Chat:World/2021-09-06
gabevenberg: Ive never seen this in my python install. why is codinggame giving me invalid syntax: not in a function?
jrke: whats the code?
gabevenberg: http://chat.codingame.com/pastebin/fe741169-8807-43d2-b008-11a26bb8192f
gabevenberg: tried putting some stuff in a function just incase codingame had some weird reqirements to put some logic in one, but nope.
ProCoder03: the if condition has =
ProCoder03: should be ==
gabevenberg: im an idot...
ProCoder03: mistakes , happen
gabevenberg: still gives the same error, on my def statement.
ProCoder03: I tested it its working
jrke: which line the error is coming?
gabevenberg: got it working, thnaks.
ProCoder03: :wave:
ProCoder03: gabevenberg, don't post the question both in discord and here in chat, please !!
Mr_BlueBird: https://www.youtube.com/watch?v=rwXatLhXTrc
Please watch my youtube video, I need to cross 100+ Views on youtube
Mr_BlueBird: and 100+ Subscribers
eulerscheZahl: no
chinoto: @Mr_BlueBird Why would anyone bother to help a stranger with such a thing? Better to talk about how the viewer could benefit (eg, amusement, education) than how you will benefit.
Westicles: blaise will be happy, potw
eulerscheZahl: oh dear, this will be a hard week for the rest of us
**eulerscheZahl saw a wall of text and a spotify link. And then immediately ran away
derjack: hm?
derjack: what potw now
derjack: oh, some puzzle :c
eulerscheZahl: the blaise maze
derjack: lets downvote it so it deletes
Justin-Truong: could yo post the link of that puzzle
eulerscheZahl: https://www.codingame.com/training/hard/a-man-with-a-plan
Justin-Truong: thanks
Justin-Truong: how to downvote it now it's a hard puzzle
eulerscheZahl: you don't just downvote a puzzle because its hard
eulerscheZahl: that's toxic behaviour and shows to respect to the puzzle creator
**eulerscheZahl hates it to get 1 star reviews without even knowing why
eulerscheZahl: creating a puzzle can be a lot of work
TimothyAlexisVass: Yep
TimothyAlexisVass: This one is getting downvotes and I don't know why. https://www.codingame.com/contribute/view/7308d63b764bf1979ade0e862fcb636fa0f4
eulerscheZahl: "Rotate the matrix" clockwise? counterclockwise?
derjack: yes
eulerscheZahl: for the downvotes: might be because the idea isn't very original https://eulerschezahl.herokuapp.com/codingame/puzzles/?q=rotate&category=ANY&title=on&statement=on&tests=on&comments=on&tags=on&author=on
eulerscheZahl: but for clashes that's allowed
TimothyAlexisVass: Is there a good way to check uniqueness of a clash?
TimothyAlexisVass: Oh
TimothyAlexisVass: Thank you
derjack: yeah, by using tools provided by official CG staff ~
Stilgart: TimothyAlexisVass: consider that clashes are never unique
Stilgart: brainless, and more than 90% success
Stilgart: eulerscheZahl: seems that you're in CG staff now :)
ProCoder03: what is simulated annealing ??
ProCoder03: is it like GA ??
eulerscheZahl: for a GA you have multiple solutions that you try to combine to a better one SA has just 1 solution that you try to improve by applying minor modifications
eulerscheZahl: staff? don't listen to jacek
ProCoder03: Thanks eulerscheZahl
ZeroCinq: Guys! someone good in c programming I have a couple of questions to ask
Illedan: eulerscheZahl?
Illedan: is your IDE codes gone too?
Sundiver: mine is
ProCoder03: yeah, the current language codes are gone in mine too.....
Illedan: Staff is looking into it.
z19ma: Just when i solved my first
LorikKender: I have a little problem, when i enter any excescise, the code is empty
Illedan: Devs are looking into it
LorikKender: srry i didnt read it
ESMAKING: hrello
derjack: hri
sirsatan: hey if i use time.perf_counter() in python
sirsatan: and subtract end of program and begining will i see true time of execution ?
sirsatan: in Night Of War i use it and i can see sometimes 139 ms and max time for turn is 100ms
eulerscheZahl: the start time should be taken after you read the first line of input (otherwise your timing includes the opponent and general server activity)
sirsatan: oh
sirsatan: thank's eulerscheZahl
eulerscheZahl: no problem, it's a common mistake
derjack: ocassionally, you can use a little more time than 100ms, but its unreliable
eulerscheZahl: except for code vs zombies
eulerscheZahl: statement tells you 100ms but in reality you have 150
sirsatan: you mean time debt :D
eulerscheZahl: the server has some error margin on your time limit. but also measures unreliably itself
eulerscheZahl: sometimes you can use 110ms without losing
eulerscheZahl: other times you already lose below 100ms
eulerscheZahl: a science on its own
sirsatan: oh i thought the problem will be always in the favor of the player
sirsatan: error*
sirsatan: good to know
MiyamuraIzumi: Hi wala
MiyamuraIzumi: HI GUYS
derjack: ohai
Bilaboz: hey
BlaiseEbuth: Jon? Is it you?
Hoyer: Hm with C++ u can use the GCC pragmas to give extra boost for performance.. Is there anything similar we can/should do in Rust? I rewrote my c++ uttt bot in rust for experience and saw an unexpected reduction in amount of sims I got
eulerscheZahl: rust has release mode on CG, no need for pragmas
Hoyer: then it's annoying that I'm seeing less perf
Hoyer: I'll go through my code I guess
eulerscheZahl: maybe you suck at rust? :P
Hoyer: could be
Hoyer: but I made pointers work and everything, and I feel like it works pretty much like my c++ bot did
Hoyer: maybe I missed something
struct: maybe gcc does some optimizations that rust doesnt
struct: and how much reduction are we talking about?
SethBlakley: ya koshnya ne spastoya
jacek: hm?
jacek: potw of this week, meh ~
jacek: well it uses graphs, so its alright ~
Westicles: there is a wonderful little 36 line solution in python
amorasaco: wow
BlaiseEbuth: (╯°□°)╯︵ ʞǝɔɐɾ
BlaiseEbuth: ʞǝɔ ︵ \(°□°)/ ︵ ja
BlaiseEbuth: ╰(⇀︿⇀)つ-]═─── jacek
eulerscheZahl: jacek is right, it's not as good as paper soccer
jacek: :blush:
BlaiseEbuth: Don't say bulshits, even you wich play to any multi that came in your field of view, haven't played paper soccer...
jacek: hes not worth it
jacek: hard puzzle and only 50xp
BlaiseEbuth: One day I'll also create a multiplayer with the first place hard-coded to be mine...
jacek: hard-coded?
Westicles: Funny you should mention that...
Westicles: https://chadok.info/codingame/leaderboard_languages.html
BlaiseEbuth: In the referee yes
AllYourTrees: holy crap training C4 bot over holiday weekend payed off :scream:
jacek: huh
jacek: is it better?
AllYourTrees: up to #4 in C4 now
AllYourTrees: just slightly above msmits :O
jacek: :tada:
AllYourTrees: tbh from the graphs it seems like it randomly got really good for like 2 iterations lol
Golyator: join the birthday stream and private lobby https://twitch.tv/golyator
jacek: oO
ja_fica: AllYouTrees ?
ja_fica: NN or opening book in C4?
AllYourTrees: nn
34436789: how do i use this sorry im new
Wontonimo: quiet here. Who's around?
Medoo: Hey
Wontonimo: what's going on Medoo
Medoo: Trying to have fun with clash
Medoo: What's up with you
Medoo: Wontonimo
Wontonimo: hey
Wontonimo: i'm helping someone with getting MCTS working for TTT
Wontonimo: done
Shiryo_Yurei: um...
Shiryo_Yurei: can someone help me?