Chat:World/2021-08-31

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Default avatar.png mufar: hey i have been take the first test for interview in codingame and there is a problem about how many robot visit the same start point, i dont finished yet because my time is out. So how i want to try that problem for practice? i have been search on google but i cant get it. Anyone can help me to find out the same problem in codingame or another website?

DaNinja: Search for puzzles here https://eulerschezahl.herokuapp.com/codingame/puzzles/

TimothyAlexisVass: I need meaningful work

TimothyAlexisVass: What about you?

thaptai: Hi

EthanLu34: hi

EthanLu34: do u like curry?


EthanLu34: horse-racing duals is hard

EthanLu34: but im only 11 so like

EthanLu34: yeh

grindy: hi

derjack: ohai

Default avatar.png miishiikaaa: :grimacing:

Default avatar.png Niteblock: lol

Default avatar.png Niteblock: imagine bad

derjack: :thinking:

Thyl: Hi

Thyl: do you know a web site for minimax implementation

Thyl: transposition, alpha-beta

Thyl: iterative deepening...

derjack: maybe connect 4 solver

derjack: http://blog.gamesolver.org/

Thyl: tx

Default avatar.png Coder_noob001: do anyone know website for 1v1 clashing of codes

Baltraz: i mean you can do private clashes

Default avatar.png AjinkyaJ: hi

Default avatar.png Coder_noob001: but private clashes questions wil be too simple

Uljahn: why? aren't they random?

Coder_noob001: they are random but the difficulty level of those questions will b very low

TimothyAlexisVass: What are you talking about?

WhaIe: @Coder_noob001 there's a website called binarysearch. You can create a private room, invite whoever you want, and solve harder problems

Coder_noob001: thanks

Default avatar.png mufar: @DaNinja thank u

Wontonimo: :wave:

Y.Srihari: Hi

Y.Srihari: Can you answer my question

Wontonimo: i can, i am all knowning. without even knowing the question I know the answer. 42.

Wontonimo: jk, what's your question

thunderegg: im new can i get help

Wontonimo: ask here

Wontonimo: be specific

thunderegg: im new can i get help coding

Wontonimo: what are you trying to code?

thunderegg: im trying to compete in clash of code

Wontonimo: how much coding experience do you have and in what language?

thunderegg: im a noob but i started this to learn to code games

thunderegg: in javascript

thunderegg: or even help in coders strike back

thunderegg: whats the code for coders strike back

Wontonimo: i'll send you private message thunderegg

jacek: oO

thunderegg: http://chat.codingame.com/pastebin/f9907ecf-8c99-4614-839f-7cffdc7a0771

thunderegg: http://chat.codingame.com/pastebin/cf64b0b0-a166-4b23-9fe5-f5bf91cb46e1

thunderegg: http://chat.codingame.com/pastebin/0fc2d889-2e16-4070-8d62-67b55101e10c

thunderegg: http://chat.codingame.com/pastebin/09cfa604-916e-4dd6-b38d-0d3a031a95ea

thunderegg: http://chat.codingame.com/pastebin/696a56aa-d8f5-4d81-8ca0-de5c6a88f943

Wontonimo: stop that

thunderegg: http://chat.codingame.com/pastebin/1b2f7867-2a6d-4e73-be45-44917674f214

thunderegg: what is that cade

Wontonimo: that's php

jacek: 404?

Default avatar.png Maxim251: I have interesting Question. When I have Base object BUILDING and I have assigned values in that obiect, and later on in game I want assigh child like " BUILDING *a = new BARRACK_ARCHER " its normal that all data from base class is deleted?

BlaiseEbuth: Isn't "new" clear enough?

Default avatar.png Maxim251: Yes, But new is for child class

Default avatar.png Maxim251: I am using inheritance using base class and child class

BlaiseEbuth: And "=" is for "overwrite"

Default avatar.png Maxim251: then if I want change behavior of class to another, that means that assighning new behavior is rewritenning whole class? Not only replacing virtual functions?

jacek: umm child class will have all the data of base class, and will overwrite virtual functions by default

BlaiseEbuth: Not sure of what you're asking... If you mean changing the class at runtime, you can't.

Default avatar.png Maxim251: Then How I can change behavior of class, like my heroe can shoot, then my heroe drink poison, and my heroe canot shoot anymore?

Wontonimo: instead of "is a" , refactor your code to be "has a"

BlaiseEbuth: ^this

Default avatar.png Maxim251: Yes, that I mean, change it on run time, but keeping all data.

Wontonimo: instead of your code "is a drunk archor", it "has" a list of effects

Default avatar.png Maxim251: Hm....

Wontonimo: have a separate class called "effect"

Wontonimo: one instance is 'drunk', or 'on fire'

Wontonimo: and your hero has a list of effects

Wontonimo: during your game loop, also iterate through all the effects of each entity

Default avatar.png Maxim251: and then at run time, how I can change behavior on run time?

Wontonimo: each effect should keep track of such things as how long it should last

Wontonimo: i think i just explained how

Wontonimo: a bottle of vodka would create an instance of the 'drunk' effect and append it to the list of effects of the entity that drank it

Default avatar.png Maxim251: then updating hero, I should also update that list?

Wontonimo: yeah. the 'drunk' effect could have a time or turn expiration

Wontonimo: it's important that the code for the effect is in the effect class and not in the entity class

jacek: your game loop logic would iterate over effects and apply things to the hero

Default avatar.png Maxim251: Because I am on Code Royal. The input is desighned that first I get empty fields for building structure. And I use base class of BUILDING, and create instance of EMPTY_FIELD to assighn this behavior. Then at the another for loop, I have game where ID of the field is given, indicating if I can build something on that place. If I decide to build something there, then I wand change behavior from EMPTY_FIELD, to BARRACK_ARCHER

Default avatar.png Maxim251: I want keep all data from base class like Id, x, y, Position, size, but also the new behavior of BARRACK

Default avatar.png Maxim251: Another idea what is coming on my mind, is make copy of all data, then assign new behavior and transfer back all data... But in My opinion, this don't have sense...

Uljahn: guess it's easier to keep different types of entities like sites, buildings, units separated

BlaiseEbuth: Muahaha! https://imgur.com/a/1ORFBSH :rofl:

eulerscheZahl: so Thibaud is new? welcome Thibaud!

eulerscheZahl: i only noticed that I had some old chat (private message) showing when I opened a new tab. then in another new tab I kept chatting more in that private message. That resulted in one of the older messages getting grouped

eulerscheZahl: so eulerscheZahl (time): message eulerscheZahl (time2): message2

eulerscheZahl: became eulerscheZahl (time): message message2

Default avatar.png Maxim251: http://chat.codingame.com/pastebin/19bc1cf3-8674-44ec-af94-3ba6051eaa50

Default avatar.png Maxim251: Then I try change behavior Site[count] = new BARRACK_KNIGHT;

Wontonimo: that is so weird BlaiseEbuth ... what the heck?!?!

Default avatar.png Maxim251: http://chat.codingame.com/pastebin/e057367c-361d-4df4-b13c-070cf6d0f98d

BlaiseEbuth: Wontonimo I really thought you were joking with tibo at start ^^

eulerscheZahl: one day CG had a funny bug where it showed the same profile pic for every user

Wontonimo: the private messages really seemed like an ethical test tbh. stuff like "send me the code" and such

Wontonimo: if I was into conspiracies, I'd say this all was very suspicious. but i'm not, so instead I'll say "what a funny coincidence"

BlaiseEbuth: I fail such ethical tests... I alaways kill the guy. Not really ethic.

Wontonimo: if your country is at war with the other country and you've been told to or you are "defending" yourself then somehow it becomes okay. Maybe you are just defending yourself from their attacks on your sovereignty.

Wontonimo: sounds like Tshirt "it's not Murder, I'm defending the sovereignty and tranquility of my mental well being"

Default avatar.png Dev_DZ: :rolling_eyes:

JHowell: Where can we find the puzzle of the week? My notification went away when I clicked on another notification X, and now I can't find it.

Default avatar.png MeBen: Somehow I got promoted to Wood 1 from Wood 2 without changing anything

jacek: where

Default avatar.png MeBen: Space Shooter

JHowell: I've gotten promoted a couple times without changing my code and coming back after a couple weeks. Sometimes there's more weaker players and so you win more games and get a higher score.

Default avatar.png MeBen: Still don't quite know how those League games work

jacek: you should be higher than boss in leaderboard and youll get promoted automatically

jacek: boss was so weak a random bot could beat it

JHowell: Ooh, is Space Shooter new? I think I remember seeing it recently in Contributions.

Default avatar.png MeBen: Seems like it. It gave me some new features when I reached the new League, like missiles and stuff. Apparently they're not needed.

jacek: some games have new rules in higher leagues

Hydrazer: https://www.codingame.com/clashofcode/clash/19429083e5950cbf374806433cbb02f1f5b7fc3 only even ascii sum languages lol

Westicles: is that a new thing?

Westicles: or a private clash thing?

Default avatar.png samtheman_: can someone help me wih the second bot level I just started and am really confused

Westicles: CSB? I know a guy

BrunoFelthes: What is the meaning of the coding game icon?

KalamariKing: so many questions all at once

KalamariKing: BrunoFelthes it could just be a cool logo

KalamariKing: samtheman_ for what bot battle

Westicles: okay, well now I also want to know what the logo signifies

BlaiseEbuth: There was an explanation on dsicord months ago... Search the logs

Westicles: That's okay, I'll just assume it is a little leaning bot man

Westicles: With no arms or neck and wearing a dress

BlaiseEbuth: :upside_down:

BlaiseEbuth: Found it. Here's the explanation https://youtu.be/vY6IfT_pZFk?t=31

eulerscheZahl: welcome back BrunoFelthes. haven't seen you in ages

BlaiseEbuth: Just the last 'e' of "CodinGame" that ejaculate.

jacek: oO

BlaiseEbuth: On a yellow post-it. :thinking: Probably a subliminal message to say that agile is intellectual masturbation.

eulerscheZahl: i know i'm bad at interpreting art. always hated that in school. but you are much worse

BlaiseEbuth: Hmm... You're right, perhaps the 'e' is spitting... :thinking:

BrunoFelthes: hi @eulerscheZahl, I'm more active at the challenge time

eulerscheZahl: most of us are

eulerscheZahl: i wonder if the fall challenge will be what we are hoping for

BlaiseEbuth: 5% talking

jacek: escape thing?

eulerscheZahl: that's exactly what i'm not hoping for

BrunoFelthes: What are you hoping for?

eulerscheZahl: there is the new toy of CG: https://escape.codingame.com/games

eulerscheZahl: and this forum post: https://www.codingame.com/forum/t/solo-contests/1114/3

Astrobytes: I am less than confident.

eulerscheZahl: and the statement "we don't know if it will be a multiplayer game yet" (quoted from memory) which was told 1-2 months ago

jacek: have more hope. maybe it would be long clash

BlaiseEbuth: Do not trust to hope. It has forsaken these lands.

Astrobytes: Plus the omission of contest type on the contest page.

BrunoFelthes: But, what is a solo game, if it is not an optmization problem?

eulerscheZahl: an escape room

BrunoFelthes: meh....

jacek: escape from CG

eulerscheZahl: https://www.youtube.com/watch?v=LivwEyf_q8I (haven't watched before, probably contains spoilers)

Astrobytes: That's what many will do I fear.

BlaiseEbuth: "You're a 5% guy, CG fucked up. You have to... Escape from CG"

BrunoFelthes: it should not be at the CG challenge schedule, they could do it beside the challenge

eulerscheZahl: you sound reasonable

eulerscheZahl: fix it

Astrobytes: BrunoFelthes: It's not about it being at the same time - it's going to be a replacement for the usual contests (whatever it is)

eulerscheZahl: in the end CG wants to make money to pay the bills. they have this new format and want to promote it. having such a contest sounds like a good way to do so (advocatus diaboli speaking)

Astrobytes: Sure. It's sensible in some way, somewhat alienating in another.

BlaiseEbuth: I never hired you eulerscheZahl...

Astrobytes: :P

BrunoFelthes: the hiring tool is not profitable?

BlaiseEbuth: Hiring contest!

Astrobytes: It is, and they're growing it

eulerscheZahl: just offering team building events on top of the hiring

Astrobytes: But the escape room idea is going to be what they push to companies for teambuilding/hackathons instead of the usual contest format

eulerscheZahl: in the past they organized private clash of code rounds and some variation of old contest games

BrunoFelthes: very sad...

eulerscheZahl: they won't continue with the old contests (i don't know the reason)

Astrobytes: We shall wait and see what transpires.

BlaiseEbuth: You?

eulerscheZahl: 3 months and we know more

BrunoFelthes: Maybe we will need to go to kaggle?

Astrobytes: Eugh.

Astrobytes: If there is no real contest, there is no RAIC either, I will wilt and die.

BrunoFelthes: @eulerscheZahl are you the toad brigade at the lux competition?

jacek: i never tried other hackaton things. CG so far is the best, why it promotes crap like clash or escape :c

BrunoFelthes: agree @jacek

eulerscheZahl: i don't play Lux AI

jrke: is there any chance of community contest in future like OOC?

eulerscheZahl: very unlikely

Astrobytes: That's it in a nutshell jacek. CG is the best out of them all.

eulerscheZahl: they even consider OoC as a mistake

jrke: why?

Astrobytes: Ah yeah, forgot about that.

jacek: yes, it was mistake it wasnt :notebook: :soccer:

eulerscheZahl: and turned down TryAngle Catch despite being almost ready

Astrobytes: TAking contestants away from the Spring Challenge

eulerscheZahl: "canibalizing their 2 major contests"

Astrobytes: What was the one after OOC anyway?

jrke: SC20 i think

Astrobytes: I know THAT :D

jrke: the pacman

Astrobytes: I mean what was the game :D

jacek: starcraft 2020?

Astrobytes: Oh, that.

jrke: what was the reason behind starting community contest?

jrke: when they did first time?

BlaiseEbuth: Don't have to create contest themselves...

eulerscheZahl: but then it turned out that mentioning users with mediocre Java experience takes even more time than doing it on your own

eulerscheZahl: plus some discussion about the rules, keeping complexity somewhat low for the "easy to enter" part

jacek: onitama is easy, so it all checks out

Default avatar.png 500plus: is it possible to order tasks from easiest to hardest. I have just begun and obtained a task with LOOP with SORTING which is advanced I think

jacek: clashes are random

Default avatar.png 500plus: so I shouldnt have chosen Algorythims for a start?

BlaiseEbuth: That's puzzle

jacek: try easy puzzles. they are predictable

Default avatar.png 500plus: I took Horce-racing Duals as a first task

BlaiseEbuth: sorting is not really advanced

jacek: welp the point of pony racing is sorting. some language have built-in sorting functions

Default avatar.png 500plus: I am in Classic puzze categgory - Easy. How to know the task is easy by its name

BlaiseEbuth: Difficulty is a personnal feeling... The puzzle categories are just indicative

jacek: most of them are easy. but "easy" is different for every individual

Default avatar.png 500plus: Jacek so I am allowed to use for example Array.Sort ?

jacek: yes

Default avatar.png 500plus: oh thats more simple then

jacek: graph things sound 'hard' but im used to graphs. string manipulation is 'easy' but i havent done much in this field, so its harder for me

Default avatar.png Allison: Easy puzzles being predictable makes me feel dumb af. :( I can't figure out the stupid Enigma machine one.....

eulerscheZahl: some are just no fun to solve. it's perfectly fine to skip them and try a more interesting one

Default avatar.png 500plus: do you think this games will improve your skills in general or only the specific once ?

Astrobytes: Depends if you learn something from it or not

Astrobytes: (something new)

Default avatar.png 500plus: solving can be cosidered as learning right ?

Westicles: I still have to google how to read in space separated input in c++, after hundreds of times

Astrobytes: Otherwise, can be helpful to get used to using some techniques

Astrobytes: lol Westicles, not unusual :D

jacek: game consists of simulation and appriopate algorithm to use it

BlaiseEbuth: std::cin >> Westicles;

jrke: happens Westicles like i have one thing that i always forgot - 'reading and writting JSON in python' i have added bookmark for that sol so i always look at it

jacek: echo BlaiseEbuth > /dev/null

BlaiseEbuth: deluser jacek

BlaiseEbuth: rm -rf /hom/jacek

BlaiseEbuth: Oh. Folder autocompletion doesn't work on the chat. :thinking:

eulerscheZahl: /hom?

BlaiseEbuth: As I said

jacek: nyoro~n

eulerscheZahl: "home is too much to type, i'll better just write hom and then tab to save a total of 0 key hits"

Astrobytes: :D

eulerscheZahl: i do those all the time :D

jacek: like using up up up up arrow until you hit rm

jacek: instead of just typing rm

Illedan: Always up arrow

jrke: euler looking at your module i saw that you replace normal viewer with your div right? can we not directly add content to pre defined viewer?

jrke: like viewer.appendChild()

eulerscheZahl: might work as well, wasn't sure. wanted to kill the pixi canvas as it still costs CGU resources

Astrobytes: CGU?

AllYourTrees: codingame university

jacek: oO

Astrobytes: Costly Graphical Units

eulerscheZahl: GPU :/

eulerscheZahl: was in a hurry, hungry cat

BlaiseEbuth: Cat Get Ungry

Astrobytes: Mine are asleep thankfully. They were very 'lively' earlier.

Astrobytes: lol BlaiseEbuth

jacek: :3

BlaiseEbuth: Mine is 'lively' outside.

eulerscheZahl: mouse in my room :o

jacek: oO

eulerscheZahl: stealing peanuts

Astrobytes: Well, the cat is hungry . . .

eulerscheZahl: entered through the open window

BlaiseEbuth: Take back the cat plate!

eulerscheZahl: i'll try to get her

Astrobytes: catch the mouse

Astrobytes: And film it please :P

jrke: try-cat catch

Astrobytes: try-strangle mouse

jrke: lol

BlaiseEbuth: Escape the toad

Astrobytes: :D

Westicles: that reminds me, need to watch that numberphile video to solve that stupid puzzle

jacek: welp https://arstechnica.com/science/2021/08/in-australia-cane-toads-turn-to-cannibalism/

Astrobytes: lol, I saw that before jacek

Astrobytes: Westicles: which puzzle?

Westicles: https://www.codingame.com/training/medium/escaping-the-cat

Astrobytes: Oh that one

BlaiseEbuth: Numberphile is about people that rape innocent numbers?

Astrobytes: Oh ffs

jacek: keep the channel PG-13

BlaiseEbuth: Porn Gay?

jacek: as expected from former mod

BlaiseEbuth: Pasta gorgonzola... I'm starving

Astrobytes: Meh. Not fussed on Gorgonzola.

jacek: omelette du fromage

Westicles: I'd starve in france these days

BlaiseEbuth: Why?

Westicles: Er, that cafe law thing

jacek: :thinking:

Astrobytes: pass sanitaire

BlaiseEbuth: Oh. You're not vaccinated?

jacek: Oo

Westicles: jk, I'm on my 3rd booster now. Nothing to see here

Astrobytes: I can't wait for my second one, I'll be able to stick to aircraft and communicate with Bill Gates over 5G! And get autism! And and and, it's just too exciting :D

eulerscheZahl: so, now i have a cat watching out of the window and a mouse hiding under a cupboard

Astrobytes: :D

Astrobytes: Damn cats. Same as my two.

BlaiseEbuth: Critical failure

Westicles: Astrobytes, spike proteins in your ovaries I believe

eulerscheZahl: should have just ignored it. the mouse comes inside, eats 1 or 2 peanuts and then leaves again every night

eulerscheZahl: i'll just try to build a ladder up to the window and hope for the best

Astrobytes: Westicles: I'm not fully convinced on the accumulation thing there. Also the brain they are concerned about. Not much substantial evidence so far tbh.

Astrobytes: Why would the spike proteins be any different from any other proteins in the body?

Astrobytes: They'll be gobbled up by the appropriate mechanisms, as all proteins are, whether native or not

Astrobytes: *covid spike proteins

Westicles: I don't know. They keep putting up videos on papers about it, but they all get banned

Westicles: Over here everything is banned that isn't 100% pro

Astrobytes: That's because an awful lot of it is total bullcrap :D Valid concerns shouldn't be banned, just addressed in the correct manner.

Westicles: That japanese paper tracking where it goes in your body vs. time seemed legit

Default avatar.png 500plus: 'A contribution by Bob' Loop task I dont even get the What to do in this Task

Mohammed_Galal: hello Asrobytes

Astrobytes: It doesn't particularly matter where it goes elsewhere in your body, it'll be consumed.

Astrobytes: Mostly accumulates in lymph nodes around the injection site iirc

Astrobytes: Hello Mohammed_Galal

Westicles: It was all bone marrow and ovaries

Astrobytes: I saw one where they traced to the brain as well. I still see no cause for concern.

Westicles: Not for me :P

Astrobytes: Also, you realise bone marrow is where white blood cells are actually produced right?

Westicles: Well, the guys in the video seem concerned. It was that 'discoverer of mRNA' guy who gets in trouble everywhere

Westicles: Anyhow, killing the chat...

Astrobytes: I didn't see any evidence for neutropenia as a result of vax so I wouldn't worry about the bone marrow thing

Astrobytes: Discoverer of mRNA?

Astrobytes: First observer or Crick et al?

Astrobytes: But yeah, killing chat. Apologies all

Mohammed_Galal: I'm backing often everyday to play new clashes

Mohammed_Galal: Thanks God I'm improving in PHP

Mohammed_Galal: ^_^

Mohammed_Galal: btw how can I mention someone

Astrobytes: Mohammed_Galal just type the username and it will appear red for the user you mentioned

Mohammed_Galal: Astrobytes

Astrobytes: Mohammed_Galal

Astrobytes: :)

BlaiseEbuth: Staline

Default avatar.png Allison: PurpleTurtle

Default avatar.png Allison: Anyone have any suggestions for River II? Currently running into issues due to processing time and not sure how exactly to fix it. ;- ;

Wontonimo: how are you doing it Allison ?

Default avatar.png Allison: http://chat.codingame.com/pastebin/27f985c6-c82d-4480-a64f-310f91fde035

Default avatar.png Allison: Might as well have just pasted my code at that point. xD

Default avatar.png Allison: Am dumb, sorry.

Wontonimo: paste your pseudo code in a private chat please

Astrobytes: I think that's ok tbh

Astrobytes: (what Allison pasted)

Default avatar.png Allison: It doesn't like going up to 90,000 or 89,696. :(

Default avatar.png Allison: Oh crap, I closed the private chat, Wontonimo. :O

Astrobytes: just message him again

BlaiseEbuth: /spamattack Wontonimo

Default avatar.png Allison: xD

Default avatar.png Allison: He messaged me again, so it came back.

Astrobytes: :)

BlaiseEbuth: (╯°□°)╯︵ :upside_down:

Wontonimo: "I get knocked down, but i get up again. You ain't never gonna keep me down..."

Astrobytes: Ohhh Danny boy, Danny boy

Westicles: Speaking of Daniel, did Swyfti get banned?

Astrobytes: Kicked a few times, didn't see him get banned, I've nto been around a lot though

Astrobytes: *not

BlaiseEbuth: swifty?...

Default avatar.png varolbora5: Hi everyone, I'm new here, how are ya'll doing??

Wontonimo: we are all doing well. all of us.

Demurator: im terrible i want to die all the time

Demurator: not all of us

Default avatar.png Theydra: no

Demurator: yes

Westicles: If you die, who will rub your grandma's bunions?

LittleFlea: wanting to die is the proof that you have the gift of life.what you do with your gift is being here with us right now.

LittleFlea: also.hello to everyone.

LittleFlea: Wontonimo, are you familiar with the difibrillator puzzle

Default avatar.png RoyGerman: How good is this website for getting job interviews ?

Default avatar.png RoyGerman: Does companies recruit coders from this website ?

LittleFlea: supposed to.

Default avatar.png RoyGerman: ok

Wontonimo: :wave:

LittleFlea: :ghost:

Default avatar.png JiaZong: :worried:

Default avatar.png Mochlek: how is school going

Default avatar.png JiaZong: i don`t know

MutantGene: i dont have school yet

Wontonimo: this is school

Default avatar.png Allison: School is a place of learning. If you're in a place where you're actively learning something, you're in a type of school. :>

JoeyBalardeta: :grinning:

Justin-Truong: Yes this is school cause I'm 13

Justin-Truong: I can learn code from this web easier than learn from school

Default avatar.png **borrel learned to code from wikipedia

Default avatar.png **borrel goos to scool to learn to code

Default avatar.png **borrel gets send back to wikipedia

Wontonimo: sounds about right

Justin-Truong: ok

Justin-Truong: How to learn code from wikipedia

ProCoder03: For the puzzle of week quest, is it enough to just try it ??

ProCoder03: I just tried doing it and my quest got unlocked

Justin-Truong: What do you mean the algorithms

Justin-Truong: yeah Just rank up in the puzzle of the week

ProCoder03: can we use any no of strikes for Power of Thor episode 2 ??

Justin-Truong: How possible

ProCoder03: ???

Justin-Truong: How can use no strikes to win in power of thor

ProCoder03: any number*

Justin-Truong: Typing mistake sorry

Justin-Truong: Is there anyone free

Justin-Truong: Could you guy play coding escape with me

Husoski: ProCoder03 The input tells you how many strikes you get to make. There's only one strike per move, if that's what you were asking. One is fatal to all giants in range, so multiple strikes per move doesn't make sense.