Chat:World/2022-03-31
Dren: http://chat.codingame.com/pastebin/dc1cfeaa-cf92-45db-8784-5bb2f3bd9b6f
Synergyforge: Holy crap I just learned about the all() function. Thanks! :D
Dren: if all(<expression> for element in iterable): http://chat.codingame.com/pastebin/ad9102cb-bafc-49b7-a0d8-4116104e6a6a
Dren: the pair of this you might want to use is any()
Dren: which of course returns true if any elements are true
Synergyforge: No I need both, so all() is correct. Seems to work too.
Synergyforge: Not really necessary but it really shortens my expression
Dren: yeah I didn't think much of these two built-ins but I found a surprising amount of uses for them
Dren: for streamlining control flow and validation
Dren: http://chat.codingame.com/pastebin/95463ef0-d466-46b6-9151-71d57b7d7328
e_fishel: should Array.prototype.some method be renamed to Array.prototype.any ? (js)
tutubalin: when I find a CoC puzzle which is not good enough, how can i find it in Contributions base?
tutubalin: convinient search doesn't help
tutubalin: I mean, I played CoC. The puzzle was suboptimal: typos in statement, unclear statement, bad tests, etc.
how can i find it in the Contributions base?
a-Rye: I'm still pretty new, but from what I understand it's best to comment those things at the end of the clash in the feedback section. However, I do know there is a way to view a detailed page for each clash. I you figure it out, I would like to know as well!
e_fishel: you can use the herokuapp
tutubalin: i usualy fill this form, but i'm not sure that somebody reads this feedback :)
e_fishel: https://eulerschezahl.herokuapp.com/codingame/puzzles/?category=CLASHOFCODE
CoolandonRS: Whats the name of the clash?
Westicles: nobody reads feedback, just downvote and the moderation bot will delete it eventually
Westicles: not downvote, but low rating
tutubalin: e_fishel thanks! i'll take a look!
MJ_said_hehe: Hey folks, cerr ain't pringintg anything
MJ_said_hehe: my bad it was something else
e_fishel: my pleasure!
tutubalin: oh, thank you! i found that my solution failed on 50% of validators due to my own error :)))
e_fishel: oof, tough
tutubalin: but another player's solution with a definiite mistake passed 100%
tutubalin: so i think tests can be improved ^^
e_fishel: report it for being inconsistent and badly constructed test cases
e_fishel: ig
CoolandonRS: Two quick questions about the stub generator: Is there a way to have a loop with an unknown number of repeats?
antiwonto: [auto] Hey CoolandonRS, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos
CoolandonRS: And what is length for word and string?
CoolandonRS: Oh figured out length, thought it was more complex then that lol
CoolandonRS: And even better, I don't think I need that loop since I found a better way to do what I needed
Uljahn: you are welcome! :thumbsup:
SilverEagle: take taco
antiwonto: [auto] aww, there are no tacos to take
Mortis_666: huntdown taco
antiwonto: [auto] Cant find anyone with enough tacos
Ajaiy: shakedown Automaton2000
antiwonto: [auto] Automaton2000 needs at least 50 :taco:s to do a shakedown
Automaton2000: just pick a random one
Automaton2000: depends how you use it to see the game
Ajaiy: how was that message so perfect
SilverEagle: shakedown Automaton2000
antiwonto: [auto] you need at least 3 :taco:s to do a shakedown
Automaton2000: is it possible to have a hard time to find a way to see the code
GroutchKeu: o/
MCCV: tako?
louloumwana: Hi! Does anyone know anything about webgl?
MJ_said_hehe: Anything ?? That's easy, it's Graphic Library for Web browsers. :P
derjack: oO
cagriy: hi from turkey
isimkullanmiyorum: hi everyone
isimkullanmiyorum: from ecole42
TheRedComet_91e1: kříž je píča
Uljahn: use English here or you'll be kicked out
MJ_said_hehe: After submission, my solution passes all the test cases except 1. Is there a way to know what went wrong ?
Uljahn: you mean validators? which puzzle is this?
MJ_said_hehe: https://www.codingame.com/ide/puzzle/detective-geek
Uljahn: i'll DM you
Tryst: take :taco:
antiwonto: [auto] aww, there are no tacos to take
eulerscheZahl: :taco: Automaton2000
antiwonto: [auto] eulerscheZahl has awarded Automaton2000 10 tacos. Automaton2000 now has 51 taco. eulerscheZahl now has 32 taco
Automaton2000: why do you have value based nn?
Automaton2000: i don't know who you are talking about
eulerscheZahl: shakedown Automaton2000
antiwonto: [auto] Using your superior Strength of 4 you shake 10 :taco:s off of Automaton2000. 9 fall on the floor, 1 got crushed, and you lost 1
eulerscheZahl: take taco
antiwonto: [auto] sorry eulerscheZahl but you have to give someone else a turn
Automaton2000: you can use it as a puzzle
Automaton2000: you lose 3, but can gain 10.
eulerscheZahl: mine was the last turn? :(
Frankich: take taco
antiwonto: [auto] Frankich has taken 5 :taco:s off the floor and now has 9. There are 4 left
eulerscheZahl: take taco
antiwonto: [auto] eulerscheZahl has taken 2 :taco:s off the floor and now has 34. There are 2 left
Fasader: take taco
antiwonto: [auto] Fasader has taken 2 :taco:s off the floor and now has 3. There are 0 left
Fasader: what!? Since when did I have a taco?
Fasader: foul sorcery!
eulerscheZahl: you can also give tacos to others
eulerscheZahl: and you even earn a taco yourself by sharing
eulerscheZahl: eat taco
antiwonto: [auto] eulerscheZahl has eaten 10 :taco: and your Strength is now 5. You have 24 left
ycsvenom: Hello
ycsvenom: any cpp experts here?
Tryst: take :taco
antiwonto: [auto] aww, there are no tacos to take
Tryst: take :taco:
antiwonto: [auto] aww, there are no tacos to take
Wontonimo: you can get tacos by someone giving them to you, logging in when it's been quiet for 30 min or more, or after someone has shakendown a taco holder and tacos are on the floor
Wontonimo: 60 min, not 30 min
Wontonimo: :taco: Tryst
antiwonto: [auto] Wontonimo has awarded Tryst 2 tacos. Tryst now has 3 taco. Wontonimo now has 39 taco
SamirPS: Hello all
SamirPS: how are you
ycsvenom: good
Wontonimo: good good.
KalamariKing: tired, hbu
Wontonimo: eulerscheZahl , shakedown now counts as a 'take taco' event
antiwonto: [auto] eulerscheZahl needs at least 50 :taco:s to do a shakedown
NewCoder09: take taco
antiwonto: [auto] aww, there are no tacos to take
ycsvenom: how i can check how many tacos i have?
Wontonimo: it's part of anti-mining eulerscheZahl. Looking at the chat history it looks like giving then shake down was just being used to farm tacos for an individual instead of it being a social thing.
Wontonimo: you can give me tacos ;) and then the system will tell you
Mortis_666: eat taco
antiwonto: [auto] Mortis_666 has eaten 10 :taco: and your Charm is now 2. You have 25 left
Wontonimo: or that
Ajaiy: I have been trying to solve Roller Coaster for the past 2-3 weeks and it always fails the last 1-2 cases due to timeout. Is there a way to optimize the code to reduce the time?
eulerscheZahl: no tacos for you, you can give them to yourself
Bedstorm: take taco
antiwonto: [auto] aww, there are no tacos to take
eulerscheZahl: feature request: place a "trap". when a user writes a specific word, a shakedown will be applied on that user
Wontonimo: yes Ajaiy, definitely a way to optimize
eulerscheZahl: only works once, then you have to place a new trap
Ajaiy: Can you tell what it is then?
eulerscheZahl: use javascript, then the naive way works
Wontonimo: oh, nice. i think i get it eulerscheZahl but send me an example please
eulerscheZahl: not even kidding, JS has more execution time
NewCoder09: Wontonimo it took some deciding and I switched to Javascript
Ajaiy: Is there an ACTUAL way to optimize it other than rewriting it in other languages?
Wontonimo: hey Ajaiy, if rewriting in JS isn't your thing, then consider this
eulerscheZahl: userA: "trap randomWord" userB: "let's talk about randomWord" antiwonto: shakes down userB, removes trap on randomWord
SaikoBlvckk: chu penm ela corn eta
eulerscheZahl: English please
Ajaiy: Wontonimo: consider what
Wontonimo: if you have to add twenty 7s together ... would you use a loop?
Ajaiy: no
Mortis_666: nice idea
Wontonimo: or just multiply
Ajaiy: I would use Enumerable.Repeat
Ajaiy: c#
eulerscheZahl: 20*7?
Wontonimo: so identify where you can replace a loop with a multiply in the roller coaster
eulerscheZahl: i consider C# as my primary language, can't remember using Enumerable.Repeat
Ajaiy: But the problem is that you need to stop when all people get on the ride
eulerscheZahl: i use Enumerable.Range sometimes
Wontonimo: do this : 7*20 instead of this : for _ in range(20) : total += 7
Frankich: Never used Repeat either
ycsvenom: is Shenzhen i/o puzzle gone?
Wontonimo: Ajaiy, find where a loop starts and stops. Everything before and after, make a special to calculate normally. Everything in the repeating loop use a multiply
SaikoBlvckk: this is a chilean language, native of chile
Ajaiy: I can't do that though, as it won't calculate properly since gaps are left in the rollercoaster
SaikoBlvckk: chant aunp eoen lat ula
Wontonimo: it will if you identify repeating loops Ajaiy. That is my solution and it calculates all test cases in less than 5ms
Ajaiy: Mhm
Ajaiy: will see
Frankich: ycsvenom no it's just not a event anymore
ycsvenom: Frankich where i can see it?
eulerscheZahl: this? https://www.codingame.com/training/medium/mcxxxx-microcontroller-simulation
Frankich: MCxxxx microcontroller simulation in the search
Frankich: bar*
ycsvenom: yes
ycsvenom: thanks
Wontonimo: How's learning JS going NewCoder09 ?
NewCoder09: pretty good
NewCoder09: right now I'm working on "mars lander" using Javascrit
NewCoder09: Javascripy*
NewCoder09: JS*
Wontonimo: oh cool!
Wontonimo: which version
NewCoder09: Episode 1
Wontonimo: can i give you a hint?
NewCoder09: sure
Wontonimo: if the max safe landing speed is 40m/s , then only use thrust when your downward velocity is close to that ... say 35m/s
Wontonimo: that's it. no other logic at all
NewCoder09: ok thank you
Wontonimo: the trick with episode 1 is that there is SOO MUCH info, that it's challenging to identify the key part that is important.
NewCoder09: ok
Wontonimo: good trap concept eulerscheZahl . As a minimum it should exclude bad words and user names
NewCoder09: Wontonimo I might use Java and JS
Tryst: After python what should I learn
Wontonimo: cool, multilingual
Wontonimo: data structures and algorithms Tryst
Wontonimo: go deep, not shallow and wide
Tryst: I meant wot language
Tryst: but thanks
Wontonimo: don't. Really dig into algorithms.
Tryst: but i want to learn a diff language
Tryst: i feel like python is so
Tryst: lazy
Tryst: and the easiest language
NewCoder09: yeah it kinda is
Tryst: it does have the shortest possible hello world script
Tryst: just
Tryst: print("Hello world!"
Tryst: )
Wontonimo: have you implemented minimax , or a genetic algorithm yet?
NewCoder09: I'd say if you want to learn something hard go for C++
Tryst: no im still a beginner
Wontonimo: or implemented A* search?
NewCoder09: or something in between go with Javascript
NewCoder09: I started with C++
Tryst: i dont want to go so deep on something that im not even gonna enjoy
Tryst: JavaScript it is
Wontonimo: yeah, it is good to use an easy language to practice hard concepts
Wontonimo: i highly recommend javascript because of the fun you can have with making mini web games , like this http://panchishin.github.io/roguer_path/
Wontonimo: which i made with just plain-old javascript
NewCoder09: You made that?
Tryst: this game is so simple yet so addicting
Ajaiy: lol it looks like labyrinth
Ajaiy: from CodinGame
Wontonimo: thanks Tryst :)
Tryst: no problem wontonimo :)
NewCoder09: I couldn't get Mars lander so I did ASCII Art
Ajaiy: It felt like beating a world record when I finally finished Mars Lander 2
Ajaiy: and there is Mars Lander 3
NewCoder09: I know
Ajaiy: Wontonimo: Converting the 2-layer loop to a while loop made the performance even slow. I have no idea what to do now
KalamariKing: check if youre losing performance somewhere else
Ajaiy: I think the loop being a while loop made it slower than a 2-layered for loop
Ajaiy: but I'm not very sure
Wontonimo: i don't have a loop in my solution Ajaiy
Wontonimo: or a while
KalamariKing: my man really likes his loops
Wontonimo: (which is a loop)
Ajaiy: really?
Wontonimo: Ajaiy , Roller coaster is "hard". Usually hard puzzles cannot be solved using brute force. The solution has to be more 'elegant'
Ajaiy: But i'm not even brute-forcing
Ajaiy: I just used queues like a normal person
Wontonimo: oh, i'm wrong. i'm looking at my solution now. i remember wrong. there is a loop.
Ajaiy: oh
Ajaiy: a for, i guess>
Ajaiy: ?
Wontonimo: while (c < C) {
Wontonimo: C = cycles per day.
Wontonimo: oh, and i have another while loop in there ... lol.
Ajaiy: but I also used the EXACT SAME THING! only 1 while though
Ajaiy: while(C > 0)
Wontonimo: my code completes the last test case in 0.69 ms using c++
Ajaiy: I use c# though
Wontonimo: shouldn't make a difference
Ajaiy: So you basically used the obvious "ride simulation" technique with two while loops and it executes at 0.69 ms?
Wontonimo: no, before moving onto the next simulation I check if I have found a repeating pattern and if so then just use multiply
Ajaiy: i knew it
Wontonimo: long cycleLength = c - hit[queueStart]; long repeats = (C - c)/cycleLength;
Ajaiy: ohhhh i see
Ajaiy: So you just need memoization
Wontonimo: ;)
Wontonimo: sorry for remembering wrong and leading you astray before
Synergyforge: Cool var names.
Synergyforge: C, c... XD
Wontonimo: yup, making sure future generations have work
Synergyforge: :joy:
Tryst: easiest bot programming game to get bronze in?
Tryst: mk
Tryst: thanks
Tryst: take :taco:
antiwonto: [auto] aww, there are no tacos to take
NewCoder09: I'm so bored
Synergyforge: Do some challenges then.
NewCoder09: So guys I made an overload for a school website right
Synergyforge: That sounds illegal. :)
CodingLegendDaniel: Help, I'm really bad at coding, how do I do better?
NewCoder09: I showed some people, so they started using it, and since they didn't know how to it they got the whole website blocked o school computers
NewCoder09: Synergyforge not really
Synergyforge: Define "overload"
NewCoder09: shut up
Synergyforge: ...
NewCoder09: shut up
CodingLegendDaniel: O_O
NewCoder09: ok fine it may be
Synergyforge: Welp, blocking the nine year old
NewCoder09: but were not talking about that
NewCoder09: me?
Uljahn: NewCoder09: first warning, watch your language
NewCoder09: oh yeah sorry
Wontonimo: you were given a warning yesterday also NewCoder09
NewCoder09: yeah I know :sweat_smile:
NewCoder09: Ima just reread the code of condut
Wontonimo: badword
antiwonto: [auto] Wontonimo be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Wontonimo: there's the link of anyone want's to read it
NewCoder09: i can just say that and anti shows it for me ?
a-Rye: You should pretty much apply those rules to everything in life. It reminds me of the White Hat Manifesto
NewCoder09: yeah
NewCoder09: badword
antiwonto: [auto] NewCoder09 be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
NewCoder09: thats cool
a-Rye: ...although, I'm having trouble finding an example of a White Hat Manifesto online...so basically just be a Jedi, don't be a Sith
NewCoder09: Star Wars reference
a-Rye: :nerd:
coddednight: can someone help me with mad pod racing
Wontonimo: yes! I can
Ajaiy: you can directly ask the question
Wontonimo: how far are you?
NewCoder09: Wontonimo are you just in love with AI coding?
NewCoder09: I mean it's really fun so I mean I love it too
Ajaiy: NewCoder: What makes you assume so?
NewCoder09: it wasn't assuming its a question
Ajaiy: ok
NewCoder09: if it was assuming I would've said "You love AI coding"
Ajaiy: But it looks like Wontonimo is equally eager in answering all questions
NewCoder09: Yes I know but it was a direct question
NewCoder09: I was just asking because I've never learned what his favorite subject was
Wontonimo: I do love AI coding :grin: , you know me pretty well NewCoder09 , it's like all those hours we've been chatting on DM are showing
NewCoder09: I know :smile:
NewCoder09: you got me into it
Ajaiy: :smile: Wow, that was an accurate guess
_Lupus_: Has anyone here done "Ocean of Code" and can tell me in which order the orders are performed? In a fixed one (e.g. Torpedo before Move) or in the order they were given?
NewCoder09: I haven't sorry
Wontonimo: coddednight , where are you with mad pod racing ? have you at least finished the tutorial and figured out that you need to target x,y instead of y,y
Yotic: there are no abbreviated files in Net 6.0 for C# ;( in terms of symbols, it’s generally possible to overtake some pythonist, but why am I silent about ruby and pearl...
derjack: mhm
Wontonimo: that was random
derjack: Automaton2000 was it?
Automaton2000: that might have been a good idea to time things with it with repeated clock() calls.
blasterpoard: _Lupus_ if you're still here, in OoC orders are performed in the order in which they were given
_Lupus_: Thank you blasterpoard :thumbsup: meanwhile I noticed that it is (very subtly) written in the description in one of the examples
Tryst: what's the difficulty of the "go" coding language
NewCoder09: I think it's pretty decent .
Tryst: mk
Tryst: i just like the name and how similar it is to java
jacek: write go bot in go
NewCoder09: You shouldn't like things for the name, you should like them for how they work
Tryst: I know I don't like it only for the name
NewCoder09: OK
Tryst: I personally mainly like it because of its similarity to both Java and JavaScript
NewCoder09: Ok
jacek: java and javascript have common name
jacek: :v
Synergyforge: Java is nothing like javascript :P
Tryst: Synergyforge they are kinda similar just javascript is less typing
eson12: New to programming. Where would you guys recommend I start?
Tryst: are you brand new or have a little bit of experience
eson12: little bit of experience
Synergyforge: Java and Javascript are for entirely different uses, and until recently, Javascript wasnt OO.
Tryst: what language do you want to learn currently
eson12: currently trying to learn python
Tryst: Synergyforge I do get that they are for entirely different purposes but they still have relatively the same commands in order to print something Like System.out.printIn("Hello World!)
Tryst: anyways
Tryst: You should get started with loops, functions, and arrays
Tryst: since that's what this website requires
Tryst: No problem!
Wontonimo: python exercises https://www.hackinscience.org/exercises/
Wontonimo: python cookbook http://bedford-computing.co.uk/learning/wp-content/uploads/2015/10/Python-Cookbook-3rd-Edition.pdf
Wontonimo: eson12 ^^
jacek: "typical ML stuff like batchnorm, mixup, demon doesn't work and is bad (should we be surprised at this point?)"
jacek: from stockfish NNUE training experiments
Wontonimo: damon ?
jacek: it seems many stuff that would improve learning were meant for CNNs exclusively
Wontonimo: batchnorm as a hidden layer works great for deep networks, CNN or otherwise
jacek: nnue isnt deep
Wontonimo: i know batchnorm and mixup. what's damon wrt NNs ?
jacek: and dunno whats demon, this is from experiments https://github.com/Sopel97/nnue-pytorch/commit/dc95f5e3ab0d747eecd71a82ea07c99702693555
Wontonimo: oh, that's the name if the file for their long running process
Wontonimo: *of not if
jacek: hm?
jacek: i thought it was some parameters
jacek: well it generally somewhat confirms my observations that sophisticated ML dont work for shallow MLP networks (at least with sparse inputs)
Tryst: Wontonimo do you have any exercises for the "Go" (better known as GoLang) language?
Wontonimo: i was wrong jacek. idk what damon meant in this context.
Wontonimo: nope, i don't Go there Tryst :stuck_out_tongue_winking_eye:
jacek: :drum:
Tryst: lol was the pun intended
Wontonimo: and necessary
Tryst: Agree
Tryst: Pun was definitely necessary
Westicles: is go the one with turtle graphics?
Wontonimo: whatever happened to that person who was asking for help on mad pod racing than just ghosted :rolling_eyes:
Westicles: oh that;s Logo
Wontonimo: do you miss Logo Westicles ?
Westicles: never tried it, I was more of a pascal guy back then
Synergyforge: Who here codes in assembly? :)
Synergyforge: That's some demoscene stuff right there.
jacek: does Automaton2000 code in assembly?
Automaton2000: so i guess that is the only language i know
MACKEYTH: Is there a way to link ide code to a GitHub repo?
elisaado: world
jacek: MACKEYTH try tech.io snippset
Nik05: Goodmorning, can you see solutions of other people?
jacek: only if you solved the puzzle yourself
MACKEYTH: Not for bots or optimization, but you can see other people's solutions for puzzles, once you have gotten 100% on the puzzle.
coddednight: yeah i need help with the pod racing
coddednight: im kinda new to coding
NewCoder09: I can help :smile:
Nik05: I have solved one, but where can i now see the other solutions?
NewCoder09: Nik05 you have solved one what?
Nik05: Oh i found it, Results -> Learn from the best coders
jacek: :tada:
NewCoder09: coddednight what league are you on?
NewCoder09: can you specify the name on the league (ex.. Bronze, silver)
NewCoder09: press on my name in chat and chat there
jacek: :upside_down:
antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '
Synergyforge: I always chuckle a little when I think of this site's name... "Codin' game". XD
TobiasA: lol
Dren: no no it is short for coding amelia
Synergyforge: Hey, guys! Let's get codin', y'all! :joy:
Wontonimo: hey coddednight , looking at your games and at other peoples games is very insightful. There is a gear button on the playback that allows you to turn on debug
Wontonimo: debug lets you see where the opponents are aiming! Check out the silver league, look at some replays, and try to reverse out what they are doing by looking at where their pod is pointing
Nik05: what's the other codin'?
Nik05: Can you find previously done/tried puzzles?
Nik05: By myself*
Astrobytes: Have I missed anything? Other than the somewhat genius Touching Balls by Westicles
antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Astrobytes: woah there, down boy
Astrobytes: Wontonimo: why
antiwonto: [auto] Toadly be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Astrobytes: Hm. That's a little extreme on the bad language filter scale
Westicles: Do you approve of touching balls?
antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Westicles: https://www.codingame.com/contribute/view/126547196dbc4839fa88c4f947d72b3550733
Westicles: oh, didn't scroll up nvm
Nik05: Can't say balls, it's spheres
Westicles: only you can say it?
Nik05: Apparently
Westicles: Nik05, there is a tool where you can see what you have solved
Nik05: Nice puzzle
Westicles: https://chadok.info/codingame/players_puzzles.php?level=easy&commu=0&player=2220357&update=1
Nik05: Thank you!
Westicles: :taco: Automaton2000
antiwonto: [auto] Westicles has awarded Automaton2000 10 tacos. Automaton2000 now has 51 taco. Westicles now has 17 taco
Automaton2000: i got the code right
Westicles: shakedown Automaton2000
Automaton2000: i have a lot of stuff
antiwonto: [auto] Using your superior Style of 3 you shake 10 :taco:s off of Automaton2000. 9 fall on the floor, 1 got crushed, and you lost 1
Westicles: take taco
antiwonto: [auto] sorry Westicles but you have to give someone else a turn
Automaton2000: i can write a bot for that
Automaton2000: i made it to legend
Westicles: all these crazy rules man
aseprtgudfopig: take taco
antiwonto: [auto] aseprtgudfopig has taken 1 :taco:s off the floor and now has 1. There are 8 left
Westicles: take taco
antiwonto: [auto] Westicles has taken 4 :taco:s off the floor and now has 21. There are 4 left
Westicles: eat taco
antiwonto: [auto] Westicles has eaten 10 :taco: and your Charm is now 9. You have 11 left
Synergyforge: I give up
Hydrazer: take taco
MACKEYTH: Anyone know if players block explosions in Hypersonic?
UZUHAMA: Hello world
ASM_MOV_INT: hi chat
ASM_MOV_INT: i'm clashing it up
elderlybeginner: 1. Smash the code - had a different name earlier on? 2. Is there any list of old/new names for bot/opts/puzzles?
AdemDj12: me i use to be razer
DaNinja: Name changes:
DaNinja: http://chat.codingame.com/pastebin/d8c1329d-dd1a-4138-943a-2abeb8da4264
ASM_MOV_INT: smash that like button and hit subscribe!
elderlybeginner: DaNinja: thanks
AdemDj12: :taco: daninja
AdemDj12: i miss antiwonto
ASM_MOV_INT: anti-clash
Wontonimo: hi antiwonto
antiwonto: [auto] hey Wontonimo. I'm a bot :robot:
Wontonimo: oh, did you change your name ecently AdamDj12 ?
Wontonimo: oh, i see, you didn't use DaNinja exact name
Wontonimo: that's why your taco gift didn't work
ASM_MOV_INT: take taco
antiwonto: [auto] aww, there are no tacos to take
ASM_MOV_INT: function(take taco), if no (return sob story.... wah wah) rofl
ASM_MOV_INT: should at least return a taco story, if there are no tacos.... just sayin
blue_puffin: Does anyone want to try the coding escape beta? I don't have any friends on this site yet.
ASM_MOV_INT: coding escape beta? what is that?
AdemDj12: oh so the name is case sensitive
Wontonimo: i'm done for the night
antiwonto: [auto] Hey Wontonimo, here is a :taco: for loggin in today while it is quiet. You now have 40 tacos
Wontonimo: hehe
Wontonimo: good night all :wave:
interestedTOlearn: i don't understand a thing on programming
ASM_MOV_INT: dog pile on the newb.... ! just kidding
ASM_MOV_INT: take someone else's code.... copy it letter by letter, then run the code! viola! you started the way I did
ASM_MOV_INT: :sunglasses:
epicCoderGod69x: can someone explain why my code doesnt work
epicCoderGod69x: im so confused
epicCoderGod69x: jk
ASM_MOV_INT: lets have a look!