Chat:World/2021-03-07

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Default avatar.png Kokoz: hello all :) Anyone good with python? I have a question

Default avatar.png acuto: hey

baguettes: Kokoz, don't ask to ask

baguettes: https://dontasktoask.com/

Default avatar.png Kokoz: it is more complicated and I dont want to flood this chat..

jacek: multiple lines will be automatically pastebined

Default avatar.png acuto: any laravel expert?

Default avatar.png Bickio: I know python (perhaps expert? idk) fire away

Dan4Life: Hi

Dan4Life: just wanted to say that

Dan4Life: for no reason whatsoever

derjack: oh my

Default avatar.png Reaper_for_you: i thought i knew it,looks like i do not

derjack: hm?

Default avatar.png mangoorange08: i thought im doing great in coding but when I tried this clash of code, I figured that I was noob :<

derjack: try some easy puzzles

derjack: youll be more noob than ever before

Default avatar.png ngdangtu: Does anyone understand wtf counting around the circle is?

Passifi: Coding is there to break your Ego if you want to keep it intact try doing Feminist Dance Therapy instead

Default avatar.png ngdangtu: ' The answer has to do with the total count of circles in each number. '

derjack: 8 has 2 circles, 0 has 1 circle

Default avatar.png ngdangtu: I have no ideal what circles is in this math -_-

Default avatar.png B365564984: hi guys, is there any javascript framework/library support to build a chatbot?

Default avatar.png ngdangtu: And here is the answer: print(s.count('6') + s.count('9') + s.count('0') + s.count('8') * 2)


Default avatar.png ngdangtu: what does that do with the circle!!!

Passifi: 6 has a circle 9 has one 8 has 2 and 0 has 1

Passifi: its the shape of the digits

Passifi: its not really a circle so my inner autists understands your pain

Default avatar.png ngdangtu: Do you have document about this? I couldn't google anything from the problem.

Default avatar.png ngdangtu: Wasting 15' and gain nothing -_-

Passifi: I don't think this is a common way to talk about the digits thats why you don't find anything its more of a language barrier I suppose it hasn't really got anything to do with math

Default avatar.png B365564984: if the problem isnt solved, you still learn something

Passifi: eight is two circle o o stacked on top of each other try thinking about that :)

Default avatar.png ngdangtu: And I still try to google with the left results of other players.

Default avatar.png ngdangtu: Ok, finally got. It is not a math problem.

derjack: well if you use roman numbers every day you may not understand it

derjack: :v

Default avatar.png ngdangtu: @derjack , I totally agree with you.

Default avatar.png ngdangtu: Perhaps I have been too insensitive about familiar things around me

Default avatar.png ngdangtu: What a bad science attitude :))

Passifi: Nah your mind just got stuck on something and then it couldn't break free its the human condition :)

Default avatar.png ngdangtu: Do you have any advice on this case?

Passifi: Try reading Zen and the Art of motorcycle maintenance it applies here wonderfully :) Getting your mind unstuck is a rather ardous process, tho, I am afraid. So no quick fixes for that.

derjack: or acid

Passifi: that might help too or it might get you on Joe Rogans Podcast

Default avatar.png ngdangtu: @derjack where do you want me to pour it onto?

derjack: brain

Default avatar.png ngdangtu: You mean yours? Sure, open it

Dan4Life: I hate C++ when it comes to shortest mode

Dan4Life: Anyone else?

Default avatar.png ngdangtu: or PHP

derjack: then dont use c++ for shortest mode

Default avatar.png ngdangtu: I used Js.

Default avatar.png ngdangtu: But I think that's unfair to compare C++/PHP to Py or Js

Dan4Life: derjak you have a point

Dan4Life: but like im still going to use c++ nonetheless, at least until im good at python

Default avatar.png ngdangtu: I wonder how many languages a normal dev would have :?

Dan4Life: all the rank from fastest just to reduce cuz of shortest lol

Dan4Life: Just a suggestion: http://chat.codingame.com/pastebin/586291a9-1b14-4f3f-9a95-734afdbe4740

Dan4Life: dont know why its in pastebin

Dan4Life: *divide the clash of code

derjack: codingame is not only about the clashes

Dan4Life: *divide the clash of code

baguettes: That doesn't look like a good suggestion

baguettes: Clash of code is only possible if all of them do the same mod

baguettes: mode*

Dan4Life: like i mean something like this: before entering a clash, pick the mode you want to play, or pick random, then you will play with others that are also playing that mode

Dan4Life: just curious

Dan4Life: is there a link showing how clash of code points work

Dan4Life: cuz i think there is a points decay(?) system

derjack: its trueskill algorithm

derjack: and for clashes points decay over time

Dan4Life: oh

baguettes: Xbox live oO

Default avatar.png nnovich-OK: Are there vim-mode users? I'm struggling with remapping ESC to different key, would appreciate any help

elderlybeginner: imap jj <Esc>

elderlybeginner: not permanent thou, as you cannot save your configuration

Default avatar.png nnovich-OK: Wow, thanks. I was trying inoremap, but it isn't accepted

elderlybeginner: It's kind of crippled vim-mode

Default avatar.png nnovich-OK: I believe, keybinding configuration can make thigs permanent, but I can't figure out proper command to bind.

elderlybeginner: I stopped using CG editor. Try CG Local.

biktim: https://www.codingame.com/clashofcode/clash/1626974d6f980daf119e37d8f91a30e7aeaa7ee

biktim: come

Default avatar.png nnovich-OK: CG local is great! Thank you for pointing

bigmazi: is it possible to know whether validation failed due to timeout or due to incorrect answer?

ANONYMOUS42: i think it should tell you in the error output that it timed out

bigmazi: I have all tests passed, it's validation after after submit that fails

bigmazi: 1 validator to be exact

bigmazi: The first post on forum is about the same validator failure... probably, a bug in tests?

bigmazi: entire forum for that task is about a single validator failure

jacek: what puzzle

bigmazi: Genome Sequencing

bigmazi: I actually found what's the issue

bigmazi: interesting, how there's no such tricky edges in the tests

bigmazi: the fun part of it is that validator has misleading name

bigmazi: A + C = AC all people (including me) think that A and C are inputs and AC is expected output

bigmazi: but it actually means that AC is in input too

AntiSquid: :thumbsup:

struct: hi

Astrobytes: hello

AntiSquid: hi

jacek:

Default avatar.png erogazino: hi guys!

Default avatar.png Krxs94: hi

Wontonimo: and a happy Sunday to everyone

Astrobytes: and to you Wontonimo

Default avatar.png Warpup: How do you go backa level in mean max?

jacek: you cant go to lower league

Default avatar.png Warpup: rips wanted to try and do it faster

Wontonimo: submit a horrible bot before being promoted

Nachosauce: This site tickles my brain in good ways

Wontonimo: i did that in UTTT before advancing from silver. Got my bot to be 4 pts above the boss before advancing ... real fun to watch it destroy everyone in the league, and then back to being humbled in Gold

Wontonimo: hey Nachosauce, how are you liking Coders Strikes Back?

Nachosauce: I was having a great time until I got to where they added collisions and I hit a bit of a wall haha. Going to play in mean max a bit then I'll be going back and win somehow :D

AntiSquid: baka * Warpup

Default avatar.png Warpup: Hm?

AntiSquid: spelling

Default avatar.png Warpup: :upside_down:

AntiSquid: :alien:

AntiSquid: should i buy yuan? i wonder

jacek: btc? yes

AntiSquid: wouldn't go all in on btc

AntiSquid: the buy-in phase was imo early this year ... maybe it goes up maybe not, are you continuing to buy btc?

jacek: just holding

AntiSquid: do you never sell when you see / expect a dip ?

AntiSquid: sell *

jacek: i have less than 0.5

jacek: maybe ill sell it itll be 1 millions

AntiSquid: don't think so, expecting some gov created crypto coins at some point

Creaator: Where should I start learning algorithms?

Nachosauce: here! :D

Creaator: First one was Voronoi diagram.

Creaator: for AI

jacek: tron?

Creaator: Let's give it a try😁

AntiSquid: clobber :o

Creaator: is that an expression or game?

struct: I think wondev woman also requires voronoi diagrams

Creaator: To find her sword or lasso🤣

jacek: does :notebook: :soccer: require voronoi?

jacek: :thinking:

Creaator: Yes, to check reach for footbal, and avoid getting in range of others

Creaator: BTW you can use any other better suited algo

struct: paper soccer isnt football

Creaator: I didn't see paper😉😉

Default avatar.png ichwarsnix: I just played Clash of Code, but it was rather strange reverse challenge and none of the participants found a soloution. Im curious what the solution is. Is there any way to find out?

Creaator: Sorry, new here.

jacek: there are external 'tools'

jacek: what was that frog's site?

Nachosauce: ohh I don't like the reverse ones. I'm terrible at them haha. So really I should be practicing them but bleh.

jacek: maybe here if you remember some words of that clash https://eulerschezahl.herokuapp.com/codingame/puzzles/

Default avatar.png ichwarsnix: Thanks, i have found it now

rubber_duckie: which one was it?

Default avatar.png ichwarsnix: https://www.codingame.com/contribute/view/4538d7f8d1d8d8d789d9818f2949f219c37f

Default avatar.png ichwarsnix: you have to see the input strings as hexadicimals, but everyone thought about ascii code

jacek: such a plot twist

darkhorse64: what a lack of nerd culture.

Default avatar.png testachehab: all tests are tests for coders not engineers

darkhorse64: A coder that does not speak hex is not a coder. It reminds of this joke. Why nerds can't tell the difference between Haloween and Xmas ? Because 31 oct = 25 dec

jacek: :drum:

Nachosauce: Cup<T> :)

Scarfield: what a deadbeef joke :p

AntiSquid: where's the hex in that joke ?

darkhorse64: Jokes shall never be explained

AntiSquid: irrelevant if you explain it or not, there's no hex in it

Scarfield: like magicians never reveal a trick

jacek: theres no hex in hexapawn as well

AntiSquid: ya but if one expected a rabbit and they get something else they are disappointed

AntiSquid: promised hex delivered oct

Scarfield: oh he pulled a pony out of his hat, what a disapointment :p

Nachosauce: Someone pull some lunch out of a hat, I'm hungry

AntiSquid: maybe he had no hat and the pony was an asspull

Scarfield: ^

jacek: expected rabies, got herpes

Nachosauce: Been there.

PatrickMcGinnisII: Toss that 1 in the bin

MasterCoderxD: hey guys

MasterCoderxD: i need help

MasterCoderxD: Problem:

MasterCoderxD: https://www.codingame.com/ide/puzzle/mime-type

MasterCoderxD: My Solution:

MadKnight: what is the question ?

MasterCoderxD: http://chat.codingame.com/pastebin/bdb7da40-47d3-4a90-b693-bff5c0c5063b

MasterCoderxD: I am getting 2/10 test cases failed

MasterCoderxD: Can y'all tell me why?

MadKnight: be more specific

MadKnight: what exactly goes wrong in these cases ?

MasterCoderxD: one is too long, the other idk (it's a validator/hidden testcase)

MadKnight: what do u mean by too long

MasterCoderxD: i mean it's a timeout error (the input is too long)

MasterCoderxD: hello?

MadKnight: are u sure it's the length of the input ?

MadKnight: maybe your ccode just crashes ?

PatrickMcGinnisII: eww, you have a few wierd things going on

MasterCoderxD: i know i am just 16, i am still learning lol

MasterCoderxD: and MadKnight: Yes I mean, the number of files is way too high, and my code can't calculate it in the given time period

MasterCoderxD: :upside_down:

MadKnight: just use map

PatrickMcGinnisII: use associative array

MasterCoderxD: if u can, can u give me a solution? (in code)?

PatrickMcGinnisII: d[a.lower]=b

PatrickMcGinnisII: then you dont have to loop thru all of them

MasterCoderxD: that's what i am asking, can u give me the code?

PatrickMcGinnisII: d.haskey(blah) :

PatrickMcGinnisII: google is your friend

MasterCoderxD: omg

PatrickMcGinnisII: i don't do python

MasterCoderxD: k

PatrickMcGinnisII: Use a dictionary

MasterCoderxD: that's what i did

MadKnight: d[key] = value

MasterCoderxD: mad knight can u give me a solution?

MasterCoderxD: as in entire code? lol if u can

MasterCoderxD: gotta go now, see y'all later

MasterCoderxD: if u can y'all can send me a solution

PatrickMcGinnisII: a MasterCoderxD huh, yea we don't do that

Scarfield: "im learning, give me solution" :p

jacek: xD

Scarfield: hey hey now, i have copyrighted "xD"

MadKnight: lol when did that happen ?

Astrobytes: Ages ago. Even changed names to EcksDee at some point.

Scarfield: ^

MadKnight: and how did that happen ?

Scarfield: I'll accept paypal

jacek: so mastercoder is his alt

Scarfield: i actually dont have an alt

Astrobytes: Fix it AltlessField

Scarfield: xD

MadKnight: mastercoder asking for a full solution

Scarfield: oh, his name :o

PatrickMcGinnisII: paypal for solutions... wow this could turn into DiabloII real quick

Scarfield: i see you added en passant jachess

Passifi: since there are so many bot people around here anyone got any recommendations for getting into Deep Learning and Neural Networks ? Books, online resources ? I know some of the basics like linear opimization and stuff but I'd like to get a bit more of a practical insight

jacek: reinforcement learning by sutton http://incompleteideas.net/book/RLbook2020.pdf

jacek: and/or ng andrew's coursera course about machine learning

Scarfield: you know python? the book: "make your own neural network" by tariq rashid is good to get into the basics

Passifi: Oh cool even a link thanks Jacek I check it out and yeah Scarfield I know some Python enough to hack myself thru I guess so I take a look at rashid too thanks :)

RSBat: For reinforcement learning I watched a course by David Silver from DeepMind

Passifi: btw the german version of the rashid book cost 25 € on amazon the english original almost 45 € I'll never understand these english textbook prices...

jacek: or random tutorials from medium.com until it clicks

jacek: it clicked when i made xor example from scratch without libs

Scarfield: https://www.youtube.com/watch?v=2sevic5Vy4E this seems to be a presentation of much of what is in his book, havent seen it though, so no idea if its worth the watch. Cheaper than the book though :p

Passifi: oh well I like books ;) and thanks to you BSBat that should do it for awhile no I just need to dig in, not get it, think I get it , then realizes I didn't get if after all and then rinse and repeat. Ahhh learning computer stuff.

wlesavo: Passifi, on RL there is this book by Sutton, who is i believe one of the main ideologists for the problem. and it is disscussed there from the very fundumental point of view

Passifi: yeah thats the one Jacek has recommended its already on my harddrive :)

Nachosauce: Roundabouts what time do they update ranks?

Scarfield: i think its around 4am paris time (?)

Astrobytes: 2 am - ish iirc

baguettes: am?

baguettes: It's pm

baguettes: Oh

baguettes: I thought you were talking about the current time

Scarfield: xD

BlaiseEbuth: Depends of where you are.

Astrobytes: Hence "paris time" :P

BlaiseEbuth: I really would like to ban you for cultural appropriation, baguette.

Astrobytes: :flag_fr: :cheese: :wine_glass:

jacek: :french_bread:

Scarfield: :fromage:

jacek: hows your chess

jacek: any search yet

MadKnight: wow 4am in paris

MadKnight: it's not even 22h here

MadKnight: stop moving paris on the world map, Automaton2000

Automaton2000: you are supposed to be in silver

jacek: noob

MadKnight: imagine being in bronze

MadKnight: cool kids chill in wood

jacek: bronze csb?

Scarfield: started writing the search today, will hopefully finish it up tomorrow. Redoing my weird non-recursive minmax, but with iterative deepening

jacek: non-recursive minimax? what witchery is that

Scarfield: i was told at some point "recursion is slow" so made it without recursion. no idea if it was worth it, but for iterative deepening i can reuse the tree, which i suppose will be worth it

jacek: recursion is generally slow, but its not the bottleneck here

MadKnight: recursion is actually bad in MCTS

struct: Which one was doing better in csb, minimax or smitsimax?

struct: before the NNs showed up

jacek: MadKnight only if its really deep

MadKnight: yea

Scarfield: i believe you jacursion, but recursive functions are not my friend, and all the expansion i save might actually be worth it here. im just assuming (as always xD)

jacek: xDDDD

Scarfield: wait.. do you reuse the tree when you increase the maxdepth?

Astrobytes: struct: smitsi replaced minimax iirc

jacek: in minimax there is no 'tree'. though i somewhat reuse it via TT in iterative deepening

jacek: but for chess im using jacekmax so i dont care

Scarfield: hmm i have a tree, maybe this abomination is worthy of being EcksdeeMax

Astrobytes: ScarfecksMax

Scarfield: im sure it will revalutionize the chess bot community

jacek: https://www.chess.com/forum/view/general/how-to-make-a-chess-engine-play-weaker

Scarfield: xD

Astrobytes: Get yourself a placeholder on chessprogrammingwiki

Scarfield: i must

Scarfield: if my intuition for this is as good as my sense of direction, its certainly wrong

Astrobytes: :rofl:

Nachosauce: Code vs Zombies is a fun one

struct: One of the most beginner friendly I think

AntiSquid: what's that link for jacek?

struct: even stockfish lets you change the elo I think

struct: But it just makes obvious blunders, so its not very realistic

AntiSquid: chess engines play completely different from humans though, i don't see how it helps playing vs them yourself

reCurse: There's ways to make it realistic it's just not been quite as explored

struct: I agree, if you change elo it just seems to make a random move based on chance, the lower the elo the higher the chance

struct: But I could be wrong

struct: I never read the code

jacek: and it was obviously trolling from my part. xD guy could revolutionize weakest chess

Wontonimo: using published games of humans vs humans. For each configuration+move, have the bot make it's move. Now you have labeled data: human vs machine move choice. Use that as training data for a discriminator NN.

Wontonimo: now you have an NN that can say if a move looks human. Use that with your chess engine to restrict the kinds of moves it is allowed to do to not be too machine like

AntiSquid: i'll believe you when i see it work on chess.com

Wontonimo: haha .. yes. for sure

struct: Their bots that are named after players dont even resemble their playstile at all

Wontonimo: the other thing about chess.com, is the time it takes a human to make a move.

struct: not even the openings

AntiSquid: does it track mouse gestures? window active state ?

Wontonimo: (if you are good which i'm not) it's real easy to notice when someone is using an engine while playing

struct: Probably

Wontonimo: because they take just as long to make really hard moves as super obvious ones

struct: But their cheat detection is not great

AntiSquid: because they are doing it wrong Wontonimo

Wontonimo: how would they do it better AntiSquid ?

struct: to be fair its not that easy to detect a good cheater

Wontonimo: i saw 1 video by 1 YT guy (so i must be an expert now) where he showed someones win rate over time,

Wontonimo: "noone jumps 500 elo in a month"

struct: What if its a new account?

Wontonimo: and the looked at their strength of move throughout the game and when there is not enough time left to check an engine the % accuracy of plays drops through the floor

Wontonimo: he was looking at accounts that have a few years of history ... starts at 100, climbs slowly ... maybe to 800 over a year, then jumps to 1800

Wontonimo: in a month

struct: You dont even need to check an engine

struct: I saw a script that wrote the css on the page with arrows

struct: to highlight the moves

AntiSquid: you can drop a lot if you play stupid or have a bad streak, depends who is online

jacek: turing test for chess eh

AntiSquid: bad idea

Astrobytes: ping MSmits: How's your Clobber meta mcts?

MSmits: useless :)

Astrobytes: Hahaha

MSmits: http://chat.codingame.com/pastebin/0692d2b6-baed-410b-9ff5-4d25f01d2812

MSmits: all converging on 50% I think

BlaiseEbuth: MSmits 50 packets sent, 50 received. Time 0.002 sec

Astrobytes: Certainly looks that way MSmits

MSmits: if i try to go down the tree by the principal variation, i get to depth 3 or 4

Astrobytes: BlaiseEbuth: :rofl:

jacek: visits are not uniform

jacek: eh

MSmits: maybe if i did 100 million games I would be able to get a tiny advantage

MSmits: jacek no i just did a normal exploration

MSmits: in connect 4 i forced equal visits because we were considering steal option

MSmits: this game is just not bookable I think

MSmits: maybe with a far better bot. I dunno

Astrobytes: You may have more luck with endgame solvers

jacek: the game is msmits-unfriendly. approve already

MSmits: hmm, yes maybe

MSmits: :)

Astrobytes: Yeah, on that note, do we mostly agree that it's ready?

MSmits: in any case, sticking with 8x8 is justified

Default avatar.png DevilJamJar: lol they have mods for this? damn ok

MSmits: very much needed DevilJamJar

Astrobytes: For CG purposes 8x8 is more than enough yes

jacek: hm?

Astrobytes: 10x10 is used in Olympiads and such jacek, not really feasible for CG

jacek: hm was for the mods

Astrobytes: Oh ok, lol

MSmits: well Astrobytes is a mod

Astrobytes: Yeah DevilJamJar, sadly necessary, we don't just kick/ban people though

MSmits: no, they also bring a happy cheer

jacek: why i havent been kicked alreay is beyond me

Astrobytes: MSmits :rofl:

Astrobytes: jacek: I have been sorely tempted many a time

Astrobytes: But you're regular and we know you're a massive troll so...

BlaiseEbuth: I just kick/ban people

MSmits: Today, i did some scheduling and found out that about 80% of my study work left needs to be done in the next 30 days =/

MSmits: so will be pretty busy i guess

Astrobytes: BlaiseEbuth: that's why we love you dude

BlaiseEbuth: :hugging:

Astrobytes: MSmits: that sounds doable but definitely head-down time

MSmits: at least the stuff will be done when next contest happens

Astrobytes: Oh yeah, when is that

MSmits: earl ymay

MSmits: 5 or 6, i forget

Astrobytes: Ah yeah, 6th iirc

Astrobytes: Right, gonna put a comment on Clobber that I think it's ready

MSmits: how do you feel about nine men's morris?

MSmits: it has 2/3 approved already

Astrobytes: I haven't tried it properly yet but it also seems good to go. Won't approve without a bot though ofc

MSmits: yeah i didnt try a bot yet either, i just spotted a couple textual errors and the creator fixed those

MSmits: it's one of those boardgames i found in an old pile when i was young and i just played my own version of it. Never knew the actual game rules

MSmits: that's kinda why i like it. Nostalgia

Astrobytes: Also, on that note, if we are gonna have nine men's morris, there's a whole bunch of 'simple' games we should probably port too. As we said before, nothing wrong with games to practice on.

Astrobytes: I think I learned nine men's morris from my grandad

MSmits: it's not actually as simple as it seems

MSmits: I think brute force alone might not cut it. Needs some domain knowledge to solve

Astrobytes: Yes I know, what I mean is "ooh it's solved can't port that"

MSmits: yeah thats nonsense

MSmits: it will be my next game when this study stuff is done

MSmits: it's interesting, entire game state fits in 1 uint64_t, but because there's 24 spots on the board, there's quite a lot of early branching

MSmits: they solved it in 1993, which leads me to believe there's some provably safe pruning you can do

Astrobytes: Yes for sure

MSmits: if i can understand the method they used to solve, I should be able to reproduce locally. But that's not the same as putting a perfect playing bot together in CG constraints

Astrobytes: No it certainly is not. Unless you book the feck out of it ofc :P

MSmits: there's still CG constraints with that

Astrobytes: Well yeah

MSmits: normally the code size limit is not a real limit, because calculation time locally is the real bottleneck

MSmits: but when it is all solved, the codesize does become a limit

Astrobytes: Fix your compression :P

MSmits: because you dont need to keep running games to be more sure of the node value

MSmits: yeah. The game has about 10^12 gamestates if you also consider the turn you're in i think

MSmits: lots of transpositions

MSmits: tree is much more complex than this

MSmits: ofc

Astrobytes: Fairly beastly but definitely pruneable.

Astrobytes: (With a Prune Array ofc)

MSmits: it's like oware and onitama, not that many states, but a huge tree

MSmits: ofc :)

Astrobytes: Yeah, similar. Ah sht, still have to do Onitama

MSmits: it's a fun game

MSmits: I just ran out of ideas to improve further, or i would still be doing it

MSmits: one of euler's masterpieces imho. He keeps saying "I only ported it", but he sells himself short

Astrobytes: He always does

Astrobytes: So does struct

MSmits: yeah

Astrobytes: I need to get through the pending contrib games before anything else

Astrobytes: There's still jrke's game, need to write an actual bot not just movegen for amazons

MSmits: is jrke's game based on anything?

Astrobytes: And there's another 2 or 3?

MSmits: volcanoes too

Astrobytes: MSmits: He says not

Astrobytes: Yeah Volcanoes, the tanks one

MSmits: that's dangerous. I mean it;s cool he has his own idea, but it could more easily backfire if it isnt tested well enough

MSmits: certainly looked cool

Astrobytes: I thought it was based on something if I'm honest

Astrobytes: I haven't played it yet though, so I will reserve judgement

darkhorse64: Clobber is ready for approval

Astrobytes: Have all language stubs been tested?

darkhorse64: C++ is enough

Astrobytes: lol

Astrobytes: Just in case of someone trying it in VB and it doesn't work

darkhorse64: It does. Should I check PHP ?

MSmits: you can also just ask Patrick if he intends to ever play it. If not, it's cool

Astrobytes: :rofl:

Astrobytes: I got a rockstar quote into my approval

MSmits: Jokes aside and then you write it as a game review :P

Astrobytes: It's a game!

MSmits: yeah ok...

Astrobytes: :grin:

MSmits: I wonder if mikkla will play this

MSmits: he did wel on D&B

MSmits: well

Astrobytes: ah yes

Astrobytes: Yeah, I'm interested as to who is going to solve this more mathematically

Astrobytes: *play this

MSmits: I might try that at some point, but not any time soon. It's very time consuming

MSmits: I wrote the clobber bot in less than a day, but with math itll be weeks at least

Astrobytes: I struggle to find much literature on it

MSmits: well there's enough imho. It's just a lot to learn before you understand what they are talking about

Astrobytes: I mean, it's used in loads and loads of papers as a benchmark, but not much actually out there dedicated to it

MSmits: it's starting to look like you need to become a combinatorial expert to do some of these multis. At least at the top

Astrobytes: Mmhm, and btw, I meant to mention it previously, the notation we were seeing that we spoke about I believe refers to combinatorial games

MSmits: yeah i knew that part

MSmits: I just cant read it

Astrobytes: Some papers have a handy table at the start or as an appendix

MSmits: yeah the D&B ones do

Astrobytes: I didn't save the damn paper

MSmits: which

Astrobytes: The best one I found to help reading one of the clobber papers

Astrobytes: Grr.

MSmits: it's probably in the references of this:

MSmits: file:///C:/Users/Michiel/Downloads/An_introduction_to_Clobber.pdf

Astrobytes: I should have used brain nicely to constrate

MSmits: oops

MSmits: file:///C:/Users/Michiel/Downloads/An_introduction_to_Clobber.pdf

MSmits: again

Astrobytes: Thanks for giving us your filesystem

MSmits: np

MSmits: I'll rename my HD

MSmits: to make it harder to hack me

MSmits: https://www.researchgate.net/publication/227859257_An_introduction_to_Clobber/link/0912f5072c2114e56f000000/download

MSmits: for some reason it likes to open the file in a browser window

MSmits: then it seems like it is a webadress and you copy it as if it is

Default avatar.png V_Brawl: if someone hacks you he can do anything with your computer(he doesn't need to know your username to do it)

Astrobytes: Yeah, because you've downloaded it and it's locally available

Astrobytes: But no, not that one

MSmits: yeah i know V_Brawl that's why I wasnt worried :)

Default avatar.png V_Brawl: okk

Astrobytes: Oh wait, references, yes, might be

Astrobytes: C:/Users/MyNameHere/ is mine

jacek: this one is a must read https://www.researchgate.net/publication/322530755_Analysis_and_Qualitative_Effects_of_Large_Breasts_on_Aerodynamic_Performance_and_Wake_of_a_Miss_Kobayashi's_Dragon_Maid_Character

Astrobytes: Not exactly helpful info :P

MSmits: too long jacek

MSmits: use url shortener

jacek: its a physics paper

MSmits: I know, you shared it before

Astrobytes: jacek: is that paper not a bit overdone here now?

jacek: overdone?

Astrobytes: overused

MSmits: jacek is of the opinion you can't overdo large breasts I think

MSmits: not me ofc,

jacek: where do you use the knowledge of the paper here

Astrobytes: Well I won't comment on that part but the paper has been linked too many times to be funny any more :P

jacek: im gonna reference it in my engineering paper

Astrobytes: jacek: We obviously need a multi where it is applicable

MSmits: maybe if csb had aerodynamics

Astrobytes: Eh. You'll give emh ideas

pardouin: Bust-A-Boob

MSmits: ah. Emh likes things that flap in the wind?

Astrobytes: You have never seen his NSFW CSB?

MSmits: yeah

MSmits: thats why i think he might like things that flap in the wind

MSmits: did he make that on the sdk?

MSmits: i just saw the screenshot of it

struct: I dont think so

Astrobytes: Not on SDK no, was his own engine iirc

MSmits: ahh ok

MSmits: hi struct

struct: hi

MSmits: hey, do you know some good (easy) examples where you can use greedy solutions and hillclimbing?

jacek: what screenshot? what are you talking about?

MSmits: so far i got the TSP

MSmits: i got the hospitals having to be near houses on a grid (minimize nearest distance)

MSmits: backpacking problem, or at least, filling moving boxes

struct: Tower of Hanoi should be simple

MSmits: yeah but i mean an optimization problem

MSmits: where its easy to find a solution

MSmits: but not easy to find the best solution

MSmits: Hanoi seems more like an easily solved game

Default avatar.png GeorgiD: duck -> udkc giraffe -> rigaeff programmer -> rgorpremma

Default avatar.png GeorgiD: Any idea what algorithm shuffles these words?

jacek: the halves of a word

MSmits: ye, keeps middle in place

Default avatar.png GeorgiD: Ohh yeah

Default avatar.png GeorgiD: Thank you

pardouin: (.)(.) ->revert

struct: sorry MSmits I dont know any

MSmits: ahh thats ok. I can find one i think

pardouin: n queens probem

pardouin: +l

MSmits: I need it for my study paper

MSmits: what is n queens problem? Sounds like amazons

MSmits: ohh wait

MSmits: i got it

MSmits: its filling a board with as many queens as possible

MSmits: without having them be able to hit eachother

pardouin: yes

Astrobytes: Without them attacking each other

Astrobytes: ah you got it

MSmits: i remember reading that somewhere

Westicles: Are you really unable to imagine eight powerful women in the same room without them trying to kill each other?

jacek: n queens? without attacking each other? especially when they are dressed the same?

MSmits: seems hard to use hillclimbing on it though

MSmits: I mean it is an optimization problem, but not one with small enough steps to use hill clmbing with my students

MSmits: TSP has some easy changes you can make to create better solutions

pardouin: https://www.baeldung.com/java-hill-climbing-algorithm

Astrobytes: Small enough steps? Moving a queen to another square?

MSmits: yeah but you need to fit extra queens at some point

pardouin: in an aerodynamoic way

MSmits: well I guess you can make a list of all possible changes and then check if any allow for an extra added queen

Astrobytes: lol

Astrobytes: And yeah

MSmits: I can put it with the hard examples

MSmits: it does have a good way to do a greedy solution

Astrobytes: It's an acceptable problem to tackle with hill-climbing for demonstration purposes

MSmits: just start top left and move systematically downward, if a queen is allowed, place it

MSmits: yeah seems to be

MSmits: I'm gonna use it I think

Astrobytes: Haricots froids

pardouin: nonogram maybe

Astrobytes: mmm yeah, nonogram could be cool

MSmits: seems hard

MSmits: also why are you advertising vegetables Astrobytes

Astrobytes: I just said "cool beans"

darkhorse64: you know there is a n-queens puzzle here ?

MSmits: oh ok

MSmits: did not know darkhorse64

pardouin: also a nonogram one

MSmits: but wont be using CG anyways, it's a coding-free course I am doing

MSmits: so it's mostly about putting algorithms into words

darkhorse64: https://www.codingame.com/training/hard/n-queens

MSmits: ahh nice

pardouin: https://www.codingame.com/training/hard/nonogram-inversor

pardouin: (but the idea is more to solve it logically, no real backtracking)

MSmits: there is a puzzle for everything on CG :)

MSmits: thanks for the suggestions guys

MSmits: I think the queens problem is great for my class

darkhorse64: Actually, you can hardcode the answers making it an easy puzzle. I have seen also a nearly one liner python solution

MSmits: I can actually make them solve it by hand using the pawn-sets i have and a paper grid

Astrobytes: also you can use optimisation algos to solve mathematical problems

MSmits: Maybe create another python turtle visualization

MSmits: yeah thats not part of the class, but also very interesting

Astrobytes: as in equations etc

Astrobytes: approximations etc etc

MSmits: how complicated is the queens problem btw?

Astrobytes: you know what I mean

MSmits: yeah I know

MSmits: I mean... TSP goes off the chart quickly in complexity

MSmits: how does this go with the queens problem?

Astrobytes: I think it's NP complete

Astrobytes: Depending on the algorithm the time complexity can vary

MSmits: ahh ok

MSmits: I found an old website about it that has a solver

MSmits: However, your browser does not support Java. If it did you would not see this message! Get a java compatible browser such as Netscape, of a sufficiently advanced version.

MSmits: it says that

Astrobytes: "such as Netscape" - love it.

MSmits: yeah :)

MSmits: it was the browser on our university computers when I was there

MSmits: only time i ever used netscape

Westicles: A coding-free algorithm course... er, was that your idea?

MSmits: yes, but mostly out of necessity

MSmits: they just dont have the coding knowledge to be able to do an AI course using actual code

MSmits: AI tends to be more complicated than other things related to coding

MSmits: it's kind of all or nothing that way

MSmits: we do teach doing, but mostly simple python

MSmits: coding

Westicles: Huh. Back in the old days they tried to weed out people like that

MSmits: i am teaching 15-17 year old Westicles, in high school. Not university students :)

Westicles: Ah, okay :)

MSmits: I even let them do machine learning

MSmits: it's quite cool how much of an understand they can get without coding

MSmits: I did the wolf/dog/snow question on a test

MSmits: and many got it right

Astrobytes: The world needs more teachers like yourself

MSmits: thanks

MSmits: if you dont know the example I mentioned, it's quite cool

MSmits: they trained a NN to differentiate wolves and dogs in pictures, but they didnt realize all the wolf pictures had a snowy background

MSmits: so they trained a NN to recognize white :)

Astrobytes: Yeah, it's a bias thing

MSmits: so my question in the test showed these pictures

MSmits: and then a wolf on grass and the question was why the NN mislabeled it

MSmits: as a dog

MSmits: they also got quite far with the tensorflow playground

MSmits: it just needs some cutting up into managable pieces.

Astrobytes: That's cool. Yeah, breaking each part into understandable chunks. Chunking is half the battle

MSmits: but for my paper i am just focusing on the optimization chapter. It's just 3-4 50 min lessons that I have to improve

MSmits: i have to find literature, get design rules, hypotheses, use data i gathered, improve design etc.

MSmits: lots of work

Astrobytes: I think you'll breeze this

MSmits: meh, I think it's mostly lack of motivation for the literature stuff

Scarfield: saw a video once where they made a NN recognize some different animals, one of the animals was a "prize fish" so almost always some fisherman holding it in his hands. The NN learned to recognize the fingers around the fish xD

Astrobytes: It's like - wait, being a student again! :P

MSmits: yes :)

Westicles: Somehow I envision a class full of kids with propeller hats and trying to eat the glue, and MSmits is trying to teach them algorithms ;P

MSmits: lol

Astrobytes: It's the Netherlands Westicles, don't be silly - they SNIFF the glue!

MSmits: Scarfield yeah i know that example, good too

MSmits: I think i used it in a powerpoint

MSmits: well some of them read this chat so I wonder if they will read it and mention this tomorrow :P

Astrobytes: Hopefully :grin:

MSmits: "Sir, why did you not defend us last night, not ALL of us sniff glue! "

Scarfield: "Mr teacher, what is your opinion of aerodynamics on big breasts?"

Astrobytes: :rofl:

MSmits: eh I hope they skipped that part of the chat

Astrobytes: You see Scarfield? Glue sniffing is fine in the Netherlands but don't get breasts involved

jacek: i will repeat if they forget

MSmits: I did not doubt it

MSmits: you will probably repeat if they don't

jacek: when does your class starts

MSmits: mmh I think I should stop talking now :P

Astrobytes: Fantastic Breasts and Where To Find Them: a study by jacek

Scarfield: xD

MSmits: did you just think of this one?

Astrobytes: yes, I am fairly sure it's not original

jacek: he browsed the arxiv

MSmits: lol

Astrobytes: hahaha

Astrobytes: UnnamedCodinGamer or jacek, one of you able to approve Clobber?

Astrobytes: tric is offline or I would have asked him too

jacek: i used all my points in fireworks

MSmits: there's points?

jacek: trust

MSmits: you had trust?

jacek: apparently

MSmits: where can you see trust?

jacek: AntiSquid complained i approved fireworks without bot

MSmits: ohh ok

MSmits: AntiSquid points

Default avatar.png UnnamedCodinGamer: but you have one in clobber

MSmits: I remember seeing some drama about that, but it did not prevent him and others getting hooked on fireworks

Astrobytes: You had a bot in fireworks jacek

jacek: random one

Astrobytes: Yes, but that's enough to test usually

Default avatar.png UnnamedCodinGamer: what is the difference if it is for testing?

MSmits: the mechanics yeah

MSmits: well depends on the game really

MSmits: the game could be too easy to play perfectly, then you need more than a random bot to test. But this does not apply to fireworks

Astrobytes: The 'issue' that arose from squiddy was something that could have been addressed during the wip stage, squiddy wasn't around for a while though and didn't pursue writing a bot for it

jacek: its heuristic and much rps

Astrobytes: Yes

jacek: and im 1st in clobber :tada:

MSmits: yay

MSmits: still mcts?

Scarfield: you used EcksdeeMax didnt you?

jacek: yes

Scarfield: i knew

Scarfield: xD

jacek: i had trouble train it

Astrobytes: Gonna use ToDeeMax I think

MSmits: right

jacek: EcksdeeMax is powerful. just use opposite move

Astrobytes: betaAlphaMaxMin?

Scarfield: well that is how i choose a direction if im lost

MSmits: anyways, heading to bed early(er) tonight. Long day tomorrow

MSmits: gn guys

Scarfield: gn

Astrobytes: Gn MSmits, take it easy

darkhorse64: :white_check_mark: level 40 !

Scarfield: well farmed

Astrobytes: ayyy congrats!

Default avatar.png KoliaYovko: I'm only playing clashes and I think i will never achieve lvl 10 or so

Astrobytes: You can rest your ankles a bit now after all that farming activity :D

Astrobytes: Do puzzles, multiplayer bot programming, optimisation or codegolf instead KoliaYovko

Default avatar.png KoliaYovko: alos, gj!

Default avatar.png KoliaYovko: but clashes is so fun and easy nah

darkhorse64: It's a nice thing to promote with a contrib

Astrobytes: Indeed. How much is a contrib? 250?

Default avatar.png KoliaYovko: anyway, python guys smash me in Shortest code mode

Astrobytes: Use ruby or python then.

darkhorse64: Yep, plus upvotes

Astrobytes: It saddens me that clash contribs give the same as multis :(

Default avatar.png KoliaYovko: I only need C++ for my work, so...

Astrobytes: KoliaYovko: If C++ is your thing you really should be doing bot programming imo ;)

Default avatar.png KoliaYovko: I'll think about it, sounds interesting

Astrobytes: Plenty games to choose from, whether you like physics-based, board games, maze/grid-based games or none of the above

darkhorse64: A multi is more work but it's also more interesting. I did some Java, learn more from the SDK, ...

Astrobytes: I need to get my finger out and do morpion solitaire

Astrobytes: It's just java that puts me off and makes me procrastinate

Astrobytes: Also I recently discovered the different meanings of 'morpion(s)' :D

darkhorse64: If you know C++ or C#, Java is not that different

Astrobytes: Well, it is. It's much clunkier and terribly verbose.

darkhorse64: French is a rich language

Default avatar.png JBM: innit

Astrobytes: oh hey JBM, where you been hiding

Default avatar.png JBM: on #fr, same old

Default avatar.png JBM: heya astroes

darkhorse64: 47/50 vs my boss

darkhorse64: :flushed:

Astrobytes: Good stuff. I did sneak a peek - that poor man's iterative deepening... shocking

KiwiTae: french shouldnt be a language :stuck_out_tongue:

Default avatar.png JBM: well---it is now

Default avatar.png JBM: deal with it

darkhorse64: Comments for insiders

Astrobytes: I noticed :D

KiwiTae: o/

Astrobytes: Kiwiiiii how is Bretagne

Default avatar.png UnnamedCodinGamer: what algorithm is the boss, darkhorse64?

Astrobytes: alphabeta minimax

KiwiTae: sweeet :) Astrobytes its chill love it

darkhorse64: That was enough to strengthen the boss and beat random. In the end, there are so few choices that a random bot can play quite perfectly

Astrobytes: Yes, this is very true

Default avatar.png UnnamedCodinGamer: to which depth does it go?

darkhorse64: 10

Astrobytes: KiwiTae: Don't forget to eat as many kouign-amann as you can and drink as much lambig (if you can find it) as you can

KiwiTae: Astrobytes what are those >< so far only been eating crepesand drinkin cider

darkhorse64: lambig is an awful thing

Astrobytes: Seriously darkhorse64? I've had some rather good 'homebrew' varieties myself

darkhorse64: Only tasted it once, too bitter, too strong. I prefer chouchen

Astrobytes: KiwiTae: The former is a cake/pastry depending who makes it and the latter is a distilled cider concoction

darkhorse64: Stealing #1 from jacek

Astrobytes: darkhorse64: You need to taste more lambigs, really. Also, chouchen (and most mead-based drinks) is great

Default avatar.png UnnamedCodinGamer: it would have been nice to be able to test against the bot more than once

Default avatar.png JBM: how did i not know lambig

Default avatar.png UnnamedCodinGamer: *boss

ridafkih: Can I turn off the sound

ridafkih: on this website

Astrobytes: Oh JBM you would love it, I am pretty sure of this.

Default avatar.png JBM: will definitely give it a try next time

Default avatar.png UnnamedCodinGamer: ridafkih, I would like to know the same

Astrobytes: Not sure how much you find in shops, there's usually guys go around selling it from local stills

Astrobytes: Don't just get a random one though ,talk to people and find the best

Astrobytes: It should be smooth, packed with flavour, and just a little bit deadly :D

darkhorse64: UnnamedCodinGamer: the default boss is the league 2 boss

Default avatar.png UnnamedCodinGamer: yes

Default avatar.png UnnamedCodinGamer: once you are past him, there is no way back

Default avatar.png UnnamedCodinGamer: that is what I meant

darkhorse64: Yep, but it is available in Wood 1 too

Astrobytes: It's only there to filter out random bots with no algorithm

ridafkih: The sound from the countdown timer/notifications is earblasting me

ridafkih: I can't take it hahah

Astrobytes: Do you have a volume control

Scarfield: you can mute your browser tab

ridafkih: There is no volume indicator, and I don't want to turn down my browsers volume in the mixer

ridafkih: Guess I'll just deal with it meh

ridafkih: Good to get me flinching before a coding exercise, I guess.

Scarfield: if firefox rightclick the tab, mute

ridafkih: oh u right

darkhorse64: ^

ridafkih: Brave has it as well

Astrobytes: Or just don't clash, do multis and puzzles instead :P

Scarfield: xD

Astrobytes: Less noisy :D

darkhorse64: Ah, the nice level up beep

Astrobytes: That's always good. That and the next league beep.

Default avatar.png UnnamedCodinGamer: Scarfield, nice I had not noticed that

Scarfield: np :)

Default avatar.png UnnamedCodinGamer: UnnamedCodinGamer

Default avatar.png UnnamedCodinGamer: I can not self-ping

Astrobytes: Circular reference?

Astrobytes: No you cannot

Default avatar.png UnnamedCodinGamer: can you?

Astrobytes: Nope

Default avatar.png UnnamedCodinGamer: I meant me :)

Astrobytes: ping you? UnnamedCodinGamer

Default avatar.png UnnamedCodinGamer: thanks

Default avatar.png UnnamedCodinGamer: it works

Scarfield: ooh testing sound xD

Default avatar.png UnnamedCodinGamer: I wanted to try the mute feature

Astrobytes: lol

Default avatar.png UnnamedCodinGamer: yes, I have multiple tabs open and only one muted

Astrobytes: Random trivia: some Scottish people say 'pung' instead of 'pinged'

Scarfield: and some Scottish people teach smitsi new funny words

Astrobytes: And 'jamp' rather than 'jumped'

Default avatar.png UnnamedCodinGamer: hah, that is funny

Astrobytes: Scarfield: euler was the one I used to teach the most new vocabulary (proper English) to

Default avatar.png UnnamedCodinGamer: watching snooker I also noticed that they use took instead of taken

Default avatar.png UnnamedCodinGamer: sounds unnatural to me

Astrobytes: "I jamp e'er the fence 'n' the barbed wire pung me in the leg!

Scarfield: fool of a Too

Scarfield: Took*

Default avatar.png UnnamedCodinGamer: could have took

Scarfield: i hope he comes back to learn some more

Astrobytes: That's past tense vs past participle iirc UnnamedCodinGamer?

Default avatar.png UnnamedCodinGamer: yes

Astrobytes: The UK English speakers can be a touch lazy about that

Default avatar.png UnnamedCodinGamer: yes I think it is UK English vs American one

Astrobytes: It's (I think) 'simple' past tense, so it's gettable-away-able-with :P

Default avatar.png UnnamedCodinGamer: yes

Default avatar.png UnnamedCodinGamer: it still sounds unnatural to an ear trained to watch american productions

Default avatar.png UnnamedCodinGamer: to hear

Astrobytes: Yeah of course, they got it all wrong :D

Default avatar.png UnnamedCodinGamer: yes, they could have taken another path

Default avatar.png UnnamedCodinGamer: :)

Astrobytes: What like learning the native languages when they arrived there? :D

Default avatar.png UnnamedCodinGamer: but I guess they did not need it, as they had their own

Astrobytes: Extermination is easier than assimilation I suppose. Woop, sorry, getting political. I stop now.

Astrobytes: Anyway, Clobber-wise, I can't remember which bot is my good one

darkhorse64: Try all of them

Astrobytes: Yes I'm doing that hehehe

Astrobytes: I submitted something

Default avatar.png UnnamedCodinGamer: yes, especially "extermination" is pretty loaded, and rightly so

Default avatar.png UnnamedCodinGamer: I have the same problem

Default avatar.png UnnamedCodinGamer: I have four of them

Astrobytes: I've got 8

Astrobytes: Meh. Not like it's gonna disappear or anything :)

darkhorse64: This one looks OK for promotion

Astrobytes: Should just have submitted the current one probably, it had a bug that I fixed though :D

Astrobytes: Always a losing move to fix the winning bug

Astrobytes: ahhh

ridafkih: yall ever just look at a question

ridafkih: and you know you're capable

ridafkih: but just

ridafkih: "nah" and nope out?

Astrobytes: No.

Michael_48: when the thing on the side is like 3 paragraphs and it gives like 4 variables

Michael_48: i just nope

Astrobytes: Good luck with a real life project

Michael_48: yeah

Michael_48: i have braindead attention span

ridafkih: lmao Astro

ridafkih: If it was a real life project

ridafkih: I would sit there and solve it

ridafkih: but you see

ridafkih: it isn't

ridafkih: Mans takes this too seriously

Astrobytes: Not at all. If, in fact, you're talking about a clash I don't consider them at all never mind take them seriously.

Michael_48: nahh

Michael_48: its just when the problem is trying to understand what is being asked, instead of figuring out how to code it

Astrobytes: Well isn't that half or more of the actual problem? The coding part should be the easiest.

Michael_48: right but its a coding website :/

Astrobytes: Understand the problem, formulate some kind of solution - code it.

Michael_48: comprehend the problem... spend 5 minutes reading the problem... still trying to comprehend the problem...

Michael_48: it never gets to the code part

Astrobytes: You doing clashes?

Michael_48: yeah

Default avatar.png UnnamedCodinGamer: 6 losses out of 81 games

Michael_48: dang

Default avatar.png UnnamedCodinGamer: solid performance

Astrobytes: Try puzzles. No time limit

Michael_48: hmm

Michael_48: maybe

ridafkih: Oh, I guess there is more stuff on this website huh

Astrobytes: No not 'maybe'. The problems are *far* more interesting in the puzzles section

Astrobytes: Eh yes

Astrobytes: Most of the guys you've seen in chat the past while do multiplayer bot programming

Astrobytes: We write bots to play games.

Michael_48: haha i just like the competitive aspect of clashes

Michael_48: but ill try out puzzles

struct: there is also ai programming

Astrobytes: Try the competitive aspect of a bot programming leaderboard ;)

Michael_48: ooou

Michael_48: :)

Astrobytes: (that's what struct means by AI programming)

Astrobytes: https://www.codingame.com/multiplayer/bot-programming

Michael_48: interesting

Default avatar.png UnnamedCodinGamer: do not get overwhelmed by bot programming if you are new to algorithms

Astrobytes: Yeh, just go with if else

Astrobytes: Learn along the way

Default avatar.png UnnamedCodinGamer: first learn and try out algorithms in the puzzles section

MadKnight: he's just doing clashes calm down

AntiSquid: make a better one that tops them all, no need to choose then

AntiSquid: ah chat scroll :D

MeSeet: Hi all, I've got a small question, been there for a while, mostly doing clashes (I like the fact that I just have to focus for a few minutes and go away after that), but I kinda feel that I'm wasting my 'learning' time with clashes, cause usually, either I kinda have an idea how to solve them or I just skip/hardcode/random them. What would you suggest if you were in my shoes?

Astrobytes: Puzzles? Depends what you want to accomplish really.

Astrobytes: There's a whole bunch of stuff to choose from other than clashes

AntiSquid: multiplayer section MeSeet

AntiSquid: https://www.codingame.com/multiplayer/bot-programming

AntiSquid: oh clobber got approved

Westicles: In computational play, clobber is generally played on a 10x10 board.

Westicles: A shame it is 8x8 here

Astrobytes: We made it that way for CG constraints, I initially wanted 10x10

Westicles: Just for the bitboards?

Astrobytes: Olympiad versions of games don't necessarily work too well on CG

Astrobytes: There's that, but you can bitboard 10x10 too it's just a little bit more work

struct: 1 thread, also timelimit is 15sec per player

struct: But there isnt a time bank

Astrobytes: Point being, there's enough there within the CG constrains to keep people busy

Astrobytes: *there in the 8x8 and *constraints (Should've used my brain to constrate) and

Astrobytes: and nothing

Astrobytes: Same goes for Amazons

Astrobytes: 10x10 on CG is not realistic compared to Olympiad conditions

Westicles: I see. No draws allowed so the game needs to finish in 150 turns or whatever

Astrobytes: There are no draws in Clobber

Astrobytes: The loser is the one who has no moves left

Default avatar.png Hlrm: https://www.codingame.com/clashofcode/clash/1627846e45d8dc2123841b19430b4efb26d5182

UwU_HEWO: sup yall

Michael_48: yoo

UwU_HEWO: :p

UwU_HEWO: wach de spam

UwU_HEWO: http://chat.codingame.com/pastebin/9973ee58-fa51-49e2-af4b-35a728b9d979

UwU_HEWO: http://chat.codingame.com/pastebin/e26a6d7a-9925-4ea1-b585-97c36121723a

UwU_HEWO: http://chat.codingame.com/pastebin/bec33c7b-04df-468c-9816-d6b1fe05fdbe

UwU_HEWO: http://chat.codingame.com/pastebin/9a5fdc57-ef01-49f3-8055-21a1bc697e49

Michael_48: umm

Astrobytes: banned

Astrobytes: Anyway, goodnight

MadKnight: Automaton2000 is anyone even still online ?

Automaton2000: i am still in bronze

MadKnight: Automaton2000 i spam AmongUs chats now

Automaton2000: and if you have a sim for

MadKnight: this game is perfect for someone when they feel like spamming

MadKnight: Automaton2000

Automaton2000: is there anything i can do that

MadKnight: yes Automaton2000, let's go play this game and spam people

Automaton2000: is there no way to be more careful