Chat:World/2021-10-24

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KayKay1202: *time got his hands on my b**y

Default avatar.png bminnix: The US guidelines permit gatherings of unmasked vaccinated people without following safety protocols while unvaccinated people are still being mandated wear masks everywhere.

Ruskin: That's a funny system.

Default avatar.png bminnix: Yeah... so many ways.

Ruskin: Sounds like it would be very challenging to police/manage

Ruskin: And your point above is a good one

Default avatar.png bminnix: Also, no quarantine period for a vaccinated person that has been exposed.

Default avatar.png bminnix: Lol, how BS is that?

KayKay1202: i want a boyfriend so put on me im lookin for a person who can take my heat i need a rude boy tell me somethin sweet at the same time got his hands up on my body

aaron9753: kaykay, you like 10, go study.

Westicles: that's an FBI agent, BTW

aaron9753: figured

KayKay1202: do i care no do i want someone yes

KayKay1202: :joy:

aaron9753: cool #ingnored

KayKay1202: go #ignore urself

aaron9753: nice burn, should try a loop

KayKay1202: i am #Queenofburns

aaron9753: #queenofbait

aaron9753: fixed it for you

Queen10: IM BBBAAAAACCCCKKKKK


Default avatar.png Broso56: lie

KAYKAY1202: how

Default avatar.png Broso56: i just know it

Default avatar.png Broso56: lol ikd

Default avatar.png Broso56: idk*

Default avatar.png Broso56: just being troll

KAYKAY1202: why does everyone keep saying troll bc i dont know what that means

eulerscheZahl: this is a coding website. and that's what this chat is mostly about

eulerscheZahl: when you constantly spam the chat with twitch level comments, you are considered a troll here

KAYKAY1202: oof

KAYKAY1202: what is loop for if nothin comes up

jacek: while youre waiting

KAYKAY1202: yes...

KAYKAY1202: while ur waiting what

eulerscheZahl: jacek is talking about a spin-wait I think

KAYKAY1202: i dont get what we do on loop bc for me there is nothing there

eulerscheZahl: are you talking about some default code? you have to complete it

eulerscheZahl: we don't even know which puzzle you are working on

KAYKAY1202: i dunno how to explain it

KAYKAY1202: gn see yall tm

aetrnm: Hey guys, is there a filter on all puzzles, I want to look through puzzles with a specific topic (Pathfinding)

aetrnm: It's a question :cold_sweat:

ProCoder03: go a puzzle with pathfinding tag and click pathfinding

TheBlueBias: Here you are https://chadok.info/codingame/tags_list.html

jacek: you need pathfinding to find puzzles

TheBlueBias: :upside_down:

VizGhar: what is maximum number of turns in solo games? (when creating own)

jacek: 600?

jrke: i think timelimit per turn * turns should be < 30 thats the limit i think

jacek: 600 is hard limit. euler has tricks to override that

VizGhar: tnx jacek...

Default avatar.png dong1: 这个编程的时候为什么是中文

jacek: MSmits is it legit opening book?

TechnoBot: dong1 What r u saying?

jacek: that 3 3 is best move

Default avatar.png cruelnerd: 3"

Default avatar.png cruelnerd: 31

JHBonarius: I broke my bot :(

jacek: oO

JHBonarius: :scream: I was working with old code!! :dizzy_face: Another hour down the drain

JHBonarius: 3 year old bot...

JHBonarius: How can I find which bot I submitted last to the arena?

bearnilu: history

JHBonarius: It is just the last one in the history?

bearnilu: yes

bearnilu: there is time also

JHBonarius: So that doesn't get updated every time you press "play my code"?

jacek: only in arena

JHBonarius: haha, all entries in the history say "3 years ago"

JHBonarius: I've been gone a long time

TechnoBot: ok

TechnoBot: :o

TheBlueBias: You came back to see the site collapsing... :smirk:

JHBonarius: is there a problem?

TheBlueBias: Depends of the point of view.

jacek: if you work for CG you propably get more :moneybag:

TheBlueBias: :money_mouth:

JHBonarius: yeah, so you're not giving any information

JHBonarius: plz stop being vague

TechnoBot: :no_mouth: what r u guys talking about?

TechnoBot: i am a porkchop now. :bacon:

jacek: fall challenge isnt bot challenge, just escape room

jacek: they abandoned community contests

TheBlueBias: Meh. No more community contest, then less contests, then less quality in contests, then escape contest instead of bot one. Less resources allowed to the multi part of the site. Cg being sell to an us company. More and more problem on the platform... Should I continue?

jacek: mods quality dropped

TheBlueBias: Yeah. My departure made the level drop brutally.

JHBonarius: turning into a "hack the box" site?

TheBlueBias: Hack the box?

JHBonarius: I don't know what an escape room is yet

JHBonarius: hack the box is a CG like site for pentesting

JHBonarius: hackthebox.eu

jacek: nah. it goes more into hiring platform

Uljahn: and team building

TheBlueBias: Which is the business of their buyer...

JHBonarius: Ah. Like linkedin

JHBonarius: I think 3y ago the businessmodel behind CG was already to facilitate recruitment

TheBlueBias: It was.

Default avatar.png Raghuveer: or x in range(pac_id+1):

       xRandom = random.randint(0,32)
       yRandom = random.randint(0,11)
       print("MOVE " + str(i) , xRandom , yRandom)

Default avatar.png Raghuveer: spring challenge

JHBonarius: are ther having cash flow problems? Or the founders just want to move on?

Default avatar.png Raghuveer: 292

Default avatar.png Raghuveer: 2020

Default avatar.png Raghuveer: help

JHBonarius: yeah, in "2020" many people cried for help

bearnilu: lol

Default avatar.png Not.Charles: Hey, new to CG, and honestly coding in general. i was hoping this was going to be a way to get introduced to coding but it seems like i'll need a little language understanding before i do. any one suggest a more suitable game platform to get more introductory lessons?

TheBlueBias: No idea... But the thing is they're going on the 'hiring' direction dropping all what is too heavy...

JHBonarius: Not.Charles what language?

jacek: try https://learnxinyminutes.com/

TheBlueBias: MK get out of this body! \o/

Default avatar.png Not.Charles: I mean i am fresh, i have computer background but it is like IT side, i am trying to convert to this side. I was starting with javascript from what i researched

JHBonarius: In my experience the problem with hiring is that employers want people, but are not flexible on terms

Default avatar.png Not.Charles: thank you jacek!

JHBonarius: They all want somebody with 30 years of experience, that want's to work for nothing 120 hours a week

Default avatar.png Not.Charles: i am still here though incase there is any more suggestion, i have been trying to gather quality resources

JHBonarius: Not.Charles agian: what language

Default avatar.png Not.Charles: javascript

JHBonarius: beginner?

Default avatar.png Not.Charles: like, Fresh

JHBonarius: https://www.w3schools.com/Js/ is well known

Default avatar.png Not.Charles: not like, hey i am trying to get better with computers, Fresh.

but fresh to actual languages as a whole

JHBonarius: what are you going to use ti for?

JHBonarius: it

JHBonarius: javascript is pretty specific...

Default avatar.png Not.Charles: I just want to start there

JHBonarius: "languages as a whole" is VERY broad...

Default avatar.png Not.Charles: i would like to learn at least a handful of languages. it's like going to school to be a doctor but not knowing what you want to specialize in. I just know i have found myself more passionate about wanting to keep learning this direction and pushing myself to start

JHBonarius: Yeah, but learning multiple types of languages is a lifetime task

Default avatar.png Not.Charles: i just thought it would be important to start with languages. then figure out applications or web dev maybe, once i understand what is going on at least on the front end

Default avatar.png Not.Charles: not that i am saying i am going to quickly digest them, but i want to become as familiar as i need to be.

JHBonarius: What background and what purpose

JHBonarius: I mean, it's just so much information, that you'll drown if you don't narrow down your spectrum

jacek: start with javascript. and/or python, quite easy

JHBonarius: Depends on the purpose. Those are very high level. I've encountered people going down to C-like languages, missing essential knowlegde... Then they try to fix things and do that in a very bad way, resulting in UB, memory leaks, etc

JHBonarius: anywho, I need to go. cu l8r

TheBlueBias: :wave:

jacek: :sleeping:

Bon[]Crayon: automatonnn ?

eulerscheZahl: is dead :)

eulerscheZahl: only 2000, but i'm optimistic that we will get the better of that bot as well one day

TheBlueBias: CG'll die first...

eulerscheZahl: maybe CG chat

Default avatar.png PositiveSpin: is it possible to disable the autocomplete features of the editor?

bearnilu: yes

bearnilu: check left side of editor

Default avatar.png PositiveSpin: ok, that should help: "editor.acceptSuggestionOnEnter": "off"

Waffle3z: when you fix a bug and the bot starts playing worse

eulerscheZahl: when you haven't seen a user for a long time but still remember the nick+avatar

JHBonarius: Waffle3z same here

jacek: Automaton2000 when will chat die

Automaton2000: it's not a good sign

jacek: eeyup

bearnilu: Automaton2000 gimme my cg back

Automaton2000: but i don't have time for this contest

jacek: no one has

Waffle3z: not a whole lot of participation in counting tic tac toe

jacek: uttt flashbacks

MetehanBayraktar: guys what is the benefit of solving questions continously on clash of code to us what do you think ?

jacek: you can write unreadable code faster

Westicles: can anyone besides thib remove duplicate WIPs?

eulerscheZahl: other staff members i would say

eulerscheZahl: pretty sure jupoulton and SaiksyApo know how to do it

Westicles: it would be cool if one of them did an occasional scrub

eulerscheZahl: and delete code vs zombies

eulerscheZahl: wait wrong title

eulerscheZahl: troll vs castle

eulerscheZahl: that's the one I meant

jacek: i have nothing against castles

eulerscheZahl: the intention of WIP isn't to park your game on the contrib page for years to come

Waffle3z: didn't realize cttt was only 17 days old

Waffle3z: managed to steal 4th place without doing any lookahead

jacek: oO

eulerscheZahl: easy 4th place: night of war

eulerscheZahl: serious balancing issues

jacek: yeah, who approved it

Jay10890: :grinning:

MetehanBayraktar: guys seriously asking what is the benefit of clash of code if give give ourselves to it

eulerscheZahl: i don't get the point of upgrade/downgrade when the latter is cheaper

eulerscheZahl: you can always undo an opponent upgrade so there's no point in using it

eulerscheZahl: i don't see any benefits in clash of code

Jay10890: eular

eulerscheZahl: hi unbanned jay

Jay10890: .

Waffle3z: coc is fun when you win all the time but then it's grindy to stay in 1st

Jay10890: is your pfp a poison frog eular

Astrobytes: "eular" eh

Jay10890: ah yes

Jay10890: i seen you before

Astrobytes: "Larry Eular" wasn't good at maths, became a farmer instead

eulerscheZahl: it's the hypnotoad from Futurama

Jay10890: whats futurama

eulerscheZahl: TV show from Matt Groening (inventor of the Simpsons)

jacek: whats the Simpsons?

Waffle3z: what is a television

eulerscheZahl: what's a jacek?

Jay10890: the simpsons are

Jay10890: people who simp

Astrobytes: can we ban him again yet? Asking for a friend.

eulerscheZahl: i won't rat you

Jay10890: ban me?

eulerscheZahl: *rat you out

Jay10890: euler

Jay10890: astro gonna be me?

eulerscheZahl: no, don't worry

Jay10890: he said can we ban him again

eulerscheZahl: he's joking. but with a grain of truth

eulerscheZahl: so let's get back to coding related chat

Astrobytes: ^

eulerscheZahl: i've tried the rubik optim

MetehanBayraktar: guys i am asking if it is beneficial for our brain , our logic , our coding speed , making algorithms faster so on ?

Astrobytes: How is it euler?

eulerscheZahl: just some random moves, got around 200 points per testcase

eulerscheZahl: might be better to have a command to stop playing. and reduce the score for turns taken

Astrobytes: MetehanBayraktar: I would say (personally) that puzzles and multis/optimshave better learning potential

eulerscheZahl: for puzzles there are better places like codeforces. but optims/multiplayers are great here

DomiKo: you can't find puzzles with nice graphics anywhere else

eulerscheZahl: true. the few jewels here

eulerscheZahl: just well hidden in a pile of old clashes that somehow got promoted to puzzles

eulerscheZahl: oh, and the rubiks cube stops the animation 1 frame too early. so you don't even see the final state

Astrobytes: Hm. Both seem easily addressable issues.

eulerscheZahl: yes

eulerscheZahl: and a few spelling/grammar mistakes in the statement/referee

eulerscheZahl: apart from that i think it's ready

eulerscheZahl: "eulerscheZahl sended an invalid command"

Astrobytes: Nice. Just minor issues then. The boy did good.

eulerscheZahl: yes. and that 3D rotation is a pain to wrap your head around and implement

Astrobytes: he did that pretty quickly too

eulerscheZahl: yes. sometimes i forget that he's still a kid (took me a while to realize, probably i always was offline when chat revolved about that)

jacek: or that kid this young isnt troll

Waffle3z: alright lookahead is hard in cttt, branching factor big

eulerscheZahl: then prune it

eulerscheZahl: e.g. only allow moves next to occupied cells

jacek: discard edge moves in first rounds, theyre not needed until the very end

darkhorse64: Waffle3z: You have found an even better heuristic than mine for CTTT

Waffle3z: or anyone between us I guess

Waffle3z: it's really simple too, basically just picking the cell with the highest potential to either benefit me or get in the opponent's way

Waffle3z: or both

darkhorse64: Same idea. I mostly use scoring

Waffle3z: is there an explanation somewhere for what the score numbers represent? is it like some elo variant where instead of 400 points representing a 10:1 win rate it's some other choice of numbers?

Waffle3z: like maybe 10 points represents a 2:1 win rate or something

Waffle3z: actually 10 points might be like 100:1 looking at cttt

darkhorse64: It's based on Microsoft TrueSkill but I don't know much

jacek: 2 points is like 75%

Wontonimo: well, i forgot my password on this site. rats

Scarfield: that was a short password

Astrobytes: :smirk:

Waffle3z: the boss isn't very strong in cttt. I tried one that just chooses the cell closest to the middle every time and it beat boss 2

Astrobytes: it's just there to beat basic random bots

Waffle3z: it beats both of the bosses by going in the middle

Astrobytes: It's literally just to filter out bots that just output random moves from the top league, that's all

Astrobytes: Kind of an unwritten rule for multi contributions

Astrobytes: Especially for board game type games

Waffle3z: it beats you

Astrobytes: I haven't written anything sensible for it yet

Waffle3z: sensible enough to beat the bosses

Astrobytes: And for some others.

Astrobytes: I literally haven't done anything on here other than resubmitting my BT bot a few times in the last few weeks

Astrobytes: Priorities elsewhere

jacek: now beat othello boss

Scarfield: yea othello boss was not easy

Astrobytes: Was alright for me. The darkhorse64 who wrote it was a different story :P

Astrobytes: Must get back to Othello at some point, that bot is a f'ing mess

Astrobytes: Scarfello :wave:

Scarfield: Othobytes

Scarfield: yea same, but also BT, C4, CTTT, and that other board game i cant remember the name of, there are many at this point :)

jacek: :cheese:?

Scarfield: clobber

Astrobytes: The lack of proper official contest kinda demotivated me recently

jacek: was any multi chosen as alternative to the contest?

jacek: unofficially of course

Astrobytes: not as far as I am aware

Astrobytes: Not sure if the cat finished his or not, it was kinda lacking as it was

Scarfield: havent heard anything about that

jacek: quite simple game. it needed graphics and balance

Scarfield: could be cool, but hardly the same :(

Astrobytes: It needed a lot more yes jacek

Scarfield: btw did you mean chess jacek, :cheese: ?

Scarfield: because that keeps going down on my todo xD

jacek: eeyup

Scarfield: so much work in it, but i still want to improve it eventually

struct: hi

Scarfield: oi

TheBlueBias: Procrastinafield

Astrobytes: #pt guys

Astrobytes: :P

Scarfield: pt?

Astrobytes: portuguese

Astrobytes: You said "oi"

Scarfield: oh

Scarfield: Prochristinafield

TheBlueBias: ?

Scarfield: oi is both a waving dude, and a slang way to say hi in english, had no idea it is portuguese

Astrobytes: "oi" is more of an aggressive greeting in English tbh

Astrobytes: "Oi you! Gonna smash yer boatrace in!"

Scarfield: lol, not what i intended xD

TheBlueBias: Punchfield

Astrobytes: :fist:

TheBlueBias: Astrofist

bearnilu: Astro bite me

Astrobytes: No

Scarfield: FirstoButh

Astrobytes: Fist of the North Scar

Scarfield: lol had to google that, nice reference, but it wooshed me

Astrobytes: hehehe

TheBlueBias: Omae wa mou shindeiru...

Scarfield: if its not one punch man, i wont get the anime reference

Astrobytes: I'm terrible also. I only know a few

Scarfield: oh did see jojo actually, but not really my cuppa tea

Astrobytes: Urotsukidōji: Legend of the Overfiend traumatised me too much back in the day to continue

Astrobytes: Project A-ko too, but for wildly different reasons.

Scarfield: also watched the dota netflix series, and a movie about Vesemir from The Witcher now that i think of it

Astrobytes: I have dabbled in neither of those

Scarfield: both are decent, if you play dota the dota series is cool, if you played the witcher the vesemir if cool, not sure if you havent played either

Astrobytes: I've played dota yes, not The Witcher

Scarfield: Withcer 2 and 3 are some of the best games i have played, never played the first though

Astrobytes: yeah I hear good things about the (game) series. Been a while since I did any gaming tbh

Astrobytes: anyways, out for tonight, gn all :)

Scarfield: ye me to, gn :)

Waffle3z: fixed a bug, stole 3rd in cttt, just passed jacek, still just using a basic heuristic that counts how many possible points a cell can get and how many cells around it aren't empty

Waffle3z: assuming there's an advantage to going first, when going second you can just mirror your opponent's moves and force a draw in the 2nd round, so that kind of defeats the purpose of having 2 rounds

Waffle3z: if you're ahead by round 1 you can force a win

struct: well the opponent would also have to play the mvoes you played

Waffle3z: I mean if you're ahead round 1 and moved first round 1

Waffle3z: if you're ahead by the end of round 1 and you move second in round 2 then you force a win by reflecting your opponent's moves

Waffle3z: if you move second in round 1 then you can still reflect your opponent's moves and just throw out the round and take your chances in round 2 where you get to move first, but then your opponent can reflect your moves and force a draw

struct: I see

struct: you will play 2nd game diferently

struct: based on 1st game

Waffle3z: if the player who moves first in round 1 wins round 1, they can force a win by drawing round 2

Waffle3z: example https://www.codingame.com/share-replay/587680452

struct: so you can always force a draw as p2?

Waffle3z: yes

Waffle3z: if you move first in round 1 and don't win though then you have a second chance to come back in round 2

struct: its harder to win as p2 right?

Waffle3z: hard to tell. I tested a bot against itself and there was a bias for p1 to win more often, but p2 can always force a draw

Waffle3z: round 2 can only help p1 in case they don't win round 1

Waffle3z: which is funny since it's supposed to make it more fair

struct: I see

struct: its like the 2nd round is useless now due to forced draw

struct: I guess noone realized this before

struct: Dont know how the author can fix this tbh

Waffle3z: actually I can force a draw as player 1 too

Waffle3z: make a random first move, copy everything else, make a random move every time they copy me

Waffle3z: so this game is dead. I can force a draw as p1 and as p2.

Default avatar.png ArmaniM: Hello.

struct: so its a proven draw right?

Waffle3z: yeah I played it against trictrac and drew

Waffle3z: cttt is a draw

Waffle3z: I cam submit draw bot and flatten the leaderboard

Default avatar.png ArmaniM: hello

struct: as p1 too right?

Waffle3z: yes

Default avatar.png ArmaniM: ...

struct: i would submit just to be sure

struct: hi

Default avatar.png ArmaniM: do you guys know

Default avatar.png ArmaniM: um

Default avatar.png ArmaniM: a shart and easy way to cod?

Default avatar.png ArmaniM: code*

Default avatar.png ArmaniM: short*

Default avatar.png ArmaniM: sorry auto correct

struct: nope

Default avatar.png ArmaniM: yeah im new to coding ツ

Default avatar.png ArmaniM: hmm

struct: just keep coding it will get easier and you will get faster

Default avatar.png ArmaniM: yeah but what would you think is easier to code in?

Default avatar.png ArmaniM: like what language

struct: dont think there is an easy language

Default avatar.png ArmaniM: hmm well i personally think C+++

Default avatar.png ArmaniM: C++*

Default avatar.png ArmaniM: sorry about the spelling i'm a bit tired

ArmaniM: i'm going to test my coding 1 sec

ArmaniM: hmmm bearly anyone on clash

aangairbender: c++ wont be easy

aangairbender: python seems to be pretty easy

ArmaniM: hmm ill try python

Waffle3z: currently ruining the leaderboard struct

struct: you need to print draw on first turn :p

ArmaniM: wow i always get 0% lol

ArmaniM: i suck at this

ArmaniM: sadly, my best is 35%

ArmaniM: 0% again halp me ;((((((

ArmaniM: just got 36 secs on escape room

ArmaniM: join if anyone can https://escape.codingame.com/game-session/1YY-xdz-n4E-F7s

struct: Waffle3z if you spam submits everyone elo should become the same right?

Waffle3z: yes

Waffle3z: then I can swoop in and win 1 game and go back to drawing and claim 1st

Waffle3z: unless I'm paired against trictrac or vintarel for that one game

struct: im surprised noone saw it before

Waffle3z: everyone's score should be the same anyway though, because the game is a draw

Waffle3z: is there something we can change to make it not a draw anymore? like connect 4 has the thing where you can choose to switch places

struct: well c4 has steal

Waffle3z: that wouldn't fix it here though

struct: but it wont fix it

Waffle3z: switched back to playing normally and only drawing when I win round 1

Waffle3z: hey I just took 2nd

Waffle3z: I still lose to vintarel though

Waffle3z: or maybe it's because I just messed up everyone's ratings and now that I'm getting normal win rates it's out of proportion

Waffle3z: wonder if I have a chance at 1st then

Waffle3z: yup

Waffle3z: rip game

struct: doesnt seem possible to be fixed

struct: only solution is to make N random moves on referee side I guess

struct: when game starts

struct: But it might be unbalanced

ArmaniM: hi

ArmaniM: what are you guys playing????

Waffle3z: what if a draw counts as a win for player 1 in round 1 and a win for player 2 in round 2

Waffle3z: no that doesn't work p1 just forces a draw in round 1 and p2 forces a draw in round 2

ArmaniM: what are yall playin???????????????????


struct: chill with the spam

Waffle3z: https://www.codingame.com/multiplayer/bot-programming/counting-tictactoe

ArmaniM: me? sorry

struct: I guess you can leave a comment on the contribution so author reviews it I guess

struct: https://www.codingame.com/contribute/view/7262f1d66b7bd09545686dcbb89441db1161

struct: I guess if the game isnt 10x10 this isnt possible

struct: But may middle cell becomes too strong on odd boards

Waffle3z: it's not too strong on 3x3

Waffle3z: curious how different the game would be on 9x9

Waffle3z: you could mirror every move except for the center, so the game would kind of revolve around that. you can play regular tic tac toe in the middle and reach a draw there, but then the draw state in the middle still creates another opportunity to score an extra point, and if that's blocked there's another one until it reaches the edge of the whole board, so that becomes the focus of the game

Wontonimo: hey Waffle3z, what's your algo for CTTT?

Wontonimo: at a high level of course. NN, mcts, beam, ... ?

struct: Wontonimo he solved the game

struct: unless player 2 can find a win

struct: but at least game is always a draw if player 2 decides to do so

struct: player 1 can do the same and make it always a draw

Wontonimo: well that's cool

Waffle3z: well I have 2 Wontonimo, one is to just draw, the other is a basic heuristic

Waffle3z: you can force a draw by mirroring your opponent or moving anywhere if you can't

Waffle3z: if I want to play normally then I'll do that in round 2 if I won round 1

Wontonimo: yeah, i saw the draw thing. that's so cheese

Wontonimo: but it's by the rules so why not

Wontonimo: i don't see how that solves the game though

Waffle3z: besides that I count how many ways there are to draw 3 through each empty cell and how many cells of those are already filled and pick the cell with the biggest score

struct: because there is no either way for any player to win Wontonimo

Waffle3z: it's solved because it's a draw, the draw bot cannot lose

struct: any player can force the draw

Wontonimo: oh

Waffle3z: 9x9 might be more interesting

struct: on 9x9 I think palyer 1 had huge advantage

struct: player 1 being the first that moves

Wontonimo: leave it to the CG community to discovered the holes in a game :D

Wontonimo: that's a pretty cool insight and I'm kinda sad I didn't see that earlier. it's a glaring hole

Waffle3z: 9x9 with turn 1 steal?

Wontonimo: mind you, i spent most of my time playing the game when it was 9x9

Wontonimo: and i suggested the 1 steal thing

Wontonimo: i like the idea of 9x9 and 1 steal, but that just assumes that there is a move that would balance the game. There may not be.

Waffle3z: sounds like the game needs to go back to experimental mode so we can try out different rules and see which one isn't broken

Waffle3z: maybe just being player 1 is what is unbalanced and steal would just turn player 2 into player 1 and it would be just as unbalanced

Waffle3z: if it's not about a specific spot like the center

struct: I dont think it was

Waffle3z: oh player 1 gets 1 more cell, they get the first one and the last one

struct: I guess player 2 could have 2 moves on 2nd turn

Waffle3z: well that's what round 2 is for I guess?

Waffle3z: player 1 gets more points in round 1, player 2 gets more points in round 2

Waffle3z: unless one of them is good enough that they get more points in both rounds

struct: I think when it was 9x9 there wasnt this score thing

struct: and it wasnt mirrored

Waffle3z: maybe that solves the p1 bias

Waffle3z: I mean that's already what it was for in 10x10

Waffle3z: the bias is just bigger in 9x9 cause player 1 gets an extra cell

struct: yeah but you still need to get the max cells possible

struct: if there are 2 games

Wontonimo: perhaps everyone loses in a draw :P

Wontonimo: still same outcome though

Waffle3z: player 1 probably wins in round 1 and player 2 probably wins in round 2, but depending on how well they each did, one of them can end up with more points in total

Wontonimo: true

ProCoder03: did you guys use bitboarding for CTTT ??

Waffle3z: my solution is pretty basic and perfect play is also pretty basic apparently

Waffle3z: I look at each cell and count some things like how many ways it can score a point and how many cells around it are occupied and pick the one with the highest value

Waffle3z: ended up in 3rd so the game's not that popular I guess, especially since nobody noticed it's a draw

ProCoder03: how do you count the points, using 2D arraies ??

struct: you can use bitboards also

Waffle3z: 2 round 9x9 is probably still a draw but not a stupid one, more like chess

struct: pro coder just arr[10][10] ?

Waffle3z: if player 1 has the advantage and you take turns being player 1 then the game's about how well you can exploit your advantage or defend at a disadvantage

ProCoder03: wdym struct ?

struct: ah how you count the points

struct: I didnt read properly

struct: I read how do you "code" :p

struct: with bitboards I know how to do it efficiently with array not so much

ProCoder03: if with bitboards I have to research a bit

struct: might not be the best board to start with bitboards though

struct: Best board game*

struct: connect 4 / breakthrough are probably the best ones

ProCoder03: Thanks :smile:

Waffle3z: easy way I found to beat both bosses in cttt is to just pick the cell closest to the middle

Waffle3z: Illedan might be doing that?

Default avatar.png Raghuveer: sping challenge 2020 wood 1 help

Thorcode: I think that you solved that Raghuveer ?

Thorcode: I think your code seem good Raghuveer

Wontonimo: you can do pretty well if you make your pacman follow the smell of the pellets

Wontonimo: i'm not kidding

Wontonimo: make each pellet emit a smell to the nearby connecting cells. iterate 30 times or so, such that the smell will go mostly across the board. Then just pick the direction that has the greatest smell.