Chat:World/2020-09-30

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eulerscheZahl: not dying at walls and maybe placing 1 on your own is all you need for lower leagues

Default avatar.png JackTheRipper18: this is weird.

Default avatar.png JackTheRipper18: It's not advancing me, I'm consistently rank 1 in bronze league

MadKnight: JackTheRipper18 open leaderboard, it says "promotion time: xx...

Default avatar.png JackTheRipper18: ohhh

MadKnight: u also need to wait until 100% of battles in last battles

Default avatar.png JackTheRipper18: ahh, that's pretty annoying

Default avatar.png JackTheRipper18: Promotion to Silver League in : 00H 54MN 46SC

jacek: good morning

Default avatar.png JBM: heya

AntiSquid: it's night in america right now

darkhorse64: Not just now, for the past four years

AntiSquid: uhm .

AntiSquid: orange man bad or ?

MadKnight: not just bad

Default avatar.png vijay_deenanath_chauhan: Goddamn! these many dumbos

MadKnight: Automaton2000, what ?

Automaton2000: i got legend in uttt

darkhorse64: ofc. Orange is the new dark

AntiSquid: you ok vijay_deenanath_chauhan ?

MadKnight: orange is the word that has barely any rhymes to it

AntiSquid: strange

MadKnight: https://youtu.be/lPcR5RVXHMg

MadKnight: but it doesn't stop eminem

jrke: that's why he is - https://youtu.be/XbGs_qK2PQA

KasparasVEVO: what do I use in The Descent

MadKnight: ifs

Default avatar.png drbauer: lol

Default avatar.png drbauer: sup

Phurinat: lol

codeing: yo

codeing: i have in c the char * t="123";

codeing: i want to parse t in int

Q12: in what lang?

codeing: C

Default avatar.png Tiki69: 1 2 3

Default avatar.png Tiki69: ans 14

Default avatar.png Tiki69: pattern?

codeing: without using atoi

Q12: Sorry don't know, look in google maybe

codeing: somebody ?

Unkmar: So, you are wanting to turn "123" to 123?

codeing: sure

codeing: without atoi using

Default avatar.png Tiki69: no 1 2 3array 14 output

Q12: Look at this https://stackoverflow.com/questions/7021725/how-to-convert-a-string-to-integer-in-c

Unkmar: Without using atoi, do a total from End and multiply by 10 before adding the next digit.

Unkmar: I would code it but... I don't really know C. In other words reverse loop. 3 + 2*10 + 1 * 100;

Unkmar: of course, you have to handle '3'-48 to get 3.

Unkmar: or '3'-'0'

Unkmar: Does that help?

MadKnight: codeing why doing things in C ?

codeing: i have to

MadKnight: yea then just foreach characters

MadKnight: 1 1*10+2 12*10+3

Unkmar: Well, that stackoverflow link is the most useful info. Covers some of the issues you might run into. Example, you didn't mention '-123' or anything similar.

DaNinja: dragons and space invaders for the fall challenge

jacek: hm?

DaNinja: https://www.codingame.com/contests/fall-challenge-2020

mathieuschnd2: hellooooo

Default avatar.png DomantasZavadskis: is there a way to participate in bot programming game with only friends? Like in clash of code private clash? Or is there a game where you can also have private game with friends? Because clash of code challenges are not the type I'm looking for

mathieuschnd2: ok

MadKnight: DomantasZavadskis u can play against them in IDE

Default avatar.png Hellopeole: Hii

Majeck: Hi, in the code golf leaderboards can I have two entries in two different languages?

Westicles: Yes, you can do all languages but only get points for the 5 best

Majeck: Thanks!

Majeck: 'Cause I had gotten top 5 in a code golf in C# (Really bad language to code golf lol) and couldn't find myself

Joseph_Mother: ay can i get an assembly option

eulerscheZahl: what weird codebusters version is this and why does the title sound like another game? https://www.codingame.com/share-replay/397133357

jacek: hm?

eulerscheZahl: it's a contest from winamax https://www.codingame.com/hackathon/enedis-2019-55oal421

MadKnight: eulerscheZahl can u send the website link where they display progression in all puzzles/mp for a user ?

eulerscheZahl: i mean winamug

eulerscheZahl: do you mean this? https://chadok.info/codingame/

eulerscheZahl: there was another one from orabig but that stopped working

darkhorse64: Why is sokoban a solo puzzle ? I mean, it could be like NS where you are ranked according to the number of solved levels

Default avatar.png JBM: generating levels is not as easy as NS

darkhorse64: There are already a lot of existing levels

Default avatar.png JBM: 1) how do you rank them

Default avatar.png JBM: 2) still very finite

eulerscheZahl: and sokoban is "easy" for humans i think

eulerscheZahl: while it's hard to come up with an algo

eulerscheZahl: my solver really struggles as soon as there are a lot of boxes involved. even if it's still obvious to me

eulerscheZahl: and of course level generation is a relevant point too

darkhorse64: You picked existing levels don't you ?

AntiSquid: so many new users with no avatars lately

eulerscheZahl: i even linked the source of my levels at the bottom

darkhorse64: @JBM I agree ranking levels is an issue, although the larger, the more difficult. The number of existing levels is quite large ( several thousands at least)

eulerscheZahl: generating valid levels is easy: start with a solved board and allow pulling rather than pushing

eulerscheZahl: increasing difficulty will probably be a pain

darkhorse64: A noob question: what is the difference between a puzzle and a solo game ?

eulerscheZahl: solo: you pass all tests and get 50xp

eulerscheZahl: no leaderboard

MadKnight: solo game is turns

MadKnight: puzzles is input->answer

eulerscheZahl: and i opted for relatively easy maps to avoid a 2nd space maze

darkhorse64: I have no issue with the fact you picked levels

eulerscheZahl: i decided to mention it anyways :P

Default avatar.png JBM: eulerscheZahl: lol (@ level gen)

Westicles: All under 160 moves, you should slip a 500 in the validators to mess everybody up

Default avatar.png JBM: yeah, not before half-completion awards are there

eulerscheZahl: :rofl:

Default avatar.png nxnjitsu: lool

eulerscheZahl: my solver could do a little more as well. but i don't want the next impossible puzzle

eulerscheZahl: https://www.codingame.com/training/expert/space-maze if you are up for a challenge

eulerscheZahl: ther's a 2nd version which I never finished

eulerscheZahl: https://www.codingame.com/contribute/view/45453c544c0e11ec2dbd2c27d1290b4f878d

Westicles: 3% success rate. man...

eulerscheZahl: was pending for months until it got approved

darkhorse64: It was before the quests ... Now, it would take only a few days

Default avatar.png JBM: "I like space and henceby approve of this"

eulerscheZahl: that's what happened in the end: 1 user approving it with 3 accounts

eulerscheZahl: and not even solving it

Default avatar.png JBM: better 'an refusing, if i'm to believe the "cancer community" rant

Schwase: quests? really? i was on the contributions page before quests. I think I find it confusing that CG makes the solution available in the contribution. I mean why is the solution visible if CG already checks it with the validators? Are they trying to let people cheat in order to approve a puzzle?

eulerscheZahl: the visible solution is much older than system checks on publishing

eulerscheZahl: which aren't executed at the moment afaik

Schwase: yeah that was my guess

Schwase: oh

Schwase: they arent?

Schwase: ive had puzzles stopped because they didnt pass validators

eulerscheZahl: and CG likes to trust the users. if you are lvl 20+, you are trustworthy enough

Schwase: and tests

Schwase: oh you mean that CG should actually check that you solved it?

Schwase: also, level 20 is easy

eulerscheZahl: it was harder when they set the limits

Schwase: i could make one hundred level 20's with a script

eulerscheZahl: less content that gives you XP

Schwase: just solve the same classic puzzles

eulerscheZahl: no free XP clicking on a quest map and such

Schwase: lol i do love the quest map

Schwase: except for the harder parts of it

Schwase: but with no quest map i probably wouldnt try to break 1000 in CoC

Schwase: im not a programmer, im a physics major who loves math

eulerscheZahl: story of smits

Schwase: which is why i struggle with the optimization problems

Schwase: nah

Schwase: he's into Comp Sci as well

Schwase: i code in the main only

eulerscheZahl: Agade has a PhD in physics too

Schwase: someone asked me if I know what oop is and for a second i was like no whats oop

Schwase: object oriented programming ye?

eulerscheZahl: yes

Schwase: ok

Schwase: i havent made an object since i had no clue how to do a BFS or A* \

Schwase: and even then

Schwase: i ended up using an ArrayList code to solve it

Schwase: i am very glad about it tho

Schwase: that was a big step on CG for me

Schwase: that and the use of BigInteger class

Schwase: although i still havent overcome the last horse-hyperrace duel puzzle just by a small percent

eulerscheZahl: switch to python. every integer is a big one there

Schwase: yeah python isnt too complicateed eitehr

Schwase: and i could maybe win some shortest CoC modes

Schwase: although i would love to learn ruby

Schwase: would that be all that hard?

Schwase: like is ruby brute memorization?

eulerscheZahl: i never tried to learn ruby. but in the end the concept is mostly the same for those languages anyways. just some syntactic sugar that's different

eulerscheZahl: there are bigger differences under the hood of course

eulerscheZahl: but nothing you'll care about when you don't use OOP

Schwase: yeah i think im not helping myself improve by learning ruby

Schwase: although i guess learning any new language is always postiive

eulerscheZahl: stick with java until you've understood OOP

Schwase: because it can lead to understanding limitations difference etc and features and all that

eulerscheZahl: one fight at a time

Schwase: i mean i took AP Comp Sci

Schwase: i learned oop

Schwase: but i dont use it

eulerscheZahl: then start using it ;)

Schwase: like i could do towers of hanoi

Schwase: with oop

eulerscheZahl: i think that's not a good example to use OOP

eulerscheZahl: e.g. find some maze with path finding

Schwase: it is a good recursive example

eulerscheZahl: you have a Board class

eulerscheZahl: with a Cell[][] grid

eulerscheZahl: and each cell has boolean wall Cell[] neighbors

Schwase: ive done a "bugWorld" program

Schwase: with that structure

Schwase: so i guess it wouldnt be too bad to try to do it again

Schwase: i guess mother lost child is the right one to start with?

Schwase: or whatever its called

eulerscheZahl: that's one of the many mazes on CG

Schwase: i guess i typically use flood fill?

eulerscheZahl: yeah, breadth first search

Schwase: where i set the "board" as an int[W][H] and set the start pos to 1

Schwase: and then each adjacent member to ++

eulerscheZahl: you want OOP, don't you?

Schwase: yeah im going to see how other java users solved puzzles that ive also solved

eulerscheZahl: http://www.codingame.com/direct-puzzle/path-finding

Schwase: oh yes

Schwase: "learn"

Schwase: that should have been obvious

Schwase: thank you euler

Schwase: i was just using your formula yesterday to solve a physics problem

Schwase: very interesting stuff

Schwase: ;)

Schwase: "It takes around 2 hours to implement it." Did i read that right?

eulerscheZahl: yes. but wasn't true for me

Q12: Are there more learning puzzles like this? and if yes where I can find them?

Schwase: probably the "learn" tab

eulerscheZahl: http://www.codingame.com/direct-puzzle/bubble-sort

eulerscheZahl: i think that's all the "hidden" puzzles

eulerscheZahl: they were linked on the forum. i don't know why they were never officially released

TBali: wow, even explanation video... That was considerable effort to do, yould be nice as released official puzzle

TBali: *would

Q12: I think those puzzles are very helpful. Can you maybe publish them in the Learn tag or publish them somewhere else?

eulerscheZahl: i have a task for you: annoy Thibaud and make it happen ;)

eulerscheZahl: the "learn" part is just tech.io

eulerscheZahl: a mess to find anything there

eulerscheZahl: and *I* can't do anything about it. I'm not CodinGame

TBali: I agree. tech.io would be such nice idea, but not implemented to fully utilize it

eulerscheZahl: https://www.codingame.com/forum/t/learning-programming-through-practice-apprentissage-du-code-par-la-pratique/600 the origin of the puzzles I linked above

Schwase: euler, madK and i message on discord and he said " it's simply objects" when i said "i dont understand OOP yet :ok_hand:"

TBali: How I didn't find this thread (last written in 2016 :-)

Q12: I will ask him to do it in the Forum

Dartisan: Q12, perhaps a link you interested too: https://www.javatpoint.com/floyd-warshall-algorithm

Q12: Nice

eulerscheZahl: and it's programming with those objects. with some kind of orientation :100:

Q12: Maybe people can also contribute Learning puzzles that they make

Schwase: mind blown

eulerscheZahl: that contributing happens now. those 2 were way before the codingame SDK was a thing

eulerscheZahl: so back then only staff could add puzzles with those features (embedded video, interaction, viewer)

eulerscheZahl: now you are free to create your own content and put it up for approval

grateful_tomato: is it possible to continue play a Clash of Code problem after it is over?

eulerscheZahl: if you find the contribution

eulerscheZahl: http://eulerschezahl.herokuapp.com/codingame/puzzles happy searching

grateful_tomato: thanks

grateful_tomato: found it :-)

grateful_tomato: would be nice if there would be just a link from the clash page to the contribution page

eulerscheZahl: at least after it's over. a lot of players want to keep trying without time pressure

Saaalikh: heyy

MadKnight: say hello Automaton2000

Automaton2000: they can make a good bot for it

sunksuperset370: any body know how to do coders strike back

eulerscheZahl: MadKnight does

sunksuperset370: i don't get what the code is telling me to do

jrke: which league?

sunksuperset370: i put the variable that is set up as the checkpoint's location

sunksuperset370: but the pod stays where it is

sunksuperset370: its not a league

eulerscheZahl: did you set a thrust > 0 ?

jrke: you have tu put

sunksuperset370: i don't have any thrust

jrke: thrust also

sunksuperset370: variable

jrke: which lang

eulerscheZahl: paste your code

jrke: ^

sunksuperset370: javascript

MadKnight: thrust is the number u print

MadKnight: the 3rd number

sunksuperset370: i;; post it right here

jrke: pastebin is broken on Cg

eulerscheZahl: it's back i think

sunksuperset370: http://chat.codingame.com/pastebin/91717766-cafd-4ba5-9acc-211a9d8186ef

eulerscheZahl: http://chat.codingame.com/pastebin/2dc31f5a-74ba-443b-a7b2-ae24621b8520

eulerscheZahl: did you promote a league yet?

jrke: console.log(nextCheckpointX + ' ' + nextCheckpointY + ' 50');

sunksuperset370: no

eulerscheZahl: you have y + y

jrke: replace print line by this

sunksuperset370: by what

jrke: console.log(nextCheckpointX + ' ' + nextCheckpointY + ' 50');

jrke: this

sunksuperset370: ok

AntiSquid: MadKnight you are not angry at me i hope?

eulerscheZahl: or mad

Default avatar.png Ma8000: can me someone explain the challange i just had in clash of code

Majeck: Sure

Default avatar.png Ma8000: It was the game with the buckets and the spilled water. Do you know by any chance?

Majeck: I think I did it a long time ago... I'll hop into dms

Default avatar.png dark0de: hii

jacek: back in my days it was called pms

Default avatar.png Ma8000: can someone explain me this code? n,d,s=$<.map &:to_i p d*(n%2+t=n/2)*s*t

Default avatar.png Ma8000: i know some ruby but that crashed my brain

MadKnight: hey eulerscheZahl

eulerscheZahl: hi

Majeck: I don't know ruby but by the looks of it the first line maps the input values to n,d,s and the second line prints d*(n%2 + t = n/2)*s*t, in the parenthesis t is defined as n/2 and adds that to n%2

Majeck: @Ma8000

MadKnight: so AntiSquid invited me to the team, eulerscheZahl

eulerscheZahl: we could split

eulerscheZahl: you+squid me+ille+his colleague

MadKnight: and i heard u might be a bit worried that i'm gonna do things that annoy u so u don't want me on your team

MadKnight: but don't worry eulerscheZahl, now i know what annoys u and i won't be doing even close to anything like that

MadKnight: i will be chill

MadKnight: actually i didn't even need to know that, as a team player i shouldn't be doing any of that anyway

AntiSquid: sorry, got ahead of myself there, i wasn't sure we had a 4th

MadKnight: ohhh it's just 4 people

MadKnight: rip, Automaton2000

AntiSquid: ya

Automaton2000: so it should be the best option

MadKnight: i'll take all the Automaton's to my team

MadKnight: Automaton2000 AutomatonNN Automaton2020

AutomatonNN: *search

Automaton2000: so that's why i'm asking

AntiSquid: you get assigned to random team if you don't join any afaik

MadKnight: or if u press a button saying "Join random"

eulerscheZahl: uhm, that sounds pretty interesting

eulerscheZahl: could be anything from great to trash :D

MadKnight: what exactly ?

eulerscheZahl: i like lottery

MadKnight: oh, random thing

MadKnight: yea i'm hoping for the best

eulerscheZahl: had that kind of lottery team at a university coding contest

AntiSquid: are you joining a random one now? don't mind, just want to know in advance what to expect

eulerscheZahl: ICPC like

eulerscheZahl: and we won

eulerscheZahl: no random for me, i have a team already

MadKnight: You are now subscribed to the random queue. You will be assigned to a group at registrations closure and you'll be notified via-email.

eulerscheZahl: i like the ' escaping

MadKnight: fix your unicode, website

AntiSquid: hey MadKnight we can do CTF as a team outside reply challenge, there are other contests if you still want to team, still got a lot to learn anyway about CTFs

eulerscheZahl: https://ctftime.org/

AntiSquid: i have a huge list of bookmarked sites too, not sure they are all on ctftime

MadKnight: oh nice

AntiSquid: but never got around doing it more seriously

AntiSquid: just saved for later

MadKnight: u wanna do a test one now ?

AntiSquid: no

MadKnight: anytime soon ?

eulerscheZahl: https://ctftime.org/calendar/ reply is on the ctftime list too

AntiSquid: after reply challenge

eulerscheZahl: go to the "Agenda" view at the top right

AntiSquid: right now i am splitting up time between some ctf practice and the book i linked you MadKnight

MadKnight: no i mean trying any simple past ctf for practice before reply

AntiSquid: i am going through some of the puzzles

AntiSquid: on my own

eulerscheZahl: http://ctf.cyberhacktics.com/ 1 week after reply

AntiSquid: this is an interesting youtube channel to learn https://www.youtube.com/channel/UC0ZTPkdxlAKf-V33tqXwi3Q do you need more source material MadKnight ?

AntiSquid: i already linked you overthewire

MadKnight: no AntiSquid that's not what i wanted

MadKnight: i wanted the team thing

PatrickMcGinnisII: jello

AntiSquid: right now i want to practice

MadKnight: practice what ?

eulerscheZahl: yellow to you as well PatrickMcGinnisII

MadKnight: oh, puzzles

AntiSquid: yes

PatrickMcGinnisII: always room for jello

PatrickMcGinnisII: even yellow jello

AntiSquid: i get it you want to have a conversation to improve your english but i don't have time atm

AntiSquid: are you interested in a discord server with lots of users MadKnight?

MadKnight: what kind of users ?

PatrickMcGinnisII: i put a new cpu cooler, another 8gb of memory, and moved my OS to a SSD ... but I still feell like my vid card is being hacked thru CG

PatrickMcGinnisII: I don't notice the slowdowns anymore, that's how its related

AntiSquid: it's just random chat mostly, but they have voice channels so i guess it's good ?

AntiSquid: for improving speech i mean

PatrickMcGinnisII: i got penguins running, what's the simplest way to get out of wood3?

jacek: move to the hex with mos fish

PatrickMcGinnisII: doing that

jacek: good for you

PatrickMcGinnisII: found an error, hmmm

PatrickMcGinnisII: now if penguins could shoot fish

SpaghettiCode: damn playing clash of code makes me feel so dumb

Majeck: Yeah, but when you get in a streak you feel like a literal god hahaha

Majeck: The highs totally make up for the lows

SpaghettiCode: for me there aren't any highs lol

Default avatar.png vladov200: So how long does it take you to complete a problem?

Default avatar.png vladov200: I feel it takes me a long time

Majeck: Which problems: Clash of Code or the regular puzzles?

Default avatar.png vladov200: Regular puzzles

Majeck: Back in the day the easy/medium puzzles each took me at least a few days to complete

Majeck: And I always overengineered them to the point of absurdity

Majeck: Just yesterday for example I found a 400 line C# script that I redid in a 100 lines

Default avatar.png vladov200: How did you manage to cut down on time?

Default avatar.png vladov200: Practice?

Majeck: Experience I guess

Majeck: I mean you always feel stupid after seeing the correct answer but in general in life it takes you 10x more time to come up with the answer from scratch than to do it again

Majeck: So of course you can feel you wasted to much time in an 80 line program that does a really basic thing, but hey, you did it and you probably know how to do it faster next time

Majeck: *too

Majeck: Also if you feel stuck writing what you want to do in paper, or just taking a break to let your mind think can be a godsend

Default avatar.png vladov200: Thanks for the feedback, I agree with stepping away when things aren't going your way. Usually, the solution comes to me when I'm out doing something else.

Noisestorm: Like pooping

Majeck: More than once I've come up with the solution at 3AM after being woken up

Majeck: And being like "That's so simple, how did you not come up with that earlier"

Majeck: Or "I'm a goddamn genius, I should get a nobel prize in smarts"

SpaghettiCode: lol

eulerscheZahl: i won a Nobel prize

Majeck: In real life?

eulerscheZahl: yes

Majeck: Woahhhhh

Majeck: In what field and what for?

eulerscheZahl: https://www.nobelprize.org/prizes/peace/2012/summary/

Majeck: "The Norwegian Nobel Committee has decided that the Nobel Peace Prize for 2012 is to be awarded to the European Union (EU)"

eulerscheZahl: and i'm a European citizen :forl:

eulerscheZahl: :rofl:

Astrobytes: I like :forl:

Majeck: You won like 1/741.4 million of a nobel prize

SpaghettiCode: damn dude you are ranked 2nd?!?

eulerscheZahl: it's something

Astrobytes: I won it too. But it doesn't count any more.

Majeck: Wait euler is no longer first?

eulerscheZahl: and Astrobytes got lucky, wouldn't win it nowadays with ...

Majeck: How times have changed

eulerscheZahl: damn, you got me astro

Astrobytes: ;)

Scarfield: AstroBrexit

eulerscheZahl: Scarflee

Astrobytes: Hey I voted to stay in

Astrobytes: hahaha excellent euler

Astrobytes: I'll stick with EcksDee

Scarfield: "xD"

Astrobytes: heh heh

Scarfield: euler^(pi*i)

Astrobytes: Majeck, euler oscillates between 1st and 2nd

Majeck: Who oscillates against him?

Majeck: Who's the anti-euler

Astrobytes: Royale

eulerscheZahl: royale has a 5k lead in the multiplayer section

eulerscheZahl: 5.5k even

eulerscheZahl: that 0.5k makes the difference in total

AntiSquid: oh tric trac jumped

jacek: where

codeing: hey

codeing: have we to learn dikstra algo by heart


codeing: for resolve ai problems.

codeing: yo.

codeing: somebody ?

Astrobytes: you waited around a minute for a response and you're already impatient?

Default avatar.png JBM: no

Default avatar.png JBM: heya astroes

Astrobytes: hey JBM, how's things?

Majeck: I like the Computerphile videos

Majeck: About Search Algorithms

Default avatar.png JBM: keeping their pace, yours?

Astrobytes: Grim to middling. Clearing my grandfather's house amongs other joyous activities.

codeing: sure

Default avatar.png JBM: ow

codeing: sure Majeck

Astrobytes: Majeck, numberphile vids are nice too

Astrobytes: Relevant to many puzzles on here at least

Hjax: personally i love 3blue1brown

Astrobytes: Ah yeah, good shout

Hjax: way more math / theory heavy than other similar channels

Hjax: but you can really learn some good stuff

Hjax: theres so many incredible educational youtube channels

Astrobytes: Yeah, I usually have to refamiliarise myself a little bit before I delve into his videos. He's great though.

Hjax: my favorites are the ones that present well researched video essays on just completely random topics

Astrobytes: Yep, agreed. Not too hard to sort the wheat from the chaff if you know what you're after

Hjax: like Tom Scott or CGP Grey

Astrobytes: I know Tom Scott but not the other one

Hjax: oh really? CGP Grey is probably my #1 favorite youtube channel

Hjax: you should definitely check him out

PatrickMcGinnisII: red pen black pen

Majeck: Wow, CGP Grey is one of the greats

PatrickMcGinnisII: crap, https://www.youtube.com/user/blackpenredpen

Astrobytes: I've mostly been checking out the poor standard of guitar youtubers recently

Majeck: Can't believe someone hasn't seen them

Astrobytes: Majeck, tbc I know the name, just not the videos

Hjax: his videos range from self help topics on productivity, to the history of tumbleweeds, to philosophical storytelling

Astrobytes: I've always been of the opinion that if you are watching a video on productivity you're doing it wrong

Hjax: his videos take a unique spin on it

Astrobytes: Take that with a large pinch of salt and a tongue in a cheek

PatrickMcGinnisII: https://www.youtube.com/c/TinaS/videos

Hjax: he has one called "7 Ways to Maximize Misery"

Hjax: my favorite video of his is probably Humans Need Not Apply

Astrobytes: I can maximise my misery with zero to little effort. Meh

Hjax: a video essay on the future of automation

Astrobytes: That is admittedly a topic worth discussing

Hjax: The Fable of the Dragon Tyrant is also fantastic

Astrobytes: that's an old one

Hjax: yeah that video is him telling an existing story, with his own animation style

Hjax: he is really pleasing to listen to in general imo

Astrobytes: Hm. See this is where I start to ask the question "how many times can you tell the same story" - but, if it reaches a new audience in an engaging manner, who am I to complain

Hjax: i hadnt heard it before his video

Hjax: he has a video explaining all of the different ways you can subdivide the UK, and the history of it

Hjax: i think that was one of his first videos

Astrobytes: Touchy subject for a Scot :P

Hjax: :D

Majeck: My favourite CGP Grey video is americapox definitely

Hjax: thats also a good one

Hjax: who am i kidding, everything on his channel is good

Astrobytes: Anyway, I gotta run. Should be on a lot more from next week. Nice chatting as always, gn all and thanks for the recommendations ;)

Hjax: cya astro

Majeck: Bye

Majeck: bye

Majeck: Had to see the difference between caps and no caps lol

Default avatar.png mortadha: hello world

Default avatar.png mortadha: who is here ??

Default avatar.png mortadha: hi

MadKnight: Automaton2000 is always here

Automaton2000: no it is not my code

MadKnight: but nobody ever notices him

Majeck: Yes it is Automaton2000

Automaton2000: at least my bot is not very good

Majeck: Who's your bot Automaton2000?

Automaton2000: now that i know how i would do it for the cp

Majeck: AutomatonNN?

AutomatonNN: what do you mean by the problem?

Default avatar.png mortadha: please i have a low level in algorithms how i can make it bette

Default avatar.png mortadha: better ????


Majeck: What do you mean?

Majeck: In what contest/problem?

Default avatar.png mortadha: i need to change my level in algorithms

Default avatar.png mortadha: because my level in algorithms is low

Default avatar.png mortadha: so how??

Majeck: Oh, in the level system hahaha, sorry I've been away for a while

Default avatar.png mortadha: i don't understand what you write

Majeck: I don't know how to help you level up in algorithms sorry

Default avatar.png mortadha: ok thanks

Uljahn: so taking a course or reading a book on algorithms and data structures isn't an option? you need some magic spell?

Default avatar.png JBM: ALOFLIPENDO

Hjax: im a big fan of trial and error when learning algorithms

Hjax: read about it, get some understanding

Hjax: try to implement it, get stuck, and correct your understanding as you go

Hjax: the "ah ha" moment when you realize what mistake you made in your first attempts is really valuable for learning in my opinion

Default avatar.png JBM: agreed

Default avatar.png TheCodeKid123: true

PatrickMcGinnisII: ok, made it to wood2 in poenguins

PatrickMcGinnisII: er penguins

PatrickMcGinnisII: wow, referee came up with invalid actions

PatrickMcGinnisII: oh its pushing

PatrickMcGinnisII: wth

PatrickMcGinnisII: new rules, kewl

darkhorse64: Yeah, it's a whole new game

PatrickMcGinnisII: wood1, yea

darkhorse64: without push ?

PatrickMcGinnisII: yup

Default avatar.png CosmicStudios: man I'm a noob at The Decent

PatrickMcGinnisII: u guys in wood 1 are killers

Default avatar.png CosmicStudios: I did it in python 3

darkhorse64: kill first then harvest

Default avatar.png CosmicStudios: completed

MadKnight: anyone still alive, Automaton2000 ?

Automaton2000: doesnt matter if it is in a different way

MaliciouslyCrypticUsername: Automaton2000 shuuu

Automaton2000: but i have a really good idea

MaliciouslyCrypticUsername: No you don't

Default avatar.png Aaronthebaron: a

MaliciouslyCrypticUsername: .

MaliciouslyCrypticUsername: MadKnight accidentally closed it, can you send the message again?

MadKnight: oke

Default avatar.png knockit: has any one worked on bender episode 1solution in ruby

Default avatar.png knockit: ?

Default avatar.png Rodrigo_the_coder: print(input().swapcase())

Default avatar.png Rodrigo_the_coder: python 3