Chat:World/2021-03-31

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WOLFRAHH: hi

Default avatar.png abcdefghijklmnopq: jji

bishalnepali: asojdfsdokf

bishalnepali: helloe

bishalnepali: hello

Default avatar.png abcdefghijklmnopq: yellow

WOLFRAHH: hey stop spaming ti chat abcdefghijklmnopq

Default avatar.png abcdefghijklmnopq: im not spamming

WOLFRAHH: what is this

WOLFRAHH: jji

WOLFRAHH: yellow

Default avatar.png abcdefghijklmnopq: yellow = hello

Default avatar.png abcdefghijklmnopq: jji = hi

WOLFRAHH: in which language

Default avatar.png abcdefghijklmnopq: english

WOLFRAHH: are you mad

Default avatar.png abcdefghijklmnopq: no

GroutchKeu: engurishu !

Rimon_Nath: hey

mart_777: Hey!

Nah700: hey

Default avatar.png AlexP22: How do you get promoted in Coders Strike back ? I reached rank 1

Rimon_Nath: who else do good code in python

WOLFRAHH: yeah i am pythoner Timon_Nath

WOLFRAHH: Rimon_Nath

Uljahn: Automaton2000: u good?

Automaton2000: guys, what do i need a way to use the same code

Myyummy_Hacker: Hi

Default avatar.png abcdefghijklmnopq: hi

WOLFRAHH: Automaton2000: i am sayind hii

Automaton2000: my new bot is better

jacek: AutomatonNN where is the amphibian

AutomatonNN: while the time to have a second one

WOLFRAHH: Automaton200: i am saying hii

WOLFRAHH: Automaton2000: i am saying hii

Automaton2000: that's what i'm looking at

Default avatar.png VARCHASWA: HI IS THERE ANYONE FROM SOMMERVILLE INTERNATIONAL SCHOOL I AM ABHIGYAN SINGH

Default avatar.png VARCHASWA: CAN ANYBODY HOW TO SOLVE THE MARS LANDER EPISODE 1 TO LAND IN


Default avatar.png ahmedlahrizi: wait

Default avatar.png ahmedlahrizi: i can help u were is ti

AntiSquid: mp caps VARCHASWA

AntiSquid: no *

Default avatar.png VARCHASWA: YES TELL ahmedlahrizi

Default avatar.png ahmedlahrizi: i said where is it

Default avatar.png ahmedlahrizi: mars lander

Default avatar.png ahmedlahrizi: is it ia or clashofcode?

Default avatar.png ahmedlahrizi: sorry i'm new

AntiSquid: no, i told VARCHASWA to stop capsing @_@

AntiSquid: https://www.codingame.com/multiplayer/optimization/mars-lander here if you wish to try it ahmedlahrizi

Default avatar.png ahmedlahrizi: okay thx

Default avatar.png ahmedlahrizi: what

Default avatar.png ahmedlahrizi: that ttoo hard

Default avatar.png ahmedlahrizi: im not an astrophysician

AntiSquid: https://www.codingame.com/training/easy/mars-lander-episode-1

AntiSquid: first episode

Default avatar.png ahmedlahrizi: https://www.codingame.com/learn/loops i have a question how do i do exercices to get to the next lesson?

Default avatar.png ahmedlahrizi: where do i click

Default avatar.png ahmedlahrizi: where are the puzzle

Default avatar.png ahmedlahrizi: s

Default avatar.png ahmedlahrizi: AntiSquid you know?

Default avatar.png ahmedlahrizi: @AntiSquid ?

AntiSquid: https://www.codingame.com/training

Default avatar.png ahmedlahrizi: thank U

AntiSquid: @_@ too many pings

Default avatar.png ahmedlahrizi: sorry

Default avatar.png ahmedlahrizi: how are you doing

Default avatar.png ahmedlahrizi: @-^

Notter: Where do you report bugs?

Default avatar.png dmkalchev18: Azis

IIDimov18: Azis

Uljahn: Notter: on the forum/discord bug-report channel

Default avatar.png dmkalchev18: :cow:

Notter: Ok thanks

Westicles: How is that a bug?

Notter: I don't know what the correct term is...

Westicles: gamification

Notter: Oh yeah... "gaming the system"

Westicles: actually, grinding is probably a better term

Default avatar.png V_Brawl: is there a way to access the IDE in this game without participating in a game?

Default avatar.png V_Brawl: in this site***

jacek: you can without submiting

Uljahn: you can run some referees locally i guess

Default avatar.png V_Brawl: well i mean, i don't have C++ compiler on this computer so i'd like to use the website's compiler

Default avatar.png V_Brawl: and test some code with out entering a game

Uljahn: for IDE you can use https://tech.io/snippet

Default avatar.png V_Brawl: thanks Uljahn that helps a lot

Uljahn: how do you test a game without inputs?

Default avatar.png V_Brawl: i have a function where i predefine inputs and then i just call this functions

Uljahn: ok, sounds good

Default avatar.png V_Brawl: or like i just assign a string as the input XDD

davilla: how do we check to make sure Clash of Code hasn't been done already? I mean those aren't searchable, are they?

Uljahn: check what? i don't get it sry

davilla: if we're contributing a new idea, they want it to be original

Westicles: https://eulerschezahl.herokuapp.com/codingame/puzzles/

AntiSquid: there's an (except clash) somewhere in the documentation

AntiSquid: it doesn't matter much for clash if they repeat apparently

davilla: oh OK, I just noticed this one had been rejected https://www.codingame.com/contribute/view/6377733771e847f2778ef50019ddd76a542a

davilla: sorry, wrong one

davilla: https://www.codingame.com/contribute/view/6377733771e847f2778ef50019ddd76a542a

Uljahn: the requirement of being original is for puzzles not for clashes, just don't copy&paste existing ones

davilla: I see

Westicles: All right, there's another 999

Uljahn: davilla: also approvement process for clashes is rather chaotic and sometimes lacks quality because of achievements grinding, so don't be upset too much

AntiSquid: safest bet is original puzzle with some graphics imo davilla

jacek: or even 3d

AntiSquid: sure, make 5D chess puzzle

Westicles: too similar to 5D chests

davilla: lol

davilla: what kind of graphics?

Default avatar.png ErrorRazor: Whatever you like

jacek: https://www.codingame.com/training/hard/blockout

davilla: I actually did make a puzzle that can use some graphics. I don't know about animations tho, that might be overkill.

davilla: Anyone know why I would be getting Failure, Found: last line with end of line, Expected: Nothing?

davilla: the output looks exactly like it should

Westicles: You probably have two carriage returns

davilla: well it's ascii art, the output is supposed to be multiple lines

Westicles: Check if you have one too many

davilla: hmm I just fixed it, not sure how

davilla: let me report back on this

davilla: oh yeah, you were right, I went beyond the last line

davilla: wow, that wasn't a very clear message tho

davilla: thanks for your help

davilla: next question

davilla: "Mountain Map Convergence" says 9 days left to validate

davilla: https://www.codingame.com/contribute/community

davilla: I solved it. Is there any other way I'm supposed to validate?

davilla: It doesn't look like I can approve, for instance.

Westicles: You need to be level 20 to approve

davilla: Ah OK that's why. Be there soon!

Westicles: Be sure and save your solution, it disappears when the puzzle is approved

davilla: Thanks. I actually posted it, since I'd seen similar behavior on other puzzles.

KelvinAndHubbles: well, that was an abomination. Passed all tests in CoC, submit it, and get 14% score. Wasn't even hardcoded just an actual solution

jacek: oO

2kpro: yo

Andrew-H: yo

2kpro: im hungry

Yassine_EL_HOSNI: im sad

2kpro: why

Yassine_EL_HOSNI: i am stuck in a puzzle that is tagged "easy"

2kpro: me to

jacek: space maze?

Yassine_EL_HOSNI: Detective Pikaptcha EP2

jacek: is is easy? o.O

Yassine_EL_HOSNI: idk, feels easy but at the same time it does not

JLukeSkywalker: i think concept-wise it is definitely easy, just a bit hard to code

JLukeSkywalker: probably on the verge of a medium puzzle

Yassine_EL_HOSNI: yes

iAmanALienIThinK: What's up everyone?

jacek: sky

Yassine_EL_HOSNI: sun

JLukeSkywalker: clouds for me

JLukeSkywalker: :(

Yassine_EL_HOSNI: bugs

Yassine_EL_HOSNI: everywhere

JLukeSkywalker: there was a fencing multi in contributions, anyone know what happened to it?

Therabidpanther: hey friend skywalker

jacek: didnt get approved in time, so the author has to put it again

JLukeSkywalker: think it was a WIP, been down a while though

jacek: or wip, still 30 days

2kpro: :hamburger: :fries:

2kpro: :yum:

2kpro: well that was some good food

Yassine_EL_HOSNI: 2kpro your evil

2kpro: why

Yassine_EL_HOSNI: :( i am hungry

2kpro: i got to orders you want some

Yassine_EL_HOSNI: yes please

Yassine_EL_HOSNI: :))

Yassine_EL_HOSNI: :)

2kpro: :hamburger: :fries:

2kpro: here you go

Yassine_EL_HOSNI: oO oO

2kpro: enjoy

Yassine_EL_HOSNI: oO

2kpro: well how was it

Yassine_EL_HOSNI: undefined

2kpro: thanks i made myself

2kpro: thanks i made it myself

Yassine_EL_HOSNI: it was great for a runtime exception.. thank you kind sir

2kpro: your welcome

2kpro: ok next please

-DeathJones-: HElP

2kpro: what

-DeathJones-: in this code

-DeathJones-: http://chat.codingame.com/pastebin/4436cca0-1db2-4c1e-949f-0b854bcafd0b

-DeathJones-: I want to beat my friend

2kpro: why

-DeathJones-: he is OP

Yassine_EL_HOSNI: did you try MOD?

2kpro: thats not my problem death jones

Yassine_EL_HOSNI: oO

2kpro: anti squid

2kpro: antisquid can you give me some pointers

GilbertGaming27: Gilbert

2kpro: can someone translate what gilbert is say

Therabidpanther: Gilbert

2kpro: what did he say

KelvinAndHubbles: Gilbert

2kpro: Gilbert

2kpro: why does he keep saying his name

Yassine_EL_HOSNI: 71 105 108 98 101 114 116

Yassine_EL_HOSNI: "1000111 1101001 1101100 1100010 1100101 1110010 1110100"

Yassine_EL_HOSNI: translated to your language

Yassine_EL_HOSNI: :thumbsup:

2kpro: :lifter:

AntiSquid: Node *move;

2kpro

AntiSquid: what's with the gilbert meme ?

2kpro: his meme?

AntiSquid: GilbertGaming27 why do you keep writing Gilbert in chat?

Therabidpanther: its a cool name

Yassine_EL_HOSNI: his all profile is a Gilbert meme

ill-be-waiting-outside: yo whats up

Yassine_EL_HOSNI: all and nothing

ill-be-waiting-outside: cppl

Default avatar.png seifiali84: hi

Default avatar.png seifiali84: how can i invite my friend to clash of code?

JLukeSkywalker: private or public?

Default avatar.png seifiali84: public

JLukeSkywalker: there is a list of people you follow that are online you can click invite, or there is also a shareable link to the current clash on the right side of the screen afte you join

JLukeSkywalker: https://www.codingame.com/clashofcode/clash/16673285ecfe8c1f59d64b0ca8bf5758893f77f

JLukeSkywalker: would look like this

Default avatar.png seifiali84: oh i see this thank uoy

Default avatar.png seifiali84: you*

JLukeSkywalker: np, gl

Therabidpanther: i hate code golf. i have two more chars than this dude, and idk what to do lolol

Therabidpanther: but i dont want to submit losing code

JLukeSkywalker: backspace?

JSboss: is it js?

Therabidpanther: python

JSboss: pity. good luck

Therabidpanther: i need to use ruby, some people get really small with it lol

JLukeSkywalker: if u paste it here, i can tell you how to shorten after :)

JSboss: true it is insane

Therabidpanther: http://chat.codingame.com/pastebin/61a1e4cb-92a8-43d7-bfa4-1eb79e9e6c88

JLukeSkywalker: I=input

JLukeSkywalker: and // instead of int()

JLukeSkywalker: that should give like 6 chars shorter i think

Therabidpanther: thx

JLukeSkywalker: yeah, with python if there are at least 3 inputs, or 2+ inputs and a print you can always get shorter by renaming input

2kpro: turkey

2kpro: bvbbjbjbjjbjbbbbjhjhjhbbvkgcffgcgggibgggghghghhhghjghhgfjhgfgffghghfhfhgfhjfhfjfgjhdffghfgfhdghfdgfdigsiaewguweguiregffhbfgfhbbghbghgbghbeergbeybvbvybvybyrbyfbvryvyryvrvtvtbbvvgygtbfrhfhhfhfgufhughyufhfufvcjcjdldhuhhfhruhrfuhfuhuhuhwuhiiufgfggfbffbcycbbfyyvbvvbbrvbrbvruburwnbofwlnadnffnflskjndsjbfgffgrywyuwibwihbffuv

Default avatar.png Nickname_thats_not_taken: hi world

JLukeSkywalker: 2k, ur gonna get chat banned

Yassine_EL_HOSNI: can someone explain this to me :

Yassine_EL_HOSNI: [char if char == '#' else '0' for char in row]

Yassine_EL_HOSNI: it is in python

ZarthaxX: list comprehension

Yassine_EL_HOSNI: just the condition

ZarthaxX: it's the same as doing a loop

JLukeSkywalker: makes a list of either the character or '0'

ZarthaxX: and assigning values based on codnition

jacek: its python 'ternary'

ZarthaxX: ah

ZarthaxX: well everyone said it already hehe

Yassine_EL_HOSNI: yes but what is the condition

JLukeSkywalker: cher=='#

Yassine_EL_HOSNI: if char === # then 0 else do nothing?

ZarthaxX: if the char is hashtag then return char

JLukeSkywalker: im assuming this is like a maze right?

ZarthaxX: else '0'

JLukeSkywalker: # are walls

Yassine_EL_HOSNI: yes

JLukeSkywalker: so its saying set everything that isnt a wall to 0

JLukeSkywalker: the walls stay

Yassine_EL_HOSNI: ok

Yassine_EL_HOSNI: i see

Yassine_EL_HOSNI: thx JLukeSkywalker

Yassine_EL_HOSNI: thx everyone

JLukeSkywalker: pikapchu?

Yassine_EL_HOSNI: yes sir

Yassine_EL_HOSNI: i given up

Yassine_EL_HOSNI: i am reading someones code

jacek: :scream:

Yassine_EL_HOSNI: hhhh:sweat_smile:

Yassine_EL_HOSNI: sorry

Yassine_EL_HOSNI: you know, understanding is half the solving hhhh

JLukeSkywalker: lol, mine does almost the same thing

JLukeSkywalker: grid = [[0 if c.isdigit() else c for c in input()] for i in [0]*height]

JLukeSkywalker: 0's or walls

Yassine_EL_HOSNI: nice

Yassine_EL_HOSNI: i am converting python code to javascript :sweat_smile:

JLukeSkywalker: ew

JLukeSkywalker: i would give up too

jacek: :skull:

Yassine_EL_HOSNI: naaaaa

Yassine_EL_HOSNI: sorry sir jacek

Yassine_EL_HOSNI: it was not that complicated to convert tho

Yassine_EL_HOSNI: here is the python code https://github.com/Aikeko/Codingame-Practice/blob/master/Detective%20Pikaptcha%20EP2

JLukeSkywalker: lol wow

JLukeSkywalker: mine is 30 lines ...

Yassine_EL_HOSNI: noooooo

Yassine_EL_HOSNI: is is shortest mode for you?

JLukeSkywalker: just normal code

Yassine_EL_HOSNI: god damn

jacek: everything can be shortest mode if youre brave enough

JLukeSkywalker: ^^

Yassine_EL_HOSNI: not brave enough

Yassine_EL_HOSNI: should never be

Yassine_EL_HOSNI: or hell would break loose

KiwiTae: o/

Yassine_EL_HOSNI: btw i replace that code with this :

Yassine_EL_HOSNI: maze.map(o=>o.replace(/[<>^>]/,'0'))

Yassine_EL_HOSNI: brave enough

Default avatar.png Lissij: Is there a way to check why a validator (not an IDE test case) fails?

ZarthaxX: hi kiwo :*

KiwiTae: ZarthaxX o/

ZarthaxX: howdy

Flekysek: Hi is here somebody who knows also C++ QT?

Flekysek: I would need some basic help....

Flekysek: with my code

KiwiTae: ZarthaxX not bad working eeh

jacek: just ask your question

Flekysek: http://chat.codingame.com/pastebin/d6833974-eefd-48fa-922c-55d304106ab6

ZarthaxX: KiwiTae good good :)

Flekysek: not sure if you will understand my point but I really hope so

JLukeSkywalker: so if user puts in 4 for size, you get a 4x4 grid of buttons to press, and a 4x4 grid to display moves?

Flekysek: exactly

JLukeSkywalker: and the error is that you want them to then be able to change the board size after it is made

Flekysek: exactly because if they change it after then there is outrange error

JLukeSkywalker: can you run a function off the user pressing back?

Flekysek: yes I can there is back Qpushbotton

JLukeSkywalker: I think its probably going to be easiest to reset the entire window, and start your board back to nothing when they hit back

Flekysek: Ok then I will do it this way. Or at least I will try. Ithought that there is some possibility to delete all of the buttons if they resize it. Because idea was that if player is going t go back and forward he can still continue but if he change anything in menu then the game starts from begining

Flekysek: if you understand me... :)

JLukeSkywalker: so you can resize the game in the middle of the game?

JLukeSkywalker: you can pop_back the gameBoard, and the loop through and pop each row

JLukeSkywalker: that would decrease size

JLukeSkywalker: this just sounds like a bad concept in general though

Flekysek: http://chat.codingame.com/pastebin/aae8c079-e1ac-456d-9fd2-56ec03cfa71b

jacek: :tada:

JLukeSkywalker: if you store the old size, only change if the size changed

Flekysek: :blush: ok thank you!

JLukeSkywalker: gl

Yassine_EL_HOSNI: or just store some kind of grid history.. for each size they played at...

GilbertGaming27: Gilbert

JLukeSkywalker: its probably easier to just pop or push until it gets to the correct size

Yassine_EL_HOSNI: yes

Yassine_EL_HOSNI: probably

Default avatar.png bionoir: Hello, does anybody has solved the "Nuggets numbers" problem ? I've a solution (Python) but the last 3 test cases fail since my code is too slow. Suggestions ? I've read about using gdc and memoization but I don't understand how to put all together.

JLukeSkywalker: memoization is basically just storing your function calls

JLukeSkywalker: so if you check 3,4,5, store the answer in a table so that you dont have to check it again

JLukeSkywalker: python i usually do that in a dictionary with the key being the tuple of function args

Default avatar.png bionoir: ah, the calling arguments ?

JLukeSkywalker: say i have def doStuff(a, b) my first line would be if (a,b) in lookup: return lookup[(a,b)]

Default avatar.png Maexel: or you can use cache decorator from functools

Default avatar.png bionoir: ok, I see now the interest of using it since in the logs the calls with the combination of arguments fall in similar cases

Default avatar.png bionoir: thanks, not read about it... I'll check!

JLukeSkywalker: Maexels answer is better if you know what decorators are

Default avatar.png bionoir: nope, but I'm here to learn :-)

JLukeSkywalker: it pretty much does what I said on its own for you, and is a bit quicker

JLukeSkywalker: i would try to solve it without the decorators, but definitely a topic worth looking up for the future

Default avatar.png Mil27Coder: javascript

JLukeSkywalker: what about

AntiSquid: must be a gilbert moment

Default avatar.png Ordonnateur: When you got access to the coding escape beta but you have no friend ç_ç give me a matchmaking (like for clash) or a "try it alone" button T_T

orangesnowfox: :c

orangesnowfox: Praise be the alphabeta

orangesnowfox: (I wrote an onitama bot)

orangesnowfox: ... The submitted code has a bug, but I want to get in wood 1 before submitting the fix (so that I don't have to wait again)

jacek: alphabeta eh?

jacek: what kind of bug

orangesnowfox: misread a rule for the win condition

orangesnowfox: Thought it was "any of your units on opponent shrine" but it's "your master on opponent shrine"

BlaiseEbuth: fix your reading

orangesnowfox: Did that

BlaiseEbuth: :p

orangesnowfox: well, can't fix my eyes though

orangesnowfox: they've been getting worse over time

jacek: they too rusty

orangesnowfox: nah, to blurry (and yes, I get the rust joke)

orangesnowfox: jacek, apparently I'm coming for your rank again'

jacek: rank is the same, just different league

orangesnowfox: Nope, I'm in wood 1 now, you're not out of my league :p

jacek: oh

jacek: still bugged?

orangesnowfox: Nope, fixed now

orangesnowfox: Although, there's another rule I'm not sure on... Can you only pass cards if *neither* of them is usable, or if *that card* isn't usable

orangesnowfox: is/are

jacek: you can pass only if you have no valid moves

orangesnowfox: Ah, and then you can pass either?

jacek: yes

jacek: a player can PASS a card of his choice,

jacek: ~

jacek: though in real game it happens really rarely

JLukeSkywalker: is the card game bullshit solveable, or would it be a possible multi on here?

orangesnowfox: I'm pretty sure it's solvable

JLukeSkywalker: thats what i thought

orangesnowfox: There's a whole bunch of cases that are blacklisted

orangesnowfox: Because they're a 6 depth win for p1

orangesnowfox: I mean, all games without randomness are solvable

jacek: i think JLukeSkywalker meant https://en.wikipedia.org/wiki/Cheat_(game)

orangesnowfox: ah

orangesnowfox: jacek: found a game where the pass bug mattered https://www.codingame.com/share-replay/537367232

JLukeSkywalker: yes, i did

jacek: actually i dont remember if i have pass implemented :thinking:

Unicorn123321: #Clash_bot

orangesnowfox: jacek: so, what, you consider "no moves left" a loss?

jacek: but you can move

orangesnowfox: well, you can pass, but if you don't consider those...

jacek: well i dont remember, probably i'd timeout. but maybe i did implemented

orangesnowfox: ur #1, so you probably did impl

AntiSquid: impl?

orangesnowfox: implement

jacek: thats was so long time ago...

Unicorn123321: #2_

jacek: orangesnowfox actually no, i havent. if i have no moves i consider game over and draw. technically you can exploit it and in this situation i would timeout

orangesnowfox: lol

jacek: im still #1 so its very rare situation

jacek: maybe youll motivate me to fix it

orangesnowfox: I have to go deeper first

jacek: do you have fancy eval?

orangesnowfox: my only scoring is win + difference in uinits

orangesnowfox: But my eval itself is fancy, yes

Unicorn123321: #chat

AntiSquid: cat

Default avatar.png Andoo: I must be an idiot because I just can't figure out this coding thing

matez: we have a bot? :)

Unicorn123321: #bot

Unicorn123321: #:grinning:

Default avatar.png TORUTGA: hii im new, any advice on how this thing works??

MadKnight: which exactly ?

MadKnight: what puzzle are u on ?

Default avatar.png TORUTGA: i dont know but it says im on level 3

MadKnight: Coders Strike Back ?

Default avatar.png TORUTGA: uhh where do i checck

Default avatar.png TORUTGA: it tells me to participate in a clash code

MadKnight: https://www.codingame.com/ide/puzzle/coders-strike-back

MadKnight: this explains how this works

jacek: that has physics, doesnt it

KelvinAndHubbles: Hate to brake it to you, but I think everything has physics

KelvinAndHubbles: break* frik

jacek: oO

Unicorn123321: #chat

Unicorn123321: #https://

Mohamed_Kharrat: guys i have a hard time solving the hard puzzles , any recommendations ? i've solved a ton of easy and medium puzzles already and i have the basic knowledge of dp and graphs

Default avatar.png Andoo: Thank god we still live in a world with Zinc

Default avatar.png ErrorRazor: Mohamed_Kharrat try https://www.codingame.com/training/hard/the-labyrinth it's the first hard puzzle I got 100% in

Default avatar.png KubaZ2: :grinning:

Mohamed_Kharrat: okay I will

jacek: have you tried skynet 2

jacek: orangesnowfox i went back to onitama code. aside from the bugfix, i also slightly refactored code to use the clz, ctz etc. it is 25% faster now

jacek: but not submiting unless i wont be 1st

orangesnowfox: guess I need to use c++ then

jacek: rust should have some builtins no?

jacek: also, are you using bitboards?

orangesnowfox: Yeah, using bitboards (except for move enumeration)

orangesnowfox: jacek: Rust doesn't let you use intrinsics inline (you have to call a function) unless you compile with it enabled

orangesnowfox: and since Rust doesn't have `#pragma`...

jacek: maybe ask dbdr, i bet he knows how to do stuff in rust

orangesnowfox: Currently looking at gitc

orangesnowfox: Not sure how to do the inc strat that is so meta

Mohamed_Kharrat: anyobdy here solved "THE GRAND FESTIVAL - I" ? its a medium puzzle

orangesnowfox: If you have a question about it, don't wait for someone to tell you if they know anything about it, just ask the question

JLukeSkywalker: ^^

JLukeSkywalker: that should be like part of the onboarding

therealbeef: http://how-to-properly-ask-a-question.surge.sh/

Default avatar.png Andoo: :grinning: What a great question asking tutorial, I'm definitely stealing that

Default avatar.png Andoo: sorry...borrowing

therealbeef: I borrowed it from someone else here too ;-) but i even use it at work sometimes

therealbeef: especially the 'XY problem'

AntiSquid: is there a version of 8ball that spits out questions instead of random answers?

jacek: let's ask AutomatonNN

AutomatonNN: RoboStac has a pathfinding list of contests with this line again

jacek: oO

AntiSquid: successful ping

therealbeef: hmm reaching legend in CSB is kind of easy, isn't it? im not even using shields, boosts, checking where opponents are, or even checking where my other pod is. :P

AntiSquid: depends what you're doing, i used a blocker like everyone else

AntiSquid: not sure anymore what's best 2 runners or 1 runner 1 blocker

therealbeef: i hope that will be needed in legend, would make it more interesting

AntiSquid: you need a lot more than that in legend

therealbeef: i see

therealbeef: there are a 1000 players in legend; that's where the game really begins i suppose

Default avatar.png warsameabdalla: i have an interview tomorrow in c and the interview told me to solve some codingame puzzles then discuss it in the interview i have done 7 easy ones

AntiSquid: replay you vs currently 1st in the league: https://www.codingame.com/replay/537398758

jacek: more like in top 20%

Default avatar.png warsameabdalla: do you guys think thats enough

AntiSquid: do you think it's enough?

AntiSquid: you cherry picked super easy ones ?

Default avatar.png warsameabdalla: i dont know i ended up doing the easy puzzles and not the medium ones ?

MYBK: hello there, just wondering... did you use Genetic algorithm or any heuristic algorithm to enter legend league in CSB or just trigonometry ?

jacek: what position is that? did they tell you what puzzles to do?

AntiSquid: probably they check problem solving skills, look for interesting puzzles you want to discuss in the interview, probably NOT easy ones

Default avatar.png warsameabdalla: no they just said do some puzzles i did chuck norris and a few others

AntiSquid: chuck norrirs probably ok although it's easy ... who knows

jacek: in c?

Default avatar.png warsameabdalla: yes in c

jacek: could be interesting how you approached it

Default avatar.png warsameabdalla: im new to c by the way i studied js in the past and the company knows that

AntiSquid: MYBK trigo more than enough

MYBK: cool thank you, I will enhance my solution to enter legend league

AntiSquid: then it shouldn't be hard to convert code to c if you write in js first :P just saying

Default avatar.png warsameabdalla: js has all these functions fofr array methods but with c you have to write all the functions and strings are alot more complex in c

Default avatar.png warsameabdalla: or maybe its just because iim new so do you think theyll think im a joke for solving those 7 (easy level) puzzles for the interview

Default avatar.png warsameabdalla: ?

jacek: what position is it? junior, mid, senior?

Default avatar.png warsameabdalla: junior role

Default avatar.png warsameabdalla: i just graduated a bootcamp

jacek: should be fine

therealbeef: AntiSquid haha yeah i get smacked by him, but i also notice that you can go faster in legend, while im still on gold settings

jacek: maybe do some medium puzzle, or theyll gonna ask why you did only easy ones

Default avatar.png warsameabdalla: nice one mate ill try some now

AntiSquid: if you want to impress do some hard / very hard ones with visuals

jacek: space maze :v

AntiSquid: lol you could do Breach, it's on very hard but you need patience and good guesswork

Default avatar.png warsameabdalla: i was struggling with some of the easy ones lool how am i going to do very hard puzzles

Default avatar.png warsameabdalla: chuck norris took me hours

Default avatar.png warsameabdalla: lmao

AntiSquid: https://www.codingame.com/training/expert/shadows-of-the-knight-episode-2 you can do this one btw it's on very hard, but it's NOT actually very hard, just need to split the search and then code for the corner case ...

Default avatar.png cytolytic: no one asked

AntiSquid: or maybe solve https://www.codingame.com/multiplayer/optimization/bulls-and-cows-2 ? you just need a basic algo

Default avatar.png warsameabdalla: ight cheers antisquid ill check em out

jacek: or :notebook: :soccer:

AntiSquid: Breach is not hard, that's the joke, that it's in the wrong category

Default avatar.png warsameabdalla: i just realised your ranked number 10 on this website so you are obvioyusly a genius

AntiSquid: i am giving genius interview advice .

Westicles: He's messing with you, don't try breach

AntiSquid: hey what's the 5D chests cover art from ?

Westicles: Cover of Pirx the Pirate by Stanislaw Lem

Westicles: Tales of Pirx the Pirate

AntiSquid: good author @_@

Westicles: Yeah he is. He was one of the first authors where I tried to read all his books

jacek: mhm

jacek: the pirate? or pilot

Westicles: oops, pilot

Default avatar.png Andoo: Station

Shark6002: nice

Default avatar.png DrChrisser: I get the error message: let nodesFlat = nodeCoordinates.flat();


samueI: hi

Default avatar.png HarrisonW: Hello