Chat:World/2021-04-22
Smelty: anti
BoomFlight: ok
BoomFlight: Thank you
**Japhy2112 feels Plus Ultra
Japhy2112: aight, have done podracer and pirates... anyone else have a fav bot game?
Smelty: go was interesting..
Smelty: https://www.codingame.com/multiplayer/bot-programming/atari-go
Japhy2112: lulz thanks I was searching with no joy
Smelty: :)
Smelty: have luck getting to bronze xD
Japhy2112: Any bot games that mimic life.. eat/fight/run/rest? That kind o' thing?
Japhy2112: I guess I like more "real time" than turn based
Westicles: "EU outlines ambitious AI regulations"
Westicles: Ha, USA only for the next contest
Japhy2112: wth why USA only?!?
Westicles: Well, okay Japan too
Japhy2112: imma read it brb
Japhy2112: Not seeing restrictions on next contest.
Westicles: :expressionless:
jacek: tryangle catch has dissapointment tag, so it mimics life
Japhy2112: lulz tyvm.. " Life is a pain, Princess.....anyone who says differently is selling something."
**Alex-1 saying hii to World
Japhy2112: yo A1
FloatingQueen: I saw someone enocde their code and then decode it with UTF-16 to be shortensd (in COC)
FloatingQueen: So what type is encoding is that ?
jacek: chinese characters?
jacek: CG counts those as 1 character. so in theory you can hold 2 bytes in 1 character
**BrainNotFoundException hi
derjack: good prenoon
**BrainNotFoundException good prenoon
BrainNotFoundException: loil
UnnamedCodinGamer: stupid question: is there any interaction between the car and the check points in search race or collision means that the car cleared the check point?
Programmer69420: :fried_shrimp:
struct: What do you mean UnnamedCodinGamer?
struct: by interaction
Astrobytes: does it bounce etc
UnnamedCodinGamer: that the car bumps into the check point and changes its path
Astrobytes: It doesn't
UnnamedCodinGamer: there was some part in called "check collisions"
BrainNotFoundException: meow
UnnamedCodinGamer: so they are not real collisions then
struct: its just to get the time it will take to enter the checkpoint range
Astrobytes: Yeah, it's not like CSB in that regard
BlaiseEbuth: Strictly speaking a collision is when two objects overlap, no consequences are required...
UnnamedCodinGamer: in a physics based game it might be expected to be more than that
derjack: physics :nauseated_face:
BlaiseEbuth: I suppose it depends if you're speaking from the geometric point of view or the physic one...
Astrobytes: It does yeah
struct: I think all physics game have pretty much similar physics with csb
derjack: connect4 has gravity, so its most advanced
Astrobytes: :expressionless:
Alex-1: hii all
tsiryJL: hi
Alex-1: hi there
DCoderOP: Hello world
DarkLord__28: join guyz
DCoderOP: join for clash
DarkLord__28: Dcoder u r pro bro.. btw u frm?
DarkLord__28: i am ur big fan..i like ur utube vedios a lot..
DCoderOP: Thanks bro
DCoderOP: from India
DarkLord__28: okayy..
scrix: hello world
DCoderOP: You are OP Coder
DarkLord__28: really,ur the first person saying this..
Midnight2441: Mornin Y'all.
DCoderOP: Jab jaago tabhi sawera
DarkLord__28: yeee
DarkLord__28: vha prr ky pta subha hi hui ho
DCoderOP: Hey Lord , how is your Java going on ?
DarkLord__28: good bro
DCoderOP: Soon also do DSA
DarkLord__28: okay bro as u say..
DCoderOP: Then, FAANG 🙃🙃
DarkLord__28: Facebook, Amazon, Apple, Netflix,Google
DCoderOP: Adobe*
DCoderOP: Very less active😐
RoyDebugger: nvhfhfghjbyujg
RoyDebugger: v
RoyDebugger: wr
RoyDebugger: gm kuhgktguig
struct: stop spamming gibberish
Astrobytes: coderRoy: you ill or something?
derjack: bonjour
DCoderOP: Ram Ram
DarkLord__28: Ram Ram
DoudGeorges: Yo how do I see my recent clashes?
scrix: top right notification button
DoudGeorges: Ok thanks, but if I erased the notification?
scrix: show read
DoudGeorges: Oh yeah, thanks :grin:
scrix: :)
derjack: so clashy
Astrobytes: Clash Bandicoot
derjack: and i i finally see some new serious player in chess
Astrobytes: jo lindien?
derjack: eeyup
Sakib62: Helloooo everyone!
Sakib62: :heart_eyes:
scrix: :smiling_imp:
DarkLord__28: hello
DarkLord__28: too kaise h aap lo
BrainNotFoundException: jaise aap ho
**BrainNotFoundException ok
Astrobytes: English in World please, go to #in otherwise
scrix: when i inspect element why i can't see the chat ?
Astrobytes: You're inspecting the wrong part most likely
scrix: :innocent:
struct: Astrobytes you here?
Astrobytes: I think so
struct: escape is today right?
Astrobytes: Yeah, 8pm GMT
MSmits: aww, who am I gonna chat with :(
MSmits: I'll just scare away some of the spammers by talking about meta mcts, thats always fun
Astrobytes: Join us
MSmits: nah, not my thing i suspect, but thanks :)
MSmits: hf, let me know how it goes
struct: It was better than I expected
MSmits: whats fun about it?
Astrobytes: ^
struct: cooperation
Astrobytes: Some of the puzzles were actually fun to solve as a team
MSmits: hmm ok, the only cooperative programming i have been apart of was google hashcode
MSmits: i always feel pretty useless at those
MSmits: ille dan and euler dominating the show mostly
struct: the problems are very simple
Astrobytes: There's not a great deal of programming required tbh
MSmits: hmm ok
derjack: isnt this like clash with extra steps
Astrobytes: No, not really
Astrobytes: I mean you don't cooperate in clashes, there's no adversary in these other than the puzzles
derjack: meh
Astrobytes: you would just troll your team members anyway :P
MSmits: this could be helpful
MSmits: added challenge
Astrobytes: lol
MSmits: oh I passed my thesis!
Astrobytes: eyyyy well done man
MSmits: barely passing grade but I don't care, it's done
MSmits: I have good grades for the programming stuff, but didactic thesis is different
Astrobytes: A pass is a pass is a pass
MSmits: yeah!
Astrobytes: What's next?
MSmits: just need to write an internship report, or however you translate it
MSmits: technically i intern as a CS teacher
MSmits: on my own school
Astrobytes: Right, gotcha
Astrobytes: CaptainLlama_a197: Are you unwell in some way?
MSmits: in some hexadecimal way i expect
Astrobytes: :)
**BrainNotFoundException :wink:
struct: MSmits what are you working on atm?
MSmits: the big long term project is a oware NN probably, but i need to work out how to generate positions to train on and use TF with that, and marchetes mokka
MSmits: other than that i want to code a multithread version of my meta mcts
Astrobytes: finally :P
MSmits: yeah i have 10 cores now and running 5 meta mcts. It's easier to just run one at a time and use 5-7 cores for it, running in the background
Astrobytes: Far easier, yes
MSmits: only time i ever did multithreading is with Numbershifting
Astrobytes: oh, didn't know you did it for NS
MSmits: yeah I think i used 2 cores
MSmits: but never went beyond dancing links, so got stuck on early 200s
Astrobytes: ah right
MSmits: thinking about how to make sure the games running dont mess up the tree. Need to lock a node somehow so another selection process wont choose the same node to run a game from
MSmits: games are between 50 ms and 3 seconds
MSmits: and there's solving on solved games
derjack: parallel mcts, tree paralelization with local mutexes
derjack: and virtual losses
MSmits: are you giving me google search words?
derjack: well yes
MSmits: cool thanks :)
derjack: but this is what i use for parallel mcts
Astrobytes: Yeah that sounds appropriate
derjack: it mostly resembles the single threaded mcts tree with more time
MSmits: hmm well that's the idea
MSmits: but is it compatible with meta mcts?
MSmits: i start new proceses
MSmits: using a C# program, starting C++ games
derjack: dunno. during selection, if node is selected, you set mutex, you set virtual loss, then release mutex and go deeper
derjack: virtual loss is to discourage many threads to go into the same path
MSmits: ohhh i thought of that!
**Alex-1 what is Brain F**k
MSmits: i was thinking just add a visit
derjack: or add visit
MSmits: mutex is a thingy that locks a node?
derjack: yes. yet another variable in node
MSmits: i can imagine getting to a parent of which all children are leafs. If you lock one you can pick one of the others, but what if all children are locked?
derjack: then you wait till someone is free
derjack: but at this parent parent should have many virtual visits (and/or losses) so it shouldnt be chosen unless its really good
derjack: at this point*
derjack: some locking and waiting for unlocking is unavoidable
derjack: or just google that and see what free papers will say about it
MSmits: ahh ok
MSmits: makes sense
MSmits: i know what to do then, just matter of working out how to do this properly in C#
derjack: should have thought of that in the beginning of winter though
MSmits: wouldnt matter
MSmits: i was already running meta mcts pretty hard
MSmits: probably using a net 6 cores
MSmits: I just want to focus on 1 of them, prolly uttt for my opening book experiment
derjack: i never used it for meta but should be the same. except you probably also care about transpositions and rotations, so i dont know now how to work with them in multi threaded way
MSmits: I dont think that matters at all. Every node is rotated and mirrored to the lowest possible state every time a move is made
MSmits: so transpositions are automatically taken care of
MSmits: its just part of ApplyMove()
MSmits: so say i am doing othello. Whenever I make a move, i look at the new board, check all 8 transpositons and change the current board to the lowest one (taking the state as integers)
derjack: ahh you have state in a node
MSmits: thats the key in my node dictionary
MSmits: i dont have a list or array, it's a giant dictionary
MSmits: so there isnt even any tree actually. Every time children are being generated, it checks the dictionary to see if the nodes already exist
MSmits: and otherwise it adds them
struct: how fast is the dictionary?
derjack: how do you backpropagate if child has few parents
MSmits: just the ones for that selection route
MSmits: which leads to weird situations
MSmits: but i accept this
MSmits: struct it's probably slow as hell, but the meta mcts part of the program is allowed to be slow
MSmits: the dictionary is a persistant dictionary saved on SSD
MSmits: it's a very convenient alternative for a database
MSmits: same speed as a real DB, just very limited in what you can save
MSmits: just strings and simple structs
MSmits: I almost always use GUID
MSmits: which is a 128 bit int
MSmits: i use it as a key/value pair so 128 bit to 128 bit
MSmits: state is key, value is wins/visits etc.
struct: I see, thanks for explaining
MSmits: np
BrainNotFoundException: :nerd:
BrainNotFoundException: aa
BrainNotFoundException: lol
Astrobytes: :nerd: and proud
derjack: :?
struct: :hammer:
MSmits: hammer time?
Astrobytes: I can't touch this
struct: Just thinking on what to code
Astrobytes: I'm working on your boss
struct: Doesnt need to be extra strong
Astrobytes: Just to beat random right
struct: Did jacek use ntuples on yavalath?
struct: yes
derjack: yavalath boss?
derjack: somewhat. it is mlp-tuples
derjack: n-tuples with small hidden layer
struct: Maybe 1 day ill add a boss
ZarthaxX: hi guyss
struct: hi
ZarthaxX: howdy
derjack: so what boss is bossbytes working on
struct: amazon
Astrobytes: Hey ZarthoixX
struct: amazons*
ZarthaxX: okey lol
derjack: oh
Astrobytes: OK, it beats random.
derjack: does it still have that reverse rows
ZarthaxX: Hey Astrolloon
Astrobytes: Just gotta clean it up a bit
struct: it has random symetric positions yeah
derjack: i meant the notation. it has 8 in bottom
struct: I think so
struct: I havent changed it
derjack: teapot said it should be 1 to 8 upwards
struct: (╯°□°)╯︵ ┻━┻
derjack: and you spilled the tea
Astrobytes: yeah, teapot did it on Clobber at first
struct: coder one started today
struct: is it any good?
Astrobytes: No clue
ZarthaxX: OH TRUE
struct: I thought it was more popular
jacek: w00t?
struct: coder one contest
struct: It doesnt seem to have many people
struct: The discord has under 500 persons, including the offline ones
ZarthaxX: is contest the same as last tear
ZarthaxX: year*
ZarthaxX: nvm
ZarthaxX: seems like hipersonic
ZarthaxX: :thinking:
Astrobytes: hipstersonic?
struct: I saw dapo and recurs on their discord
struct: Not sure if they are participating though
Astrobytes: this is the one with the docker containers right? Guess that might put some people off
Astrobytes: *images
ZarthaxX: yes
ZarthaxX: will pull me off for sure
ZarthaxX: :D
ZarthaxX: maybe i can try on linux
struct: Im not interested in spending more time on docker than on coding
ZarthaxX: lol
FractalMatt: I know the feeling.. docker is supposed to simplify things, why is it so complicated?
FractalMatt: Or perhaps buggy is a better word?
BlaiseEbuth: 'cause it's supposed to simplify things for devs if managed by a sys-admin, not if the has to put the hands in.
eulerscheZahl: oh, some coderone chatting here too
eulerscheZahl: :wave:
Astrobytes: hey euler
Astrobytes: did you join?
eulerscheZahl: i'm registered. but not sure if i want to get myself into this
jacek: oO
Astrobytes: I cba faffing around with docker tbh
ZarthaxX: eulerscheZahl lets go together (?
eulerscheZahl: i don't think that setting up a docker container would take that long
ZarthaxX: doesnt feel like good timing
ZarthaxX: with cg
Astrobytes: True, but it's one more thing to do
eulerscheZahl: nah, i'll just pass
eulerscheZahl: topcoder soon
eulerscheZahl: then CG
eulerscheZahl: codejam on sunday
ZarthaxX: i may try one day to see how it is
ZarthaxX: oh damn trueeee
ZarthaxX: hard schedule
BlaiseEbuth: Ld then cg...
Astrobytes: cause you craycray Zarthy
ZarthaxX: what :rofl:
ZarthaxX: are u gonna try astro
Astrobytes: nah
ZarthaxX: :(
ZarthaxX: i liked the art anyway
eulerscheZahl: but the gameplay is more important than the art. The latter helps to get you interesting, the first keeps you playing
GeorgioBitar: Anyone else excited?
ZarthaxX: i know eulerscheZahl
ZarthaxX: read the rules, at least not so complicated
ZarthaxX: but well, it's like a hs with sometweaks
eulerscheZahl: did the rules even say anything about collisions? did I just miss that part?
Q12: Hi BlaiseEbuth, I tried to listen to your advice and be in place 76 instead of 77 but I just can't because I am already in place 57 :grinning:
jacek: ban
eulerscheZahl: do that during the contest and you'll be back to 77 soon enough
jacek: disobeyed mod
BlaiseEbuth: :o
Q12: eulerscheZahl hahaha
Astrobytes: afk for a bit, back later
eulerscheZahl: good idea
ZarthaxX: ah true toad tthey didnt state anything about collisions
ZarthaxX: :/
ZarthaxX: but they said game could change in next 2 days
gfyhser: is there any current issue running on this platform ? the output keeps saying my code prints values before reading, but no value is available...
Scarfield: are you certain you read all available inputs? could be that you are outputting more than once a turn
BlaiseEbuth: You're the issue, stop running on the platform.
jacek: oO
JSboss: ^^ Mods need to be held to higher behavioral standards than this
jacek: ^
Astrobytes: "running on the platform"... it's a joke...
Smelty: hmm
Smelty: hi
DiDzTM: Did someone is good in c# ? A have a little question...
jacek: smits ~
BlaiseEbuth: There's people good in c#
BlaiseEbuth: probably
VizGhar: You have to ask right away...
DiDzTM: It's about an interface...
Smelty: xD
DiDzTM: http://chat.codingame.com/pastebin/64b53fbf-3ee0-4976-b077-1aa062521ed4
DiDzTM: It is normal that now we can pass a delegate in it ?
DiDzTM: It is a very bad pratice ?
BlaiseEbuth: C#? Yes
Scarfield: hi DiDz, just ask your question, and be specific :)
Scarfield: lol chat scroll
jacek: specific ocean
Scarfield: specific time
DiDzTM: You see my paste (in the past :p)
Scarfield: https://youtu.be/UkW7iJIrWSg?t=11
DiDzTM: http://chat.codingame.com/pastebin/6f05bee0-9605-425d-8f24-c7bfa6adcd09
DiDzTM: This interface is a bad practice?
laPetiteGrenouille: Hello guys someone knows about cython and dlib thanks
struct: I wont judge bad practices, my code is full of it
Therabidpanther: is there API practice in codingame?
BlaiseEbuth: Don't worry be API
Smelty: yes
synchoz: :ם
synchoz: i want api practice too
**Smelty slaps Smelty around a bit with a large fishbot
Smelty: ow
**King_Coda wakes up and waves at chat
BlaiseEbuth: "API practice" ? Was ist das ?
King_Coda: Good morning BlaiseEbuth
Therabidpanther: i am feeling assaulted
King_Coda: Nice to see a familiar face around here today
BlaiseEbuth: Good afternoon
King_Coda: I wish I had gotten mre sleep
DiDzTM: The weird thing when I'm in the class that implement my interface, the event become this:
DiDzTM: public event IJsonApi<WeatherData>.RefreshData OnRefreshData;
King_Coda: *more
DCoderOP: hlo
DarkLord__28: hlo bro
DCoderOP: u always active with Me
DCoderOP: 😁
DarkLord__28: yah how is this possible dude
DarkLord__28: even we dnt know each other but we have strong connection lol...
DCoderOP: Past Life Connection
DarkLord__28: yah maybe
DCoderOP: 🙂
DarkLord__28: :smiley:
DarkLord__28: maybe u r my big bro
DarkLord__28: :neutral_face:
DCoderOP: 17 sept 2002
DCoderOP: now calculate on your own
DarkLord__28: mine also 17 sept
DCoderOP: 🙃
DarkLord__28: damn...
DCoderOP: 🤣
DarkLord__28: :grinning:
Sakib62: Why clash of code problems disappear after it ends?? i almost solved it, but now the problem is no more to be found
DCoderOP: yes, it happens
DCoderOP: just copy and paste it in notepad to save
Astrobytes: Search for it here: https://eulerschezahl.herokuapp.com/codingame/puzzles/
Therabidpanther: what happened to space cat
Roxxx: how can you beat python in shortest code clashes
Astrobytes: Ruby
multii: hi
T-rexYT: im new here so i dont know nothing L3
struct: Everytime I look at multi avatar I get recurs flashbacks :(
multii: lol wot
jacek: multi avatar?
T-rexYT: can you guys help me with something?
struct: yes the guy that just typed
jacek: and why recurs
struct: The avatar has similar colors
T-rexYT: thanks....um when they ask you to output i dont have any idea where to put it
jacek: what language?
jacek: usually this is print() or cout at the end of while loop
T-rexYT: but when it give you different thing like numbers how can you change them without ruining the other
struct: you print the value of that var
Roxxx: it's unfair that java competes in the same bracket with python and ruby in the shortest code bracket for clash
jacek: then use python
T-rexYT: i still dont know anything
synchoz: scratch
Yaroslav21: Подскажите игры для изучения Java
multii: learn py then lol
multii: py is quite easy to learn
synchoz: py is ez !
King_Coda: lol i got ip banned from scratch
King_Coda: twice
multii: wha
Astrobytes: ez as py...
synchoz: u type any thing u got ur self a code
synchoz: we are fine
synchoz: how are u
Astrobytes: What is with the chat today
Yaroslav21: Suggest a game for learning Java
King_Coda: both times were for "inappropriate comments"
Astrobytes: Learning Java Game
Roxxx: thing is i am 6 months into learning java on my own, and i don't wanna mix it up by learning more languages at the same time, what do you guys think
T-rexYT: im too small for this coding
Astrobytes: Stick with Java
synchoz: king coda lol wat the hell XD
Therabidpanther: http://chat.codingame.com/pastebin/642e991a-54a1-4893-a9fb-12a86bd08b3a
King_Coda: Apparently the scratch filter bot doesnt recognise "who're" as a word
Roxxx: java already has more classes in the API then anyone can hope to remember in a lifetime
synchoz: 11 :o
King_Coda: it's a conjunction of who and are
King_Coda: who're
Therabidpanther: im 13 and a prodigy
King_Coda: like: who're you?
synchoz: who're hmmmm nice
T-rexYT: GREAT i know morse...who knows morse?
synchoz: allmost like how are you
synchoz: damn at 11 i only knew how to play Doom 2
King_Coda: but scratch is a website made for pansy little b^*ches
synchoz: now im 29 :(
T-rexYT: i created a game in scratch
synchoz: for u it aint XD
DCoderOP: I am doing Android
King_Coda: and the devs are so sensitive and single minded that they cant recognise the fact that people can change
King_Coda: so my ban appeals got rejected both times
DCoderOP: join clash guys, if you want
DarkLord__28: join
synchoz: because in scratch avg age is like 12
King_Coda: it took them 4 months to respond to my appeal
King_Coda: people can change in 4 months
DarkLord__28: :grimacing:
DCoderOP: link is in clash channel
DarkLord__28: #clash
DCoderOP: ys
DarkLord__28: click and follow the link
synchoz: people can change their lies in 4 months
DarkLord__28: wht r u tlking about
King_Coda: lies?
synchoz: :D
synchoz: idk im to drunk
King_Coda: okay buddy
DarkLord__28: lol
DCoderOP: they can change lies in 4 secs also 🙃
Therabidpanther: what is happening rn
synchoz: who're King_Coda
DCoderOP: Let's code
jacek: Astrobytes good luck moderating that
King_Coda: who are
DarkLord__28: :nerd:
King_Coda: who're
T-rexYT: i found pineapple coca cola
synchoz: damn the chat is so alive today
DCoderOP: party
DarkLord__28: yahh
DarkLord__28: anyone watched Breaking Bad?
synchoz: com estas
DCoderOP: Kripya Angrezi ka upyog kare
Astrobytes: jacek: not even gonna bother
Astrobytes: ENGLISH IN WORLD CHAT please
T-rexYT: who's a girl in here?
DarkLord__28: Dcuber
King_Coda: your mom
synchoz: ok ok :o
DarkLord__28: :grimacing:
King_Coda: corn estas
synchoz: oooo u might get ban chat here too
DCoderOP: codee
synchoz: to close :D
synchoz: see people dont change in 4 months
King_Coda: ?
King_Coda: corn festas
synchoz: is that english ?
King_Coda: perhaps
King_Coda: festa is an inside joke though
Astrobytes: no, join #corn to speak like that
King_Coda: okay
ANJACE_Z: corn
synchoz: #ujustcreat rooms like that ?
synchoz: cool
King_Coda: yes
Therabidpanther: https://www.codingame.com/training/easy/create-the-longest-sequence-of-1s/solution?id=18842082 may i have upvotes
ANJACE_Z: #nyc
King_Coda: cool
T-rexYT: why it doesnt let me type in test 2
T-rexYT: i type print(18) for test 1
DarkLord__28: lol
T-rexYT: then what do i do in test 2
synchoz: they shut corn :O
King_Coda: #corn
DarkLord__28: join guyz
DCoderOP: T rex bro
DarkLord__28: #clash
DCoderOP: come on for next clash
King_Coda: no
DarkLord__28: click here and follow link
DarkLord__28: :scream:
Astrobytes: Don't spam, just asking once is fine DarkLord__28
Astrobytes: I'll send you out the chat SimeonLePapillon
Therabidpanther: why is this chat so wild rn lol
Astrobytes: Lots of children.
King_Coda: indeed
DCoderOP: yes
Sakib62: honey
Sakib62: money
Sakib62: funny
Sakib62: bunny
Roxxx: are there any java devs here, i have a couple of questions, would appreciate any feedback very much :)
Sakib62: sunny
Sakib62: naani
Sakib62: danny
Sakib62: ahh! these clash codes problem...
DarkLord__28: roxx u can do java with us if u want
synchoz: hes out ?XD
King_Coda: lol
Sakib62: I hate reverse method in clash code! No idea what its asking
King_Coda: reverse is the easiest for me
synchoz: :o
Sakib62: Hello World! output is 4 Hey, do you know already? output is 3
King_Coda: c++?
Sakib62: huh
synchoz: to be able to solve Very Hard puzzels do i need to practice alot on the Hard puzzels?
struct: most common letter
struct: oh wait it isnt
struct: i dont know how to count
synchoz: comon King_coda its ur speciallity
King_Coda: ?
synchoz: what Sakib62 wrote
King_Coda: no thanks
King_Coda: i'm not your homework helper
synchoz: :(
Sakib62: :unamused:
King_Coda: :grin:
Therabidpanther: im homework helper
synchoz: Astrobytes im a child in my soul!
aetrnm: Sakib62
aetrnm: its my task LOL
aetrnm: Is it really so hard to realise?
King_Coda: wow
aetrnm: Hmmmm
King_Coda: chat went from :scream: to :expressionless:
aetrnm: I should have done it much easier
King_Coda: oleg
King_Coda: Ole
King_Coda: Oleg
King_Coda: that word
aetrnm: Yeah, I hate my name too
King_Coda: gelo
King_Coda: Gleo
King_Coda: Ogle
aetrnm: :smiling_imp:
King_Coda: GoOgle
Astrobytes: Lego tho
King_Coda: OH
King_Coda: YOU'RE A GENUIS
King_Coda: *genius
King_Coda: pffft
Astrobytes: Anyway, what's wrong with Oleg?
King_Coda: nothing really
Sakib62: @aetrnm
Sakib62: explain
Sakib62: anyway how do u mention someone?
Sakib62: king_coda
King_Coda: Like this Skib62
Astrobytes: just type their name, no @ required
King_Coda: ibbndfhnethgnfgdngh
aetrnm: Astrobytes
King_Coda: sAkib62
Sakib62: Astrobytes
aetrnm: Doesn't work
Astrobytes: aetrnm it does for the person tagged
Sakib62: works, but when someone mention you , your name is red but not in vice versa
King_Coda: aetrnm
aetrnm: Oh okay thanks
Astrobytes: Correct Sakib62
aetrnm: Yeah I see my name is red
Astrobytes: Also tab will autocomplete a name for you
Sakib62: aetrnm can you explain the logic ?
aetrnm: Yes
Sakib62: explain pls
aetrnm: Am I allowed to give answers to my task?
aetrnm: Anyways
Astrobytes: do it in DM
aetrnm: Absolute difference between vowels and consonants in the given string
aetrnm: oh
aetrnm: can u delete?
PatrickMcGinnisII: Automaton in jail?
Astrobytes: nah :)
aetrnm: kk I can just delete my account here its ok
Astrobytes: don't do that
King_Coda: no
Astrobytes: Chat will forget, chat history will not, but chat will forget :P
aetrnm: crying
Astrobytes: Don't worry lol
King_Coda: chat history?
King_Coda: theres a chat history?
aetrnm: How do I check somebody's profile?
aetrnm: When I press on the name it opens direct chat
struct: over profile pic then click
aetrnm: oh
aetrnm: its for geniuses, ty
Astrobytes: King_Coda: yes
King_Coda: where
aetrnm: probably not for everyone
Astrobytes: https://cg.spdns.eu/wiki/Main_Page
King_Coda: mod only
Astrobytes: No, not mod only
King_Coda: oooooh
King_Coda: epic, thanks
UndisclosedTopHat_5288: :ok_hand_tone3:
UndisclosedTopHat_5288: :eggplant::smirk:
King_Coda: wow
King_Coda: so funny
Astrobytes: Enough
UndisclosedTopHat_5288: :kissing_smiling_eyes:
King_Coda: Astrobytes, isn't eggplant just so funny
King_Coda: hilarious
UndisclosedTopHat_5288: :nerd: I think they are neat
King_Coda: anyways
aetrnm: guys
aetrnm: Write any word
King_Coda: jesus
aetrnm: Tf
aetrnm: Its in my test case
King_Coda: thats my word
aetrnm: <3
aetrnm: Yeah thanks
aetrnm: Its perfect
King_Coda: yw
aetrnm: Hey guys
aetrnm: I cant change already published version of clash of code??
aetrnm: I get error #572, where can I find it?
Smelty: go to "community"
Smelty: scroll down
Smelty: click on your clash, and hit the edit
aetrnm: Ohh
aetrnm: Idk what happened but thanks
Astrobytes: You're just editing testcases right?
Smelty: :)
aetrnm: I am
Astrobytes: cool
aetrnm: Why you asking?
Astrobytes: Just wondering, nothing serious :D
aetrnm: :grimacing: your name should be as one of the tests!!
Astrobytes: Feel free to use it!
aetrnm: :innocent:
Smelty: :0
**Smelty is sad
VizGhar: Can somebody tell me, how can i search members of some company here? I can see 6 members while typing company name in my profile, but I can't see those members
Smelty: (sorry idk this)
BlaiseEbuth: In the general leadeboard, you can choose your company
Melonkis: How do i fix the y and x problem
VizGhar: there is general leaderboard? o.O
BlaiseEbuth: -_-
BlaiseEbuth: https://www.codingame.com/leaderboards/general/global
VizGhar: ahaa, tnx
Smelty: Melonkis um what do you mean
VizGhar: that filter is terribly slow
BlaiseEbuth: Yes...
Smelty: yes..
VizGhar: Melonkis add them up and divide by 0
Smelty: w-
Smelty: divide by 0?
VizGhar: he didn't ask question... any answer is equally right
Smelty: xD
Astrobytes: VizGhar: :rofl:
BlaiseEbuth: I like this boi :3
Smelty: /me.exe
Smelty: /me.exe has stopped functioning due to extreme laughter
aetrnm: Can I dm somebody if he is not online rn?
Scarfield: "/msg nickname" : starts a private conversation with nickname. (?) might work, idk
BlaiseEbuth: You can. But will he see your msg...
Smelty: yep
Smelty: oh wait I think he has to be online for the command to work
Smelty: you can just search up his profile and select start dm
Smelty: no spam please
BlaiseEbuth: Sure? Lets try. Go offline, i'll send you a dm when you can come back.
Smelty: me?
VizGhar: :D
Smelty: try messaging someone called "Nzk"
BlaiseEbuth: I don't know him
Smelty: ill call him online after u message
Smelty: :_
Smelty: *:)
aetrnm: u can dm me
aetrnm: I will be back in 10 min
aetrnm: I am going of rn
aetrnm: off*
Smelty: okay
aetrnm: Yeah I got it
Smelty: kk
struct: Astrobytes and Scarfield I might be 3-5 minutes late
struct: I joined the lobby anyways
Smelty: :o
Smelty: for what?
Astrobytes: Yeah might be a few mins late myself
Astrobytes: Smelty: It's Scarfield's first night as a cam model so we figured we'd show him some support.
Scarfield: there is an hour and 6 minutes? or am i confused
Scarfield: its expensive though
Astrobytes: :D
Astrobytes: 6 minutes
Scarfield: wow, im gonna be late 5 min as well then, its only 19GMT though
Astrobytes: No, the clocks changed a while back. It is definitely 5 mins to 2000
Smelty: woah cam model
Astrobytes: Not really Smelty
Smelty: wher can i attend
TBali: Hello there :)
Astrobytes: hey TBali
Astrobytes: I shall be joining shortly
aetrnm: cam model? Do you have Onlyfans?
Smelty: :0000
aetrnm: I am not really into English, but... am I right?
TBali: Steam House here we come
Smelty: where can i see it >.<
scrix: >.<
afrxo: https://regexr.com/
struct: hi TBali
TBali: Hi is it possible to create a webchat for 4, not to be on World?
struct: Pm me it
sbdm666: hello
DetoBot: https://escape.codingame.com/games
DetoBot: Nice
VizGhar: any conspiracies around upcoming contest?
WesCraterMadman: It's designed by the mole people
VizGhar: are those friendly?
WesCraterMadman: sometimes
WesCraterMadman: depends on your feelings on worms
DetoBot: Well, it has been a week since it was started
WesCraterMadman: you just made me panic and check if the contest had already started without me noticing
DetoBot: :confused:
VizGhar: :D :D no no. I was just wondering. Before last contest I was able to guess game type... now I have no idea
DetoBot: that seems like an innovative way to learn programming and motivate logic building
WesCraterMadman: I've never done a contest on here before, so I have no guesses whatsoever
DetoBot: Good luck then
VizGhar: hope you at least tried some bot programming here
WesCraterMadman: haha yeah I'
WesCraterMadman: ve done a bit
VizGhar: Also I hope you will have some free time :D
aetrnm: Oh, I remember good old days in LoL
VizGhar: I've had basically none during last one and it shows... 4hrs of codind in total... reach silver and that was it
DetoBot: An scary idea for the next contest
DetoBot: "Create a program to fight in Coding Escape"
DetoBot: It's much more interactive, amusing and exiting in many a ways
aetrnm: Hey, check this one's solution https://www.codingame.com/contribute/view/6534727481727101d90c3aed7806d4fb8d70
Smelty: :-0
BlaiseEbuth: It's in java...
jacek: is it bad?
aetrnm: Idk, but is it possible to write it in 15 min reverse?
BlaiseEbuth: Idk my eyes blowed up reading the first line.
BlaiseEbuth: It's possible in less than five minutes...
Smelty: gasp
**Smelty says 1011011011101010100101110011100101001101010101010101011001
**Smelty says oops forgot to use my translater
WesCraterMadman: Hey when does the turn timer start for Code v Zombies?
Smelty: idk
WannaBeHum1n: guys how do u access the checkpoint coords (coders strike back) basec on the checkpoint id ? is there an array or smth ?
Smelty: there is a for loop
Smelty: with the coords for each
Smelty: try saving it in an arrray
WesCraterMadman: ^
WannaBeHum1n: thank you ^^
King_Coda: gg
King_Coda: oof, 30 minutes
King_Coda: thats rough
Sakib62: damn king_coda! U still here
Sakib62: This is my 3/4th dY HERE
Sakib62: loving this site
King_Coda: me too
King_Coda: this site is, as the cool kids say, "poggers"
WannaBeHum1n: your code did not read all available input before printing an instruction, your outputs will not be synchronized with the game's turns and unexpected behaviour may occur.
WannaBeHum1n: what is causing this
WannaBeHum1n: i am pretty sure
WannaBeHum1n: i read the data
Astrobytes: printing twice?
WesCraterMadman: Usually you're printing something somewhere the game didn't expect it
WesCraterMadman: Or you printed before it finished giving you info
King_Coda: wasd
WannaBeHum1n: ty
King_Coda: oh wow
King_Coda: if you press the up arrow on your keyboard it auto copies that last thing you said in chat
King_Coda: if you press the up arrow on your keyboard it auto copies that last thing you said in chat
King_Coda: woah thats cool
King_Coda: does it work with everything? i wonder...
King_Coda: :grinning:
King_Coda: it works with emojis too
Hydrazer: s
King_Coda: s
WannaBeHum1n: the more u know
King_Coda: wonk u erom eht
King_Coda: oh dear
WannaBeHum1n: left arrow to reverse sentence
King_Coda: lol i wish
**King_Coda uses the power of persuasion to make the devs add in the "left arrow to reverse sentence" function
King_Coda: nope, that didn't work
King_Coda: a href="codingame" target="https://www.codingame.com/home" /a
King_Coda: i think that's right
Roxxx: does anyone know how to play the pod racing AI game on this site
Roxxx: i'm having some trouble
WesCraterMadman: what kinda trouble?
King_Coda: dang the community event takes place a day after my birthday
King_Coda: what even is the event
Astrobytes: Bot programming contest King_Coda
Astrobytes: Roxxx: wassup?
King_Coda: yeah i just read that
King_Coda: yeah i don't think i could do that
King_Coda: maybe next year
WannaBeHum1n: guys the nextCheckPointid var is local inside the for loop how do i use it outside it to print where the pod goes
Astrobytes: use a variable outside the loop to store it?
WannaBeHum1n: outside the game loop od would it be enough ouside the for loop of the pod
WannaBeHum1n: ?
WannaBeHum1n: sorry
WannaBeHum1n: i am using this to learn
WannaBeHum1n: outside the game loop or the pod's for loop
WannaBeHum1n: had a stroke reading the 1st msg
Astrobytes: All good. Outside the for loop of the pod should be enough for now.
WannaBeHum1n: thanks
King_Coda: I'm the only King_Coda
WannaBeHum1n: inner voice reads king cola
WannaBeHum1n: evertime
WannaBeHum1n: ur name pops
King_Coda: yeah i get that
King_Coda: i also get king cobra
WesCraterMadman: that's the one I was thinking of
King_Coda: I hate that one the most
Roxxx: my pod is circling around the starting area, not moving towards checkpoint at all
WesCraterMadman: King_Coda why?
WannaBeHum1n: Roxxx
Roxxx: even though i can see that the program takes the coords of the checkpoint
King_Coda: Because it makes no sense!
WannaBeHum1n: what league ?
WesCraterMadman: I think wood
WesCraterMadman: they're new
King_Coda: Cola I can understand, because d looks like l kind of
King_Coda: but how the heck do you get br from d???
King_Coda: Cobra Coda
WesCraterMadman: because I think in sounds and cobra and coda sound very similar
WannaBeHum1n: i dont know java roxx
WannaBeHum1n: sorry
King_Coda: ugh
King_Coda: I still hate it
WesCraterMadman: haha fair
King_Coda: my teacher just sent me a blank email
WannaBeHum1n: respond with an empty .rar
King_Coda: lol bet
WannaBeHum1n: make him feel the struggle
King_Coda: darn
King_Coda: i can't attach files that are 0 bytes
WannaBeHum1n: put a txt file saying recieved empty mail
WannaBeHum1n: have a nice day
King_Coda: done
WannaBeHum1n: keep me updated xD
King_Coda: yes
Butanium: hello there
King_Coda: Ah yes, the negotiator
King_Coda: Camel Kenobi, how nice of you to join us
King_Coda: I have been trained in your hoofi arts, by count donkey
King_Coda: omg every single mod on the website is in chat today
WannaBeHum1n: can u get blocked by someone in the chat ?
King_Coda: no
King_Coda: my teacher responded
WannaBeHum1n: and ?
WannaBeHum1n: what did he say
King_Coda: he asked if it came through this time and sent another blank email
WesCraterMadman: lol
WannaBeHum1n: ahahahahahahahaha
King_Coda: i'm just gonna pretend i got it
King_Coda: WannaBeHum1n
King_Coda: WesCraterMadman
King_Coda: King_Coda
King_Coda: it seems we are the only survivors
WesCraterMadman: so it goes
King_Coda: why tf is there a medium difficulty puzzle just called "There is n Spoon - Episode 1"
King_Coda: *no
WesCraterMadman: I don't understand the question
King_Coda: There is no Spoon
WesCraterMadman: Yeah it's a matrix reference
WesCraterMadman: Is the puzzle just blank?
King_Coda: no
King_Coda: i just thought the name was unorthodox
King_Coda: i've never watched the matrix
WesCraterMadman: It's pretty good, I recommend it if you ever find the time
King_Coda: i know it is, and i would have but my parents decided to watch it without me
King_Coda: >:(
Astrobytes: Yep. Second one is reasonable too. 3rd is... a bit of a stretch imo
King_Coda: lol
King_Coda: Ah, there he is
King_Coda: I didn't think you were alive, Astrobytes
Butanium: Astrobytes did you see my last contribution? 👀
Astrobytes: It's only been about 15 mins or so since I posted in here King_Coda
Astrobytes: Butanium: Yes
Astrobytes: I haven't tested it yest though
Astrobytes: *yet
Butanium: ok
King_Coda: oh. it's been a long 15 minutes
Butanium: I updated it
Astrobytes: Idea seems nice
Butanium: thanks
King_Coda: :eye::nose::eye:
:lips:
King_Coda: oh wow that actually works
Astrobytes: Been busy doing Escape Room and chatting and working on Amazons
WesCraterMadman: horrifying
King_Coda: the lips are a bit off center though
Astrobytes: Utterly horrifying.
King_Coda: indeed
Butanium: I'm looking for some critics, I don't know if the statement is clear enough
struct: I have no time to review it atm
Astrobytes: Have some patience Butanium, some contribs will sit there for months before being fully tested and approved
jacek: like amazons
Butanium: Np struct, no hurry
Butanium: Yes I will Astrobytes, it's just that it one week of hard work so I'm proud of it and impatient to know what people think about it
King_Coda: :eye::nose_tone1::eye: http://chat.codingame.com/pastebin/3faf8e1a-d006-4c86-b628-6619e891c5f2
King_Coda: oh no
King_Coda: it didn't work
King_Coda: how dissappointing
Astrobytes: Butanium: chill man, we'll get to it :)
Butanium: :grin:
Butanium: Also is there a way to see all the contributions of someone?
King_Coda: I have it
King_Coda: the most horrifying thing known to mankind
King_Coda: it's called...
King_Coda: :tophat: http://chat.codingame.com/pastebin/536b0441-602c-4efa-b90b-0c8192e29a56
King_Coda: NO
King_Coda: WHY
WesCraterMadman: I'd guess it doesn't like the enter character
King_Coda: :tophat: http://chat.codingame.com/pastebin/1e286951-56a7-428d-9b0e-ba611a57ceb0
King_Coda: NO
King_Coda: Darn, foiled again!
struct: Enough spam
Astrobytes: Give it a rest will you King_Coda
Astrobytes: ah, beat me to it :)
King_Coda: Why does it work in dm's, but not here?
Astrobytes: Sanity filters
King_Coda: Hmm, yeah makes sense
King_Coda: #Midnight
King_Coda: wait no
King_Coda: @Midnight
jacek: mad knight?
King_Coda: no, different person
Astrobytes: Sane Princess
King_Coda: Sane Princess?
Astrobytes: vs Mad Knight
King_Coda: Haha
Astrobytes: Like Megashark vs Giant Octopus
King_Coda: Who would win?
King_Coda: It's like Godzilla vs King Kong
Astrobytes: Colonel Mustard, with the candlestick, in the dining room
King_Coda: Hahahaha
King_Coda: Professor Plum, with the gun, in the study
Astrobytes: Those are the only two I remember tbh
saaya-code: cc
King_Coda: gg
King_Coda: no re
WesCraterMadman: your clue knowledge disappoints me
King_Coda: if you're a good sport, gg means good game
King_Coda: if you're a poor sport, gg means get good
King_Coda: interesting how the same thing can be interpreted differently by different people, even if it is delivered in the same fashion
King_Coda: anyways, i'm leavingr
King_Coda: -r
King_Coda: don't die in a house fire while i'm gone please
WesCraterMadman: will do
jacek: oO
Astrobytes: I leave for 15 minutes or so and chat becomes this
Astrobytes: I do despair sometimes
jacek: why would you leave
Astrobytes: I was on the phone
jacek: :rage:
Astrobytes: Aw shuddup :P Anyway jacek, does my current bot in Amazons seem OK for boss or should I upgrade it a little bit?
Astrobytes: It's only supposed to beat random
Astrobytes: Right when you need some feedback everybody fks off. Such help. Much progress.
Gabbek: Good evening Astro :)
Gabbek: Can I help you somehow?
Astrobytes: Hello Gabbek
Astrobytes: Unless you have a bot in the Amazons contribution unfortunately not!
Gabbek: Could you send me a link to the contribution please?
Astrobytes: Sure 1 sec
Astrobytes: https://www.codingame.com/contribute/view/6127e5b918b4155e0536e89f7157029f30bc
Gabbek: thank you very much :)
Gabbek: hmm, where can I see your bot?
Astrobytes: Gabbek: I'm attempting to make a boss for struct, so my current bot is designed to beat random bots
Gabbek: I see, so something just slighty better than random bot someone would create to see how the game plays out?
Butanium: In everygame which look likes a board game there is trictrac on the top x)
Astrobytes: Just to filter out the non-serious competitors who just submit random and be done with it
Astrobytes: For the next league that is
Gabbek: So that would be Boss 1, the starting one?
Astrobytes: Nope, my Astrobytes one
Astrobytes: Not finalised yet, boss 1 is just random
Westicles: Seems like the bot games are kind of in a rut
Astrobytes: Oh, but yeah, my bot would be boss 1 yeah
Astrobytes: How so Westicles
Westicles: Another 8x8 board game?
Gabbek: I'm more than happy to help - but currently I have nothing; should I prepare some random bot(s) and we test those against your boss?
Westicles: You guys can do those in your sleep
Astrobytes: It's been pending for a good while now Westicles, and not sure if you noticed but there is a hardcore of boardgame fans here :D
Westicles: Yeah, because you are good at them :P
Gabbek: Oh Westicles - congrats on level 40! New shiny color (hopefully it's new... haven't poked around lately ;p)
Astrobytes: Gabbek: Just output "random"
Butanium: If you want something else than boardgames I'll start doing marketing for clash of bots :joy:
Astrobytes: An additional forum post was enough "extra marketing" tbh Butanium :P
Gabbek: Astrobytes: sure, but I don't know how to access your boss :( the Boss 1 is spamming random as well :p
Butanium: Was that too much astrobytes?
Astrobytes: Westicles: nah, I ain't that good, but they are a lot of fun
Butanium: I saw that everyone was doing it
Butanium: So I thought it was a good thing to do
Astrobytes: You gotta submit Gabbek
Butanium: if not I can still remove it ><
Gabbek: okey, sure - submitting the default code then
Astrobytes: Butanium: Everyone? No, When puzzles/multis are approved, a forum thread is created
Butanium: oh ok
Smelty: hiya
Gabbek: Good evening
Astrobytes: afk 2 mins
Butanium: I didn't realize that those game where already validated
Butanium: I'll remove my post for now then !
Gabbek: Astrobytes: I've submitted, 12/17
Gabbek: so it seems yours is pretty safe - all random seem to be around ~14-15 points
Gabbek: I'll do few more tries just for safety :)
Butanium: Your AI easily beat random astro
Astrobytes: Thanks Gabbek, appreciated
Butanium: the 2 games I got against you were easy win for you
Gabbek: I'll let you know once few more have finished - anyway... how are you? What are you up to lately? :)
Astrobytes: Butanium: don't worry, all good, it's your first contrib. And thank you for testing as well
Butanium: I guess you don't need the replay as far as boss is random too
struct: replay will play with same seed
struct: random will play the same
Butanium: oh right
Astrobytes: Gabbek: Not much. Slowly working on a couple of bots, here and there. Wanna try and get Amazons out, struct is kinda busy so I volunteered to make a boss.
Astrobytes: what do you think struct?
struct: I havent seen it play yet, but if it beats random its good
Gabbek: hard to luckily play a game against yours - but so far random has lost all of them when it happened, so it looks pretty good
struct: I just dont want to prevent players from submiting random
Butanium: What are advanced strategy for this game?
Butanium: Monte carlo?
Astrobytes: Well, once in a while I draw against random struct
struct: That is fine
Astrobytes: Butanium I use a minimax with alpha-beta pruning, and for this bot LOTS of extra pruning
Gabbek: I've been trying to get to gold in all official games, but lately I came back to UTTT - I thought: a year has passed... clearly should be a bit better - wrote new thing from scratch; and the results are... it's exactly the same :D
Gabbek: so far the best random submit is 8/18; 16.5 point
Gabbek: and you're with 21.5 - pretty huge lead I think :)
Astrobytes: yeah it seems fine, thanks a lot Gabbek, much appreciated
Butanium: Astrobytes ok interesting
Gabbek: np :) at the start I couldnt figure out how you want me to test it :D
Butanium: I'll go to bed, good night coders
Astrobytes: All good Gabbek, I just needed someone online to be able to give me feedback, the number of games on contributions is very low
Astrobytes: Goodnight Butanium, see you later!
struct: gn
Gabbek: Good night!
struct: Astro Ill add it maybe tomorrow?
Astrobytes: Yes, let me tidy it up a little and I'll send it tomorrow at some point.
Astrobytes: You want it obfuscated or not bothered?
Gabbek: If you guys ever need help -- do poke me, please.
Gabbek: I'm not really active on the chat, but a simple message on the discord or forums will do the trick, for sure :)
struct: its your call
therealbeef: anyone started on that coderone contest that began today?
Astrobytes: Noted Gabbek, thank you :)
struct: I registered then I opened their discord
struct: and saw the feedback
struct: was not so good
therealbeef: same ;-)
therealbeef: seems a hassle to set up a toolchain
struct: yeah
struct: if I didnt have to setup docker I would have joined
Astrobytes: I ain't too bothered struct, I'll put my code out there. Or maybe I should convert it to Haskell or something
therealbeef: also they only has starter packs for python and some other language apparently, so for c++ you had to figure stuff out yourself
Astrobytes: I think once docker is set up it's not so much of an issue, but as I said to euler earlier, it's an extra step you don't need
therealbeef: and programmers are naturally lazy
Astrobytes: It's why we write programs!
struct: Also they mentioned possible changes iirc
struct: I only read briefly
therealbeef: in these first days yeah, like bugfixes or balance tweaks
struct: how long is the competition?
Astrobytes: What were the old perl virtues? Laziness, hubris and... I forget
Astrobytes: Impatience, thank you google
therealbeef: qualifiers 2 may, playoffs + finals 7 may,
Astrobytes: I'll hold out for mini-RAIC
struct: maybe cg will be good, who knows
therealbeef: how do contest usually do this? (maybe im spoiled with CG)
Astrobytes: Not usually with docker
therealbeef: is it usually just upload source code?
Astrobytes: Yeah
struct: the windows update for dev channel is huge :(
struct: But I really want to try the wsl thing
Astrobytes: I mean, there are a bunch of contests that are just py or js or whatever, sometimes they have an option for hacking some other language in via some method or another.
Astrobytes: CG is versatile, RAIC is versatile (be prepared for a strange API though), TC seems fine.
Astrobytes: The new WSL thing seems amazing struct.
struct: yeah
Astrobytes: therealbeef: given the above complaints, CG is definitely the easiest to enter
Astrobytes: Anyway, I gotta eat something again and sleep
Gabbek: have a good evening :)
struct: gn
Astrobytes: See you all tomorrow
Astrobytes: gn
Gabbek: see you, gn
Smelty: playin 2048 rn: https://snipboard.io/5u97Xm.jpg
Smelty: o.o
struct: now solve it on cg
struct: https://www.codingame.com/multiplayer/optimization/2048
Smelty: xD
Smelty: i've been tryin
Smelty: I seem to play better then my bot
Smelty: on the other hand, you have the seed..
struct: what do you mean?
Smelty: you know where the next tile is going to spawn
Smelty: but I haven't really implemented it yet
Smelty: ...basically, I haven't really tried building a good bot for this
Midnight2441: Hello.
Chakib37: hi
Smelty: h-hi
King_Coda: "h-hi"
King_Coda: :flushed::point_right::point_left: h-hi
King_Coda: lol
Chakib37: where u guys from
Midnight2441: The USA
Midnight2441: East coast.
Andy_Cho: Where is the tech guy of CodinGame?
Andy_Cho: The name of company and homepage URL is wrong.. miracom? nonono... Miracom miracom.co.kr
Smelty: uwu
Lachrymosa: Hey I just solved the Rock Paper Scissors Lizard Spock problem and was wondering if someone could review the code and give me pointers on making it cleaner or if it is acceptable. I'm planning on doing bigger projects in the future and want to make sure I make smaller things with best practices to, well... practice.
PatrickMcGinnisII: lang?
Lachrymosa: Python3
PatrickMcGinnisII: not me sry
Lachrymosa: np ty for offering
WesCraterMadman: Is there a built in debug tool? Or is it just debug mode?
Lachrymosa: you can print stuff to an error stream to look at it and debug yourself, otherwise I think you need to tie the website to your own IDE
Smelty: hhi
WesCraterMadman: How would I print to an error stream? I've never done that before
Lachrymosa: What language are you using?
WesCraterMadman: Python3
WesCraterMadman: I can look it up if there's a good place to go
Lachrymosa: print(thingIWantToDebug,file=sys.stderr)
WesCraterMadman: thanks
Lachrymosa: just throw whatever you print into the standard error stream there, you can comma separate multiple things to check
WesCraterMadman: I'm running into a weird issue, not sure if it's me doing something wrong. I'm working on CVZ, and the program stops right around the first time it does the inputs for the zombies
WesCraterMadman: I can't get it to print beyond there
Lachrymosa: If you throw it in a pastebin I may be able to debug it a bit, I haven't attempted this one though
WesCraterMadman: I'd appreciate that
WesCraterMadman: Gimme a sec
WesCraterMadman: https://pastebin.com/pJZw1fHb
Lachrymosa: So here is something that may be useful to you, I commented out your section that checks if ash is none or not and then appends him to humans. Once I did I was able to get both zombie's information in test cases 2 and 3. It seems like your code is just taking too much time . You need to do stuff in less than 100ms
WesCraterMadman: dang
WesCraterMadman: when does it start counting? Because if I can't even get through input theres nfw I can actually do calculations
Lachrymosa: not sure why instantiating Ash is giving it so much grief
Lachrymosa: I just had it list all the zombies and try to solve on 09 and it was just missing ash so it err'd
Lachrymosa: weird. I put the ash bit back and it fails like you saw in the first 2, but if you try further down cases you still get all the zombies listed
Lachrymosa: or most of them
WesCraterMadman: Could it be a problem with low zombie count?
WesCraterMadman: I'm not really sure what I can trim out in the beginning, unless initializing all my functions is a big time sink
Lachrymosa: well like for case 15 there were 6 zombies but it only printed 0-4
Lachrymosa: and again on 13 it says there are 14 zombies but prints 0-12
Lachrymosa: so you keep missing the last one
Lachrymosa: not sure why
WesCraterMadman: huh
WesCraterMadman: it makes sense that the first one would freak out if it's missing the last zombie, since it only has the one
WesCraterMadman: But it shouldn't take that long just to read in the information
Lachrymosa: Sorry I couldn't be more help. I haven't been successful in simulating stuff so I'm not sure where the overhead is coming from
WesCraterMadman: haha me neither
WesCraterMadman: You've pointed me in the right direction, which is no small thing
Lachrymosa: Well thats a plus :3
Lachrymosa: As I said earlier, I'm trying to knock out easy puzzles with "best practices" structure and then move on up through the difficulties so that I can take on some larger projects I have in mind with actual clear and clean planning
Lachrymosa: My mentor said good code is 90% planning and 10% coding
WesCraterMadman: I started that way, but I got bored
WesCraterMadman: Although now I'm frustrated, so not much of an upgrade
Lachrymosa: I mean, I have a few bots kicking around bronze and one in silver. all without any simulation so I've been there :p
Lachrymosa: I'm still gonna try on May 6th for the contest too even though I get blown out by the big fish lol
WesCraterMadman: Me too! Good luck to you
WesCraterMadman: I'm looking forward to getting absolutely punted
Lachrymosa: If I make it out of wood, I call it a success :3
JustnTime: Is there a way to do the Clash of Code challenges without a time limit? I kinda suck but love doing the puzzles
WesCraterMadman: idk
WesCraterMadman: you could always write them down and do it outside the ide
WesCraterMadman: you'd have to manually check if you did it that way though
Midnight2441: I don't think there is a way around the time barrier. Unless you can create a back door to the system, there is always a time limit.
BigFatDecker: ok so this code was working then all of the sudden it just broke with no errors can someone help find the problem
BigFatDecker: https://pastebin.com/3swmsbaZ
PatrickMcGinnisII: no query pause?
PatrickMcGinnisII: btw, i know nothing of PY, especially this
BigFatDecker: i thought that is what the r.pause threshold lol. It was working for about 2 hours then it just broke with no errors other then it can detect my voice
WesCraterMadman: can you get someone with a different voice to try it?
PatrickMcGinnisII: well if function call returns NULL on query ... test that
PatrickMcGinnisII: ISP or router firewall issue prolly
BigFatDecker: you mean after the error i would return null instead of none correct?
WesCraterMadman: Do you want to return the word None or a None object?
PatrickMcGinnisII: i have no idea of .recognizer return codes
PatrickMcGinnisII: but i have a feeling try {} exception isn't catching because it shoudl return something
PatrickMcGinnisII: what does PY do on a print(NULL)?
PatrickMcGinnisII: recognizer must timeout
PatrickMcGinnisII: i'll shut up
BigFatDecker: if that was the case would it work for awhile then crash? Could it be the microsoft api that im using for speech to text is having problems?
PatrickMcGinnisII: it depends on so many things, put in a test string i guess. Somehow you got to test connectivity.
PatrickMcGinnisII: if it's saying hello, then the text to speech should be working
PatrickMcGinnisII: google usually want you to set a developer id, stupid stuff like that
BigFatDecker: yep it is saying hello just not picking up mic audio
PatrickMcGinnisII: there's ways around it, I've used some on google maps, but have no idea on sr
BigFatDecker: i mightve just found the issue and i feel really dumb haha. My microphone went into powersave and shut off im not sure if this completely solved it yet haha
PatrickMcGinnisII: ok, g/l I'm no help anyways...Java on mobile much more complicated...so I would overcomplicate it as well
BigFatDecker: no you were a lot of help and i really appreciate it