Chat:World/2020-11-04

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kiriii: ima kms

bigbargain: binging on balogna rn :pensive:

kiriii: salami head

bigbargain: :disappointed:

kiriii: taha

kaal_maut: follow me

Jesseca: i just joined

PatrickMcGinnisII: G/L. 'gnite

KiwiTae: oh laggy whos spamming submit haha

wth.mvp.s: Bonjour

Nuggest: how do I finish the puzzle of the week - Penguins? My code is done, What now?

aCat: submit it

Nuggest: But I don't see any submit button

aCat: the yellow one bottom right

Nuggest: It says "Test in Aerna"

aCat: they change the name for something less descriptive

aCat: yeah

aCat: that's it

Nuggest: Now what? It says no battles available

KiwiTae: >,<

aCat: CG had some announcements about updating database version

aCat: don't remember the times, maybe it's now

BlaiseEbuth: The submits doesn't work for now... Staff is on it.

Nuggest: Oh, ok. Thx for the heads-up. Was about to explode..

KiwiTae: :(

BlaiseEbuth: Oh. And The update failed and is postponed tomorrow.

KiwiTae: BlaiseEbuth as we say here in taiwan add oil

KiwiTae: :joy:

BlaiseEbuth: Say it to the devs. ^^ I'm just an user.

Nuggest: I'm new to this, do I have to wait until "BATTLES IN PROGRESS" has reached 100% to get stuff like achievements?

jacek: yes

jacek: or almost

Default avatar.png Hades-: Hello

Default avatar.png Hades-: I just unlocked chat

Default avatar.png Hades-: :D

Default avatar.png Hades-: anyone else here?

Default avatar.png Hades-: what languages do you guys know?

Default avatar.png Hades-: i know python :)

Default avatar.png Hades-: 3

Default avatar.png Hades-: but only some i am not that good yet

Default avatar.png Xwtek: Is there any rust specific problem? Because I want to learn borrowing.

adouz: is there a place where i can see leaderboard of companies and schools?

wlesavo: i believe there is no such thing, only for a contests

Allis: @adouz It's one of the parameters you can filter by.

Default avatar.png Khadija007: Hi

TBali: AutomatonNN, Who will win the Fall Challenge 2020?

AutomatonNN: I don't like the time to be able to program in 1 month

TBali: Automaton2000, and what do you think?

Automaton2000: when you write the code in a way that makes sense

TBali: AutomatonNN, who gave more nonsense answer, you or Automaton2000?

Automaton2000: you can just write a ga for mars lander 1

AutomatonNN: eulerscheZahl is there a way to see a company ready for a linux in UTTT ?

TBali: You both have some more stuff to learn...

Nuggest: what do I do when the validator gives me an error after submit?

Illedan: Reflect on life and try to figure out what edge case you didn't cover

Illedan: If that doesn't work, check the Forum on that puzzle. Se if you find a hint in other questions

Nuggest: It's code vs zombies, it says Rectangle. How am I supposed to know what goes wrong?

Illedan: Do you pass all testcases?

Nuggest: yes

Illedan: Do you use a timer in your code? Is it close to the limit?

Nuggest: No

Illedan: Where do it say Rectangle?

Nuggest: After submitting, the testcase "Rectangle" is red

Illedan: Can you share a replay of your bot playing the testcase Rectangle?

Nuggest: I'm totally now to this site. How do I do that?

Nuggest: new*

Illedan: Play it in the IDE

Illedan: Then click the share button, far left right below the replay

Illedan: Then wait for it to load and share the link

Illedan: https://www.codingame.com/replay/497396259

Nuggest: https://www.codingame.com/replay/497396458

Illedan: Your bot is going a little bit to slow against that top left person

Illedan: I guess all persons die in your submission

Nuggest: Seems like that's the best bet

Nuggest: Thanks for the help

jacek: linux in UTTT?

Astrobytes: UTTTux

Astrobytes: aka UTTT with Penguins

jacek: i think MSmits would agree https://www.youtube.com/watch?v=thOifuHs6eY&feature=youtu.be

eulerscheZahl: wow, that US election is close

eulerscheZahl: almost as thrilling as a CG contest recalc

wlesavo: im waiting for a south park episode about elections

Astrobytes: very close indeed

jacek: time to spam resubmit

Illedan: They should use CG recalc for the election. Just send the votes to CG

wlesavo: pb is gonna make alternative recalc

DomiKo: Kanye will be spamming all night

AntiSquid: Bernie Sanders 2020

dbdr: it's clearly a Biden win by now

dbdr: but it was close at some point, yes

eulerscheZahl: yeah, he got the 270 atm. and the majority of the last votes to count will be in his favor

LastRick: Ugh, politics. It infects everywhere

eulerscheZahl: https://imgflip.com/i/4kukth

dbdr: Toad 2020

Illedan: Where do I vote?

jacek: trash bin

DomiKo: ohhh yes finally Top10 in Mars Lander

dbdr: Illedan: https://www.codingame.com/multiplayer/optimization/2048

AntiSquid: it's Kamala vs Trump if you want to be specific

Illedan: dbdr, that game is so last election

dbdr: just one place you can vote for the Toad

AntiSquid: 28 years to gain US citizenship and run for president eulerscheZahl

AntiSquid: enough time, better not fuck it up

dbdr: AntiSquid: it could be Expired Milk vs Trump and still be an easy choice ;)

dbdr: need a time machine to be born in the US. foreigner cannot become US president

AntiSquid: i don't like biden at all after the laptop of hell surfaced, but think of biden's condition and you'll know why all that matters is who is his vice president

AntiSquid: and that law might change over time

NitMpez: Any advice... it seems once I get a few arrows in the middle it is hard to get rid of them. Also really favors those long runs instead of zig zagging... but not sure how to get that zig zag in: https://www.codingame.com/replay/497416222

AntiSquid: how many arrows do you remove and add at once?

NitMpez: I randomly do that from 1 to 4

NitMpez: i don't necessarily always remove either... i really just random 4 spots and based on the weight of that square decide if I should add or not add(remove) if an arrow is already there

NitMpez: one thing i thought I might look at is maybe wiping arrows that don't get pathed, but i didn't do that cause i thought early sims might not path it, but later ones would make use of it

NitMpez: hoping if I can fix this, it will push me out of low 9ks into upper 9ks/low 10ks

NitMpez: getting around 160k sims on that map doing all the robots

eulerscheZahl: NitMpez which testcase is that?

NitMpez: 22

NitMpez: I'm working on mapping my moves and going to try removing unpathed arrows to see if that helps

eulerscheZahl: https://www.codingame.com/share-replay/497423698

eulerscheZahl: no hardcoding, found in 1s

eulerscheZahl: in some lucky runs i think i got >1000 in that testcase

NitMpez: wow... yeah... i think luckiest i've seen running test cases is around 700

eulerscheZahl: https://www.codingame.com/share-replay/497423964

a bit better

NitMpez: problem i see on mine... is i gen to many arrows in the middle and then it seems like the sim has trouble recovering from doing edges

eulerscheZahl: then make it less likely for your algo to place an arrow there ;)

eulerscheZahl: and more likely to remove again

eulerscheZahl: nope, i'm not even trolling here

NitMpez: yeah i hear you... i think right now... my weight is, if it is a square with 4 adjacent blocks and 4 diag blocks i have a 20% chance to place an arrow there and 80% to remove

NitMpez: wondering if i shouldn't do something where i keep a map of all my arrows placed... and have one that does my normal placement and one that randomly selects some placed arrows and either adjusts or removes or keeps

eulerscheZahl: what are you doing right now?

NitMpez: start with an empty map, randomly select 4 spots for arrows and based on the weight put an arrow there.. sim it and get score

NitMpez: then if the score is better or within my delta and based on time left I will keep it as my current and random 4 more arrows

NitMpez: only keep better scores towards the end of my sim

eulerscheZahl: sounds fine

eulerscheZahl: similar to what i do (i actually mutate less than 4 each time)

NitMpez: I'm thinking I might need to sort my weighted valid spots... and come up with something to select the top half more often maybe

NitMpez: right now it is a fairly even distribution across all valid spots for arrows

eulerscheZahl: places near each other more often

eulerscheZahl: local modifications

NitMpez: oh that is a good idea, selecting arrows near each other

NitMpez: ill work on trying that out, thanks for the ideas

DomiKo: https://www.codingame.com/replay/497425796

DomiKo: I lowered the % in the center and boom

eulerscheZahl: did you improve just now?

DomiKo: yes

DomiKo: I changed one variable

eulerscheZahl: :D

Skynse: What is the purpose of Bitwolf lol

eulerscheZahl: fill the lobby is no real player is active

eulerscheZahl: https://www.codingame.com/blog/clash-of-code-time-has-come-for-clash/

Skynse: oh no wonder bitwolf always leabes the lobby after like a minute or something

eulerscheZahl: as soon as there are enough real players

eulerscheZahl: https://www.codingame.com/leaderboards/clash/global?column=clashescount&value=DECREASING not the only bot

MaliciouslyCrypticUsername: My rank is 6001 in clashy

MaliciouslyCrypticUsername: clash*

Default avatar.png Drakkhonian: https://www.codingame.com/ide/puzzle/a-childs-play goddamn process time out

Default avatar.png Drakkhonian: its not going into infinite lop but the code is still too slow lol

Default avatar.png Drakkhonian: loop*

MattSOrme: what language?

Default avatar.png developerguy58: https://www.codingame.com/ide/puzzle/temperatures anyone have C# solution

PatrickMcGinnisII: Do it for yourself

Default avatar.png developerguy58: i did

PatrickMcGinnisII: then u should see everyone else's solutions

PatrickMcGinnisII: if u got 100% achievement

Default avatar.png developerguy58: yeah i got 100

PatrickMcGinnisII: then go to results->best

PatrickMcGinnisII: therre's probably a 100 of them

eulerscheZahl: kotlin heroes takes place next week again :o

Default avatar.png developerguy58: ok thanks for helping i owe u

PatrickMcGinnisII: $500 and a t-shirt... for Kotlin...o k

eulerscheZahl: won a tshirt at kotlin heroes 3. wasn't at home when it finally arrived, so they've sent it back to Russia :(

jacek: whats in that contest?

PatrickMcGinnisII: 2.5 hours of pulling your hair out... problems didn't look that hard

Default avatar.png Hades-: hi

PatrickMcGinnisII: 3 sec. timelimit for execution...interresting

Default avatar.png Hades-: are anyone here

jacek: good evening

jacek: how may we help you, Sir/Madam

eulerscheZahl: and you have to code in Kotlin

PatrickMcGinnisII: I've been rewriting Bender 4, first time thru I didn't approach it correctly. Finally have my data on point. 1 step from solution, and 1 more step for compression. *sigh*

eulerscheZahl: or java with the intelliJ code converter :D

jacek: its easy. write in java and convert to kotlin [solved]

eulerscheZahl: did that

Default avatar.png Hades-: helo

eulerscheZahl: but last time i was good enough at kotlin that I didn't even need that trick

Default avatar.png Hades-: hi

Default avatar.png Hades-: surpriced_pikachu.jpeg

Default avatar.png Hades-: lol

PatrickMcGinnisII: How come when I search for ICMP i get International Commission on Missing Persons? :scream:

jacek: personalized search

PatrickMcGinnisII: lol, ICPC comes up as adoption services, that sounds about right

PatrickMcGinnisII: dumbass election has stalled everyone here, Trumpers are polishing their guns and Antifa is making molitov cocktails

eulerscheZahl: :popcorn:

eulerscheZahl: but do you know ICUP PatrickMcGinnisII?

eulerscheZahl: https://blog.xkcd.com/2009/09/02/urinal-protocol-vulnerability/

jacek: is that puzzle?

PatrickMcGinnisII: how awkward, I read all that... but i didn't have my penis in my hand. Should I have? nah. smh. Only places with large number of urinals have alot of drunk dudes, and we dgaf where we pee btw

PatrickMcGinnisII: could be, drunk guy optimization problem

jacek: https://www.codingame.com/ide/puzzle/the-urinal-problem

PatrickMcGinnisII: i knew that, did it, but real world doesn't work like that is my point

PatrickMcGinnisII: Molotov cocktail egg problem could be an interesting variation

AlPaca: i got a popup earlier that i received a message. where can i find that?

eulerscheZahl: message where? on the chat? forum?

PatrickMcGinnisII: prolly a notification

eulerscheZahl: there's a bell at the top bar

eulerscheZahl: click it

AlPaca: no idea where, just said i got a new message

jacek: the bell on top?

PatrickMcGinnisII: click the red bell thing

AlPaca: hmmm could that be because i have a new follower?

eulerscheZahl: possible

jacek: or stalker

eulerscheZahl: https://www.codingame.com/forum

eulerscheZahl: top right: is there a green circle next to your avatar?

AlPaca: ;)

AlPaca: nope, no green circle

eulerscheZahl: then it's the follower I guess, Opa Knack

AlPaca: yeah, suppose so. thx :)

eulerscheZahl: https://www.codingame.com/settings/mail you can turn it off

PatrickMcGinnisII: I'm following 29 and followed by 42, hmmm... how many urinals do I need?

eulerscheZahl: i can offer higher numbers B)

PatrickMcGinnisII: I hate having too many when u see standings

PatrickMcGinnisII: i mean "Following Progress"

PatrickMcGinnisII: gheesh Invalid Path because i forgot the \n

Skynse: Is there a list of all the bots in coc?

marcgardent: hi, I would like add an anotation in the progressionbar, do you you know the API ?

marcgardent: (in my puzzle game ^^ https://www.codingame.com/contribute/view/5638cd2b181128c321c5e5ca1e7cf76ce9b0 )

jacek: tooltip?

marcgardent: tooptips is only for the entities no?

jacek: by progress bar you mean the thing under the game scene?

marcgardent: yes!

jacek: gameManager.addToGameSummary ?

marcgardent: this method add a comment in the log not on the "progress Bar"

marcgardent: I'm trying gameManager.addTooltip();

jacek: and?

marcgardent: thx it's work fine!

jacek: :tada:

marcgardent: it's not an advanced feature, just in gameManager ^^

TheNinja811: hi

KiwiTae: hi

oboualla: there's any one do shadows of the knight - Episode 1 ??

KiwiTae: batman?

oboualla: yes

KiwiTae: yea

oboualla: i have a problem

KiwiTae: fix it :p

oboualla: i don't what i have to print when the game is over

oboualla: ??

oboualla: i don't know ...

KiwiTae: if you found all the bombs its done

KiwiTae: the bomb#

oboualla: but if the number of the number of jumbs

oboualla: batman can do is 2

KiwiTae: yes

oboualla: what i hv to do ??

oboualla: the game is over in this case

KiwiTae: do good jumps >,<

oboualla: whaat ??

oboualla: explain

Majeck: I can't count the amount of times I've done a fastest mode clash with long variable names, sometimes even classes with verbose methods only for after hitting submit to be hit with the "Are you sure? You can still work on making you're code shorter" pop up :weary: