwonto: [auto] Automaton2000 needs at least 50 :taco:s to do a shakedown

Automaton2000: just pick a random one

Automaton2000: depends how you use it to see the game

Ajaiy: how was that message so perfect

SilverEagle: shakedown Automaton2000

antiwonto: [auto] you need at least 3 :taco:s to do a shakedown

Automaton2000: is it possible to have a hard time to find a way to see the code

GroutchKeu: o/

MCCV: tako?

Default avatar.png louloumwana: Hi! Does anyone know anything about webgl?

Default avatar.png MJ_said_hehe: Anything ?? That's easy, it's Graphic Library for Web browsers. :P

derjack: oO

cagriy: hi from turkey

isimkullanmiyorum: hi everyone

isimkullanmiyorum: from ecole42

Default avatar.png MarekJeKokot: hi from czechia

Default avatar.png TheRedComet_91e1: kříž je píča

Uljahn: use English here or you'll be kicked out

Default avatar.png MJ_said_hehe: After submission, my solution passes all the test cases except 1. Is there a way to know what went wrong ?

Uljahn: you mean validators? which puzzle is this?

Default avatar.png MJ_said_hehe: Yes

Default avatar.png MJ_said_hehe: https://www.codingame.com/ide/puzzle/detective-geek

Uljahn: i'll DM you

Tryst: take :taco:

antiwonto: [auto] aww, there are no tacos to take

eulerscheZahl: :taco: Automaton2000

antiwonto: [auto] eulerscheZahl has awarded Automaton2000 10 tacos. Automaton2000 now has 51 taco. eulerscheZahl now has 32 taco

Automaton2000: why do you have value based nn?

Automaton2000: i don't know who you are talking about

eulerscheZahl: shakedown Automaton2000

antiwonto: [auto] Using your superior Strength of 4 you shake 10 :taco:s off of Automaton2000. 9 fall on the floor, 1 got crushed, and you lost 1

eulerscheZahl: take taco

antiwonto: [auto] sorry eulerscheZahl but you have to give someone else a turn

Automaton2000: you can use it as a puzzle

Automaton2000: you lose 3, but can gain 10.

eulerscheZahl: mine was the last turn? :(

Frankich: take taco

antiwonto: [auto] Frankich has taken 5 :taco:s off the floor and now has 9. There are 4 left

eulerscheZahl: take taco

antiwonto: [auto] eulerscheZahl has taken 2 :taco:s off the floor and now has 34. There are 2 left

Fasader: take taco

antiwonto: [auto] Fasader has taken 2 :taco:s off the floor and now has 3. There are 0 left

Fasader: what!? Since when did I have a taco?

Fasader: foul sorcery!

eulerscheZahl: you can also give tacos to others

eulerscheZahl: and you even earn a taco yourself by sharing

eulerscheZahl: eat taco

antiwonto: [auto] eulerscheZahl has eaten 10 :taco: and your Strength is now 5. You have 24 left

ycsvenom: Hello

ycsvenom: any cpp experts here?

Tryst: take :taco

antiwonto: [auto] aww, there are no tacos to take

Tryst: take :taco:

antiwonto: [auto] aww, there are no tacos to take

Wontonimo: you can get tacos by someone giving them to you, logging in when it's been quiet for 30 min or more, or after someone has shakendown a taco holder and tacos are on the floor

Wontonimo: 60 min, not 30 min

Wontonimo: :taco: Tryst

antiwonto: [auto] Wontonimo has awarded Tryst 2 tacos. Tryst now has 3 taco. Wontonimo now has 39 taco

SamirPS: Hello all

SamirPS: how are you

ycsvenom: good

Wontonimo: good good.

KalamariKing: tired, hbu

Wontonimo: eulerscheZahl , shakedown now counts as a 'take taco' event

antiwonto: [auto] eulerscheZahl needs at least 50 :taco:s to do a shakedown

NewCoder09: take taco

antiwonto: [auto] aww, there are no tacos to take

ycsvenom: how i can check how many tacos i have?

Wontonimo: it's part of anti-mining eulerscheZahl. Looking at the chat history it looks like giving then shake down was just being used to farm tacos for an individual instead of it being a social thing.

Wontonimo: you can give me tacos ;) and then the system will tell you

Mortis_666: eat taco

antiwonto: [auto] Mortis_666 has eaten 10 :taco: and your Charm is now 2. You have 25 left

Wontonimo: or that

Ajaiy: I have been trying to solve Roller Coaster for the past 2-3 weeks and it always fails the last 1-2 cases due to timeout. Is there a way to optimize the code to reduce the time?

eulerscheZahl: no tacos for you, you can give them to yourself

Bedstorm: take taco

antiwonto: [auto] aww, there are no tacos to take

eulerscheZahl: feature request: place a "trap". when a user writes a specific word, a shakedown will be applied on that user

Wontonimo: yes Ajaiy, definitely a way to optimize

eulerscheZahl: only works once, then you have to place a new trap

Ajaiy: Can you tell what it is then?

eulerscheZahl: use javascript, then the naive way works

Wontonimo: oh, nice. i think i get it eulerscheZahl but send me an example please

eulerscheZahl: not even kidding, JS has more execution time

NewCoder09: Wontonimo it took some deciding and I switched to Javascript

Ajaiy: Is there an ACTUAL way to optimize it other than rewriting it in other languages?

Wontonimo: hey Ajaiy, if rewriting in JS isn't your thing, then consider this

eulerscheZahl: userA: "trap randomWord" userB: "let's talk about randomWord" antiwonto: shakes down userB, removes trap on randomWord

Default avatar.png SaikoBlvckk: chu penm ela corn eta

eulerscheZahl: English please

Ajaiy: Wontonimo: consider what

Wontonimo: if you have to add twenty 7s together ... would you use a loop?

Ajaiy: no

Mortis_666: nice idea

Wontonimo: or just multiply

Ajaiy: I would use Enumerable.Repeat

Ajaiy: c#

eulerscheZahl: 20*7?

Wontonimo: so identify where you can replace a loop with a multiply in the roller coaster

eulerscheZahl: i consider C# as my primary language, can't remember using Enumerable.Repeat

Ajaiy: But the problem is that you need to stop when all people get on the ride

eulerscheZahl: i use Enumerable.Range sometimes

Wontonimo: do this : 7*20 instead of this : for _ in range(20) : total += 7

Frankich: Never used Repeat either

ycsvenom: is Shenzhen i/o puzzle gone?

Wontonimo: Ajaiy, find where a loop starts and stops. Everything before and after, make a special to calculate normally. Everything in the repeating loop use a multiply

Default avatar.png SaikoBlvckk: this is a chilean language, native of chile

Ajaiy: I can't do that though, as it won't calculate properly since gaps are left in the rollercoaster

Default avatar.png SaikoBlvckk: chant aunp eoen lat ula

Wontonimo: it will if you identify repeating loops Ajaiy. That is my solution and it calculates all test cases in less than 5ms

Ajaiy: Mhm

Ajaiy: will see

Frankich: ycsvenom no it's just not a event anymore

ycsvenom: Frankich where i can see it?

eulerscheZahl: this? https://www.codingame.com/training/medium/mcxxxx-microcontroller-simulation

Frankich: MCxxxx microcontroller simulation in the search

Frankich: bar*

ycsvenom: yes

ycsvenom: thanks

Wontonimo: How's learning JS going NewCoder09 ?

NewCoder09: pretty good

NewCoder09: right now I'm working on "mars lander" using Javascrit

NewCoder09: Javascripy*

NewCoder09: JS*

Wontonimo: oh cool!

Wontonimo: which version

NewCoder09: Episode 1

Wontonimo: can i give you a hint?

NewCoder09: sure

Wontonimo: if the max safe landing speed is 40m/s , then only use thrust when your downward velocity is close to that ... say 35m/s

Wontonimo: that's it. no other logic at all

NewCoder09: ok thank you

Wontonimo: the trick with episode 1 is that there is SOO MUCH info, that it's challenging to identify the key part that is important.

NewCoder09: ok

Wontonimo: good trap concept eulerscheZahl . As a minimum it should exclude bad words and user names

NewCoder09: Wontonimo I might use Java and JS

Tryst: After python what should I learn

Wontonimo: cool, multilingual

Wontonimo: data structures and algorithms Tryst

Wontonimo: go deep, not shallow and wide

Tryst: I meant wot language

Tryst: but thanks

Wontonimo: don't. Really dig into algorithms.

Tryst: but i want to learn a diff language

Tryst: i feel like python is so

Tryst: lazy

Tryst: and the easiest language

NewCoder09: yeah it kinda is

Tryst: it does have the shortest possible hello world script

Tryst: just

Tryst: print("Hello world!"

Tryst: )

Wontonimo: have you implemented minimax , or a genetic algorithm yet?

NewCoder09: I'd say if you want to learn something hard go for C++

Tryst: no im still a beginner

Wontonimo: or implemented A* search?

NewCoder09: or something in between go with Javascript

NewCoder09: I started with C++

Tryst: i dont want to go so deep on something that im not even gonna enjoy

Tryst: JavaScript it is

Wontonimo: yeah, it is good to use an easy language to practice hard concepts

Wontonimo: i highly recommend javascript because of the fun you can have with making mini web games , like this http://panchishin.github.io/roguer_path/

Wontonimo: which i made with just plain-old javascript

NewCoder09: You made that?

Tryst: this game is so simple yet so addicting

Ajaiy: lol it looks like labyrinth

Ajaiy: from CodinGame

Wontonimo: thanks Tryst :)

Tryst: no problem wontonimo :)

NewCoder09: I couldn't get Mars lander so I did ASCII Art

Ajaiy: It felt like beating a world record when I finally finished Mars Lander 2

Ajaiy: and there is Mars Lander 3

NewCoder09: I know

Ajaiy: Wontonimo: Converting the 2-layer loop to a while loop made the performance even slow. I have no idea what to do now

KalamariKing: check if youre losing performance somewhere else

Ajaiy: I think the loop being a while loop made it slower than a 2-layered for loop

Ajaiy: but I'm not very sure

Wontonimo: i don't have a loop in my solution Ajaiy

Wontonimo: or a while

KalamariKing: my man really likes his loops

Wontonimo: (which is a loop)

Ajaiy: really?

Wontonimo: Ajaiy , Roller coaster is "hard". Usually hard puzzles cannot be solved using brute force. The solution has to be more 'elegant'

Ajaiy: But i'm not even brute-forcing

Ajaiy: I just used queues like a normal person

Wontonimo: oh, i'm wrong. i'm looking at my solution now. i remember wrong. there is a loop.

Ajaiy: oh

Ajaiy: a for, i guess>

Ajaiy: ?

Wontonimo: while (c < C) {

Wontonimo: C = cycles per day.

Wontonimo: oh, and i have another while loop in there ... lol.

Ajaiy: but I also used the EXACT SAME THING! only 1 while though

Ajaiy: while(C > 0)

Wontonimo: my code completes the last test case in 0.69 ms using c++

Ajaiy: I use c# though

Wontonimo: shouldn't make a difference

Ajaiy: So you basically used the obvious "ride simulation" technique with two while loops and it executes at 0.69 ms?

Wontonimo: no, before moving onto the next simulation I check if I have found a repeating pattern and if so then just use multiply

Ajaiy: i knew it

Wontonimo: long cycleLength = c - hit[queueStart]; long repeats = (C - c)/cycleLength;

Ajaiy: ohhhh i see

Ajaiy: So you just need memoization

Wontonimo: ;)

Wontonimo: sorry for remembering wrong and leading you astray before

Synergyforge: Cool var names.

Synergyforge: C, c... XD

Wontonimo: yup, making sure future generations have work

Synergyforge: :joy:

Tryst: easiest bot programming game to get bronze in?

Default avatar.png Kaelidian: podRacer

Tryst: mk

Tryst: thanks

Default avatar.png Kaelidian: yw

Tryst: take :taco:

antiwonto: [auto] aww, there are no tacos to take

NewCoder09: I'm so bored

Synergyforge: Do some challenges then.

Default avatar.png coddednight: hello anyone on

NewCoder09: So guys I made an overload for a school website right

Synergyforge: That sounds illegal. :)

CodingLegendDaniel: Help, I'm really bad at coding, how do I do better?

NewCoder09: I showed some people, so they started using it, and since they didn't know how to it they got the whole website blocked o school computers

NewCoder09: Synergyforge not really

Synergyforge: Define "overload"

NewCoder09: shut up

Synergyforge: ...

NewCoder09: shut up

CodingLegendDaniel: O_O

NewCoder09: ok fine it may be

Synergyforge: Welp, blocking the nine year old

NewCoder09: but were not talking about that

NewCoder09: me?

Uljahn: NewCoder09: first warning, watch your language

NewCoder09: oh yeah sorry

Wontonimo: you were given a warning yesterday also NewCoder09

NewCoder09: yeah I know :sweat_smile:

NewCoder09: Ima just reread the code of condut

Wontonimo: badword

antiwonto: [auto] Wontonimo be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Wontonimo: there's the link of anyone want's to read it

NewCoder09: i can just say that and anti shows it for me ?

a-Rye: You should pretty much apply those rules to everything in life. It reminds me of the White Hat Manifesto

NewCoder09: yeah

NewCoder09: badword

antiwonto: [auto] NewCoder09 be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

NewCoder09: thats cool

a-Rye: ...although, I'm having trouble finding an example of a White Hat Manifesto online...so basically just be a Jedi, don't be a Sith

NewCoder09: Star Wars reference

a-Rye: :nerd:

Default avatar.png coddednight: can someone help me with mad pod racing

Wontonimo: yes! I can

Ajaiy: you can directly ask the question

Wontonimo: how far are you?

NewCoder09: Wontonimo are you just in love with AI coding?

NewCoder09: I mean it's really fun so I mean I love it too

Ajaiy: NewCoder: What makes you assume so?

NewCoder09: it wasn't assuming its a question

Ajaiy: ok

NewCoder09: if it was assuming I would've said "You love AI coding"

Ajaiy: But it looks like Wontonimo is equally eager in answering all questions

NewCoder09: Yes I know but it was a direct question

NewCoder09: I was just asking because I've never learned what his favorite subject was

Wontonimo: I do love AI coding :grin: , you know me pretty well NewCoder09 , it's like all those hours we've been chatting on DM are showing

NewCoder09: I know :smile:

NewCoder09: you got me into it

Ajaiy: :smile: Wow, that was an accurate guess

_Lupus_: Has anyone here done "Ocean of Code" and can tell me in which order the orders are performed? In a fixed one (e.g. Torpedo before Move) or in the order they were given?

NewCoder09: I haven't sorry

Wontonimo: coddednight , where are you with mad pod racing ? have you at least finished the tutorial and figured out that you need to target x,y instead of y,y

Yotic: there are no abbreviated files in Net 6.0 for C# ;( in terms of symbols, it’s generally possible to overtake some pythonist, but why am I silent about ruby and pearl...

derjack: mhm

Wontonimo: that was random

derjack: Automaton2000 was it?

Automaton2000: that might have been a good idea to time things with it with repeated clock() calls.

blasterpoard: _Lupus_ if you're still here, in OoC orders are performed in the order in which they were given

_Lupus_: Thank you blasterpoard :thumbsup: meanwhile I noticed that it is (very subtly) written in the description in one of the examples

Tryst: what's the difficulty of the "go" coding language

NewCoder09: I think it's pretty decent .

Tryst: mk

Tryst: i just like the name and how similar it is to java

jacek: write go bot in go

NewCoder09: You shouldn't like things for the name, you should like them for how they work

Tryst: I know I don't like it only for the name

NewCoder09: OK

Tryst: I personally mainly like it because of its similarity to both Java and JavaScript

NewCoder09: Ok

jacek: java and javascript have common name

jacek: :v

Synergyforge: Java is nothing like javascript :P

Tryst: Synergyforge they are kinda similar just javascript is less typing

Default avatar.png eson12: New to programming. Where would you guys recommend I start?

Tryst: are you brand new or have a little bit of experience

Default avatar.png eson12: little bit of experience

Synergyforge: Java and Javascript are for entirely different uses, and until recently, Javascript wasnt OO.

Tryst: what language do you want to learn currently

Default avatar.png eson12: currently trying to learn python

Tryst: Synergyforge I do get that they are for entirely different purposes but they still have relatively the same commands in order to print something Like System.out.printIn("Hello World!)

Tryst: anyways

Tryst: You should get started with loops, functions, and arrays

Tryst: since that's what this website requires

Default avatar.png eson12: got it

Default avatar.png eson12: Thank you!

Tryst: No problem!

Wontonimo: python exercises https://www.hackinscience.org/exercises/

Wontonimo: python cookbook http://bedford-computing.co.uk/learning/wp-content/uploads/2015/10/Python-Cookbook-3rd-Edition.pdf

Wontonimo: eson12 ^^

jacek: "typical ML stuff like batchnorm, mixup, demon doesn't work and is bad (should we be surprised at this point?)"

jacek: from stockfish NNUE training experiments

Wontonimo: damon ?

jacek: it seems many stuff that would improve learning were meant for CNNs exclusively

Wontonimo: batchnorm as a hidden layer works great for deep networks, CNN or otherwise

jacek: nnue isnt deep

Wontonimo: i know batchnorm and mixup. what's damon wrt NNs ?

jacek: and dunno whats demon, this is from experiments https://github.com/Sopel97/nnue-pytorch/commit/dc95f5e3ab0d747eecd71a82ea07c99702693555

jacek: https://docs.google.com/document/d/1gTlrr02qSNKiXNZ_SuO4-RjK4MXBiFlLE6jvNqqMkAY/edit#heading=h.34gbwqdvj23j

Wontonimo: oh, that's the name if the file for their long running process

Wontonimo: *of not if

jacek: hm?

jacek: i thought it was some parameters

jacek: well it generally somewhat confirms my observations that sophisticated ML dont work for shallow MLP networks (at least with sparse inputs)

Tryst: Wontonimo do you have any exercises for the "Go" (better known as GoLang) language?

Wontonimo: i was wrong jacek. idk what damon meant in this context.

Wontonimo: nope, i don't Go there Tryst :stuck_out_tongue_winking_eye:

jacek: :drum:

Tryst: lol was the pun intended

Wontonimo: and necessary

Tryst: Agree

Tryst: Pun was definitely necessary

Westicles: is go the one with turtle graphics?

Wontonimo: whatever happened to that person who was asking for help on mad pod racing than just ghosted :rolling_eyes:

Westicles: oh that;s Logo

Wontonimo: do you miss Logo Westicles ?

Westicles: never tried it, I was more of a pascal guy back then

Synergyforge: Who here codes in assembly? :)

Synergyforge: That's some demoscene stuff right there.

jacek: does Automaton2000 code in assembly?

Automaton2000: so i guess that is the only language i know

MACKEYTH: Is there a way to link ide code to a GitHub repo?

elisaado: world

Default avatar.png coddednight: hello

jacek: MACKEYTH try tech.io snippset

Nik05: Goodmorning, can you see solutions of other people?

jacek: only if you solved the puzzle yourself

MACKEYTH: Not for bots or optimization, but you can see other people's solutions for puzzles, once you have gotten 100% on the puzzle.

Default avatar.png coddednight: yeah i need help with the pod racing

Default avatar.png coddednight: im kinda new to coding

NewCoder09: I can help :smile:

Nik05: I have solved one, but where can i now see the other solutions?

Default avatar.png coddednight: yay thx

Default avatar.png coddednight: its in phyton

NewCoder09: Nik05 you have solved one what?

Nik05: Oh i found it, Results -> Learn from the best coders

jacek: :tada:

NewCoder09: coddednight what league are you on?

Default avatar.png coddednight: 3

NewCoder09: can you specify the name on the league (ex.. Bronze, silver)

Default avatar.png coddednight: bronze

NewCoder09: press on my name in chat and chat there

jacek: :upside_down:

antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '

Synergyforge: I always chuckle a little when I think of this site's name... "Codin' game". XD

TobiasA: lol

Default avatar.png JhohannesK: hehe

Dren: no no it is short for coding amelia

Synergyforge: Hey, guys! Let's get codin', y'all! :joy:

Wontonimo: hey coddednight , looking at your games and at other peoples games is very insightful. There is a gear button on the playback that allows you to turn on debug

Wontonimo: debug lets you see where the opponents are aiming! Check out the silver league, look at some replays, and try to reverse out what they are doing by looking at where their pod is pointing

Nik05: what's the other codin'?

Nik05: Can you find previously done/tried puzzles?

Nik05: By myself*

Astrobytes: Have I missed anything? Other than the somewhat genius Touching Balls by Westicles

antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Astrobytes: woah there, down boy

Default avatar.png Toadly: hello

Astrobytes: Wontonimo: why

Default avatar.png Toadly: balls

antiwonto: [auto] Toadly be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Astrobytes: Hm. That's a little extreme on the bad language filter scale

Westicles: Do you approve of touching balls?

antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct

Westicles: https://www.codingame.com/contribute/view/126547196dbc4839fa88c4f947d72b3550733

Westicles: oh, didn't scroll up nvm

Nik05: Can't say balls, it's spheres

Westicles: only you can say it?

Nik05: Apparently

Westicles: Nik05, there is a tool where you can see what you have solved

Nik05: Nice puzzle

Westicles: https://chadok.info/codingame/players_puzzles.php?level=easy&commu=0&player=2220357&update=1

Nik05: Thank you!

Westicles: :taco: Automaton2000

antiwonto: [auto] Westicles has awarded Automaton2000 10 tacos. Automaton2000 now has 51 taco. Westicles now has 17 taco

Automaton2000: i got the code right

Westicles: shakedown Automaton2000

Automaton2000: i have a lot of stuff

antiwonto: [auto] Using your superior Style of 3 you shake 10 :taco:s off of Automaton2000. 9 fall on the floor, 1 got crushed, and you lost 1

Westicles: take taco

antiwonto: [auto] sorry Westicles but you have to give someone else a turn

Automaton2000: i can write a bot for that

Automaton2000: i made it to legend

Westicles: all these crazy rules man

aseprtgudfopig: take taco

antiwonto: [auto] aseprtgudfopig has taken 1 :taco:s off the floor and now has 1. There are 8 left

Westicles: take taco

antiwonto: [auto] Westicles has taken 4 :taco:s off the floor and now has 21. There are 4 left

Westicles: eat taco

antiwonto: [auto] Westicles has eaten 10 :taco: and your Charm is now 9. You have 11 left

Synergyforge: I give up

Hydrazer: take taco

Default avatar.png aziani001: hi

MACKEYTH: Anyone know if players block explosions in Hypersonic?

UZUHAMA: Hello world

ASM_MOV_INT: hi chat

ASM_MOV_INT: i'm clashing it up

elderlybeginner: 1. Smash the code - had a different name earlier on? 2. Is there any list of old/new names for bot/opts/puzzles?

AdemDj12: me i use to be razer

DaNinja: Name changes:

DaNinja: http://chat.codingame.com/pastebin/d8c1329d-dd1a-4138-943a-2abeb8da4264

ASM_MOV_INT: smash that like button and hit subscribe!

elderlybeginner: DaNinja: thanks

AdemDj12: :taco: daninja

AdemDj12: i miss antiwonto

ASM_MOV_INT: anti-clash

Wontonimo: hi antiwonto

antiwonto: [auto] hey Wontonimo. I'm a bot :robot:

Wontonimo: oh, did you change your name ecently AdamDj12 ?

Wontonimo: oh, i see, you didn't use DaNinja exact name

Wontonimo: that's why your taco gift didn't work

ASM_MOV_INT: take taco

antiwonto: [auto] aww, there are no tacos to take

ASM_MOV_INT: function(take taco), if no (return sob story.... wah wah) rofl

ASM_MOV_INT: should at least return a taco story, if there are no tacos.... just sayin

Default avatar.png blue_puffin: Does anyone want to try the coding escape beta? I don't have any friends on this site yet.

ASM_MOV_INT: coding escape beta? what is that?

AdemDj12: oh so the name is case sensitive

Wontonimo: i'm done for the night

antiwonto: [auto] Hey Wontonimo, here is a :taco: for loggin in today while it is quiet. You now have 40 tacos

Wontonimo: hehe

Wontonimo: good night all :wave:

Default avatar.png interestedTOlearn: i don't understand a thing on programming

ASM_MOV_INT: dog pile on the newb.... ! just kidding

ASM_MOV_INT: take someone else's code.... copy it letter by letter, then run the code! viola! you started the way I did

ASM_MOV_INT: :sunglasses:

epicCoderGod69x: can someone explain why my code doesnt work

epicCoderGod69x: im so confused

epicCoderGod69x: jk

ASM_MOV_INT: lets have a look!