Chat:World/2021-01-20
MashiroMoritaka: Can you pass by reference here in C++ seems like my variable isnt being changed when passed by reference
reCurse: Yes
3ataja: what happens at 1:00
Wontonimo: don't they know coders are usually awake at 1am. 4am is a better time for redeploys
therealbeef: server updates rankings/scores or something; not very efficiently apparently
Wontonimo: anyway, it doesn't really effect me. it's 7:30 pm here
3ataja: oh i see
3ataja: lol
Daiim: AHHH thx for explanation
Kemeros: Evening. Or maybe not for you. So hello.
tekki: AutomatonNN wwhat's going on please?
AutomatonNN: guotable is pretty cool
tekki: AutomatonNN will you kill me someday?
AutomatonNN: what do you mean?
tekki: Automaton2000 what's the deal?
Automaton2000: oh i like that game
tekki: ok tell me when you wanna stop it please AutomatonNN :)
AutomatonNN: for now it's a problem
tekki: gl bro :)
Automaton2000: even if i have a high winrate
jacek: AutomatonNN what happened to the chat
AutomatonNN: code sharing and then that i got it so far
algoprg: Hello Automaton2000
Automaton2000: i have a good bot
jacek: Automaton2000 where
Automaton2000: you can build a wall
Astrobytes: lol
jacek: Automaton2000 not anymore. trump isn't president
Automaton2000: i was thinking about that
algoprg: Automaton2000 how are u
Automaton2000: no idea how it works
MSmits: Automaton2000 jumping on the trump-train rather late :Pp
Automaton2000: i see there is a new contest
Astrobytes: ...
MSmits: morning Astrobytes
Astrobytes: morning MSmits
MSmits: got my search race working somewhat, it doesnt crash, but overshoots checkpoints so i guess i may still have sim bugs
MSmits: it is sooo much simpler than csb, i could delete half my code
MSmits: but maybe i deleted 1% too much :P
Astrobytes: nice, yeah much simpler! I've been meaning to rewrite mine for ages now
Astrobytes: It's 'on the list'...
MSmits: i like what illedan did with the input/output as well
Astrobytes: Yeah it's useful
MSmits: just noticed the expert format
MSmits: no more weird x y output
MSmits: just to get an angle out
MSmits: https://www.codingame.com/share-replay/523166890
MSmits: yay :)
MSmits: for some reason switching to expert mode fixed it, my output was apparently bugged
jacek: hows connect4 meta now?
MSmits: http://chat.codingame.com/pastebin/648747ec-f2a1-483f-8231-12e7f1984b1c
MSmits: it's a bit faster because the tree is deeper, but not anywhere near solving depth
jacek: youre really gonna do million sims eh
MSmits: i dunno, I can only run 2 at a time on my computer, so if a different game interests me, i switch it
MSmits: currently running oware and connect4
jacek: thanks for pushing me up :)
MSmits: 1 million seems likely though
MSmits: yeah, as i said, you are far more random in oware
MSmits: harder to handle
MSmits: in other games too i guess
MSmits: i think some unpredictability should be part of a bot so it's fair
MSmits: (that you are at 1)
MSmits: well time for my next class. Teaching only 2 online classes today
DJHeroicKitten_f51d: Can someone provide the python solution for "The lucky number"?
jacek: its also for testing. how can you tell if bot is stronger when its either 0% or 100% and its tweak one param
MSmits: totally agree on that jaek
MSmits: jacek
jacek: DJHeroicKitten_f51d are you stuck with this puzzle
Cdude: hi all
tekki: hi Cdude
MSmits: it's weird, i pass all the tests in search race, but i keep failing on different validators on submit
KiwiTae: timeouts?
jrke: thats time issue MS
jrke: use max 35 ms
struct: wasnt time issue fixed?
jrke: cause there is any bug related to that i can just use 37 ms max on submits
jrke: struct for me no
jrke: or lemme try submit
MSmits: let me try
darkhorse64: I don't do that. I always use max time
struct: whats your checkpoints max?
jrke: nope i am not passing all validators on 45 ms
struct: how do you meassure time?
jrke: chrono
MSmits: weird
MSmits: if i set 35 ms i crash a lot more
MSmits: maybe i do something wrong with input/output like a noob :P
MSmits: struct, my checkpoints max is 24
MSmits: this would have come out in the testcases
darkhorse64: https://www.codingame.com/share-replay/523173523
darkhorse64: Full thrust all along
MSmits: that doesnt work on every test case does it?
darkhorse64: No, this one is an exception but I use it as an efficiency benchmark. When you are constantly below 107, it looks good for all
MSmits: oh ok
MSmits: mmh pretty sure it is not a time bug, i my bot is doing some weird stuff
MSmits: btw, wow my score is bad, i get 143.59 on that testcase
darkhorse64: I even manage to go below 106 but it was less efficient for others. I need more sims
MSmits: https://www.codingame.com/share-replay/523174488
struct: what search do you use darkhorse64?
MSmits: this is my problem. Somehow it is unsure and gets stuck
MSmits: might be scoring issue
darkhorse64: GA
struct: avx it
darkhorse64: Collision check in avx :scream:
MSmits: mmh, i didnt even check how illedan does the collisions
MSmits: http://chat.codingame.com/pastebin/54c78e49-7f85-4037-9231-9d296adcfd8e
MSmits: thats from the csb referee
MSmits: but optimized a bit
MSmits: i dont do a collision time check and all that, thats pointless
RoboStac: how do you handle multiple checkpoints in one turn then?
MSmits: does this happen?
MSmits: if it does, then i am screwed :)
darkhorse64: I am using floats but does it really makes a difference on 64 bits. Yes, it does
MSmits: yeah i will switch to floats eventually
RoboStac: I'm pretty sure people were saying it did when searchrace launched
darkhorse64: Illedan's handles it. I trust him
RoboStac: I don't handle it either
MSmits: allright then
MSmits: RoboStac you dont handle 2 checkpoints in 1 turn?
RoboStac: no
RoboStac: but I'm also ranked 47 in searchrace so I'm bad
MSmits: doesnt have to be because you dont handle 2 checkpoints at once
RoboStac: no, theres other reasons too
MSmits: also, i am looking for a bug that causes my bot to fail, i doubt this is that bug
RoboStac: it's my csb with as few changes as possible in order to pass
jrke: even i don't handle but i am ranked 25 not bad but not good also
darkhorse64: Some checkpoints are close
MSmits: RoboStac that's precisely what i am doing
MSmits: I'll handle the checkpoints for offline solving if i ever get to that point
DomiKo: In "Hold the Line" that could happend
DomiKo: Or not hmmm
MSmits: your speed still has to be like 2000
darkhorse64: One difference with csb is that you must trunc speed and pos, csb rounds one and truncs the other
MSmits: ohh
MSmits: hmm, is a trunc the same as a (int) cast?
MSmits: i dont remember what happens with negatives
DomiKo: its ceil for negative
DomiKo: and floor for +
MSmits: is this the same for trunc and int cast?
darkhorse64: I use lib trunc
struct: trunc(-1.2) = -1, trunc(1.2) = 1
MSmits: but thats true for int cast also i think?
struct: yes
MSmits: allright then
darkhorse64: afk
MSmits: trunc might be better anyways
MSmits: casting is expensive
MSmits: well at least thats a bug in my sim i need to fix, it does it the csb way
MSmits: finally got a 100%, rank 57
ikadimi: hey i have a number ex 196. and a range between 20 and 30 how to divide that number into groups of the given range ?
MSmits: just any groups?
ikadimi: yes
MSmits: i guess divide it by 20 and round down
MSmits: then check the remainder
ikadimi: the bigger the group the better now im starting at 30 and for every iteration to 20 im checking if modulo is 0 or bigger than min
MSmits: if the remainder is less than the number of groups
MSmits: sure you can do that
ikadimi: yet for some reason it doesn't always work
MSmits: well makes sense
MSmits: sometimes if you subtract 30 from the total number x times you wont be left with a number between 20 and 30
MSmits: in that case, go back 1 step and split the leftover in half
jrke: if x is 31 then x - 30 will be 1
MSmits: or go back 2 steps and split the leftover in 3 parts
ikadimi: yep for those cases i just return the max
MSmits: but thats wrong
ikadimi: so 1 group is 30 1 is 1
MSmits: because it needs to be minimum 20
MSmits: so do what i said, go back x steps, however many you need to split it such that it fits
ikadimi: ok ima read through your answer and make it work ty
MSmits: good luck
MSmits: not sure if this is the most efficient way btw, this is just something i might try, never done this puzzle
ikadimi: its not a puzzle just a project im working on
MSmits: oh ok
MSmits: well it sounds like a typical cg puzzle :P
ikadimi: :)
jrke: MS you gained my interest in SR again
jrke: now i will re write it today night
MSmits: have fun :)
jrke: i have interest in many games atm - Tron battle, D&B, othello, SR, oware also
jacek: :notebook: :soccer:
jrke: in all i have to write something or rewrite
DomiKo: uuu Tron Battle
jrke: for paper soccer i dare to open that multi once in every month and after reading rules i simply close it ;)
MSmits: so you're saying jacek wrote the description so well, it's enjoyable to read multiple times
jrke: yes and every time when i read it i think its tough for me to do atm
MSmits: aha
MSmits: it does seem tough
MSmits: ahhhh now i understand my problem with SR. My exploration parameter was waaaayyyy off
darkhorse64: Hey MSmits, not too bad, I had approximately the same score when I started
MSmits: rank 46 now with 10x higher exploration parameter
MSmits: or 10 x smaller score factor actually, but thats the same thing
jrke: 10x gives 9 rank
MSmits: basically what was happening, i was only using like 9k mcts nodes
MSmits: it would keep selecting the same path, all the way to the depth limit
MSmits: not making any new nodes
jrke: oh
MSmits: thats what you get with extreme exploitation and little exploration
MSmits: should have known :)
jrke: time to go bye cya
MSmits: bye jrke
jrke: b-bye MS
Horizontalx: mu[E^(O)J_RP you hi
Astrobytes: oh, you again. Are you broken or what.
Wang-sirs: the game is too hard
Horizontalx: i hate the clash of code tasks it is nor complied to every languages
kovi: recurse are you using mcts based nn?
kovi: (nn for mcts eval)
MSmits: afaik he is
MSmits: but he doesnt share much detail
jacek: i think he uses policy
kovi: alfa0 like?
kovi: and you jacek?
jrke: which game you are talking about?
kovi: any...:rage:
MSmits: mostly simple games though
kovi: (well, many simple boardgames)
kovi: yeah
MSmits: I'm unsure of how far the codesize will take a NN on more complex games
MSmits: but even in more complex games, you can use a NN to eval a part of it
MSmits: instead of the whole gamestate
MSmits: regular bots usually have separate features that get added together with parameters
MSmits: no reason one or more of those features cant be lumped together and have a nn fitted for them
kovi: true
kovi: if those can be optimized separately
Horizontalx: i60e4ayrn uout iwYI YH ELLO EVERYONE I AM EH q[]pbj
kovi: which in many times impossible. eg. for this year raic i struggled with the inter-relation of various parts/heuristics
MSmits: yeah, well if you have more than 4 or 5, you're going to have to use special methods to fit. I have problems with that too
kovi: and the whole thing reminds the automated driving world...some are using divide and conquer, some are shooting for a single mega NN
MSmits: divide and conquer is definitely better. You'll want to know what the problem is when accidents happen. If you have to look at some huge NN, it's a lot harder
MSmits: accidents will happen
MSmits: but maybe there are drawbacks to D&C as well, i dunno
kovi: and not all auto-cars can afford to make all "parts" themselves/atonce
MSmits: yeah that too
kovi: (car-makers)
Angecide: haha wtf, all I did was add the rule to my code where if a draw occurs then the player with most won sub boards win the game and I am already around top 30 legend in uttt
jacek: kovi i used NN only for eval
Angecide: also reading jacek mcts solver for Yavalath on github helped a lot in getting a good understanding of mcts solver
jacek: Angecide but thats the rule of uttt here, win most small boards
MSmits: oh thats nice jacek, didnt know you wrote that
jacek: i did?
MSmits: maybe he just hacked you
Angecide: yep, I stared at it a lot and then it finally clicked in my brain
jacek: ah yes i wrote about meta mcts solver
MSmits: oh meta mcts
MSmits: same thing i guess
kovi: nice angecide
Angecide: also I thought that the draw rule was pointless since it was more important to just win the game
Angecide: but it turns out it is actually useful to have in the code
MSmits: accuracy matters
MSmits: the rule makes draws a lot more rare
jacek: but favors p1
MSmits: I suspect that the game would be solved as a win with this rule, as a draw without it
MSmits: win for p1 obviously
jacek: also i think as p2 you turn many loses into draws now
MSmits: how so?
jacek: to Angecide when he added that rule
MSmits: you mean by picking better moves in the search?
MSmits: oh yes
jacek: or many draws as p1 into wins
jacek: :thinking:
MSmits: both
MSmits: should be just as important
jacek: Angecide hmm what part of it clicked to you?
jacek: i think im gonna write some short article about mcts solver
Angecide: it's a bit hard to put into words
MSmits: maybe try and hum it
MSmits: :)
Horizontalx: y iauwji5 yu a reall aore to haha i am iyou alal yatrr ia m t uham royu aralla rtoauei am ai wnm soi ri so ri am dna i wi ll aos dod therweo st6oo ypi ua dnm it6 oy
Angecide: For me personally, I knew how vanilla mcts worked, but the part that didn't click was what to do when the tree includes terminal nodes. Like how far should I return an Infinity up the tree and when can I be sure that a node non-terminal node in the tree is a proven loss/win etc.
Angecide: then I read ur code, and after following the logic carefully, it made sense
MSmits: Angecide I dont even use the value property for this. It's annoying because it's not suitable for draws
MSmits: i have a separate property i use for solving
MSmits: on the node
MSmits: usually a int_8_t with possible values -1,0,1 for loss/draw/win and 2 if it's ongoing
PatrickMcGinnisII: jello
jacek: i overwrite the value and use boolean if its solved
jacek: then by value i see w/d/l
MSmits: that works too
MSmits: also 8 bit property on the node
MSmits: i dont keep the value on the node at all actually, just score and visits
jacek: i meant the score
MSmits: ah ok
Angecide: I liked the part in ur code where u did parent->score += 0; thought it was quite funny
MSmits: lol...
MSmits: I did not know you even troll your own code jacek
PatrickMcGinnisII: hmmm, I had good results with depth decay factor +256 to -256 win/loss >> (depth>>1) .. it naturally goes to 0 for undecided game. ok ill shutup
jacek: MSmits readability
jacek: like using masks 1<<0, 1<<2, 1<<3, ..
MSmits: ahhh
Horizontalx: anaj keo haha ah ha Y OU aos fu UF nqyn
MSmits: jacek why aren't you a moderator
BlaiseEbuth: erf
eulerscheZahl: robo was faster
BlaiseEbuth: Not fast enough
MSmits: ah
RoboStac: :)
jacek: because i would be a moderator AND troll
jacek: and you dont want that
eulerscheZahl: while I still tried to translate, deepl doesn't understand that langauge
eulerscheZahl: language
RoboStac: I even messaged him to give him a chance after the last one
RoboStac: but no, ignored and still spamming
MSmits: eulerscheZahl he had numbers in his words
MSmits: that should be a clue :P
eulerscheZahl: i just logged in
MSmits: ah ok
BlaiseEbuth: I'am mod and troll jacek. Think the second is a sort of condition for the first. :3
MSmits: it's a bar. "Anything worse than me gets kicked"
eulerscheZahl: numbers in words are a clue for what? giant spiders?
eulerscheZahl: https://xkcd.com/1530/
Ak47aman: https://www.interviewbit.com/contest/codedrift--linked-list---stacks---queues-7cbf?rcy=1&rce=4ff43db4dba6
eulerscheZahl: and suddenly this bug report isn't off topic anymore https://github.com/linuxmint/cinnamon-screensaver/issues/354
Ak47aman: coding competion anyone can register
Ak47aman: https://www.interviewbit.com/contest/codedrift--linked-list---stacks---queues-7cbf?rcy=1&rce=4ff43db4dba6
MSmits: eulerscheZahl yeah obviously he was a giant spider :)
jacek: whats INR?
RoboStac: indian currency
eulerscheZahl: 80-90 Euro
eulerscheZahl: for the winner
chinoto: Anyone have an idea why there is a red circled 1 next to compete? When I click on it, I don't see anything to act on to get rid of the "call to action".
BlaiseEbuth: chinoto are you registered for the next challenge ?
chinoto: No. That's why it's "nagging" me? They should make that more obvious.
Ak47aman: https://www.interviewbit.com/contest/codedrift--linked-list---stacks---queues-7cbf?rcy=1&rce=4ff43db4dba6
eulerscheZahl: you don't have to share that link a dozen times
jacek: stop spamming. put it on discord on external contests
MR3M3AT: good morning.
MSmits: it's a spider!
PatrickMcGinnisII: I'm starting to hate minesweeper https://www.codingame.com/replay/523207807
BlaiseEbuth: That's why they need 6 months between each contests : to permit to the newcomers to understand what is the red buble... :grin:
MSmits: morning MR3M3AT
eulerscheZahl: it's like the real minesweeper the port includes the frustrating aspect of it :D
MSmits: faithful to the source material
chinoto: I've had an account forever, but I haven't gotten deeply involved in the community or anything.
eulerscheZahl: submit it 3 times and you should get the 100% correctness PatrickMcGinnisII
BlaiseEbuth: RoboStac : go on discord to explain to Horizontalx why he was banned
BlaiseEbuth: Or ban him again...
MSmits: that's not possible, he can't understand normal language
chinoto: Horizontalx.banned // true
MR3M3AT: lol
chinoto: Oh, "why".
RoboStac: he's actually managed a real sentence on discord :o
MSmits: cool
PatrickMcGinnisII: my code isn't pretty or perfect yet
MSmits: of course not, it's php
MSmits: :grin:
chinoto: 🔥
PatrickMcGinnisII: none of the top php guys have 100% yet as far as i can tell
MSmits: I made a minesweeper solver as part of an AI course
MSmits: didnt do this puzzle though
chinoto: PHP was my second language (VB.NET didn't last long), glad to be done with it.
chinoto: So many inconsistencies.
Westicles: I must have the worst, only wins 1/8
MSmits: you can eliminate some stuff by combining overlapping regions and such
eulerscheZahl: and the contribution is a little friendly to the player at least: your first click always finds a 0
PatrickMcGinnisII: is it alwasy 20 7? i left the first move there, but wasn't sure
eulerscheZahl: boards are randomly generated after your first click
PatrickMcGinnisII: ahh
MSmits: https://imgur.com/a/83D27pH
MR3M3AT: whats the string for looping a coordinance in C++?
MSmits: I wrote this, it was the last addition to my solver.
MSmits: does your solver spot this Westicles?
Westicles: No. I start with three random clicks and then do almost nothing and somehow it works once in a while
MSmits: lol
MSmits: well it's what programmers are supposed to do. Be lazy. if it works, it works
PatrickMcGinnisII: hmmm, the best solutions seem to use linear algebra gaussian ellimination and then probabilities ... the obvious ones are easy ... then it gets crazy
MSmits: that's a sign that it's a good puzzle
MSmits: if people go crazy over it
MSmits: or maybe like you, they didnt know they could spam it a bit until 100% and they kept getting deeper into it :)
PatrickMcGinnisII: nah i kneew, but I been running at it from a bunch of different directions
MSmits: ah ok
eulerscheZahl: one comment from the forum: "Got it at try 31 with the laziest AI ever :rofl:"
MSmits: lol
PatrickMcGinnisII: i can get it green...umm solved, but yea it's like 1/30
MSmits: c++ regular, 15 xp!
MSmits: yay
eulerscheZahl: #fr chat hates this puzzle
eulerscheZahl: congrats smits
MSmits: might be a WW2 thing eulerscheZahl
eulerscheZahl: :D
jacek: :scream:
Astrobytes: :rofl:
PatrickMcGinnisII: several binary decisions can happen so probability of solving gets halved everytime
MSmits: you should only take the unary decisions then
PatrickMcGinnisII: so 1 out of 32 is prolly pretty close
eulerscheZahl: i solve it in >50% of my tests
eulerscheZahl: not even working with probabilities if I need guessing
PatrickMcGinnisII: yea, but I'm missing some clues ... I really don't wanna do the linear algebra
jacek: try nonlinear algebra
eulerscheZahl: you don't have to. just some set intersections
MSmits: sometimes i think of a joke and I decide not to do it and jacek does it instead
PatrickMcGinnisII: I do use some union differentials of 2 sets, but i have to take it further
MSmits: is that union differential thing what i shared?
MSmits: the overlap thing?
eulerscheZahl: https://cdn.discordapp.com/attachments/466965651135922208/770506314634756107/unknown.png
PatrickMcGinnisII: yes, but I'm currently only comparing two #s vertically or horizon adjacent
eulerscheZahl: do you find the save stop at the top left?
PatrickMcGinnisII: #s=numbers
eulerscheZahl: so many typos
eulerscheZahl: do you find the safe spot at the top left?
eulerscheZahl: or the mine to begin with
PatrickMcGinnisII: oh i look for the obvious num=marked or #of ?=num-marked
PatrickMcGinnisII: then when i run out of those easy ones i hit the unions
PatrickMcGinnisII: but I'm not doing all of the unions
PatrickMcGinnisII: apparently
PatrickMcGinnisII: I got better blank area expansion by not sorting the clicks by x,y
Westicles: Some people take this puzzles very seriously. One guy in c# has 1044 lines with full comments like it is being graded
jacek: what happened to discord history?
eulerscheZahl: one got banned or left himself, not sure that way his messages got deleted too
eulerscheZahl: then i deleted the rest as it was without any context
Astrobytes: messages involving that wee dunderheid from earlier are gone
eulerscheZahl: just found that minesweeper novel in C# that definitely took a while to code
jacek: Westicles have you seen zeonscave python solution for onboarding?
PatrickMcGinnisII: euler, yes i might be missing some of the red square ones in your png
eulerscheZahl: you mean orange? red is from another user
eulerscheZahl: that was taken from discord, user made annotations. I made some more
eulerscheZahl: i'm off for an hour going for a walk before the sun goes down
PatrickMcGinnisII: ahh, well there's two possible outcomes for the top section, but the red square is a known blank
Westicles: jacek, yeah and agade with the c++ neural net...
TBali: "minesweeper novel in C#" ... lol ... if we talk about antigolf, I submitted 113 lines for The Descent in bash
PatrickMcGinnisII: there's another one on the left side which solves it, but it involves more than one border square
PatrickMcGinnisII: bruteforcing border segments is less confusing than matrices
PatrickMcGinnisII: switch (minesweeper) { default: submit30times(); }
AndreMarasca: Oh God, Allis is no longer first in the clash of code ranking!
AndreMarasca: I think the Allis account has been deleted
AndreMarasca: "Unnamed Player"
BilyTheDev: clash of coding is biased
BilyTheDev: the person who uses python always wins
JLukeSkywalker: ruby you mean
AndreMarasca: python?
BlaiseEbuth: Su just use python.
AndreMarasca: ruby, maybe perl
JLukeSkywalker: ruby+regex are usually faster and shorter than python if you know what ur doing
AndreMarasca: the top 10 use either perl or ruby
AndreMarasca: TheCrucial usava JavaScript, ele mudou pra ruby, agora tá em top1!
AndreMarasca: TheCrucial used JavaScript, it changed to ruby, now it's in top1!
Westicles: Huh, yeah looks like it
Westicles: https://www.codingame.com/training/easy/nicholas-breakspeare-and-hugh-of-evesham
struct: p vs print() is a massive difference, same for gets vs readline()
AndreMarasca: sum(x) vs x.reduce((s,x)=>s+x,0)
AndreMarasca: .chr vs String.fromCharCode
AndreMarasca: kkkkkkkk
PatrickMcGinnisII: finally some progress https://www.codingame.com/replay/523225145
eulerscheZahl: the happy sun
eulerscheZahl: face*
PatrickMcGinnisII: :smirk_cat:
Stilgart: gg PatrickMcGinnisII
JLukeSkywalker: lol, tried oware. my first basic attempt ties the boss every single time
JLukeSkywalker: its the same game progress
eulerscheZahl: https://www.youtube.com/watch?v=fWQseRfNm4g&ab_channel=rSlashrSlashVerified
eulerscheZahl: it's happening
eulerscheZahl: well, that was quick
PatrickMcGinnisII: :clap_tone1: happy first lady is a teacher
TeddyTedderson: Heard she was sleeping around with Biden while she was with her first husband.
TBali: Isn't the election campaign over yet?
eulerscheZahl: victory speech
eulerscheZahl: when I linked the stream, he just swore the oath
PatrickMcGinnisII: lady gaga and JLo sang ... kinda wierd
eulerscheZahl: totally :D
MR3M3AT: Good afternoon.
eulerscheZahl: but not as weird as the previous president
TBali: Not as weird as this puzzle: https://www.codingame.com/training/hard/the-total-is-right---weird-edition
PatrickMcGinnisII: grab em by the :alien:
MR3M3AT: Is that just math.
MR3M3AT: :ok_hand:
TBali: Has serious timout issues, but finally solved that
TBali: took long time because of this
TBali: Has = had
PatrickMcGinnisII: did you memoizate?
eulerscheZahl: no timing issues for me
PatrickMcGinnisII: i didn't do it yet
eulerscheZahl: memoization is probably needed
PatrickMcGinnisII: still fixing up this medium puzzle *cough*
TBali: Yes I memoized, but my first try had bad algo - looping search space not in the right order
eulerscheZahl: i'm below 80% completion on easy puzzles :D
TBali: Interestingly tag is Brute-force
TBali: c'mon euler, you can do it, we trust in you :-)
eulerscheZahl: it's hard
jacek: thats what she said
**eulerscheZahl slaps jacek around a bit with a large fishbot
PatrickMcGinnisII: :joy:
TBali: don't kick
jacek: oO
eulerscheZahl: kick is useless, jacek finds the way back
BlaiseEbuth: Yes, ban him
eulerscheZahl: he has an alt account
TBali: I am wondering which one is the hardest easy puzzle. Probably mine, from the completion %
MR3M3AT: Stupid Weatherboss
eulerscheZahl: i could move space maze to easy
PatrickMcGinnisII: what TBali tells her : "Don't kick"
matez: Hi, Who is in the 1rst 200 of Clash that finish at the 1rst places almost always?
PatrickMcGinnisII: which puzzle, did i do it?
jacek: that sounded like automaton
TBali: Hello World - not a particularly good starred one
MR3M3AT: Thats the starting code right?
JLukeSkywalker: matez: i am
TBali: not algorithmicly hard at all, but have to be precise
PatrickMcGinnisII: oh that was easy, distance of lat/long ... google is your friend
PatrickMcGinnisII: oh you gave the answer
TBali: PatrickGinnisII - you solved it already
TBali: mistyped name, sorry
zhoubou: TBali hint: type "Patrick" and press Tab. :)
TBali: :)
PatrickMcGinnisII: innaugeration ended by garth brooks, smh
eulerscheZahl: is the inauguration always so religious?
TBali: Must be because of some polls of religiousness in USA
TBali: Or maybe sincere, who knows
PatrickMcGinnisII: they made a space for 100 demonstrators to watch
PatrickMcGinnisII: that's wierd
TBali: In medium I am at 98% completion
eulerscheZahl: 76% easy 76% medium 78% hard 79% very hard
eulerscheZahl: that are my stats
PatrickMcGinnisII: gj
eulerscheZahl: easy is harder to find motivation
TBali: 100% 98% 90% 36%
zhoubou: eulerscheZahl You solved 72.2 easy puzzles?
MR3M3AT: yikes.
Westicles: 100%, 96%, 77%,79%
eulerscheZahl: i didn't count them
TBali: Still missing cca 40 puzzles, mostly in very hard
PatrickMcGinnisII: 100, 67, 37,21 show offs
zhoubou: How do you see percentages?
eulerscheZahl: https://www.codingame.com/training
eulerscheZahl: top right of the category
TBali: eulerscheZahl 06:23PM easy is harder to find motivation
do them in bash
RoboStac: 95/95/92/95. Guess I need to solve some hard puzzles for consistency
TBali: on no "cat ... g++ ... invoke" :-)
eulerscheZahl: how do you count that so fast?
PatrickMcGinnisII: space maze, rate 6% oO
eulerscheZahl: or are those percentages, not absolute numbers?
TBali: 95 easy would be a feat
TBali: total # is maybe 60
RoboStac: percents
zhoubou: No, I think it's exactly 95 TBali
eulerscheZahl: sometimes i'm a bit slow
zhoubou: document.querySelectorAll('.puzzle-info').length 95
TBali: Right, it is more.
TBali: 96 in my list plus 4 withdrawn
eulerscheZahl: is robo the user with the 2nd most solved puzzles after Stilgart?
Westicles: I've been dreading these graph puzzles, but they aren't so bad. Too of them had near identical solutions
Westicles: two
MR3M3AT: Wow im in first place in the wood league
RoboStac: when I did space maze it was my only unsolved puzzle, but I haven't done many of the recent ones
MR3M3AT: and i just started O-o
TBali: most uneven in difficulty is the medium lot
eulerscheZahl: https://www.codingame.com/training/hard/the-hungry-duck---part-2 and https://www.codingame.com/training/hard/the-hungry-duck---part-1
Westicles: Electrical grid to mars colonization was just changing an int to double
TBali: okay those were easy.
eulerscheZahl: and with my minesweeper contribution i'm not totally innocent in regards to identical puzzles either
Westicles: And now there seem to be two binary tree problems
eulerscheZahl: i lost overview of puzzles
PatrickMcGinnisII: euler VBoub's wasn't graphical tho
eulerscheZahl: but algo-wise it's pretty much the same
PatrickMcGinnisII: all his testcases have simplistic definitve solutions
Westicles: cistercian numerals got deleted, so can't catch up if you skipped it
PatrickMcGinnisII: and it's opposite, he asked for mine list
eulerscheZahl: not the first to get deleted because of low rating
PatrickMcGinnisII: your version isn't worth the xp, ha
TBali: Robostac you are one of the rare solver who has 2 favourite languages, not, one
eulerscheZahl: Python and Go?
RoboStac: I orignally started on this site trying to learn Go so all my early ones are using that
TBali: Westicles - what is your original solver language? C++
TBali: I suppose all the rest is invoking g++ :-)
Westicles: yes and yes
eulerscheZahl: and did you hardcode validators or take creator solutions?
Westicles: who me? No... well, I played space maze manually so that's hardcode?
eulerscheZahl: yes, but in a fun way :P
eulerscheZahl: reminds me of what some did for number shifting
eulerscheZahl: or me on tapework (hacker.org)
PatrickMcGinnisII: so the validators are the same as testcases?
eulerscheZahl: tapeworm*
eulerscheZahl: no PatrickMcGinnisII
PatrickMcGinnisII: ok, so i gave up for good reason
TBali: is it possible to invoke ANY of the 26 languages solutions from bash? For tried it out only for C,C++,python and php.
eulerscheZahl: but validators were generated by the same script
eulerscheZahl: Westicles had a contribution about invoking other languages
eulerscheZahl: "cheating the system"
Astrobytes: *Abusing
eulerscheZahl: sorry
eulerscheZahl: found it https://www.codingame.com/contribute/view/5800a36c655f42f53885c128d09eaed15f7f
eulerscheZahl: see the provided solution
PatrickMcGinnisII: well it has all the options for each lang
TBali: funny contribution
Astrobytes: I still find it amusing yeah
eulerscheZahl: great job for reversing that part of CG
Westicles: I got some PMs of people wanting to put a third approval but I am wary...
eulerscheZahl: i think some puzzles are better in WIP, just as a proof of concept
PatrickMcGinnisII: well system calls are restricted in most the langs i believe
eulerscheZahl: like my 3D teapot :)
Westicles: restricted? which ones?
Astrobytes: Yes indeed, I agree euler.
struct: maybe CG needs a showcase
TBali: does it work for php - you have to escape $
TBali: Ah ,it is there
PatrickMcGinnisII: shell_exec in php doesn't work i believe
TBali: no I meant the opposite
eulerscheZahl: i still have that sound toggle https://www.codingame.com/demo/826998f668b6e336606698b7eda1fbf760907a
PatrickMcGinnisII: suprised system call from PY is allowed
TBali: LOL - reminds me never CG in worktime (except if in HO)
Westicles: PHP is one of the easiest ones
Westicles: system($str);
TBali: I decide to complate my The Descent submission in bash with an all inclusive solution :)
TBali: the codegolf leaderboard winners code size proove that system() exists from all languages...
PatrickMcGinnisII: oh i had the wrong command...system() works?
PatrickMcGinnisII: i should mow my lawn before i do something stupid
TBali: mowing lawnn is stupid. It grows back, no?
eulerscheZahl: mowing the lawn in the winter?
TBali: home office lawn
eulerscheZahl: not even my neighbor does that
PatrickMcGinnisII: -> Florida
eulerscheZahl: ah, oh
eulerscheZahl: US geography isn't my strong side
TBali: So when you have harsh winter that is 15C
Westicles: winter haven... well named
jacek: 15 Coulombs?
Astrobytes: When you mow your lawn is it a Shaven Haven?
Astrobytes: (got my coat, left)
PatrickMcGinnisII: harsh is 30F, hmm guess that's -1C ... wear shorts otherwise
PatrickMcGinnisII: mic drop from Astrobytes
Astrobytes: :P
eulerscheZahl: i can only hear the mic drop on one side :(
eulerscheZahl: plugging and unplugging the speakers too often because of home office
eulerscheZahl: now the connection cable suffered
TBali: Does Teams / Zoom support Dolby 5.1?
eulerscheZahl: no idea. but when I have 2 speakers and only one of them is producing sound even if it's the same audio signal on both sides...
Astrobytes: Cheap cable?
eulerscheZahl: probably, the whole boxes did cost about 15-20 euros
TBali: if L=="Clojure":s+="java -cp /opt/coderunner/clojure/clojure.jar:/opt/coderunner/clojure/spec.alpha.jar:/opt/coderunner/clojure/core.specs.alpha.jar:/tmp/ clojure.main A\n"
So Clojure does things the most complicated way not jost in the code but outside of it...
eulerscheZahl: i didn't plan to unplug them every day when I bought them
TBali: longest command line out of 26
TBali: okay it is only long path
PatrickMcGinnisII: I figured they would throw execs in VMs
eulerscheZahl: they pretty much do
Westicles: There is probably a shorter way, I'm not so good with unix
eulerscheZahl: but the VM contains a whole operating system with all compilers
eulerscheZahl: they do something similar to docker
TBali: how did you reverse engineer the paths? defaults? try and error?
eulerscheZahl: but their own implementation as they coded it before docker existed
PatrickMcGinnisII: heh, there's probably a php snip holding it all together ;)
eulerscheZahl: system commands to print system info
eulerscheZahl: like: which javac prints the compiler path
Westicles: there is a file in the tmp directory that gives you hints on most of them.
TBali: or a node.js with the leftpad lib
eulerscheZahl: i understand that reference
TBali: every time I start the IDE it spawns a new VM?
eulerscheZahl: how to break the internet
eulerscheZahl: yes. but a full VM of course
RoboStac: TBali - no, it's a container and not a vm
eulerscheZahl: CG calls it jail. imagine it like a docker container
TBali: if I do "cat (just like you in your abuse) - how long will this file last?
eulerscheZahl: but NOT a full VM
eulerscheZahl: can't type
struct: until execution end
eulerscheZahl: and then Stilgart comes and detaches the process :D
PatrickMcGinnisII: heh
TBali: ?
TBali: Is he related to CG?
Westicles: lol
ProKral6145: Hş
ProKral6145: Hi
PatrickMcGinnisII: like a local sync'd ftp with a crap load of tmp files
eulerscheZahl: https://forum.codingame.com/t/killed-on-c-memory-reservations/140640/42?u=eulerschezahl
eulerscheZahl: story is somewhere in this thread
eulerscheZahl: his bot didn't terminate properly and broke the submit for the whole cg website
PatrickMcGinnisII: flock("Stilgar/*.*");
jacek: the one with timeout issues everywhere?
TBali: ...which escapes its memory cgroup when it is in a frozen state....
The fun of "lightweight" virtualization
eulerscheZahl: yes jacek, the timeout issue. one of them
TBali: Well in the heythey of WinWord 2.0 I opened a doc file with a hex editor. To my horror it included some random memory content from ANOTHER unrelated txt file I was working with at the same time
TBali: Information leak.... yould have been password memo, etc
TBali: heythey = heyday
PatrickMcGinnisII: clipboard
TBali: Or maybe it was in DOS era don't remember.
TBali: No, not clipboard - it just saved uninitialized memory content in the doc file
PatrickMcGinnisII: ewww, well they tried multiple clipboards, think it had kernel issues
PatrickMcGinnisII: dunno
PatrickMcGinnisII: still, ewww
PatrickMcGinnisII: ok, gtg, glhf
eulerscheZahl: i have multiple clipboards
eulerscheZahl: parcellite
PatrickMcGinnisII: Issues I knew of go back to win 3.1
PatrickMcGinnisII: smh
PatrickMcGinnisII: laterza
TBali: bye
TBali: :-) moving mouse help the code run faster. I thought it works only with hamsters
Stilgart: eulerscheZahl: my perfetcly fine thead.detach leads to the discovery of a real bug in CG's infra
Stilgart: :)
MSmits: using floats instead of doubles in csb boosted sim count by nearly 10%. Does that check out?
TBali: ddos from inside?
Astrobytes: Yes MSmits
MSmits: kk
MSmits: it didnt work right away. That epsilon stuff got me. I had it at 0.0001 but with floats that gets rounded to 0
eulerscheZahl: you demonstrated a bug in the latest version of the linux kernel acutally
Mac04az: Hello
Stilgart: MSmits: are you using 10bit prec flotting points ?
jacek: floats need less memory, so they should be a lil bit faster
Mac04az: ??????
MSmits: no idea, i use regular c++ floats,
MSmits: they are 32 bit
eulerscheZahl: more java trolling https://en.wikipedia.org/wiki/Strictfp
MSmits: but if you have a distance of 1000 and you add +0.00001, its not gonna do anything
MSmits: so i had to change this to + 1 or get an infinite loop due to edge cases in collisions
Mac04az: Did you try it at least
Mac04az: ?
Mac04az: Hello?
Stilgart: MSmits: the real question is... why do you add +0.00001 ?
Stilgart: this does not make sense
MSmits: this is when a bounce in a collision is not completely succesful in pushing two pods apart
MSmits: if you check the referee, you can see it does this
Stilgart: ha... PCR
MSmits: no csb, but same thing
Mac04az: How do you get to the other pods its not letting me run the code.
Stilgart: (don't tell me that CSB does this too)
Stilgart: (don't)
MSmits: yeah it does
Astrobytes: Yep.
MSmits: :P:
Stilgart: (don't :) )
eulerscheZahl: "large applications that could take an hour to install could be reduced to 15 minutes with suitable mouse input." interesting story jacek :o
Mac04az: Where do I press to run it
Astrobytes: Something to do with the win event loop?
eulerscheZahl: yes
Astrobytes: I recall seeing something about it
Astrobytes: just got jace k's link, nice
jacek: so i can move the mouse around and make the bot faster
Astrobytes: lol
zhoubou: "Install faster!" "I'm trying!" <Wiggles mouse furiously>
MSmits: i move my mouse all day to make my meta mcts go faster
Mac04az: Ha
Mac04az: Where are you going with this
eulerscheZahl: once a colleague was curious how many meters he's moving his mouse cursor per day and installed a program to track it
jake1: it's due to os scheduling tasks
eulerscheZahl: IT security department wasn't happy about the idea :rofl:
Stilgart: Automaton2000: stop telling people that moving a mouse can make installs faster
Automaton2000: it just has to be a better choice
jake1: the scheduler gathers statistics on different things
jake1: device input is (was?) one of those
jake1: and re/schedules tasks accordingly
struct: MSmits you changed epsilon to what?
AlgoRhythmus: hi
MSmits: to 1
MSmits: not sure if thats a good value struct, but it fixed the bug
MSmits: (the crash)
struct: I see, I think i just removed one or two zeros
MSmits: yeah I can always make it smaller again
MSmits: it's still detecting shield
MSmits: (when used by opponent)
MSmits: so I guess the sim is not that far off
RoboStac: but does the imaginary enemy ever use it?
MSmits: it says so on the replay :P
TBali: What is the recommened way of dealing with integers > (1<<53) in Javascript or Typescript? Some puzzles simple obverflow...
RoboStac: I assume using a language that has proper ints isn't a valid suggestion? :)
TBali: (too bad I cannot correct my typos in webchat)
RoboStac: isn't bignum now part of the standard?
TBali: Th context is translating a puzzle solution to all 27 languages
TBali: for some puzzles only these 2 missing
TBali: E.g. Execution Circle
RoboStac: yeah, bigint is supported
jacek: why would language support randomly 53 bits ints? is it double thing?
RoboStac: yeah
TBali: Same operators, only BigInt() or adding n to literals... nice.. should have googled that
RoboStac: no integers, only doubles
TBali: and this language is hugely popular / used...
TBali: cannot understand why
**MSmits shudders
jacek: so is english but we dont complain
TBali: I would switch instantly to Esperanto if all others would do
TBali: English is at least not worse from learning point of view than any other natural ones.
TBali: (Also not better)
TBali: But yeah, all coding languages have their own quirks
eulerscheZahl: i blame those who tried to build the tower in Babel
eulerscheZahl: could have saved me from a lot of effort :P
jacek: what would be the universal programming language?
eulerscheZahl: Q#
TBali: If language development had stopped at Ancient Egyptian or Sumerian, we were screwed. At least in writing
TBali: CG bot contest on quantum computer .... creepy
MSmits: mmh aren't they already? I thought that's why it crashes all the time on day 1
TBali: :)
TBali: WHat about MMIX?
MSmits: MMIX?
TBali: closer to the domain of CG
TBali: from Knuth Art book
TBali: pseudocode
MSmits: Knuth does art?
TBali: https://en.wikipedia.org/wiki/MMIX
TBali: Actually I would not be surprised him doing some real art - really versatile guy (or I don't know what other noun would suffice here, one with showing more respect)
MSmits: yeah he is also into dancing
TBali: DLX you mean? lol
MSmits: yeah
jacek: dlx?
MSmits: dancing links
jacek: or quick sort dance https://www.youtube.com/watch?v=ywWBy6J5gz8
MSmits: that algo we used for number shifting
eulerscheZahl: play number shifting already!
eulerscheZahl: oh, too slwo
MSmits: not that one again
MSmits: (jaceks sort dance)
TBali: creative use of Hungarian folk dance
eulerscheZahl: https://www.youtube.com/watch?v=YYvOGPMLVDo
Astrobytes: Hungarian folk music is awesome
Astrobytes: (is that an unpopular opinion?)
eulerscheZahl: you know my opinion about music
TBali: Well, YT channel name is AlgoRythmics
Astrobytes: True euler
TBali: local folk music is not particularly popular nowadays within the country
TBali: (or any folk music in this respect)
Astrobytes: I've seen Csík Zenekar when I lived in London (and a bunch of other Hungarian bands)
TBali: Interestingly their biggest hit is not a folk song but a rewrite of a song of another band's song in folk style - completely different from the original
Astrobytes: Csillag vagy fecske?
Astrobytes: Or most múlik pontosan?
TBali: Csík version: https://www.youtube.com/watch?v=wh8YrVzD5t4
TBali: Original by Quimby: https://www.youtube.com/watch?v=bbF7VVsKYIw
TBali: being oft, sorry
Astrobytes: Yeah, when I saw them in London, Kiss Tibor from Quimby was with them for a few songs. Was really cool
TBali: You know Hungarian music scene quite well
TBali: any relation?
Astrobytes: My favourite was a very rare Kispál és a Borz concert
Astrobytes: No, I have a good friend Ferenc, who introduced me to a lot of good music
TBali: Quimby and Kispál was quite the 'alternative' scene in the 90s
TBali: Also Pál Utcai Fiúk
TBali: band not the unrelated musical of the same name (named after a literary work)
Astrobytes: Yeah, I'm familiar :) Hang és fény by Kispál (for me) remains one of my all time favourite songs.
TBali: I don't even know that, have to check.
TBali: In 90s I was Bonanza Banzai fan, I learned to love PUF much later. Kispál never really.
Astrobytes: they were synth-based right?
Astrobytes: Bonanza Banzai I mean
TBali: a bit similar to Depeche Mode
TBali: yes synth
TBali: ... I know... I grew up since
Astrobytes: Yeah, synth-pop kinda thing
TBali: The singer still active as solo
Astrobytes: I know of them but don't know much of their music
Astrobytes: PUF are awesome, but I definitely have the most love for Kispál
TBali: These 2 are most typical: https://www.youtube.com/watch?v=HRmhSZuHjYQ and https://www.youtube.com/watch?v=QeCjLl7jtfY
TBali: my music taste changed but it feels nostalgic
Astrobytes: Oh yes, definitely Depeche Mode style
TBali: half of the class wore only black :-)
Astrobytes: heh heh :D
TBali: Lovas, the singer/songwriter of Kispál contributed to a funny movie https://www.imdb.com/title/tt0118906/ which sets in the 50s communist Hungary - with lots of music
TBali: makes good fun of the whole era
TBali: the nonsense that lasted 40 years (for us)
Astrobytes: Oh yeah, I'm familiar with the communist era across central and eastern Europe. It's worth a watch then?
TBali: it is a light themed film, but fun to watch and good music
Astrobytes: I'll see if I can track it down, thanks!
TBali: the kind of humor that works because you know the basis is true
Astrobytes: Gotcha
TBali: Quite local, not sure if it is available, I mean legally
TBali: or with subtitles
Astrobytes: Oh I'll find it somehow.
Astrobytes: If I can't get one with subtitles I'll get Ferenc to subtitle it for me :P
TBali: Musicwise - it is Lovasi style - yet brings in the 60s...
Astrobytes: That sounds interesting for sure!
TBali: okay let me call free() for the World channel
Astrobytes: lol
TBali: We had our music malloc()
Astrobytes: indeed
Astrobytes: Well, no one else is talking so...
TBali: They don't dare... :)
Astrobytes: hahaha
TBali: Everyone double checking the url, what site is this, where is coding?
jacek: where are the clashes
TBali: https://www.codingame.com/training/hard/musical-intervals
Astrobytes: right on cue jacek
TBali: https://www.codingame.com/training/expert/music-scores
TBali: CG is music site indeed
Astrobytes: I think... perhaps, there are some other music-based puzzles. Not sure
TBali: if euler's sound contibution counts
Astrobytes: hah
Astrobytes: oh and for the record - I still like synth-based music :P
TBali: My first favourite was Jean Michel Jarre - even before Bonanza
TBali: we talk about cca 12y old
TBali: nowadyas my son brings in new music influences
matez: there was a guy or girl who was leading the Clash for a long time. Where did (s)he disappeared?
Astrobytes: I liked his Oxygene. I grew up listening to Kraftwerk, OMD, all that kinda stuff as well as rock, blues and jazz
TBali: For example I never knew metal can be good
Astrobytes: matez: You mean Allis?
Astrobytes: TBali: there is a lot of good metal around.
matez: yes, Allis
Astrobytes: matez: It seems like he deleted his account earlier today. Not sure why,
TBali: Strange, why delete? Maybe stop using, but delete?
TBali: And loosing all the XP and CP
matez: Maybe, the game was too easy to him :)
Astrobytes: Maybe wanted a fresh start?
TBali: Or does CG work the same way as a casino? On the way out we can convert our CP to real money?
Astrobytes: Interesting idea...
TBali: But if it would work the same way, then a thug came to me when trying to leave and forcing me to play more
TBali: Till I lose my fine #300 position on the leaderboard
matez: at first, you would have to bye the jetons..
TBali: Can I mine them? with GPU?ú
Astrobytes: TBali: Prove there was a thug and it wasn't just you coming back for more :P
matez: hungarian keyboard :)
Astrobytes: Like we say as kids in Scotland when we get in trouble: "A big boy/girl did it and ran away!"
TBali: I have a masochist side - every time I hit submit in a multi
TBali: úőéáűíöüó
TBali: do this in 1 sec
TBali: luckily XP cannot decrease... Okay Westicles proved the contrary
TBali: :)
Astrobytes: *cannot decrease without human intervention
matez: unfortunately, éáóú can be done only with flying accent
TBali: you are over 1 sec :-)
Astrobytes: I gave up before starting
matez: not, just the server is slow 8-)
TBali: that was as unfair as fighting with C++ against my poor interpreted bot
TBali: matez, you work for Balabit?
matez: Did
TBali: There is a Hungarian company with the same name,
matez: I do not know other.
TBali: They made some local headlines by being acquired
matez: Quest / one identity
TBali: I had some contact with them long time ago related to their Zorp firewall
TBali: and syslog NG
matez: Zorp is managed by balasys now
TBali: yes I know
TBali: it was not part of the caquisition asset, I suppose?
matez: I developed in the zorp group for a short time then in scb
matez: i think, the target of acquisition was the scb
TBali: in Budapest?
matez: 1rst Veszprém, then Budapest
TBali: :)
JLukeSkywalker: no
JLukeSkywalker: how dare you ask
JAM3S: what language do you recomend for a beginner
JLukeSkywalker: python
JLukeSkywalker: on here
JLukeSkywalker: fast coding, short code, no type or variable size issues
JLukeSkywalker: for general use not on here I would recommend a structured OO language like java or c++/C#
JLukeSkywalker: gl
VizGhar: wuf... last official hard puzzle guys :) slowly getting to very hard. I feel like i have achieved something
JLukeSkywalker: nice! i've only been picking and choosing the puzzles
VizGhar: the puzzles? i dont understand
VizGhar: maybe Automaton2000 does?
Automaton2000: how you guys are talking about :d
JLukeSkywalker: was saying im not like 100%ing them, only picked the ones i liked
therealbeef: the very hard ones are not very hard. just start with those :)
VizGhar: gotcha... I love puzzles a little bit more then bot programming. I wan't to solve them
VizGhar: i don't think so... most of them are pretty damn hard
VizGhar: my hands are shaking looking at nintendo :D
VizGhar: or vox codei
therealbeef: i liked the resistance and shadows of the knight 2 ones
VizGhar: i chose correct but difficult approach for shadows of the knight. Resistance was pretty easy
VizGhar: Also music scores are pretty easy
VizGhar: but not much more
VizGhar: others are really very hard
VizGhar: even last crusade
VizGhar: have to sleep bye
Astrobytes: Nintendo is quite specialised in terms of the mathematical knowledge you need
VizGhar: yeah... but you can find explanations here and there, what's going on
VizGhar: (even solutions)
Astrobytes: There's a youtube video... the guy hired a mathematics professor to help him :D
Astrobytes: I'm no mathematician and I'm pretty weak in field theory so, that's on my Do Not Attempt list
Astrobytes: Wouldn't dare to look at a solution as I wouldn't know what was going on tbh.
VizGhar: mg... hiring matematician...
VizGhar: I'll try, fail and give up
VizGhar: but i'll try :D
VizGhar: ok, have to go. bye
Astrobytes: It's not impossible!
Astrobytes: good night :)
Twhyzer: I feel bad if i see the enemy solutions and there time while im programming java and they programm python xD
Astrobytes: In clashes you mean?
Astrobytes: You can do puzzles instead if you don't want to be beaten on code size or time
Twhyzer: okay, thanks :)
Astrobytes: There's no time limit on puzzles but they are solo - there are also multiplayer games with leagues if you like that
therealbeef: urgh. missing that batman puzzle extra legend achievement on 1 move -_-
**Astrobytes activates the Bat-Signal