LegendaryStone: @anid stealing the solution code from http://eulerschezahl.herokuapp.com/codingame/puzzles/ isnt cool :/
LegendaryStone: actually try solve it
eulerscheZahl: and is level 37+ and doesn't need my website. he has direct access to the puzzle list
eulerscheZahl: anid is*
LegendaryStone: then whats the point
struct: euler I found something interesting in stc
eulerscheZahl: easier to search for a given puzzle when you don't remember the title
eulerscheZahl: initially i wrote it while moderating pending contributions. there are often duplicates but i can't find the original anymore
eulerscheZahl: what's interesting struct?
eulerscheZahl: and are you already or still awake?
struct: I woke 1 hour ago
struct: at 5:30
struct: VizGhar did you test the code yesterday?
VizGhar: I've checked it :) Give me few minutes, i'll try to rewrite it
VizGhar: my code without memoization took 6043ms to complete
struct: in cpp?
struct: and kotlin passes with that time?
VizGhar: nope... I've sent you time without memoization
VizGhar: with memoization its much faster
VizGhar: I rewrote your solution to kotlin and it's still 4s
struct: ah ok
struct: I also have memoization solution I think
VizGhar: so in java based languages probably memoization is necesity
VizGhar: or maybe just list is slow.. sec
VizGhar: I'll try same in C
struct: C++ cant do it
struct: even with pragmas
struct: takes longer than 500ms
jrke: about what you are talking about?
VizGhar: We are trying to solve Roller Coaster without memoization :)
eulerscheZahl: that sounds ambitious
eulerscheZahl: "Please solve this problem with an O(N) algorithm." https://www.codingame.com/training/hard/the-beautiful-sequence as a matter of principle I did it in O(n³)
struct: euler its possible
struct: On some languages only
struct: I think I told you long ago
VizGhar: euler is talking about other puzzle :P
struct: ah, I thought the ambitious part was for you
eulerscheZahl: ambitious = roller coaster
eulerscheZahl: then i got side tracked and talked about a puzzle where I decided to do something stupid
VizGhar: ah ok then... well struct was successful I wasn't. kotlin, c, c++ can't do it :P
struct: I think on js can
struct: I didnt try other languages though
struct: Maybe they forgot to change js time on that puzzle
struct: Timeout is higher than 6 sec
jacek: or they think js is shit and needs some handicap
xXx_KILLER2018_xXx: hewo OwO
VizGhar: yes it is :D
Oursbrun: Does anyone know why I can't see the animation panel??
VizGhar: what is animation panel?
Oursbrun: it's solved, thanks anyway :)
jrke: refresh page
Nixerrr: Hey everyone, it's been a while :scream_cat:
MSmits: hi Nixerrr
Nixerrr: Hi MS, nice to see you're still around :)
MSmits: still kickin
MSmits: are you just saying hi or do you want to try a multi or something?
Nixerrr: Yeah, I want to get back in teh game
MSmits: any idea which?
Nixerrr: I've never have an honest try to optimization
MSmits: oh, plenty of fun ones out there
Astrobytes: long time no see Nixerrr, welcome back :)
MSmits: yeah wb!
Nixerrr: No sleep till legend, obviously :point_up_2:
eulerscheZahl: hey Nixerrr. someone reported an issue with your cultist war game recently
Nixerrr: Yeah, that's what prompted my return.
eulerscheZahl: we should report bugs more often then
Nixerrr: They've withdrawn their comment since then
eulerscheZahl: when have you been here the last time? there must be something you've missed
Nixerrr: I think I've missed a lot of things. I think I logged in sometime in the summer but I don't think I've been active this year at all
eulerscheZahl: we have a quest map now, is that new to you?
eulerscheZahl: go and solve the puzzle of the week, i've been told it's a nice one :P
jacek: its monday isnt it
Nixerrr: Why not :) Yeah I've seen the quest map
eulerscheZahl: oh, right. it's no longer potw :(
Nixerrr: I don't even know what language to use. It's been such a long time. Maybe I should start learning something new, like Rust
jacek: euler says its nice puzzle
Nixerrr: Or maybe I should learn D :skull:
eulerscheZahl: the troll character is taken by jacek already, try something else
Nixerrr: What's your character, Euler?
jacek: pepe the frog
Westicles: praise kick
eulerscheZahl: my role is obviously the one of AutomatonNN's lover
AutomatonNN: eulerscheZahl is the best pathfinding to the teacher to be a police with the same code but it's a bi
darkhorse64: Shared love, isn't that beautiful ?
jacek: AutomatonNN where is love in this
AutomatonNN: at least i have to be so mad
darkhorse64: 9 upvotes on my negative comment for Adding Coc: there is an uprising riot against goofy CoC
Nixerrr: Adding CoC to what?
darkhorse64: Adding is the name of the CoC
Nixerrr: Ah ok, gotcha'
darkhorse64: That was unclear
struct: print(a*3+b*3) or something like that
jacek: "I would suicide if i'd decide to play a CoC and get this problem :))"
jacek: well there is one coc just to print the input
jacek: though it is for shortest mode
jacek: no one approved the blockout yet
jacek: too many dimensions?
eulerscheZahl: takes time to write a solution and review the game properly
Astrobytes: I've not written anything for it yet
Astrobytes: same for tric trac's game, and recurs e chess
jacek: i mostly done chess. left is its castling ~
Astrobytes: and jrk e's, and the fencing one
eulerscheZahl: brilliant idea: create such a puzzle during twitch livestream. that might increase the review rate as you can partially do so while watching
Astrobytes: jb m did live puzzle creation, the Goro want chocolate one iirc
jacek: jbm? jrke? reCurse? trictrac? what's with the space, man
eulerscheZahl: i'm talking about SDK contributions. probably more interesting to watch
eulerscheZahl: as it's still mostly, statement is a little aspect only
eulerscheZahl: mostly coding*
Astrobytes: jacek the pingmaster extraordinaire strikes again
eulerscheZahl: contrib page is getting flooded, hard to find anything of interest :(
eulerscheZahl: e.g. https://www.codingame.com/contribute/view/43687cd854d10e38c3716e6d08efe735b42f
jacek: they should filter out the cocs
eulerscheZahl: 30 days passed, barely any comments
struct: Well we can barely reject a puzzle
struct: at least for coc
eulerscheZahl: yes, hard to justify a rejection, even the one where darkhorse64 got the upvotes for the hostile comment
eulerscheZahl: (which i upvoted too)
Astrobytes: well, at least euler nominated himself for a live SDK coding session.
eulerscheZahl: did i?
Astrobytes: Not really but I'm going with it
darkhorse64: hostile is a bit harsh. I just said it has little value
eulerscheZahl: and now you deleted your comment?
eulerscheZahl: or did i open the wrong one?
Astrobytes: it's still there, I upvoted it a few minutes ago.
eulerscheZahl: me too. now i dont see it anymore
eulerscheZahl: lost in contributions
eulerscheZahl: ok, bad click from my side
darkhorse64: Confusing print(2*input()) with print(3*input()+3*input()) ?
Westicles: I offered to help him make a good one, but we had communication problems
eulerscheZahl: you are on the other extreme regarding difficulty, so a coop could work :thinking:
Westicles: The one I was going to use actually got approved...
jacek: and puzzle of the week is done \o/
Westicles: Did it generate any real interest in 2048? I didn't see much snake talk this week
eulerscheZahl: old leaderboard: https://github.com/dbdr/codingame-leaderboards/blob/a394e8e75f0145323f4ec424a23160ba7d52b9d1/optim/2048.tsv
jacek: push random bot, get potw quest [done]
eulerscheZahl: so seems like Regulus with 22M points is the highest from the new wave
jacek: was 130, now is 598
eulerscheZahl: 598 as in 414
eulerscheZahl: the 598 is those who kicked "play my code", not necessarily submitting
eulerscheZahl: so almost 300 new players. but few of them who tried for more than a few minutes it seems
eulerscheZahl: while the rating (stars) didn't change significantly
jacek: right, forgot to 1-star it, as always
eulerscheZahl: not sure if all of the 1 star reviews understood the game
eulerscheZahl: and some haters are normal
Westicles: Answer is up, 1 star hated it
jacek: weird seeing fox being last
jacek: how you can get not 100% o.O
Westicles: Start out hardcoding and get bored
alenic: I did some improvement on 2048, I used sequential beam search with snake heuristic, I reached 15M for now ! I let go the hardcoding solution for now :)
alenic: But how can I reach 52M ? :joy:
jacek: well, its not random if you know the seed
alenic: yes, I use the information seed also, maybe some problem on the beam search...
jacek: woo new puzzle of the week
jacek: finally over of the last one
VizGhar: if you want to check whether something changed, you have to have some reference value to compare it with ;) so you most probably need temp var
VizGhar: idk what walrus operator is, but it sounds too heavy :D
VizGhar: 1 < 2 < 3
VizGhar: you timeouting?
SPDene: you have to find the smallest growing number greater than 11123159995399999
SPDene: 11123359999999999 isn't smaller than 11123333333333333
VizGhar: yup find smallest :) I haven't solved it yet, but paper should be your friend for this one
VizGhar: beauty of coding :D
DJSchaffner: anyone here < 200 characters in https://www.codingame.com/ide/puzzle/power-of-thor with python?: D
jacek: Toby75 you mean timeout?
VizGhar: Or maybe he is trying to store it as a number :)
VizGhar: well... optimize then. Is there something valuable for you in forum?
jacek: use your brain
VizGhar: wow :D so help us to help you... how'd you implemented it?
Toby75: https://pastebin.com/TfbZUJjF then I thought it would work somehow like this...
jacek: is you have number 12313243.... then the next one is 12333333...
jacek: check out the first digit which is smaller than previous digit
VizGhar: yup... key is to find first smaller digit then required in sequence
VizGhar: + edge cases (ending with 9)
Westicles: 'maths'. that is never gonna stop sounding weird
jacek: math, not even once
therealbeef: isn't it?
therealbeef: sounds like the sync feature
struct: it is possible with an extension
struct: by file you mean a file with code right?
struct: then no
jacek: youd have to hardcode it into code
struct: no, some people managed to do it
struct: they just store it in the code
jacek: how big is your q table? the code can have 100k characters
therealbeef: you can still use it to 'test' your other solutions against, especially in mutliplayer
struct: Here is an article of someone who did it for CSB https://github.com/pb4git/Nash-DQN-CSB-Article
ReversableCode: Does anyone know the test case behind the validator 1 regarding the puzzle of the week?
ReversableCode: a similar test case would be appreciated
struct: is in that range
ReversableCode: Thank you
KishoreP: how do u play bronze games?
Jasperr: aye aye
Metanoob: what puzzles are you practicing at the momentfolks?
Metanoob: nice I see it's about graphs, haven't tried it yet. How do you find it so far?
Metanoob: haha good luck and mostly have fun :)
Metanoob: Thanks! I keep browsing, there are many good puzzles here... I'm going with easy ones to reach lvl20 and participate more in community puzzles
KishoreP: some one please freakin answer my question
KishoreP: how do I play bronze and silver games
SeraphWeddUltimate: Only bot programming games have leagues so try playing them. An easy started would be "Coder Strike Back"