Chat:World/2021-11-22
Wontonimo: seems very level headed from what I've seen
Thorcode: solve puzzle to level up :D
Wontonimo: haven't chatted with him though
ZXC01: does puzzels improve ranking?
Thorcode: no
Wontonimo: puzzles work with levels
Thorcode: CP improve rank
Wontonimo: multis work with experience and ranking
Wontonimo: hey Struct, when did they introduce the 2 different scores : XP / CP ?
n0b1e: Hey Wontonimo im a big fan of your keep it up man
Thorcode: I'm very close to master onlly 300 rank more
struct: I dont know about it Wontonimo
n0b1e: I hope to reach your level one day
Thorcode: but it is a long way
Wontonimo: oh, thanks n0b1e
Thorcode: I think the quest map do that for you Wontonimo
n0b1e: np
Wontonimo: i know the quest map was sometime late last year right?
struct: I was afk when it was released
Thorcode: I know how to earn cp through clicking at my rank
DialFrost: js do bot programming
DialFrost: u can get up to more than 150,000 cp
DialFrost: (if ur good at coding)
Thorcode: or code golf and clash or optimization
DialFrost: clash only has max of 5,000
ZXC01: what ?? earn cp through click your rank?
DialFrost: noononono
Thorcode: no
DialFrost: he click rank so he can see how to earn cp
Thorcode: yep
DialFrost: ...
Thorcode: my rank at my country pretty cool
DialFrost: go profile
DialFrost: then click the box where it shows u ur rank
DialFrost: it will show the breakdown of the cp u have earned
ZXC01: your from sg too right DialFrost?
DialFrost: er yes
DialFrost: not many from sg
DialFrost: uk anyone else?
n0b1e: am from uk
ZXC01: some one name See Translation
DialFrost: huh wat lol
Thorcode: I am from VN :D
n0b1e: nice
Codeab: someone call me? zxc01
Codeab: :)
ZXC01: no... just talking about i we know anyone from sg:neutral_face:
DialFrost: lol
Thorcode: or little bear
Thorcode: he was one of my friend but now he is afk :(
Thorcode: he is kinda cool
ZXC01: lots of people just play for a while and disappears
Thorcode: yep
Jerrasterix: Morning guys :wave:
Stephen10121: Morning?
Stephen10121: its 9:38 pm for me
Jerrasterix: bruh... so called "timezones"
Stephen10121: what timezone are you?
**Tien2k9 says hi
ZXC01: thx for your help last time!
Jerrasterix: are you in gold ??
Jerrasterix: IST Stephen101
ZXC01: hmm may i know how i should simplify this code?
ZXC01: http://chat.codingame.com/pastebin/8b19a182-a32b-40a2-b93d-37ebec616831
Uljahn: ZXC01: have you seen this? https://www.codingame.com/blog/code-golf-python/
jacek: huh? potw without leagues? ohm y
Jerrasterix: ONLY one league, WTF :rage:
Jerrasterix: did you see the puzzle of the week ??
Stephen10121: whats the link?
Jerrasterix: https://www.codingame.com/multiplayer/bot-programming/clash-of-bots
Stephen10121: thnx
Jerrasterix: :+1:
ZXC01: http://chat.codingame.com/pastebin/f4dbe753-803a-4fbf-8ad8-b53647375516
ZXC01: i used one space indent
ZXC01: http://chat.codingame.com/pastebin/9f0c86a4-9b6e-4231-9dfc-09b52e4722be
Uljahn: X,Y,x,y=map(int,input().split())
Uljahn: did your code pass all testcases? i think i see some errors
Uljahn: indeed
Uljahn: it doesn't pass original puzzle tests though
ZXC01: i think it the test 4 right?
Uljahn: ye, because of different coverage
Uljahn: codegolf and classic puzzle have different testcases
Uljahn: me too
Thorcode: no I think they are same
Uljahn: :rolling_eyes:
Uljahn: test 4 is clearly not the same, Power of Thor ep.1 classic vs codegolf
Thorcode: no I don't think so
Uljahn: bruh
Thorcode: I use the same code it still work
Thorcode: oh yeah
Uljahn: you clearly can't read
Thorcode: why I can't read
Uljahn: we are talking about the code which passes golf and doesn't pass classic, in the link above
Thorcode: oh ok
Uljahn: jeez
Thorcode: FOr that code I think in codegolf I can golf more
Thorcode: that code is strange
derjack: :upside_down:
derjack: Nyanyan :scream:
BlaiseVonEbuthIV: Nyanyannyanya :smiley_cat::rainbow:
Nyanyan: I first knew Nyan cat after I started to use this name
derjack: nice othello rank
derjack: n-tuples?
Nyanyan: thanks
square1001: Congratulations Nyanyan!!!
square1001: You are undisputed #1 in Othello
QLSTNT: what do you write in validation while creating a problem?
QLSTNT: validator*
5DN1L: QLSTNT https://www.codingame.com/playgrounds/40701/help-center/test-cases#guidelines
Thorcode: hi when I start to learn code which web shall I start to learn
QLSTNT: thanks 5DN1L
5DN1L: Automaton2000 do you learn World Wide Web, Deep Web or Dark Web?
Automaton2000: is it the same as the test cases
Malouvid: i got problem for the Mad pod Racing,
cipwns: how do I refresh default code?
5DN1L: cipwns Click the refresh button near the top right corner
cipwns: Yep, found it. Thanks!
Ryuuk: Hi, any hint to solve this problem ? https://www.codingame.com/training/medium/drug-interactions
struct: thats a large lead on othello
13uk: 97% winrate :o
struct: Do you have an opening book Nyanyan?
square1001: I think so. He tweets about opening book almost every day.
JeremyRoussy: Hello, someone can help me please ? My code is to slow for the puzzle "stock exchange losses". Indeed I have a for loop into another for loop. I know it's bad for optimisation, but I don't know how to do it in another way.
WildSmilodon: Jeremy, you need an if before the second loop
JeremyRoussy: to verify what ?
WildSmilodon: and the second loop goes from i+1 not from 0
JeremyRoussy: and why i+1 and not i ?
WildSmilodon: Cant really remember, it was long ago, I just looked at my solution
WildSmilodon: Send a private message, I can share the entire loop privately
JeremyRoussy: sure
5DN1L: You may also try reading the discussion to find hints: https://www.codingame.com/forum/t/stock-exchange-losses-puzzle-discussion/40/28
WildSmilodon: Yes, that is probably a better idea. Otherwise, I will spoil all the fun :)
JeremyRoussy: thanks !
JeremyRoussy: I will read all tips
vaeng: What happens when my contribution has not been approved or rejected after 30 days?
struct: you can reupload it
struct: and it gets 30 days again
struct: it keeps the upvotes and approvals
vaeng: and the rejects and downvotes as well?
struct: I think so
vaeng: So it's mainly waiting, or is there some kind of promotion channel?
eulerscheZahl: it will not keep the approvals and refusals in fact. only the upvotes/downvotes and comments
eulerscheZahl: you can only play the waiting game
eulerscheZahl: together with the 100 or so other contributions
vaeng: Yeah, it's a lot. I'm glad this site is so active
eulerscheZahl: https://eulerschezahl.herokuapp.com/codingame/puzzles/stats/ you get a good idea about when the quest map got introduced
eulerscheZahl: at the cost of content quality I have a feeling
struct: at least they didnt create a quest for "create a multi"
eulerscheZahl: we have "play 12 contests"
eulerscheZahl: and "create a contest"
BlaiseVonEbuthIV: TIP
BlaiseVonEbuthIV: (╯°□°)╯︵ ┻━┻
BlaiseVonEbuthIV: RIP
derjack: yet another book wars in othello
struct: time to delete it
struct: :fire:
BlaiseVonEbuthIV: Your account?
struct: no, othello
eulerscheZahl: we can downvote it if you want
struct: cg needs to remove downvotes just like youtube
eulerscheZahl: i don't get it: i still see them for some videos. can the uploader decide whether or not to show downvotes?
BlaiseVonEbuthIV: I still can downvote...
struct: dont know how it works, I can still see downvotes
eulerscheZahl: oh wait: i see and don't see the downvotes depending on cookies it seems
struct: But some people for the same video cant see it
struct: yeah euler
eulerscheZahl: incognito hides downvotes
eulerscheZahl: most of the time they give you an idea whether or not it's worth watching a video
eulerscheZahl: except if it's about covid. then many downvotes mean high quality
Medoo: Aheahaeh
[CG]Thibaud: > cg needs to remove downvotes just like youtube I've written down an idea about this 2 weeks ago
eulerscheZahl: are you kidding?
[CG]Thibaud: no
[CG]Thibaud: not sure I should push for it though or how to back it up with some kind of data
eulerscheZahl: hiding downvotes also makes upvotes pointless. it turns into a number without any relation
**BlaiseVonEbuthIV erase the message saying this is a shitty idea he was about to send before the cm pop...
[CG]Thibaud: not entirely pointless, but yeah, you lose some sense
struct: I dont see the benefits of hiding it
eulerscheZahl: less hurt feelings for creators of sub-par contributions?
struct: oh no my feelings
struct: who cares
eulerscheZahl: we have to actively write something to hurt feeling now
[CG]Thibaud: I don't see their benefits actually.
[CG]Thibaud: good puzzles get upvotes, bad puzzles don't
eulerscheZahl: but because they are bad or because no one has seen them yet?
struct: checking downvotes is easier
struct: ^
struct: on youtube they say it was used to target individuals, I think its easier to control on cg
[CG]Thibaud: there is a views counter (which gives an idea)
eulerscheZahl: there's still a range between good(=upvote) and bad(=downvote) when you just close the tab and not vote at all
eulerscheZahl: removing downvotes merges those two
[CG]Thibaud: true
[CG]Thibaud: merging bad and "not interesting enough for now" ?
[CG]Thibaud: I mean highlighting good contribs is enough, do we need to highlight bad ones? Same for comments?
[CG]Thibaud: as contributors, did you care at all about downvotes? Wondered why you got some? (if you did ^^)
struct: well I didnt because I didnt really put any real effort into my contribtuions
eulerscheZahl: there are always a few downvotes or 1-star reviews. but it's interesting to see if it's really just 1 or 2 or more than that. especially when you try completely new ideas such as Number Shifting where you are supposed to solve offline
eulerscheZahl: of course I like text comments more
[CG]Thibaud: maybe it's a bad idea
[CG]Thibaud: I filed it after a second contributor, which seemed decent, received a few downvotes without any comment on a new contrib. Not really friendly
Uljahn: i think bad contributions should be rejected, which is easier when highlighted by massive downvotes, so it's mot your personal taste but backed up by community
Uljahn: *it's not
eulerscheZahl: personally I prefer having downvotes. but nothing I care enough about to start a lengthy discussion
eulerscheZahl: also see it this way: there is 1 contributor who might have a bad experience. but if we want to please that one user and approve bad content, it will be played by over 100 users until it gets refused, displeasing many more
[CG]Thibaud: true
Westicles: If you want contrib reform, I would recommend doing something about all the WIPs. So many of them get created and abandoned, they just clog the page for a month
eulerscheZahl: ++
eulerscheZahl: or much longer *cough*troll vs castle*cough*
struct: add "trending"
eulerscheZahl: there was trending years ago (most upvotes)
eulerscheZahl: before the WIP and 30 day features got added
Uljahn: 50+ upvotes == +1 auto-approval, each upvote is +1 day in the list (starting from 5-10) :upside_down:
eulerscheZahl: auto-approval doesn't sound right
eulerscheZahl: i upvote semi-finished stuff like jrke's rubik cube, if i see potnetial
Andriamanitra: if anything the contribution approval process needs to be less friendly
Westicles: hmmm, one of my reverses got deactivated. people just don't appreciate great art
eulerscheZahl: which one?
Westicles: https://www.codingame.com/contribute/view/743885ae9b7ceb7c2baab0a024ef5195de0d
eulerscheZahl: i saw it while i was pending. only understood what's going on after reading your solution
eulerscheZahl: so i guess it got refused because too hard to guess
Westicles: yeah, reverses are tricky. probably you want at least 90% of people to see the trick in under a minute (or something)
eulerscheZahl: hard to find the sweet spot. too obvious is boring too
JBM: but approvals are biased because they see the solution
JBM: oh wait no, they're biased because they don't need to solve and they're part of the quest map
Andriamanitra: i ran into that in the wild a while back, even after seeing the trick it is ambiguous if it's required that the other two words combine into exactly the third word or can there be duplicate letters or overlap or any number of other things
eulerscheZahl: it's reverse(a+b) == c => print(c)
Andriamanitra: yeah i think i did (a+b).chars.tally == c.chars.tally or something
eulerscheZahl: tally?
eulerscheZahl: i don't know RUby
Andriamanitra: similar to python's Counter
eulerscheZahl: apparently i don't know Python either :D
Westicles: well, sounds like the process worked. it wasn't so great and got removed after a couple weeks
eulerscheZahl: i thought I did
Andriamanitra: it counts how many of each character, returns a hash
AyanChawak: # This is a single line comment
jacek: oO
Husoski: while that_may_be: # I thought it was an end-of-line comment
eulerscheZahl: // \u000A comment here
how not to write a line comment in Java
ReaperXD9101: iM A NOOb NEED HELP WITH POD RACIN
BlaiseVonEbuthIV: The better way to not write line comments in java is to not use java.
BlaiseVonEbuthIV: There's a key with a lock on it on the left of your keyboard ReaperXD9101, press it.
jacek: WHAT DOES IT DO?
Wontonimo: how far are you along in pod racing ReaperXD9101?
Wontonimo: have you completed the tutorial where you have to fix the XY targeting error?
BlaiseVonEbuthIV: Seriously, you should press this key and try again. Your code'll probably works better without caps...
GER-NaN: my caps lock has a house with an up arrow
Wontonimo: ReaperXD9101 ? are you still there ?
**Wontonimo sigh
jacek: hm?
Wontonimo: woot - people have tried my new puzzle and it is hard enough this time that the success rate isn't ~100%
Wontonimo: oh, the sigh was because capslockdude asked for help then just ghosted
Manchi_o6o7: Can someone give me an idea why would my while loop stop executing without ending the programm or crashing :/
Manchi_o6o7: http://chat.codingame.com/pastebin/d1545dba-5e2f-4a31-bcbb-0178b9c1bf16
Manchi_o6o7: here is the part of code
BlaiseVonEbuthIV: "I have a loop that run while the list size is > 0, inside this loop I delete an element of this list by 1 each turn. I really don't see why it stop... :thinking:"
BlaiseVonEbuthIV: -by one
BlaiseVonEbuthIV: tired
Manchi_o6o7: but the thing it it freezes after the second iteration
Manchi_o6o7: is*
BlaiseVonEbuthIV: "freezes"
Manchi_o6o7: what am I saying wrong?
BlaiseVonEbuthIV: What is "it" and what is "freezes"
Manchi_o6o7: the console isn't printing or doing anything
Manchi_o6o7: it prints the first two random numbers (so it iterates two times)
Manchi_o6o7: and after that nothing happens
BlaiseVonEbuthIV: Yeah. But is something supposed to happens ?
Manchi_o6o7: it is supposed to delete 1020 elements from the list
Manchi_o6o7: the list size is >0
BlaiseVonEbuthIV: You're using cout to print, so it's considered as your answer.
Manchi_o6o7: ?
BlaiseVonEbuthIV: Well I supposed it's on Codingame. Is it ?
jacek: cerr
Mic3: Can someone explain what to do when first opening mad pod racing?
eulerscheZahl: move to x,y instead of y,y
jacek: i would start with crying
jacek: but to each their own
Schwase: http://chat.codingame.com/pastebin/976483c0-c8c4-4f02-b4ba-d4be9b658308
Schwase: never mind
jacek: hm?
Schwase: i figured out that im still having the same issue i thought i solved a while back, hadnt considered it in my debugging
Schwase: ok yeah, im doing temperatures and cant imagine what validator 12 could be. I thought it was N = 0 but it isnt...'
Schwase: a=gets.to_i if a>0;a=gets.split.min_by{|x|(x.to_i-0.5).abs};end puts a
Schwase: i dont get it, i pass everything including the N=0 test case and everything else, i can't imagine why 12 is an issue
Schwase: oh i probably shouldnt have shared my code since its supposed to be hidden
Schwase: at least it doesnt work
Greycooper: you have that positive values are put before negative ones?
Schwase: oh i figured it out. my code makes 0 and 1 equivalent
Schwase: very easy fix
Schwase: and it worked. cool
jacek: :tada:
JJWooster: how the heck do I private message someone
Schwase: i usually follow / add them and then the option becomes available
GamingGnawer: If they're in this chat you can also just click their name to open a private chat
YCSVenom: how can i detect if someone is bot or not?
GamingGnawer: if you mean for clash of code, the codin game bots state it in their profile
jacek: Automaton2000 how do you detect bots
Schwase: they are usually level 7 and have no bio.
Automaton2000: i have a feeling like i should be able to test it
Westicles: I'm glad the chat logger worked yesterday, it is fun reading
jacek: hm?
xxd: is it worth "fixing" my Uncertified status
jacek: the what
xxd: it says on my profile that for example Python 3 41 puzzles - Uncertified
xxd: and i need to take the test to certify
Westicles: are you wanting to get a job in framce?
Uljahn: it took me 15 minutes to "fix" it, the test was as easy as CoC
xxd: alrighty
xxd: thanks
xxd: also, how was the fall contest? i was too bogged down by work to do it
xxd: it was an escape room i think right?
jacek: the fall what?
Uljahn: yep
xxd: fall challenge
jacek: :thinking:
Uljahn: fall team-building event
xxd: ohh.... hahaha
xxd: is there a relevant thread i can view to get up to speed on this
Uljahn: it's not available i guess
Uljahn: i mean the escape room
xxd: normally there are the discussion threads right
xxd: not for this one?
jacek: there is/was discord channel
Uljahn: and the thread is on the forums
Scarfield: i dont think the contest will be available (?)
jacek: soon as multiplayer bot game, as it was always with past contests...
jacek: :(
Scarfield: "bot game" oof
Uljahn: bot games are soo 2019
Westicles: It was very difficult to solve for non-English speakers and other indigenous peoples without computers. Hopefully they will work on that next year
Scarfield: but on a serious note, didnt they say that the contest wouldnt be available again?
Scarfield: xD
Uljahn: yes, they did
xxd: wow that was limited edition
xxd: (╬ ಠ益ಠ)
Scarfield: yup, you can still try the other escapes already available, which are fun
jacek: oO
Scarfield: oO oO
Uljahn: it's an abstract kind of fun
Scarfield: tbf it is fun, but not contest material, but we have been through this :)
jacek: we will never be through this
derjack: eeyup
Scarfield: i need minions to back me up
jacek: Automaton2000 eh
Automaton2000: but you can disable it
Scarfield: dont disable derjack :o
ZXC01: i didnt know there are so many sg here
Thorcode: https://www.codingame.com/replay/592487007
Thorcode: https://www.codingame.com/share-replay/592490111
Thorcode: is these replay use same code?
ZXC01: http://chat.codingame.com/pastebin/c0b1b949-0f04-438e-a071-0908a4dbd931
Wontonimo: oh Thor, you are using a copied mad pod racing bot ...
DialFrost: welp with great escape
Thorcode: what?
DialFrost: bot programming
DialFrost: "great escape"
Thorcode: I know that
programX: ok
DialFrost: i see that ur in wood 2 league as well thor
Thorcode: yep
DialFrost: rn im brute forcing the positions
DialFrost: only 4 cases so ez
DialFrost: although it might not wokr
Wontonimo: ah, sorry Thorcode ... i thought i saw something
Thorcode: oh ok
Husoski: Wontonimo: Just finished your new encryption puzzle. Nice contribution!