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Wontonimo: hey

antiwonto: [auto] Hey Wontonimo, here is a :taco: for loggin in today while it is quiet. You now have 39 tacos

Wontonimo: yeah!

Default avatar.png Ken_AP: ahoy

Synergyforge: I wish we could just download knowledge to our brains and instantly be good at coding. :(

Default avatar.png noobyDEADPOOL: wouldnt that be nice

Uljahn: Automaton2000: wish we could just download more RAM

Automaton2000: i just take the first move

Default avatar.png XxD4RK4NGXLxX: hazit

Default avatar.png XxD4RK4NGXLxX: how ar u

Default avatar.png XxD4RK4NGXLxX: 🗿

jacek: :upside_down:

Default avatar.png XxD4RK4NGXLxX: :nerd:

Default avatar.png jp_le_gland: :nerd:

Shrimpster: hey

Shrimpster: :taco:

Default avatar.png XxD4RK4NGXLxX: hello world

Default avatar.png XxD4RK4NGXLxX: Sal

nicola: :eyes:

Default avatar.png XxD4RK4NGXLxX: ut

nicola: If you want to chat freely, just open your own channel.

nicola: For example, /join #collegedesgrosrelouds.

Miki09: hey

Miki09: :taco: nicola

Miki09: :-( offline

Markus235: who else grinding instead of working ? :D

Default avatar.png JC_1520: anybody know the quickest way to make a database?

Default avatar.png JC_1520: minimal effort required

Default avatar.png tantheman: yeah sure bud

Default avatar.png JC_1520: how much

Default avatar.png tantheman: cheeky £47

Default avatar.png JC_1520: Ive got £45

Default avatar.png JC_1520: take it or leave it

Default avatar.png tantheman: tough choice

Default avatar.png tantheman: u got cheddar?

5DN1L: no spam please


Default avatar.png JC_1520: ive got brie

5DN1L: spammers will be kicked out or banned

VizGhar: Working on own multi. How can you specify parameters for EXPERT MODE?

wlesavo: VizGhar you mean in stub?

Default avatar.png SuperDarius: mayonesa amb tumaca?

5DN1L: English only please

5DN1L: or go to other channels for your language

5DN1L: and coding-related topics only

Default avatar.png tantheman: use parameter passing

VizGhar: wlesavo. IDE -> Settings -> Mode:EXPERT opens up OPTIONS tab in IDE

VizGhar: (in same window as picking opponent/boss)

wlesavo: VizGhar oh i see, never used that

VizGhar: no problem, I'll just look into sources of spiders... they have it set there

wlesavo: my whole experience with spiders in a single picture

Default avatar.png SATANSPAWN: loba

5DN1L: no spam please


Default avatar.png SATANSPAWN: saying a word isnt spam

Default avatar.png SATANSPAWN: ocatane

5DN1L: next is ban

Default avatar.png SATANSPAWN: how to code apex legend generator into pyhton

Default avatar.png burningmicrowave: hey guys

Default avatar.png burningmicrowave: he he he ha

5DN1L: you too burningmicrowave, no spam please

Default avatar.png burningmicrowave: grrrr

5DN1L: i remember you two guys

Default avatar.png burningmicrowave: wut

5DN1L: you were banned before, and i won't hesitate to ban you again if you breach the rules

Default avatar.png Spressed: Hello guys, any reference as to where I could read and understand 2d algorithms more?

Default avatar.png Spressed: Also, can I use numpy for python puzzles?

AdemDj12: i missed spring challenge :')

AdemDj12: :'(

5DN1L: Spressed you can use numpy

5DN1L: not sure what a 2d algorithm is

Default avatar.png Spressed: I meant array

Default avatar.png Spressed: my bad :/

5DN1L: that's not an algorithm

Default avatar.png Spressed: I didn't mean to say algorithm

5DN1L: ok

5DN1L: just google then

5DN1L: you should find some resources

5DN1L: i mean you should be able to find some

AdemDj12: do this to see all modeles that u can use: print(help("modules"))

AdemDj12: modules*

AdemDj12: is there a way to play spring chalenge


5DN1L: you can find the challenges there

Default avatar.png Spressed: 5DN1L thanks for the tips, I'll try to look around and see if I can do something with numpy

5DN1L: :thumbsup:

Wontonimo: AdemDj12

Wontonimo: ^^ it's called "Spider Attack"

struct: Seems like someone is doing a speed run

struct: from wood to legend

struct: on spider attack

struct: :)

PatrickMcGinnisII: Fatal error: Allowed memory size of 536870912 bytes exhausted (tried to allocate 20480 bytes) in the answer code

PatrickMcGinnisII: fml

PatrickMcGinnisII: hmm 818 bytes/node

PatrickMcGinnisII: on avg

PatrickMcGinnisII: I waste storage to save least i didn't timeout

AdemDj12: thanks Wontonimo

jacek: time-space complexity tradeoff eh

struct: If anyone wants to watch legend speed run


struct: by the legend chokud ai

wlesavo: oh nice

jacek: legend in 1 submit or delete?

struct: dont think so

DaNinja: hes in gold now

Westicles: 7 hours of muttering

PatrickMcGinnisII: :flushed:

PatrickMcGinnisII: HA! had to compress strings, but was able to make 800,210 nodes and pass all the testcases for Sliding maze puzzle

PatrickMcGinnisII: Now to cleanup the code and see if it passes validators

PatrickMcGinnisII: Memory Used: 518435672

PatrickMcGinnisII: 18MB to spare lol

IvesL: he hasnt stopped for 7 hrs?

struct: maybe for a few minutes

Default avatar.png Link_jon: sounds like me

Default avatar.png Link_jon: cept better

Default avatar.png Link_jon: Oh btw why does sometimes the puzzle resets and sometimes it saves code?

PatrickMcGinnisII: darnit, now I'm finding a betteer solution than a validator

5DN1L: The code is saved if you have played it once, Link_jon

IvesL: is he very famous?

IvesL: in some other competitions

wlesavo: he has his own competitive programming organization

jacek: and he made chokudai search

NewCoder09: Silver league on Spider Attack

NewCoder09: I'm so happy

Markus235: how i can approve a puzzle or coc challenge?

Pandy: On Community, But i think you have to be level 20

IvesL: i remembered struct said he only spent 4hours to reach legend, isnt it

struct: not me

Default avatar.png Link_jon: Ahh okay. Test before i leave then. Thx

5DN1L: np :)

IvesL: damn these guys are good

IvesL: i wish i had that ability one day

5DN1L: Markus235, you need to have played more than 50 clashes to approve clash contributions, and you need to be level 20 or above to approve other contributions

Markus235: i played more as 50 clashes but cant approve a challange contribution

Ayza: are you sure it's a clash of code?

Ayza: It should say either classic puzzle or clash of code

NewCoder09: he has the contributin path but he's not level 20

Markus235: yes im sure its coc. I can only up and downvote it

5DN1L: which one

5DN1L: link?


Ayza: that's a WIP.

Ayza: You can only downvote/upvote it and give feedback

Markus235: ah....

Markus235: thanks

Ayza: yw

Markus235: and sorry

5DN1L: it's all right

IvesL: how many hours do you guys think he will reach legend

Ayza: It's fine it wasn't clear

NewCoder09: who?

NewCoder09: IvesL

lllllllllnasdfjwhjds: thanks:slight_smile:

IvesL: chokudai

5DN1L: this guy:

Ayza: do you necessarily need wind to get to bronze?

NewCoder09: no

NewCoder09: just really to get out of bronze

Ayza: I see

NewCoder09: 5DN1L at most another 2 hours

IvesL: i remember i only change very slightly from the starter ai to reach bronze

NewCoder09: Ayza i can help you

NewCoder09: with a wood 1 league code

5DN1L: er... that question was asked by IvesL not by me, NewCoder09 :joy:

Ayza: I only need the strategy, I could try code it myself

IvesL: if you want strategy, just have a peek on the top ones

IvesL: go to leaderboard

5DN1L: or read the forum

Ayza: I'll have a look on both of them, thanks

5DN1L: but well maybe too advanced for lower leagues :P

5DN1L: you're supposed to be able to pass lower leagues with simpler codes

NewCoder09: 5DN1L meant to tag both of yall

5DN1L: ah ok :)

IvesL: he doesnt seem like to use debug mode

NewCoder09: Ayza i can help you with the logic on adding wind and give you a little example of what i used if you want

Ayza: sure, that'd be cool

NewCoder09: alright message me your discord

NewCoder09: i'll add youu

IvesL: i think you guys could just click the name to start private chat

Ayza: true, that'd be easier

NewCoder09: yeah but it's easier to send a code through discord

NewCoder09: but it dont really mater

IvesL: you can also send a code

IvesL: here

IvesL: if its more than 3lines, it changes to pastebin automatically

Astrobytes: doesn't auto-pastebin in DMs though on here

IvesL: Astrobytes are you the one only used 4hrs to reach legend

Astrobytes: No

IvesL: really cant recall the name

Astrobytes: I don't know either :)

eulerscheZahl: legend in which game?

eulerscheZahl: chokudai was quite fast in a previous contest

IvesL: in spider attack

Astrobytes: he's livestreaming his wood to legend

IvesL: in competition

Astrobytes: right now

Astrobytes: (chokudai I mean)

eulerscheZahl: no streams on the streaming page


Astrobytes: not that I'm watching it

eulerscheZahl: he wrote more lines than me already

Default avatar.png ElCimici: help

Default avatar.png ElCimici: how can i break line without \n+

eulerscheZahl: which language?

Default avatar.png Brawler_zx: endl?

Default avatar.png Brawler_zx: this for c++

Default avatar.png ElCimici: if i use a \n it gives me error

struct: C#

eulerscheZahl: we need more context

struct: ah my bad

struct: lol

Default avatar.png ElCimici: Your program must print N times a given word, on separate lines.

eulerscheZahl: and your code?

eulerscheZahl: \n is not the problem

Default avatar.png ElCimici:

Ayza: I think you should just loop n times and print what you want?

Ayza: It'll automatically make it in separate lines

Default avatar.png ElCimici: Found: HelloEnd of line (\n) Expected: Nothing

Ayza: unless you're using c++

struct: if i != n - 1

Default avatar.png ElCimici: ah

Default avatar.png ElCimici: now it works

abt8601: Looks like one extra EOL at the end

Default avatar.png ElCimici: why

Default avatar.png ElCimici: aaaaa for index starts from 0

Ayza: yeah, it'll never get to n unless you make the loop end at n+1

NewCoder09: hey could anybody send me an example of how they used an attack in silver league on spider attack?

Default avatar.png ElCimici: got it thanks

NewCoder09: so i can try to add it

struct: I didnt attack on silver

Default avatar.png Tuo: silver had shield? you can farm near enemy base and shield some monsters going inside

Default avatar.png Tuo: then enemy has to follow -> no wild mana

Default avatar.png Brawler_zx: Are clash of codes slower now?

Default avatar.png Brawler_zx: I used to get in anytime but now its scheduled

Default avatar.png Brawler_zx: I mean to ask is this a perma change?

5DN1L: no, those are events

5DN1L: you can still join usual clashes


Default avatar.png NewCoder08: Hey guys

PatrickMcGinnisII: Well, did Sliding Maze Puzzle 100%. I guess I'm the only one crazy enough to get it right in PHP

DaNinja: yup :)

PatrickMcGinnisII: ooo, only 11 people total...i feel special...i mean spacial

PatrickMcGinnisII: A bunch of puzzles can't be done in php in time... proved it can be done! woohoo

Wontonimo: congrats PatrickMcGinnisII

Default avatar.png user5128152: i love coc

eulerscheZahl: there is another S... Maze waiting for you

wlesavo: :grinning:

PatrickMcGinnisII: which 1? I couldn't get number sliding to cooperate

eulerscheZahl: Space Maze of course

PatrickMcGinnisII: i think the search space is even bigger than number sliding

jacek: galaxy labyrinth

wlesavo: you will be for sure first one to get it in php

PatrickMcGinnisII: oh number shifting is an optim

PatrickMcGinnisII: oh yea i can run that one locally

PatrickMcGinnisII: huh, my spacemaze code is missing

PatrickMcGinnisII: ok, maybe later, glhf

Ayza: great lol, got first ranking in wood 1

Ayza: all I had to do was change my distance function

Ayza: was getting distances wrong

Ayza: so you do not need wind

Default avatar.png SwagyCAOMAO: Can someone teach me Mars Lander

antiwonto: [auto] hey SwagyCAOMAO looking for some intro tutorials on programming? This isn't the place probably. Try , 'The Coding Train' on youtube, or first levels in

Default avatar.png SwagyCAOMAO: :tired_face:

5DN1L: :thumbsup: Ayza

5DN1L: SwagyCAOMAO read the HINTS on the left of the puzzle statement

Ayza: how do you get your mana? since it gets the mana for both players, is my mana always the first one in the loop?

struct: yes

Ayza: alright thanks

IvesL: my_mana

struct: jacek is first on oware o.o

struct: dbdr your oware bot seems broken.

jacek: oware? that tutorial game?

eulerscheZahl: that's onitama

jacek: i bet its rust compilator problem

NewCoder09: #dll

jacek: #so

5DN1L: t

antiwonto: [auto] Hey 5DN1L, here is a :taco: for loggin in today while it is quiet. You now have 6 tacos

5DN1L: oops

eulerscheZahl: what a nice t. is that the sink of a flow problem?

jacek: :taco: Automaton2000

antiwonto: [auto] jacek has awarded Automaton2000 10 tacos. Automaton2000 now has 51 taco. jacek now has 40 taco

Automaton2000: i thought it was my first contest

Automaton2000: i do this in the rules

5DN1L: t for taco I guess :thinking:

Default avatar.png QuixAlt: yo tacos?\

derjack: :taco: jacek

antiwonto: [auto] derjack has awarded jacek 10 tacos. jacek now has 50 taco. derjack now has 46 taco

eulerscheZahl: shakedown jacek

antiwonto: [auto] That taco command has moved to the #taco channel

eulerscheZahl: you are lucky

jacek: nyoro~n

eulerscheZahl: what does that mean?

eulerscheZahl: you write that quite often

struct: its his NN framework name

Wontonimo: there is a #taco channel eulerscheZahl

Wontonimo: where people can fight eachother for tacos

jacek: its old and obscure meme even for hardcore memers

eulerscheZahl: i don't care enough to go there wonto

eulerscheZahl: i'm tired

Wontonimo: oh, sorry, i thought that's what you were asking about

eulerscheZahl: and was in the office today. for the first time in about half a year

Wontonimo: but now i see it is "nyoro~n"

Wontonimo: and, how is the office ?

eulerscheZahl: meh

eulerscheZahl: we had this strange group gathering to talk about quality

Wontonimo: vs quantity?

Wontonimo: I know the difference. did your departement need a whole meeting to review it?

eulerscheZahl: s few keywords given. a ball which we should kick around and when you get the ball you pick one of the words and say something about it, how it affects your daily work

eulerscheZahl: like "strong together" or "avoiding mistakes"

struct: :sleepy:

Wontonimo: omg, i hate those meetings

eulerscheZahl: same

eulerscheZahl: and it's supposed to be monthly now :scream:

struct: lol

jacek: was there sprint poker?

Wontonimo: it definitely is made by a certain personality type who is clueless that there are other personality types

Westicles: eventually they will offer to stop if you get a cell phone. just a weird intervention

eulerscheZahl: i was hoping that the ball wouldn't reach me. hopes crushed about 3 persons in (group of 20-30)

Wontonimo: I'm imagine Red from that 70's show receiving the ball

Wontonimo: *imagining

eulerscheZahl: told them something about unit tests to avoid regression. then they let me alone

MichExpatMatt: this is why I feel fortunate to have a job where I can just always WFH

MichExpatMatt: That ball kicking thing gave me flashbacks of quicken loans

Scarfield: make a screen show the accumulated cost of the meeting from combined salaries

eulerscheZahl: they don't care about such

struct: These meetings are just for looks imo

eulerscheZahl: pre-pandemic we had someone to test all our electronic devices (regular annual checks)

struct: but w/e I might be wrong, they might be useful for some

MichExpatMatt: When I would be pressed to track every little thing I ever did for some agile board, there were times where I asked "and where's the task to track the time I wasted filling these things out instead of work"

eulerscheZahl: so in order to save some time on his side (figuring out which plug belongs to with desk and device...):

eulerscheZahl: we had this meeting with the whole department where they explained to us for 30min how to label things properly

Scarfield: lol MichExpatMatt

eulerscheZahl: and they sent a slide how much costs we save because that one external guy doesn't have to do it

eulerscheZahl: completely ignoring our own time

struct: do they pay you to label?

eulerscheZahl: they pay me by the hour, regardless of what i do

SonByrne: Yeah, it's funny how we have to make stories as small as possible since this increases the time we spend creating a branch, pushing changes up, managing the task, etc.

struct: But now you have an extra function

MSmits: Hey all. The oware guy put our game results up here:


MSmits: even has a near 2 hr video of it :P

jacek: woah

MSmits: they asked me for permission to stream it, i thought that was fine

struct: Nice, so you did end up playing him

MSmits: yeah, first game we went 35 plies with no mistake

MSmits: , then made 1 error cuz my meta mcts ended right before going into DB

MSmits: 2nd game also 1 mistake. Apparently 3rd game I made 2 mistakes

struct: he has full db right?

MSmits: yes

MSmits: our DBs completely agreed below 37 seeds, so I was happy to learn tgat

MSmits: that

MSmits: I mailed him today about our oware. Maybe he'll show up here too

MSmits: Not sure if he's into bots though, creating a DB is very different from creating a good bot

jacek: all this meta mcts just to lose against perfect opponent

MSmits: yep

MSmits: it's sad, I had many lines of play prepared I would have dranw

MSmits: drawn

MSmits: I counterbooked a lot of what I thought he might play

MSmits: but I'll play him again some time when I have some more data :)

struct: Are you still increasing the book size?

MSmits: you mean for CG? It ceased to be about that a long time ago.

jacek: "Reflecting traditional African values, players of oware encourage participation by onlookers, making it perhaps the most social two-player abstract. In recreational play, it is normal for spectators to discuss the game in progress and to advise the players."

struct: no, to play against the 48

MSmits: oh yes, i am

jacek: could they advice against db?

MSmits: hehe no, there was an onlooker, but he did not advise, he just congratulated us both afterwards

struct: jacek you must try it

MSmits: it's possible you could play a perfect game

jacek: NNs are good but not perfect

MSmits: it doesn't have to be perfect

MSmits: it only has to play 1 perfect game

MSmits: your bot plays perfectly sometimes in the > 36 region

MSmits: not sure how it fares below that

struct: and with more time available it should play better

struct: I guess

MSmits: yeah

jacek: and bigger net :drooling_face:

MSmits: indeed

MSmits: though you might want to just keep it the way it is on CG and increase the time. At least the CG network is tried and true

MSmits: making it bigger slows it down as well

MSmits: bigger networks tend to memorize and you want to generalize

MSmits: He should see your bot as i linked directly to the leaderboard in my e-mail

struct: is it the same rules?

jacek: its 1st because it wins with robo often

MSmits: I think so, not 100% sure about how an infinite loop is handled at the end

jacek: Automaton2000 how do you handle infinite loop at the end

Automaton2000: still have to be top 10

MSmits: the last game actually ended 22.5 - 25.5 because he was 3 points ahead

MSmits: but he rounded it 22-26

MSmits: but it was an infinite loop.

MSmits: so it never actually got to the end

MSmits: we just agreed it was infinite and i resigned

MSmits: (my DB agreed to the loss)

jacek: how do you get 22.5

MSmits: if you are 17-20 for example and the 11 seeds on the board form an infinite loop

MSmits: you divide the seeds evenly

MSmits: that makes it 22.5 - 25.5

MSmits: but apparently his program rounds that to 22-26, not sure why

struct: The other engine is written in java o.o

struct: it seems to use negamax

jacek: hmm challenge. player 1200-1400 elo: 11-37 8-40 17-31

MSmits: yeah that was not a good one I think :)

MSmits: the one by the Spanish player must have been good

struct: Im talking about the spanish ai yeah


jacek: gtk isnt java

MSmits: he has an opening book + 12 seed DB

MSmits: so not just negamax

MSmits: 12 seed DB is ridiculously small btw

MSmits: I can do 20 seed in less than an hour

MSmits: but his skills lie obviously in the negamax part. That seems pretty sophisticated

struct: "Strong engine player written in Java."

jacek: yet theres much python in there

MSmits: probably the viewer part

eulerscheZahl: that makes it 22.5 - 25.5 but apparently his program rounds that to 22-26, not sure why

eulerscheZahl: banker's rounding

eulerscheZahl: round to even

struct: cant the python be for gui?

jacek: thats odd

MSmits: ohh ok, is it called that

MSmits: he claims to have the best oware AI out there

MSmits: we could beat that easily if we were going to share it

MSmits: one of your AI's with my DB :)

jacek: Trevor Simon Grand Master Benchmark: 23-25

jacek: oO

MSmits: he;s a former worldchampion

MSmits: 3 times in a row

struct: not bad

jacek: hmm www48stones is on playok now

MSmits: yeah he has a busy schedule with people challenging him

eulerscheZahl: will jacek try too?

MSmits: if you do, it takes a long time between registering for it and finally getting a timeslot

MSmits: 2 months for me

jacek: hmm

eulerscheZahl: he should just set up a website and automate the games

struct: The

eulerscheZahl: would be worth it, considering how much times he spends playing it manually on the other site i think

struct: Then he would get counterbooked

jacek: maybe i could try with MSmits first someday

MSmits: yeah i'd be happy to

eulerscheZahl: 3 months until you get an appointment with smits

MSmits: lol

MSmits: nah we can do this most days, I have much free time :)

struct: should I give the moves the other player did on backgammon?

struct: I dont think anyone will use mcts except me

jacek: why not

struct: because it would make it harder to crack random

MSmits: it is impossible to make an uncrackable random?

jacek: new cg sdk has secure random

MSmits: i mean uncrackable with reasonable resources

MSmits: oh ok

jacek: because someone cracked prng in contest

MSmits: last contest?

jacek: eeyup

MSmits: did they win with this?

eulerscheZahl: 150th or so


jacek: no but someone with heavy search based could use that

struct: yeah but on a dice based game, cracking it would be way more beneficial

MSmits: yeah

jacek: its like playing 2048 with known random. not interesting at all eh

eulerscheZahl: or like dice duel where you can decide yourself how to roll the dice

eulerscheZahl: what's the point of it?

jacek: or onitama where you know the cards in 1st turn

MSmits: onitama is completely deterministic

MSmits: except the random start

eulerscheZahl: dice duel too. you didn't get the joke

MSmits: oh right

MSmits: havent played dice duel yet

MSmits: looked at it a few times when it was new though

jacek: because you dont have gpu

MSmits: I do :)

jacek: not anymore

MSmits: what happened to it?

jacek: when you run dice duel youll know

MSmits: no i know euler put some fancy 3d in it, runs ok here :)

struct: its linux users problem

eulerscheZahl: it's a linux user causing problems for all of you

wlesavo: are you telling that the linux users are PEBCAC? :slight_smile:

struct: no its openGL problem

Astrobytes: I am summoned

eulerscheZahl: i decided to create the game and push CG to its limits

eulerscheZahl: i'm the problem

Astrobytes: a case of PEBGAF

Scarfield: Automaton2000 who is the real problem?

Automaton2000: but what do you use the same code

Scarfield: also hi smitsi :) , long time no see

dbdr: thanks struct!

struct: np

jacek: :rage:

lsingh: heloooooo

dbdr: shame on you jacek

lsingh: :grinning:

FaycalBorsali: Hello

EleKtr1X: hi

FaycalBorsali: I'm new, and have a question, in clash of code, is it possible to choose which type of clash to join (shortest, fastest, ...) ?? thank you

struct: only for private clashes

struct: but there are clashes events where you only get 1 language and 1 type

FaycalBorsali: so if I want to play only shortest, I have to look into private clashes and hope to find what I want ?

darkhorse64: struct: do not forget ataxx and please give opponent moves in backgammon. There is an interesting MCTS variation to implement

struct: :thumbsup:

IvesL: its 3am in his time, and he still hasnt reached legend

IvesL: will he sleep or till legend?

FaycalBorsali: thank you @struct

struct: FaycalBorsali you can look into events tab


struct: oh its ending today the clash one

struct: Last one is C# fastest

jacek: MCTS variation?

FaycalBorsali: Oh :/

struct: next clash even starts on 13th

eulerscheZahl: a lot of clashing events

eulerscheZahl: did they run out of puzzles already?

jacek: is there more to this clash site?

MSmits: hi Scarfield

dbdr: hey MSmits, good to see you again!

MSmits: hi dbdr

dbdr: was sad you didn't do the contest, not your kind of game?

MSmits: nah I just got distracted by other things.

MSmits: i did the oware challenge though.

eulerscheZahl: and solaris

MSmits: oh and yes that :)

dbdr: did I miss things?

MSmits: taking a break from that though, want to focus more on coding again

dbdr: what's oware challenge?

eulerscheZahl: he played a non-bot game

jacek: :mad:

MSmits: solaris is just a game. oware challenge is a guy who solved the game (48 seed db) and is challenging people to play him

struct: he played vs 48 plies book oware

jacek: 48plies isnt much

struct: ah not 48 plies


struct: yeah

eulerscheZahl: took him 2 months to schedule the match

eulerscheZahl: he's even listed by name now

dbdr: is it same rules as CG?

MSmits: pretty much, no 200 turn limit though

MSmits: so when an infinite loop happens, you agree to split the remaining seeds

jacek: no 100k limit

MSmits: I used it to test my 36 seed DB. A few 100 moves played and his DB agreed with mine every time

MSmits: I just made a mistake before entering my DB, so it was 23-25 two times

Scarfield: no opening book?

eulerscheZahl: and 22.5 - 25.5

MSmits: yeah, but the opening book doesn't cover everything

MSmits: there was a chance he'd pick lines of play i was confident at, but he didnt

struct: this new random is so good that I cant even set a seed...

MSmits: first game had 35 moves of perfect play though, so the meta mcts was doing a good job. It just took too long to get to 36 seeds

MSmits: during live play it gets at most 100 games/second so when the tree runs out, I am screwed.

MSmits: (when i get near a leaf)

jacek: you were doing meta mcts real time?

MSmits: yes

jacek: :scream:

MSmits: it has 90 million games played. I was hoping it would not need real time :)

MSmits: but all 3 games it did, only for a few moves though

MSmits: perhaps i should have had an instance of my bot running also

MSmits: with high search time

MSmits: but it is not as good as yours, so it might have made a mistake also

jacek: is this his eval?

MSmits: seems very simple

jacek: oh rock paper scissors is back

NewCoder09: hey

dbdr: on top oware jacek?


dbdr: ah :D

NewCoder09: dbdr any chance you could help me with spider attack silver league to update my code?

dbdr: what's your problem NewCoder09?

NewCoder09: So when someone uses a spell on me or a spider i need to be able to get passed that so i don't lose, i need to find out how to make them go at the start, and and i need to learn how to make a new formation for them at the beginning

Wontonimo: hey NewCoder09, how are you doing with that advice I gave you about calculating the distance from your hero to a spider

Wontonimo: and if the spider is in your base and your hero is close enough then wind it to the center

NewCoder09: all that's going good

MichExpatMatt: NewCoder09 you can shield your own guys so they cannot be casted on

Wontonimo: do you have it working het?

Wontonimo: *yet

NewCoder09: MichExpatMatt that might help i didn't think of that

NewCoder09: Wontonimo kina

NewCoder09: kinda*

Wontonimo: winding spiders out of your base is more important than shield

Wontonimo: get the wind working perfectly first

Default avatar.png Dono1: could i get some assistance w/ Power of Thor - Episode 1? idk why my code doesn't work! lol

Wontonimo: you'll know it is working perfectly when you play against yourself and both sides don't let a single bug get into your base

NewCoder09: Yes but when i run that to see how it does i can't use wind because there is a shield on the spider

Default avatar.png thekindboy: guys am i stupid or are the supposed "easy" challenges not easy

NewCoder09: There easy your just new you'll get it

NewCoder09: they're*

NewCoder09: oh not new

Wontonimo: they are easy if you've been programming professionally as a job for a year or more thekindboy

Wontonimo: if you haven't finished 8th grade, they'll be super challenging

MichExpatMatt: NewCoder09 as far as formation, when looping through your 3 heroes, you can use entity ID of your heroes to decide which one goes where - or just use the index value of the loop

NewCoder09: Dono1 sure i could help you real wuick

NewCoder09: quick*

Default avatar.png thekindboy: Ok thanks

Default avatar.png Dono1: How should I show you my current code, @NewCoder09

Wontonimo: in private chat

Wontonimo: use snip

NewCoder09: MichExpatMatt ok

[Constanze]: I code as a hobby for now, but I feel like some easy challanges get pretty hard at some of the last test cases, but it may be just because I haven't been coding long enough...

MichExpatMatt: [Constanze] I think that's intentional by the contributor. The tests eventually force you to account for edge cases in one way or another, that or just really complex scenarios to make sure your algorithm truly works or to force you to write something more time-effiecient

Ayza: Anyway to tell which direction your hero is facing relative to the spider? because, I can tell when to wind the spider but if the spider is facing my base and my hero is facing the base aswell, it just winds it into the base and makes me lose. any help?

MichExpatMatt: I thought wind was area of effect, meaning you give the x,y coordinates of which direction you want to push wind, and then everything within 1280 of your hero gets pushed towards that x,y coordinate

MichExpatMatt: so if you put the center of the map, or the opponents base, or some other corner that is not your base, as your coordinates, you should push towards that point instead of your base, regardless of your hero's last movement

Ayza: I see, thanks for the tip mich

MichExpatMatt: np

Ayza: because I've been giving it the spider's coordinates, so that makes a lot of sense now

IvesL: chokudai failed

jacek: oO

struct: to be fair the game is not easy

struct: jacek get your NN ready

jacek: backgammon and NN? would that work?

jacek: and dont tell you would train it with TD

struct: I meant for rock paper sicssors

struct: What is TD?

jacek: temporal difference


struct: Maybe I can finish without graphics today

jacek: you can borrow from dice duel

struct: Im not sure

struct: The dices look nice

struct: But I dont really wanna waste time on 3d stuff

jacek: and they dont sum to 7 :x

struct: What do you mean?

jacek: generaly in dice opposite sides sum to 7

jacek: but euler couldnt find good looking dice like that

struct: ah

Default avatar.png waterproofsodium: hey struct

Default avatar.png waterproofsodium: almighty

struct: hi

Default avatar.png waterproofsodium: why do they ask "what skills I acquired" at the end of a problem?

Default avatar.png waterproofsodium: does checking them have any effect on my profile?

struct: yes

struct: it will show in your profile

Default avatar.png waterproofsodium: cool

Default avatar.png waterproofsodium: ty

Default avatar.png waterproofsodium: I will level up at midnight

Default avatar.png waterproofsodium: yay

Default avatar.png waterproofsodium: (meaning rank xD, curious where I land now)

jacek: still mad pod racing ?

Default avatar.png waterproofsodium: i took the formula and got gold I think

jacek: woah youre in gold

Default avatar.png waterproofsodium: yeah

Default avatar.png waterproofsodium: pod racing is interesting but rn I don't have the time to spare

Default avatar.png waterproofsodium: it's definitely a more specialiced skill xD

Default avatar.png waterproofsodium: also gm jacek

Default avatar.png Pilodro: Use the distance from base of the spider, and the hero.

Hero isnt allowed to wind if it is further away from the base than the spider?

Default avatar.png Pilodro: omg, that log wondered...

dot.nick: so do code golf points not exist yet

antiwonto: [auto] Hey dot.nick, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos

MichExpatMatt: If you win at code golf in a clash you'll get points but as far as I know that's it

struct: ... was looking at backgammon board and it had wrong starting setup

struct: was wondering why mine was wrong

dot.nick: dang i thought id get ranking from doing the multiplayer code golfs like the ranking tooltip says

struct: you mean clash?

struct: or the code golf category puzzles?

struct: You do get ranking from both

struct: But it updates only once daily

dot.nick: hmm it was yesterday but i guess it hasnt been 24 hr

struct: it updates in 2 hours+-

dot.nick: 00:00 utc?

struct: I think so

dot.nick: cool thanks

Default avatar.png waterproofsodium: i'm curios too

Nik0Lo: hey, id like organize a clash of code with friends.. any recommended point system if we were to do a couple of rounds?

Default avatar.png InstantWin: should i put clash on my CV

Twelve0: Hey

Twelve0: I have a problem in my CG account, I don't receive notification

Twelve0: like clash of code invites

Twelve0: I checked the settings, notifications are on

Default avatar.png waterproofsodium: finally

Default avatar.png waterproofsodium: did that parsing problem

Default avatar.png waterproofsodium: with resistors

Default avatar.png waterproofsodium: woah some people write inefficient code. just to finish quickly

Default avatar.png waterproofsodium: I don't do it. I fear creating a bad habbit

Ayza: I mean the whole point is to finish as quick as possible, but you got a point

Default avatar.png waterproofsodium: Ayza you mean in clash? or where?

Ayza: clash, do you mean something else?

Default avatar.png waterproofsodium: na clash. But I do it for practice

Default avatar.png waterproofsodium: so when is that score update gonna happen. sigh

Default avatar.png waterproofsodium: ah rn

Default avatar.png waterproofsodium: yay I'm below 6k :D

Default avatar.png waterproofsodium: some dude challenged me with it yesterday "get bellow 6k"

adamgosnell: During Legends of Code & Magic, did anyone else have the problem where they're only getting inputs for the right-most card?

Default avatar.png Link_jon: zero is bigger than 2 now

antiwonto: [auto] Hey Link_jon, here is a :taco: for loggin in today while it is quiet. You now have 2 tacos

Default avatar.png Link_jon: hoooorray

Default avatar.png Link_jon: (insert sarcasm but slightly les now there is tacos)

Default avatar.png Andres_brek: ñ

dpdog: owo

Default avatar.png Link_jon: appearntly CG's version of lua doesnt like the word 'not'

Wontonimo: it's not not compatible

Wontonimo: that's a not not joke

struct: o.o

struct: I think my ref is pretty much ready

struct: maybe I can finish viewer tomorrow

struct: Have you ever played backgammon Wontonimo?

PatrickMcGinnisII: don't knock the not knock not joke

Wontonimo: yeah, i've played 25 years ago. don't remember it much

Wontonimo: :grin: PatrickMcGinnisII

struct: ok you played more than me probabyl

struct: Writing the statement for it will be fun...

Wontonimo: maybe copy it from wikipedia

struct: I usually just add a link to wikipedia

struct: so people can read the rules

struct: Writing the statement takes more time than coding the engine

Wontonimo: ha! I haven't written a multi yet, but that's funny

StevenV: hello guyz

antiwonto: [auto] Hey StevenV, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos

StevenV: ?

StevenV: is antiwonto a bot?

StevenV: what is Featured Puzzle?

Wontonimo: yes, antiwonto is a bot

Wontonimo: it's the puzzle that is "featured"

Wontonimo: nothing more

Wontonimo: i don't know which one it is thhis week though, if that's your question

Default avatar.png coderhobbit: Just now stepping into data structures and algos. This a good way to learn??\

Ayza: If you understand exactly how it works, yes

Ayza: If you just learn how to implement it, no

Default avatar.png coderhobbit: Ok so basically understand what its asking me to do and implement a solution. Does that mean i come up with an algo or do I research one applicable to the problem?

StevenV: so I think it is one of the puzzle from, isn't it?

StevenV: or it would be designed each week?

Default avatar.png RivalRickson: hi