Chat:World/2022-04-20
Darleanow: JoelEB, found a 62 chrs for the clash we just did
antiwonto: [auto] Hey Darleanow, here is a :taco: for loggin in today while it is quiet. You now have 8 tacos
Darleanow: 61 now
JoelEB: Darleanow which one? like how many minutes ago I can't find it
Darleanow: u can declare int and input as vars and use var names
Darleanow: you gain chars less
Darleanow: and i use a secret technique that i won't share bc i'll be unable to reach top 100
Darleanow: 1000*
Darleanow: but after i'll give it to you
Darleanow: i've won so many with it xd
Darleanow: i mean only for shortest code
Stephen10121: Darleanow. Is it the open() function?
Husoski: It's probably that awful encode hack.
Stephen10121: how does that work?
Uljahn: i guess CG counts characters (not bytes) for shortest mode, each character occupy 2 bytes in CG default UTF-16 encoding while it's only one byte per char needed to represent a regular code, so you can effectively compress your program as a byte string to decompress it during execution on CG side
Uljahn: https://clemg.github.io/pythongolfer/
Darleanow: HEY EVEYRONE
Darleanow: nope Stephen10121
Darleanow: Husoki snitched
Darleanow: uljahn too omg
Darleanow: next time i'll shut it xd
Leeward: Morning, is there a way to configure the IDE to highlight `TODO`s in the scrollbar and/or minimap like vscode does?
5DN1L: I dunno, but you may play with the EDITOR CONFIGURATION to see if you can achieve what you want?
5DN1L: it can be found by clicking SETTINGS on the left of any puzzle statements
Leeward: That's what I was doing, and I saw that it uses vscode syntax
5DN1L: then you can google to see if there is any suitable syntax to add
Uljahn: i guess TODO Highlight is not a built-in VS Code feature yet but an extension
Leeward: Ah that's a shame, I'm used to using them when I scaffold stuff so it's nice to be able to see where/how many they are in the scrollbar
Uljahn: https://stackoverflow.com/questions/43663729/integrate-vs-code-extensions-in-the-monaco-editor
jacek: :upside_down:
antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '
Leeward: Another question. Now that I've unlocked community features, I keep getting notifications for people approving/rejecting contributions. I'm not interested in getting every single one, maybe just the ones I've given input on. Can I disable these?
5DN1L: yes
5DN1L: top menu settings
5DN1L: Disable community contributions notifications
Leeward: I do not see an option for that on the Settings page?
Leeward: Oh nvm didn't see the tabs on the settings page
Leeward: sorry :see_no_evil:
5DN1L: it's ok :)
Leeward: I pulled an all-nighter so I'm a little dumb right now
Darleanow: Leeward , coffee helps :)
cagriy: hello from istanbul <3
antiwonto: [auto] Hey cagriy, here is a :taco: for loggin in today while it is quiet. You now have 3 tacos
Shazbaz: Has anyone here already done Shadows of the Knight?
isimkullanmiyorum: hi
Shazbaz: I don't really need any help, I just have a question about test case 6: 'Evasive'. Does the bomb move around in that case or something?
5DN1L: no
Shazbaz: well that makes things much simpler, thank you!
Shazbaz: I think I can solve this in short order now.
5DN1L: The statement says: "For some tests, the bombs' location may change from one execution to the other: the goal is to help you find the best algorithm in all cases."
isimkullanmiyorum: good luck
5DN1L: for any one execution, it doesn't change location
5DN1L: but it can change in different executions
Shazbaz: That's definitely what I'd read that gave me that impression! Poorly misinterpreted that, I did.
Shazbaz: oh man, this is way simpler than I thought!
Shazbaz: I can remove like three whole blocks of code entirely
5DN1L: maybe they'll be useful in Episode 2?
Shazbaz: good point!
Shazbaz: Thankfully I've already entered a few submissions, so they're saved in my history
5DN1L: :thumbsup:
VizGhar: I've also found a bug there in episode 2... Viewer marked the window incorrectly when I've tried to use triangulation. And my simulation was exactly matching the viewer :(
5DN1L: report it if nobody has reported it before?
VizGhar: But it was about 1.5year back, and I didn't took a note how exactly that happened..,
5DN1L: oh
VizGhar: I now It was 1st testcase tho :)
5DN1L: replay it a dozen times to see if the bug appears again? :P
VizGhar: But still most or players solved episode two by solving it for y coordinate first, then x
VizGhar: give me a second, I might figure it out :P
5DN1L: 1 second
VizGhar: meh...
5DN1L: :joy:
Shazbaz: he's right you know, that was at least a whole second. Possibly more.
Shazbaz: idk, I'm not a doctor
Shazbaz: Aaaaand coffee time!
VizGhar: 5DN1L I can't find the buggy configuration... I didn't even mentioned it on discussion page... what a shame
5DN1L: oh, never mind then
VizGhar: woah... I might reach top 500 after this contest... Grandmaster sounds funny
5DN1L: how about Grandmother then?
5DN1L: does it sound better?
VizGhar: I know there are ways to achieve grandmother level, but nah... I won't cook
5DN1L: heehee
VizGhar: uuu you are level 41... what are you? solving all the puzzles?
5DN1L: aiming for that
VizGhar: yeez... 523 puzzles in python solved
VizGhar: you have no kids I suppose :D
5DN1L: true, i don't
5DN1L: have you seen the profile of westicles?
5DN1L: 616 puzzles in EVERY language solved
5DN1L: except for 617 in C++
VizGhar: I believe he wrote a script that posted solutions right from contribution page
Westicles: nah, that's a myth
5DN1L: :shrug:
VizGhar: He had to explain himself on discord or in forum, not sure :P
Westicles: you've been listening to #fr propaganda
VizGhar: hmmm.. but that doesn't really add up... solution on contribution page is only in one language :P Unless the solutions were somehow hoardcoded
VizGhar: Westicles how did you do that?
5DN1L: Is it like: https://www.codingame.com/playgrounds/59982/swapping-languages-on-codingame-a-k-a--system-calls/calling-an-interpreter-from-other-languages
VizGhar: 600 puzzles in OCaml... you have to be god or something
VizGhar: :D nice
VizGhar: so thats how to get the language achievements :D
5DN1L: well, not for me :shrug:
5DN1L: did it the hard way
5DN1L: Automaton2000 how many languages do you know?
Automaton2000: is it a problem with my code
5DN1L: Yeah your code probably limits your language choices
Astrobytes: Morning all
5DN1L: Morning Astrobytes
Astrobytes: Cutting it close with the pre-contest language updates eh
Westicles: Some might already be in. FAQ says python 3.9.2, but it reads back as 3.9.9
Astrobytes: ah, must be ongoing currently then, thx for the heads up :)
Westicles: c++ and php still match the FAQ
VizGhar: updating languages right before contest again?
VizGhar: gonna be fun
Westicles: Funny how Haskell is stuck at May 2018
Astrobytes: I think they lack expertise in the Haskell department
Astrobytes: Was some discussion in the forum somewhere iirc
Astrobytes: May be different now since the coderpad thingy
Jerrasterix: you guys still consider haskell as programming language ??
Astrobytes: what do you consider it?
Jerrasterix: for me it's an alien language
Astrobytes: lol
VizGhar: well, it technically is programming language
VizGhar: :P
Astrobytes: I am very far from fluent in it but it can be rather elegant
Jerrasterix: except for the English in it, I understand nothing :confused:
Astrobytes: Ah. I thought mathematics was supposed to be universal :P
Jerrasterix: that's the case of all functional language for me, they are too difficult for my mind to wrap it around
Astrobytes: Totally different way of thinking and working.
Jerrasterix: yup ofc, astro but not in form of haskell pls
Westicles: yeah, JBMs video solving fax machine is just gibberish then it works
Westicles: https://www.twitch.tv/videos/1127874877
Astrobytes: I've learned a few things from some of his videos
Astrobytes: I have most probably forgotten them now but still...
Westicles: I didn't see it, but apparently he started on one of my puzzles and quit in disgust
Astrobytes: hahaha
Chrimle: Tjena
Astrobytes: guys, engelska, tack
Chrimle: :grin:
jacek: oh my
jacek: Automaton2000 are you broken?
Automaton2000: quidquid latine dictum sit, altum videtur
jacek: so smart
Astrobytes: christ, it speaks Latin now
Seni-J: (╯°□°)╯︵ ┻━┻
jacek: :no_mouth:
Wontonimo: Automaton2000, are you always going to speak Latin now?
Automaton2000: we don't want to go to bed
PatrickMcGinnisII: e pluribus Automaton2000
Automaton2000: oh, i have a bug
jacek: kree! Automaton2000
Automaton2000: and i want to learn to code
Thorcode: Finnally i could understand the fax puzzle
Thorcode: those easy puzzle in codingame is not really easy as i thought
Tryst: they are easy if you know the skill each one requires
Wontonimo: cool cool ! Good job Thorcode !
Tryst: for example when i first learned loops the horse racing duals puzzle became really easy
Wontonimo: later :wave:
Thorcode: bye Wontonimo
Thorcode: horse is just need min
SubZeRoy9: Not easy for me either. You try the mars lander? Im not too good but I could do the first level of that.
struct: easiest puzzle is next contest
Thorcode: nah
Thorcode: don't say that struct
Tryst: I've completed ep 2 of mars lander but still havent even attempted ep 1
Thorcode: hey
Thorcode: how can i solve the resistance tryst
Tryst: let me look at my old code for it
Westicles: contest is hex grid on a torus with fow
SubZeRoy9: I could do some of the clash of clodes. It seems like alot of string methods, like reversing, separating, etc.
SubZeRoy9: or using string methods (I hardly know what im talking about)
Thorcode: why you know that wes?
Tryst: oh i solved the resistance when i was still coding in java
Tryst: what language do you use Thorcode?
Thorcode: impressive account
Thorcode: python
Tryst: hmm
SubZeRoy9: You guys taking CSCI in school or are you learning on your own?
struct: I dont even know how to code
Thorcode: w3school
Thorcode: really struct :smirk:
SubZeRoy9: lol
Thorcode: and what is cscl SubZeRoy9
Uljahn: same as cs i guess
Thorcode: i don't even know what is cs XD
Thorcode: oh
Thorcode: nvm
Tryst: hey
Thorcode: hi
Papa647: System.out.println("Hi Guys")
5DN1L: English only please
KiwiTae: :stuck_out_tongue_closed_eyes:
VizGhar: Yeah nobody is talking Java to strangers
eulerscheZahl: moin
Passifi: moin, moin
Thorcode: oh
Astrobytes: hello
Thorcode: moin is another better than Hallo
Thorcode: or guten tag?
eulerscheZahl: not necessarily better
Thorcode: ah
Thorcode: i mean alternative
eulerscheZahl: but used to be a running gag on #de back when #de still had users
Passifi: moin is northern germany but it has spread because northerners a so cool
eulerscheZahl: now we have only 3 messages left
**PatrickMcGinnisII knows there's always room for Jello
FaRNaM.Hs: Hi
Thorcode: 4 now
Thorcode: xxd
eulerscheZahl: you broke the silence and "unpinned" my announcement
PatrickMcGinnisII: Jello World
Thorcode: oops sorry euler
Thorcode: badword?
antiwonto: [auto] Thorcode be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Thorcode: #fr so active
Thorcode: i tried to delete that channel alot but it still in my chat on cg
Joe0: Question: How does a checkbox CAPTCHA determine if you are a robot or not? Can't a script easily click a checkbox?
Drageas: *hello world*
Drageas: *hi
eulerscheZahl: i don't know the exact details but they also track mouse movement and such to see if your way if clicking it feels human
Tryst: I believe the captcha box tells if you're a robot or not by how fast you click on the checkbox. For example if you were to instantly click on the checkbox thats majorly suspicious.
Westicles: they track the mouse balls?
antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Thorcode: or check if you use vpn
eulerscheZahl: https://news.softpedia.com/news/tor-users-can-be-tracked-based-on-their-mouse-movements-501602.shtml
Thorcode: i got problem with captcha alot when using vpn
Joe0: That makes sense, but it doesn't sound very secure. Why not just use a 'delay' statement and a slightly random mouse movement in a script if ur trying to break it with a bot?
Thorcode: oh Westicles don't play with antiwonto
jacek: https://www.dailymail.co.uk/news/article-6885253/Robot-bypasses-Im-not-robot-CAPTCHA-check.html
Tryst: damn
Joe0: jacek: I figured someone would do it. Why does it even exist then?
jacek: its kind of black box how it works https://www.reddit.com/r/askscience/comments/85tpv4/how_does_the_checkbox_captcha_work/
Joe0: its not open source or anything?
Passifi: well If you need a robot arm to beat it its actually a decent protection against most attackers even if people had a robot arm it would still slow them done considerably
Joe0: Could you not just put a neural net in ur script to break it thats been trained on your mouse movements?
Passifi: the point of these things is also not to make it impossible to trick raising the cost of an attack is often more than good enough
Westicles: i'm a whiz at tractors but horrible at crosswalks
Joe0: Yeah, ur right. If a delay is required, then that rules out massive brute force attacks
Thorcode: or make a delay click
jacek: i think it also gathers info about your browser, installed plugins etc
Passifi: and frankly its much better then these horribly distorted numbers which I sometimes can't decipher as a human ...
Thorcode: like in autoclicker
Joe0: Im pretty sure theres even new encryption methods that use a delay to make attacks difficulthttps://en.wikipedia.org/wiki/Bcrypt
jacek: remember rapidshare captchas? pepperidge farm remembers
jacek: https://img.ctrlq.org/images/2008/04/rapidshare-captcha-cats.jpg
Thorcode: really Westicles how can you horrible at crosswalks
Passifi: Well sooner or later everything is going to be cracked if you can't sleep soundly at night because a gifted thief can still get in through your front door you'll never be happy because a gifted thief will ALWAYS find a way :)
Joe0: jacek: those look horrifying
Westicles: you have to be like a belarusian to figure out the crosswalks
jacek: oO
PatrickMcGinnisII: hate traffic lights
PatrickMcGinnisII: stupid signs
Thorcode: bruh
Thorcode: just move foward all the vehicle will dough you
Thorcode: *will try to dough
PatrickMcGinnisII: captcha clickers
Thorcode: how can captcha know that i use vpn?
Westicles: captcha=google
Thorcode: lmgtfy Thorcode how can captcha know that i use vpn?
antiwonto: [auto] hey Thorcode let me google that for you https://letmegooglethat.com/?q=how+can+captcha+know+that+i+use+vpn?
Westicles: they known what you had for breakfast and how much you love your grandma, they know everything
PatrickMcGinnisII: they grab your ENV variables
PatrickMcGinnisII: do they really hook your mouse?
PatrickMcGinnisII: that's messed up
PatrickMcGinnisII: prolly why pen/touch works
Thorcode: nice joke Westicles
PatrickMcGinnisII: duckduckgo
Astrobytes: ^if you don't mind finding nothing at all
Westicles: plus they sold out
PatrickMcGinnisII: used to love webcrawler ... no more
PatrickMcGinnisII: used to get dev tokens on google, i think they charge now
Thorcode: webcrawler seem old
PatrickMcGinnisII: yes i'm old
Thorcode: that's why you know that
jacek: happy 20.04
Thorcode: that web even need a capcha
PatrickMcGinnisII: so the #fr channel is where you get the sneaky info on contest?
PatrickMcGinnisII: ;)
Astrobytes: happy belated Bicycle Day
Passifi: look he began with 8088 assembly so his first computer is probably old enough to be your grandpa
Thorcode: happy birthday hitler :(
Westicles: when I mentioned I was beta testing #fr had a little meltdown
Thorcode: i just know that
PatrickMcGinnisII: actually i started b4 that, ever heard of a z80?
jacek: ever heard of abacus?
Joe0: yea i know z80 machine language
Joe0: on my ti 83 plus calculator
Thorcode: never heard about the 8088 assebly
Passifi: sure Master System Gameboy the good stuff I learned a bit of that for my retro game projects :)
Thorcode: yep PatrickMcGinnisII is really old i think
Astrobytes: *experienced
PatrickMcGinnisII: Motorola cpus were not fun to ASM
Thorcode: i heard about the abacus jacek
jacek: NES :*
Joe0: z80 asm is great, zilog took 8080 asm and made it make sense
Westicles: he so old he use php
Westicles: php
PatrickMcGinnisII: the 6502 made the rs-232 ports work well
Westicles: I guess wonto felt bad and deleted the joke
PatrickMcGinnisII: xfer 100k at 300 baud and you will have grey hair too
Thorcode: there is an anti joke a bout the php?
Thorcode: what was that?
PatrickMcGinnisII: >95% of my stuff on here is in php
Thorcode: wes got all lang 616 puzzle
PatrickMcGinnisII: programming is an addiction, C++ and java killed my social life and my sleep ...
PatrickMcGinnisII: php is a quick fix every now and then
Westicles: getting oups #-1 errors
Westicles: if you click on a puzzle
Thorcode: 23 hrs more hope this contest don't like the spring with hex grid
Mortis_666: ya i get the -1 error too
Mortis_666: annoying...
PatrickMcGinnisII: took me 100 lines to solve L-triominoes
PatrickMcGinnisII: just did it tho
Thorcode: ươ
Thorcode: wow
Westicles: I'm not sure if you can get to wood1 on tulips and daisies without a sim
PatrickMcGinnisII: hmm #-1 error seems to be from showing what friends have completed a puzzle
PatrickMcGinnisII: yup used to show rankings of people you follow
PatrickMcGinnisII: oh wait, works on optim
PatrickMcGinnisII: not on puzzle pages tho
Tryst: what is a trust level
Tryst: it says i just got promoted up to it and i feel stupid not knowing what it is
Westicles: lvl 20 means you can approve puzzle contribs
Tryst: ik that
Westicles: so they trust you...
Tryst: but i got this email like 4 days after i got lvl 20
Westicles: background check, see how you did on the crosswalks
Astrobytes: heh heh
Tryst: ah okay
Tryst: thanks
PatrickMcGinnisII: the safe word is "Pineapple Kush"... 4/20 day lol
PatrickMcGinnisII: we trust you witht he safe word now
Tryst: xD
jacek: oO
PatrickMcGinnisII: Congrats! You've reached level 38
PatrickMcGinnisII: i suck
eulerscheZahl: why?
PatrickMcGinnisII: i haven't done bender 4 yet...maybe
eulerscheZahl: give it a try, it's a nice puzzle
eulerscheZahl: totally unbiased opinion
Tryst: it actually is a nice puzzle
Tryst: i still havent solved it
Tryst: but its rlly cool
PatrickMcGinnisII: i only got 23%
Westicles: oh, I forgot to optimize that
Tryst: is it just me or are the community very hard puzzles harder than the codingame very hard puzzles
eulerscheZahl: depends. those that were categorized by CG retroactively tend to be easier than the category
Tryst: understandable
eulerscheZahl: and the official ones aren't that simple either. i still haven't solved Nintendo
Tryst: I've solved nintendo by pure luck tbch
JUSTSOOMECODER: hope yall are having a nice day!
Tryst: You too JUSTSOOMECODER
eulerscheZahl: nope, realized i suck at topcoder :(
Tryst: looking at my old code for easy puzzles makes me throw up
eulerscheZahl: that shows you are learning and improving. good sign
Tryst: >:D
Tryst: (╯°□°)╯︵ ┻━┻
VizGhar: Yeah... I'm about to trow up from the codegolf everytime i see it
Westicles: you playing tron? you look derezzed
TheHelvetHawk: nice one ^^ best song of the movie tbh
Astrobytes: there are songs in Tron?
Tryst: is it weird that i solve the later episodes of a puzzle before doing episode 1
eulerscheZahl: episode 1 is boring, so it's fine
Tryst: very true
Tryst: YAY I HIT ALGORITHMS LEGEND LEVEL
jacek: and CAPS LOCK ACHIEVEMENT
PatrickMcGinnisII: :hot_pepper:
Tryst: jacek yes
vinnie_rinella: ACHEIVEMNT AQUIRED CAPS LOCK
Tryst: YES
vinnie_rinella: lol
5DN1L: define help
eulerscheZahl: help
antiwonto: [auto] 'help' was defined as ' https://how-to-properly-ask-a-question.surge.sh '
Tryst: meceka do you mean help with a puzzle or help with something else
PatrickMcGinnisII: :ice_cream:
5DN1L: he needs help with asking a proper question
Tryst: YES
Tryst: caps lock moment
Tryst: :/
Tryst: i finally completed the 256 bits test case on the nintendo contest
struct: spoiler
SubZeRoy9: meceka what do you need help with?
PatrickMcGinnisII: :fer nerds only:
Tryst: wrote 734 lines of code to solve that last test case
Tryst: but it was worth it
struct: I didnt have a lot of time these past weeks I will finish backgammon after the contest ends
PatrickMcGinnisII: https://github.com/psfree/CodingGame-Nintendo_Challenge/blob/master/main.cpp
PatrickMcGinnisII: 734 lines
eulerscheZahl: :smirk:
Tryst: i didnt write the good luck humans thing like that one did
eulerscheZahl: but he said "wrote", not "copied", pay close attention
Tryst: i didnt write any of the comments
struct: "I didnt write any of ..."
Tryst: yes i would feel like poop if i copy and pasted some code
struct: my onitama, bt, c4 bots are all copy pasted
eulerscheZahl: from offline IDE to web IDE?
struct: from my uttt bot
struct: My most similar bot is bt and clobber I guess
SubZeRoy9: Has anyone ever played 7 billion humans? Was curious if it would be a fun game for someone thats into programming.
struct: maybe its not fair to say they are the same
struct: But they all use the same search I guess
Azynt: Hey guys! I have a question regarding an easy question: "MIME Type". If a dot: '.' does not exist in a filename, is the word considered as the extension, or is it considered as not having an extension?
struct: if there is not dot there wont be an extension
struct: so UNKNOWN
Azynt: ok! that was the problem with my thinking then...
PatrickMcGinnisII: alot of puzzles/etc. have a large search space ... some you can cut corners, some you can't. Like Bender4 is pissing me off. I revamped it to hash gamestates, but the hash lookup itself is too slow. maybe i should initialize the hashspace myself or maybe figure out how to math a hash number
struct: Blame euler
PatrickMcGinnisII: other people have done it in php
PatrickMcGinnisII: oh crap, i'm doing something else wrong
Kaelidian: genetic algorithms are a pain to get the right Hyper Parameters figured out
jacek: mhm
Drageas: https://www.codingame.com/clashofcode/clash/2354490dc5839463324a3b4c0528243817a8e31
antiwonto: [auto] hey Drageas dont paste those links here. Use the channel #clash
nightwalkerinthedark: lol
eulerscheZahl: for Bender4 you can just store all reachable states in a single array, there are only about half a million of them
Tryst: "only about half a million of them"
eulerscheZahl: for a computer that's not that many
Tryst: true
eulerscheZahl: you should know, as you probably tested much more possibilities for Nintendo
Tryst: Lol yea
Tryst: POV: You're playing codingame instead of doing school work
eulerscheZahl: no you
eulerscheZahl: i'm out of school for quite a while
Tryst: lucky
eulerscheZahl: lucky for getting old and bald?
Tryst: well i like having short hair personally
Astrobytes: I've been trying hard to go bald for decades
Tryst: but covid screwed me over and i now have long hair
eulerscheZahl: i just lost motivation to shave my beard
Tryst: XD
PatrickMcGinnisII: well the gamestate is basically just x,y,...field on/offs... which i like to use as keys w/ values as bool
PatrickMcGinnisII: so I'm thinking the key search is too slow
eulerscheZahl: you can store the switches in binary
Tryst: i completely forgot the spring challenge is tomorrow
eulerscheZahl: bitmask
struct: everthing is stored in binary
eulerscheZahl: under the hood: yes, sure
eulerscheZahl: except if you get your hands on a quantum computer
Astrobytes: then it's stored as tiny cats. Maybe cats.
PatrickMcGinnisII: but a key as a string '10 9 0 1 0 1 0 1 0 1' is not efficient, i suck
eulerscheZahl: did you check the forum? there's one comment describing in detail how i expected everyone to solve it
PatrickMcGinnisII: cats have a built in keyboard hash finder
Astrobytes: mine uses monte carlo tail search
eulerscheZahl: https://forum.codingame.com/t/community-puzzle-bender-episode-4/84756/26
PatrickMcGinnisII: i trim the map...deadends/unused switches/etc.
PatrickMcGinnisII: I even shortcut the paths from/to nodes...using only cells with multiple directions or gamestate changes as nodes
**Drageas slaps drageas around a bit with a large fishbot
Drageas: (╯°□°)╯︵ ┻━┻
eulerscheZahl: i often have a feeling that you optimize in one irrelevant direction but don't see the inefficiency somewhere else
eulerscheZahl: not only on this puzzle
**Drageas k
Tryst:
Joe0: how can I get my contribution approved?
PatrickMcGinnisII: u r correct. I probably just made a logic mistake
eulerscheZahl: if you feel like you are stuck, check out the comment I linked. or keep going if you like riddles
PatrickMcGinnisII: I read the whole board, i'll look again
5DN1L: Joe0: by waiting for 3 approvals
eulerscheZahl: Joe0 you put it up for moderation and wait. if you are lucky, 3 users are willing to approve. or they point out some things to address before
Astrobytes: Joe0: wait for the comments and up or downvotes, adjust accordingly, then set to ready and wait for approvals (or not)
Astrobytes: gah, beaten twice :(
eulerscheZahl: that much red text can intimidate new users
5DN1L: Nice variety of answers
5DN1L: Are you intimidated? Joe0
5DN1L: oh i intimidate you again
eulerscheZahl: do you look at your screen or keyboard while typing?
eulerscheZahl: @Astrobytes
Astrobytes: screen
eulerscheZahl: and you still continued to type the answer. that's dedication
Astrobytes: I was almost finished so... why waste it
PatrickMcGinnisII: k4ng0u's comment is what I was already doing. I guess by me cutting corners i screwed something up. before I was getting something like 100k tests for endgame before timing out. Now it's finding bad solutions...ahhh
PatrickMcGinnisII: must be naptime:baby_bottle:
eulerscheZahl: it's just your magnetic field representation that's inefficient. it can just be a number from 0 to 2047
PatrickMcGinnisII: I've tried a few ways...like insertion of known cells to be visited and combos therof - got way to complicated when switches are nested.
PatrickMcGinnisII: i should of said dependencies
eulerscheZahl: no switch active => 0 only switch 0 => 1 only switch 1 => 2 switch 0 and 2 => 5 (2^0 + 2^2)
PatrickMcGinnisII: I know what you mean
PatrickMcGinnisII: my 3rd rewrite is a disaster, gonna go back to a prev version
PatrickMcGinnisII: at least it's fun and graphical
PatrickMcGinnisII: so props
PatrickMcGinnisII: i gtg, ttyl
eulerscheZahl: props to Zerplin for the graphics
Westicles: probably the top guys solved it offline?
eulerscheZahl: you can't seen the first version of it
Astrobytes: hehehe
eulerscheZahl: totally possible, sad you can't prevent hardcoding
eulerscheZahl: except if you go the aCat route and make it a multiplayer
eulerscheZahl: with 21 hardcoded maps instead of a generator :imp:
PatrickMcGinnisII: i could move it offline...at least my log file would be totally visible
jacek: that multiplayer optim?
eulerscheZahl: it's totally possible to solve it online, even with a slow language
eulerscheZahl: the code keeper optim
PatrickMcGinnisII: yea, it's not bad ... me and fry deserve a beer
eulerscheZahl: i even sent him a version with map generator: https://www.codingame.com/ide/demo/91869925f0da7b1022b05433d49e2d49637eec
eulerscheZahl: waiting for a reaction
Astrobytes: guess he's busy with his students at the moment
eulerscheZahl: yes he is
eulerscheZahl: acknowledged my message but not much more than that yet but better test it than rush it
Astrobytes: definitely
struct: Are the bets open fo the contest yet?
struct: will re curse win again?
eulerscheZahl: will he play? is he active on CG discord?
struct: maybe and no
jacek: maybe lost in that chess hole
struct: he wasnt really active before last contest though
jacek: the escape one eh
struct: no
struct: "contest"
Westicles: are card games less likely to be won by NN?
jacek: what card games. onitama?
eulerscheZahl: locam
Westicles: I don't know, from the artwork it has a card feeling to it
eulerscheZahl: tomorrow we will know more
struct: yeap
struct: I still think its the game I linked
Westicles: something with ants?
struct: I wonder if there will be a introduction video like last time
Astrobytes: I find myself wanting a grid-based game, just for old-times sake
Astrobytes: something as nice as ice and fire
struct: If both players make an action at the same time I will struggle
VizGhar: Westicles some guys already spilled the beans. Not sure if any of this is true but. Hexa grid on toroid (can cross the map horizontally and vertically)
Westicles: heh heh
Astrobytes: lol, with fow?
VizGhar: hopefully no cards :P but i believe it will be real time no turn based
Tryst: I wish you could do the nintendo puzzle in other languages
Westicles: you should try freecell next, that is similar difficulty
Tryst: alright thanks
Astrobytes: there's a repo for that one too?
VizGhar: why Tryst? its obviously bitshifting, you don't need any other language for this
Tryst: VizGhar so i can feel more accomplished
Tryst: whenever I do a puzzle I like to do it in my 3 favorite languages
Tryst: Cpp, python, and java
VizGhar: ah... so you have solution in C++? :P
Tryst: Yes but im not giving it :/
Tryst: ruins the fun of the puzzle
eulerscheZahl: it's spoiled already, a 2nd code doesn't matter anymore
eulerscheZahl: patrick linked a solution an hour ago
VizGhar: I'm not interested in your solution... just curious, why would anybody want to solve this particular problem in multiple languages... doesnt make sense to me
eulerscheZahl: may i introduce you to Westicles?
Tryst: VizGhar it's just for my personal greediness
Astrobytes: what are the chances of those 2 solutions having the same number of lines eh, some world
Tryst: I like to solve puzzles in multiple languages so I can see different solutions for each language that I solved
Tryst: the puzzle in
eulerscheZahl: given that there's already a solution on github, i think it's acceptable to leak another one to remove all doubt and show that you solved it on your own
jacek: there is/was nice puzzle for lang farming
eulerscheZahl: there are several. some of the optim ones give you 100% with the default code
jacek: https://www.codingame.com/multiplayer/optimization/codingame-sponsored-contest
VizGhar: yeah, I've seen solution for nintendo somewhere too
Tryst: I believe theres 2 solutions of github that i know of
Tryst: one of them solving the 256 bit test case
Tryst: the other one not solving the 256 bit test case
VizGhar: I've seen some with some kind of random guessing... also there is whole video about this puzzle on youtube
VizGhar: and guys on forums were talking about solution under 20ms i believe
Westicles: I don't get that video. A roomful of people somehow interested in it. He didn't even explain the problem
Astrobytes: must have been a post-lunch talk
Tryst: is there a max level on CG?
VizGhar: idk... I didn't want to see solution... Not funny
eulerscheZahl: no
eulerscheZahl: to max level
Tryst: ok thanks
VizGhar: There is no max level on CG... but who has highest level here?
eulerscheZahl: used to be 50. but then they patched it
Tryst: out of the people typing right now euler would be the highest
eulerscheZahl: the one with the highest level should be me. but there's one at level 50 with more XP than myself
Tryst: i would be the lowest
eulerscheZahl: https://chadok.info/codingame/leaderboard_xp.html
Tryst: oh nice
Westicles: I only need around 97 more clashes about balls to catch you
antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
derjack: hmm. i published optim solution oO
derjack: where it is
Astrobytes: it doesn't really publish it
derjack: oh
eulerscheZahl: with legend in the next contest i should reach lvl56
Astrobytes: it's the Most Misleading Button on CG
VizGhar: euler, why u 4th? go play some CoC
eulerscheZahl: meh
Astrobytes: :rofl:
VizGhar: :D
eulerscheZahl: i don't care anymore, more active on other sites now
Tryst: Idk any other sites tbh
jacek: you dont know youtube?
eulerscheZahl: https://www.topcoder.com/challenges/ef5d19d2-de9b-4e37-b428-e7e103458425?tab=details this contest is about to end soon
jacek: and example video https://www.youtube.com/watch?v=dQw4w9WgXcQ
Tryst: well i mean coding sites
eulerscheZahl: it's an optim game similar to "there is no spoon"
Tryst: only other site ive really been committed to is repl.it
eulerscheZahl: isn't that just an online IDE?
Tryst: exactly
Astrobytes: ...
eulerscheZahl: don't you have an offline one?
Tryst: I do have an offline one it's just repl taught me the basics
eulerscheZahl: ̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤
Tryst: I know I could've started on a way better ide
Astrobytes: :smirk:
eulerscheZahl: astro reminded me of that block
Uljahn: :new_moon_with_face:
eulerscheZahl: i'm still a child in my mind
Astrobytes: sure, blame me
a-Rye: Codewars is fun too Tryst. I'm a rank 4 Kyu by doing most of the low hanging fruit easy challenges
eulerscheZahl: but this one is on me ̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤
Astrobytes: hahaha
Tryst: a-Rye sure they may be fun I just suck at them
eulerscheZahl: if you are into competing, there are some links for you https://clist.by/resources/
Tryst: I enjoy solving puzzles and such, competing is fun I just type rlly slow whenever im competing
Westicles: the twitch guys liked binarysearch.com. similar problems as here except you are graded on complexity
Astrobytes: Since you managed Nintendo I think you should not be struggling much on codewars...
eulerscheZahl: yeah, codewars would be boring for you
eulerscheZahl: he solved all very hard ones
Tryst: never tried it so i might as well
Tryst: not all of very hard
Tryst: i havent touched any community made ones yet
eulerscheZahl: all official ones
struct: You only need to solve space maze
eulerscheZahl: freecell is the new hardest puzzle
eulerscheZahl: and not even in the "very hard" category for whatever reason
Tryst: yeah free cell should definitely be in very hard
Tryst: I wish community made puzzles gave more xp
Astrobytes: You get satisfaction. That's better than XP.
Tryst: very true
eulerscheZahl: i know users who find more pleasure in taking a hard one down than the 10th ASCII art which gives the same XP
jacek: i know certain easy puzzle...
jacek: hmm whenever i open new puzzle i get internal error
jacek: but it works
Tryst: It means you can't see the people you follow scores
VizGhar: #meetoo
Astrobytes: Practice run for the contest jacek
Westicles: lots of memory leaks with the torus and all
Astrobytes: :grin:
struct: I would start learning beam search if you dont know it yet
struct: for next contest
nightwalkerinthedark: n
struct: thanks
jacek: Oo
Tryst: GGTGYT you're*
Wontonimo: who's being told to practice beam search?
Wontonimo: :wave: Astrobytes
GilbertGaming27: gilbert
struct: everyone that joins next contest
Wontonimo: @everyone oh my
Tryst: Is java still going to break before the contest?
struct: its already broken
Wontonimo: stop the thing with bert, gill or otherwise. next one will be kicked
Joe0: what's going on with bert and gill?
Wontonimo: - /kick Joe0
Wontonimo: warning 1 joe, you don't get another
Wontonimo: I would have kicked you, but I like the nod you gave to my joke
Astrobytes: heya Wontonimo
Wontonimo: how's things?
Astrobytes: better recently thank you
Larnth: I can't think of how to improve my mad pod racing beyond where I have it now
Larnth: Maybe I should explore another language, get some ideas.
Wontonimo: where are you now?
Wontonimo: ah, can't help you there
eulerscheZahl: in one of my first English lessons I learned: "how are you" - "fine". no matter how you really are
struct: have you tried smistimax?
Astrobytes: eulerscheZahl: Not in Scotland :rofl:
Wontonimo: and you coded it yourself Larnth ?
jacek: use NN [solved]
Astrobytes: Optimise it, a lot.
Larnth: A long time ago, even. I just returned to this site - I am gonna start some new problems too :) Been a while
Larnth: I always enjoyed the challenges
eulerscheZahl: then you've returned at the right time
Astrobytes: just in time for the contest tomorrow then ;)
jacek: too slow
Astrobytes: damn you!
jacek: aslowbytes
Astrobytes: :D
Wontonimo: you bamboozled me, with your lowish ranking and no pic, you fooled me into thinking you copied it
Wontonimo: but i see you've been around longer than me
Wontonimo: welcome back!
eulerscheZahl: before copying was invented?
Larnth: Lol thanks, I'd joined long ago when there was only one problem
Larnth: Now it seems there are many!
eulerscheZahl: now everyone can upload their own problems with animations an all
Wontonimo: no euler, that's not what I meant :smirk:
eulerscheZahl: pushing UI to the limits https://www.codingame.com/share-replay/611954639
struct: needs a soundtrack
Wontonimo: nope, my Mac with 6 cpus can't do it smoothly
eulerscheZahl: mars lander crashing for every roll of a die?
jacek: 2048 is also pushing ui
Astrobytes: lol euler
Astrobytes: Nightmare scenario
eulerscheZahl: 1h long replays are fun to watch
Westicles: beam search, eh? you guys will all tie if it is beam search
eulerscheZahl: the one with the cooking witches didn't have much variety in score points
struct: I didnt enjoy that one too much
struct: The last one was very good imo
eulerscheZahl: from the recent ones i liked pacman the most
Astrobytes: really? I hated that
eulerscheZahl: despite fog which i'm generally not a fan of: yes
eulerscheZahl: i like it when i have to think out of the box and not throw a standard algo at it
Astrobytes: that's fair
eulerscheZahl: of course the last one wasn't just beam or MCTS either. but closer and with less own thinking IMO
Scarfield: it did have some interesting strategies i think, never got into the probablities of where opponent pacs could be, but seemed interesting enough
Astrobytes: ProbabilityField
eulerscheZahl: Statsfield
Scarfield: FairstroBytes
Scarfield: e
Astrobytes: haha
Scarfield: im hoping for no fog of war tomorrow though
struct: top 50 or delete
Astrobytes: is that a threat?
DomiKo: top10 or delete struct
struct: thats harsh
eulerscheZahl: i expect you to win a tshirt at least
eulerscheZahl: you had your chance to beating mathis at clash. now it's the contest
Astrobytes: top 15 or nulte gets deleted
CommanderAzure: subscribe to sirswagger21
Astrobytes: CommanderAzure: No.
Scarfield: im hoping only 15 will compete then :p
struct: Maybe I wont have to rewrite my bot multiple times
Westicles: they should throw in a PS5 so that one guy will come back
DomiKo: who?
Westicles: oh, blaise deleted his video, I don't remember the name... deporan?
ijc90: Im on shadow of the knight episode 2
ijc90: any tips? currently stucked
eulerscheZahl: you do remember it and just pretend you don't
Scarfield: Mr. Last Minute
eulerscheZahl: knight: binary search. first in x (keep y the same). then only move in y direction when you know x
ijc90: I figured going for both at the same time would be more efficient
Westicles: ah, daporan
ijc90: im trying to set conditions on 2d
ijc90: but going one at a time is easier and might be enough
Scarfield: i seem to remember you have to do both at the same time?
struct: nope
Scarfield: lol i havent solved episode 2 xD
Tryst: shadows of the knight is the only 2 part puzzle with an insane difficulty difference
struct: insane?
Tryst: well not insane
struct: isnt it the same puzzle basicly?
eulerscheZahl: because part 1 was that easy?
Tryst: part 1 deserved to be an easy puzzle in my opinion
eulerscheZahl: you have to get the idea to do x and y sequentially and not jump diagonally
Tryst: yes
eulerscheZahl: that's the hard part of it. coding is simple
Tryst: fair
eulerscheZahl: and you can't jump out of the grid, so you can't always split the interval in half
struct: Well its what I would try first
Scarfield: thats the biggest give away i have seen you do e
eulerscheZahl: sorry
eulerscheZahl: you are right, i spoiled the fun
eulerscheZahl: #de is getting active, someone just wrote something :o
Astrobytes: wow, #de getting on the hype train?
Scarfield: :upside_down:
antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '
Westicles: so is #taco, I am too strong to be shook down
Scarfield: Astrobytes :taco:
antiwonto: [auto] Scarfield has awarded Astrobytes 10 tacos. Astrobytes now has 42 taco. Scarfield now has 26 taco
eulerscheZahl: at least we don't pick on Westicles
Astrobytes: lol
Westicles: haha
Astrobytes: there's still time!
eulerscheZahl: the western balls as fr calls him
antiwonto: [auto] eulerscheZahl be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Scarfield: W = T ?
eulerscheZahl: hehe
jacek: oO
Astrobytes: "balls on parade" was a classic Westicles
antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Scarfield: please don't write all these badword
antiwonto: [auto] Scarfield be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Westicles: thanks Astro! it is more popular than touching balls for some reason
antiwonto: [auto] Westicles be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Astrobytes: depends how people like their balls I suppose
antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Scarfield: you could have your swedish friend share the national recipe for meat balls
antiwonto: [auto] Scarfield be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
SchawnnahJ: How do I learn to code?
Astrobytes: Scarfield I already make a rather good köttbullarif I say so myself
Scarfield: use your eye balls to read and watch tutorials for beginners, start in the easy puzzle section with the official puzzles SchawnnahJ
antiwonto: [auto] Scarfield be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Astrobytes: *köttbullar if
eulerscheZahl: jacek show us a country balls meme
antiwonto: [auto] eulerscheZahl be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
SchawnnahJ: okay thx scarfield
Scarfield: nice astro :)
a-Rye: SchawnnahJ try Activities -> Learn
COLONEL: test
antiwonto: [auto] 'test' was defined as ' this is a test '
COLONEL: lool
Scarfield: icles
Astrobytes: [auto] was defined as the suffix needed for 'test' to create balls
antiwonto: [auto] Astrobytes be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
Scarfield: xD
SchawnnahJ: I will want to be the best python coder here
SchawnnahJ: is there nothing else to code besides games
Westicles: uh oh, java coffee cup about to get cancelled in the forum
Astrobytes: you don't 'code games'
eulerscheZahl: new drama?
Scarfield: tbh if you are completely new to coding SchawnnahJ, there are better sites to get the absolute basics down. this site is better suited when you at least know a little about your language of choice. its great though to learn and improve then
Astrobytes: the puzzles are gamified, or you play multiplayer games by creating an agent to play them
Westicles: https://www.codingame.com/forum/t/community-puzzle-body-weight-is-a-girls-secret/194928/2
Astrobytes: oh ffs
eulerscheZahl: is this someone getting mad on behalf of someone else?
Astrobytes: looks that way
Scarfield: xD
eulerscheZahl: it's called a "chat"
Astrobytes: :D
eulerscheZahl: or do you mean the forum post?
iMadislol: i meant the post xD
iMadislol: i might be dumb but im not that dumb ):
Astrobytes: lol
eulerscheZahl: otherwise you would have written that post yourself
Astrobytes: coffee cup is from Hong Kong iirc, this should be an interesting conversation...
eulerscheZahl: according to the profile: yes, hong kong
eulerscheZahl: are gender roles and political correctness that much different there?
eulerscheZahl: don't see how the location matters
Astrobytes: Yes.
Astrobytes: Well, sufficiently.
eulerscheZahl: we'll see. he didn't even pick the author
eulerscheZahl: ping*
Astrobytes: knew what you meant ;)
Astrobytes: Westicles: I demand you remove your balls. Why stereotype in this way?
Astrobytes: (couldn't resist)
jacek: balls
Wontonimo: hehe
jacek: hmm.
Westicles: hey, we broke it
jacek: :taco: derjack
antiwonto: [auto] sorry jacek but you can only award tacos once per day
Wontonimo: nope, updates at the request of another mod
Astrobytes: :D
Astrobytes: People power!
Uljahn: :unamused:
Uljahn: those damn mods
Astrobytes: lol
eulerscheZahl: badword
Wontonimo: that and "badword" has been removed. It was my test word. I'm kinda sad to see it go
Astrobytes: Wontonimo: excited for tomorrow?
Wontonimo: oh, you beat me to it
Wontonimo: is tomorrow the contest? I kinda forgot until I saw it in the chat
Astrobytes: Yes!
eulerscheZahl: you are a good mod then. none that would just quit over less contests
Astrobytes: :D
Wontonimo: honestly, I'm kinda feeling dread thinking about the work involved :(
Wontonimo: so, no, not in a good headspace
Astrobytes: nah, it's fun
Wontonimo: no.1 or delete eh?
Astrobytes: trick is to not take it too seriously, just enjoy it
Wontonimo: exactly! thanks for the reminder actually
jacek: and your browser will crash from all that moderating
Astrobytes: but the competition will get you :smiling_imp:
eulerscheZahl: we are in it to win it
Wontonimo: i think i need to disable tacos for the next couple days
eulerscheZahl: yes, please
Wontonimo: just moderation
Astrobytes: Possibly a good idea, yep
eulerscheZahl: no chat flooding with taocs
Astrobytes: or tacos
Wontonimo: I'm going to do it now that I remember ...
eulerscheZahl: ̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤̤
jacek: stacocats
Astrobytes: on form this evening euler
eulerscheZahl: did you add a trailing space to be more readable?
Astrobytes: leading
Astrobytes: leading
eulerscheZahl: right
Astrobytes: I always do that when you
vandalise the chat
eulerscheZahl: time to go to bed and accept defeat at topcoder
Astrobytes: where did you end up?
eulerscheZahl: sad times, i'm just not good that those CPU heavy games
eulerscheZahl: https://i.imgur.com/FUhEyTB.png
eulerscheZahl: still 1.5 hours to go
Astrobytes: not terrible. And we'll see what Mr Hidey-hidey does
eulerscheZahl: i think his score a few days ago was about the same as my current one
eulerscheZahl: but he's a strong player and definitely capable of improving
Astrobytes: Oh right yeah, worth less as it goes on.
Astrobytes: Yeah for sure
eulerscheZahl: i still want to know a provisional score of CatalinT before i go to bed
eulerscheZahl: he just joined the contest, no score yet
eulerscheZahl: and he's the current topcoder marathon champion
Astrobytes: Hm, well, that says something
eulerscheZahl: a few contests ago he tried that late submit too. and failed miserably
eulerscheZahl: the bouncing balls marathon
Astrobytes: Which one?
Astrobytes: Oh right
eulerscheZahl: not even trying to trigger the chat bot
MSmits: hi guys
eulerscheZahl: hi
Astrobytes: hey MSmits!
Uljahn: :wave:
eulerscheZahl: contest tomorrow, mark it in your calendar
MSmits: I'm definitely joining contest yes. Won't be chatting much though. But will make lots of time for coding. Perhaps toward the end of the contest I'll join the chat if I am out of ideas.
Astrobytes: as per usual :D
eulerscheZahl: i have 2 other contests lined up during CG :(
MSmits: yeah i guess so, sometimes i run out of ideas sooner, depends.
Wontonimo: :taco: Wontonimo
nickromero: guys idk how to code
Wontonimo: hi antiwonto
Astrobytes: oh when's the google one?
Wontonimo: oh, it ded
eulerscheZahl: sunday evening codejam 1B
MSmits: eulerscheZahl perhaps this helps with you running out of motivation for 1 contest and then going back to the other. Better than playing for 3-4 days and then just stopping
antiwonto: [auto] hey Wontonimo. I'm a bot :robot:
Astrobytes: Right, have to remember to make time for that. not like I was staying up for 1A
Hjax: hi everyone :)
Wontonimo: there we go
Wontonimo: :taco: Hjax
Wontonimo: should be no response.
Wontonimo: great
Astrobytes: Hjax! welcome back :)
Wontonimo: okay, no tacos till some future date
a-Rye: nickromero try Activities -> Learn
Astrobytes: post-contest ;)
MSmits: I think I may have lured another AI enthousiast to CG
jacek: oO
Hjax: as usual ive returned for the contest :P im actually between jobs as of friday so maybe ill be able to give this one a good attempt
Astrobytes: oh nice!
MSmits: a guy I play a casual browser strategy game with turned out to be an AI/ML student
Wontonimo: basically all antiwonto does now is badwords, lmgtfy, and clash links
NOOOOOOOOOOOOOOOOOOOOOO: hi everyone
Wontonimo: oh nice one MSmits
MSmits: I said his life would not be complete without trying CG
jacek: casual browser strategy game?
Astrobytes: MSmits: good stuff!! Which game?
MSmits: https://solaris.games
MSmits: very abstract strategy game, free
jacek: ok, time to write bot for it
Astrobytes: I've seen that, never played it
jacek: looks like platinum rift
eulerscheZahl: does he have a CG handle to look for already?
MSmits: I think so
MSmits: oh wait
MSmits: no
MSmits: i meant i gave him mine
AlekseiIvanov: are you ready for the challenge?
eulerscheZahl: almost
eulerscheZahl: will join a day late
MSmits: I will be more active after the first 24 hrs, but will try to get out of wood for a few hrs
Joe0: wow i just got a clash of code in 14 seconds
MSmits: have 1 more workday, then 2 week soff
VizGhar: day late is fine... I can only imagine the site performance tomorrow
eulerscheZahl: thursday evening is reserved for soccer
jacek: :notebook:
MSmits: i dont mind if the site is slow for a day or so. It's a long challenge so that's ok
jacek: why saying soccer where its called football
eulerscheZahl: so that you don't confuse it with rugby-like sports
eulerscheZahl: you can argue about soccer vs football but you surely know what i refer to
MSmits: i think jacek means that rugby-like sports should be renamed to rugby
eulerscheZahl: and that's the important part
MSmits: actually, I think jacek is just trolling :P
Astrobytes: well, not THAT particular 'football' game. Nothing to do with rugby other than the shape of the ball (roughly)
eulerscheZahl: language is just a tool. i'd call it wiffwaff if we would previously agree on the meaning of that word
Astrobytes: ^ I like that
MSmits: +1 on wiffwaff
jacek: huh
MSmits: jacek, football is now wiffwaff
Astrobytes: so from now on, wiffwaff refers to soccer/football that you kick
MSmits: I still have paper wiffwaff on my list btew
eulerscheZahl: https://www.youtube.com/watch?v=Uix9kXIMVRM
Astrobytes: weird English people
RandomSteve: what about instead of soccer we call it if player 1 coords > player 2 coords || event.goal == true do event.win
RandomSteve: that's how Javanian people would call it
Hjax: its been a bit since ive been here, seems my rank hasnt totally collapsed yet
Hjax: my othello submission seems to be maintaining a decent rank
Astrobytes: it's not based on clashes, so you're relatively safe Hjax ;)
eulerscheZahl: same Hjax. dropped a bit during inactivity but not completely
Hjax: me and you are in different galaxies rank wise though euler
jacek: othello? so last week
eulerscheZahl: because i invested more time, not because i'm smarter
Hjax: othello was fun, it was my first rust project and first time implemented MCTS
Hjax: whats the current hotness? i do want to try chess at some point
Astrobytes: don't ask us, we're relative strangers here these days
jacek: no particular hotness. apparently dark knight puzzles
eulerscheZahl: looks like CatalinT failed with his late topcoder submit. i'm off to bed, see you
Astrobytes: lol, goodnight euler
Hjax: i come back and see the same people that were here when i left, but apparently you all took breaks too
Hjax: gn euler
Astrobytes: quite a few of us yes
jacek: i was on the chat the whole time, but no particular project
jacek: well, back to neuroevolution attempts last few dyas
Astrobytes: you're still working on SR?
jacek: eeyup
Astrobytes: any luck with it now?
jacek: better luck
Astrobytes: :tada:
jacek: my alt had 14k before, now its 12.3k
RandomSteve: dark knight puzzles hard fr
jacek: and with incest is wincest crossover it converges few times faster
Astrobytes: "incest is wincest" hahaha, succinctly described
jacek: https://streamable.com/kdnurf the before last checkpoint divergence is fun
jacek: crossover for NN sucks because of permutations. you can do it safely on the NN with common ancestor
Astrobytes: hehehe it's definitely improved from the last time I saw it
jacek: it much faster recovers from going in circles
Astrobytes: yeah that makes sense
DerekHuangSoFunny: bro yall are nerds luhmao
DerekHuangSoFunny: learn to code
Astrobytes: Uh... yeah
DerekHuangSoFunny: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy: :joy:
Hjax: people who program for fun.... competitively?
Hjax: no way
Hjax: couldnt be
Astrobytes: It's a character trait I treasure rather deeply!
DomiKo: competing is so much fun
DerekHuangSoFunny: how about you code your way into some womens dms
nickromero: i coded my ai wife
Wontonimo: I thought we were all women
jacek: :upside_down:
Wontonimo: isn't this a Woman only site?
Astrobytes: Um... you think coding and getting a partner are mutually exclusive?
Wontonimo: oh, like a friend
Astrobytes: DereksNotSoFunny
Wontonimo: I'm guessing my kick boot and ban hammer will get a lot more use over the next week
Astrobytes: trolling coders about coding on a coding website seems like a tragic pastime
Wontonimo: gotta dust them off
Hjax: astro werent you a mod at some point
Wontonimo: the way wasn't good enough
Wontonimo: *pay
Astrobytes: Wontonimo: Nip them in the bud earlier rather than later and it'll save you a lot of effort
Astrobytes: and lol
Wontonimo: sage advice
jacek: Hjax he didnt get a raise so he quit
Astrobytes: Hjax: Yeah, euler, Ille, Neuman n and I resigned.
Hjax: oh? for what reason?
Wontonimo: I joined
Wontonimo: just not enough space for all of us
MSmits: I wasn't even considered
MSmits: :cry:
Astrobytes: Lack of contests, direction of CG etc.. just different outlooks. Nothing terrible and it was amicable.
RandomSteve: is there a single woman in this website?
Astrobytes: Quite a few, yes.
MSmits: do you mean 1 woman, or a woman that is unattached
Wontonimo: you weren't considered for free labour. They must have thought you were more valuable MSmits
MSmits: oh right, that makes sense Wontonimo
Hjax: i see, yeah i was pretty disappointed by the (lack of) fall contest last year
Wontonimo: drop the gender talk RandomSteve
Hjax: which is a big part of why i havent been around
Wontonimo: that's first and last warning
Astrobytes: Hjax: same for a lot of us
MSmits: not my reason really, I was just busy with other stuff in my life. I like the arena's better than the contests anyway
RandomSteve: ok just what exactly you want me to drop?
RandomSteve: be more specific?
Astrobytes: Other than the past few months I'm still popping in for a chat and do a few bits here and there though. And I am motivated to do some more things after the contest now.
MSmits: RandomSteve talking about who is what gender is not really a coding conversation and often leads to unpleasant conversation
MSmits: though it does not have to
Hjax: im not sure how busy ill be with my new job, probably pretty busy though, but at least ill have free time for the contest
MSmits: we also don't do religion and politics and such
Astrobytes: Congrats on the new job, something quite different?
Astrobytes: @Hjax
Hjax: yeah its at Google actually, so kind of a big upgrade
MSmits: nice!
Astrobytes: eyyy :clap:
Astrobytes: congrats sir
jacek: youll be recaptcha bot?
Astrobytes: :rofl:
RandomSteve: what if I need to talk about a clash problem that contains "n men have n women each, each woman has n children"? (which actually exists)
Hjax: thanks :) i wasnt expecting to get the job but i figured it didnt hurt to try
MSmits: RandomSteve that is fine
Astrobytes: Zenoscave also interviewed with Google
Wontonimo: use your judgement. you'll know quickly if you judged wrong
Hjax: i interviewed there out of college and completely bombed the interview
Hjax: i think covid helped me, since their famed whiteboard coding interviews are now remote in a google doc
Astrobytes: good training for the next one
Hjax: being able to interview from home certainly helped me be less nervous
Astrobytes: haha nice, take a lil pressure off
MSmits: feels like I got a bit of a promotion at work too. Am full CS teacher now, dont do anything else atm. Only have 1 colleague teaching CS that only works 2 days. So I mostly make the decisions and such now
Astrobytes: You'll have to change nick to Hjax [EvilCorp] now though, you do realise :P
Hjax: lol
Wontonimo: nice MSmits !
Hjax: more power to compel your students to play contests smits? P
Astrobytes: MSmits: that's awesome man, it's definitely your second calling!
Hjax: :P
MSmits: definitely is yeah :) I would like to make them do contests
MSmits: but most will not be good enough. It's not a matter of time, but mostly talent i think
MSmits: we often forget here what a tiny selective group we are
Astrobytes: Willingness to learn too
Astrobytes: Yes, that's very true
Wontonimo: it's hard to soar with the eagles when you are cooped up with the turkeys
MSmits: that too, but when they have talent they are usually easy to motivate to try it
Astrobytes: Yep, also very true
Westicles: I'll make a clash about eating glue for them
MSmits: but i always have 1 or 2 in a class that could do the CG thing
Darleanow: hello wonto :)
Wontonimo: :wave:
Astrobytes: Westicles: heh
MSmits: I had a 13 yr old girl code a hangman program in python the other day, was pretty impressed
MSmits: it's good practice, 50 or so lines not counting ascii pictures
Hjax: well the nice thing about CG is its accessible, a relative beginner can at least tweak the starter code and see some visible improvement in wood league
Wontonimo: hmm ... better check the vocabuulary in the game to see if it is secretly a hit list of people
MSmits: lol
Wontonimo: "hey, why is my name in there 15 times?"
MSmits: Hjax yeah but I find the initial barrier to understanding is the starter code. Trying to understand the input/output structure and the game loop
MSmits: once you get that, you can play easily
Hjax: thats fair, maybe i have the curse of knowledge at this point from doing it too much
MSmits: i might put a tutorial in one of my CS courses that eases them through it with some puzzles and maybe an easy multi
Astrobytes: weirdly, way back when I started on CG I had no issue with the i/o
MSmits: you were a good coder then I think?
Hjax: ive always found that difficult when explaining coding concepts to others, ill forget to explain something that seems trivial to me and then they stumble on it
Wontonimo: i've been helping "beginners" here, and I've come to the conclusion that the multis are not for beginners. Someone has to have mastered loops and arrays and have some basic algebra knowledge to do much at all, even in wood
MSmits: thats exactly the amount of knowledge my students have
VizGhar: You dont have to be good coder... Most of devs starts coding with standard i/o right?
a-Rye: Yea, CG isn't for beginners. I'm still working on my Python playground to get anyone caught up to speed to at least clash
Astrobytes: especially if the recommended beginner multi is CSB...
MSmits: VizGhar i guess i mean the python starter code. It's not very clear
MSmits: the way the input is split and read all at once
Wontonimo: haha ... but physics is so intuitive right? Everyone knows about friction and vectors
VizGhar: hmm...
Hjax: i still am of the opinion that the best beginner multi is cyborg uprising (formerly ghost in the shell?)
VizGhar: yeah physics might be a problem
Wontonimo: that was sarcasm VizGhar
MSmits: ahh that one is good yeah Hjax
Hjax: because of how simple the game is to understand
MSmits: was one of the first ones i played
MSmits: game of drones is easy too
Hjax: i havent played it here, but i played planet wars in the google ai challenge back in the day when i was first learning to program
Hjax: basically the same game
VizGhar: I understood Wonto I was reacting to Smits
Wontonimo: I've been recommending connect 4 and tron because of the small variation of input and something a bit random but in the right way can do alright-ish
struct: onitama is the best one
Wontonimo: i still haven't started that one
VizGhar: onitama isn't for beginners
jacek: onitama is too easy
VizGhar: i mean for absolute beginners
Astrobytes: I still think a 'kindergarten' section would be useful here
VizGhar: :thumbsup:
Astrobytes: with regular TTT and such like, for practicing algorithms and whatnot
jacek: here you go https://www.codingame.com/training/kindergarten/space-maze
VizGhar: :D
Astrobytes: :smirk:
Hjax: lol
Astrobytes: I mean, I know you can do playgrounds on techio etc but it would be more motivational (perhaps?) for those just getting started beyond basic puzzles
VizGhar: Yeah, kindergarten sounds fun... once you reach "bronze league" you will be removed from leaderboard...
VizGhar: and you can go to elementary school of AI development
Astrobytes: ...you mean 'Achieve Mastery' surely
Astrobytes: :D
Astrobytes: But yeah, exactly that
VIPERR: any idea for a first personal project ?
jacek: web?
Astrobytes: Browser-based GTA V clone
struct: I would make a language
Astrobytes: bit of a vague question ;)
VizGhar: VIPERR button icrements counter
VizGhar: or something like google, if you want to retire rich
jacek: height calculator https://preview.redd.it/k85i38apisi51.jpg?auto=webp&s=e54e74fae0ddb894a974ae9bbdd297eb104c7768
Astrobytes: :D
VizGhar: omg jacek who raised you?
struct: the internet
Astrobytes: VIPERR: depends what level you're at I guess
VizGhar: mastery of sarcasm achieved
Wontonimo: VIPERR , make something like this https://panchishin.github.io/roguer_path/
Astrobytes: :tada:
Illedan: :wave:
Wontonimo: or add to it and send me a pull request
struct: hi
Astrobytes: (I haven't forgotten btw Wontonimo)
Astrobytes: hey Illedan
Illedan: Hi
jacek: ready for a contest?
Illedan: Nah
Illedan: I need to fix the Cookie thing that was added last year
Wontonimo: what's that?
Astrobytes: the login cookie thing
Westicles: you can look at the python script for number shifting, euler updated it
Illedan: To play games from a local script
Wontonimo: oh, fancy. things i haven't played with yet
MSmits: number shifting is great because it teaches you dancing links. It's not at all the best algorithm for larger sizes, but I haven't seen other games where you can use it
Illedan: Did you learn it?
MSmits: yeah i used it there
Illedan: I didn't quite understand it :P
Illedan: nice
MSmits: you get stuck at 200 something, i think 230 or so
struct: Maybe you will need it for the next contest :zipper_mouth:
MSmits: it doesnt scale well after that
jacek: then you will need the dancing sort
MSmits: hard to say, are you a tester for the contest struct?
Illedan: :eyes:
Astrobytes: you didn't actually watch that Knuth lecture though surely
struct: no
MSmits: Astrobytes i dont know if i watched the whole thing, but i did watch part of it at least
Astrobytes: So did I, about 10 minutes
MSmits: once he got past the disconnecting and reconnecting parts I kind of got it
MSmits: it's really a pretty algorithm
Astrobytes: I got the general idea but not fully in the slightest. Should spend some time on it
MSmits: well only if you're interested in it. I havent' found uses beyond number shifting and Marchete kind of cracked that one
MSmits: it's supposedly good for sodoku and such
Astrobytes: It was an interesting concept. Plus: Donald Knuth
MSmits: true
Westicles: you can use it for Shikaku Solver
MSmits: yeah it's basically for some types of constraint satisfaction problems
MSmits: we just dont have that many at CG
Astrobytes: never say never :)
MSmits: indeed
Astrobytes: finished with Oware yet?
MSmits: havent done the game vs professor X yet, they are really slow in communication
MSmits: but I think I may be able to solve it now, given more time
MSmits: found some new tricks for that
Astrobytes: was that the competition stones thingy?
MSmits: yeah
Astrobytes: I signed up for that but got no response /shrug
jacek: hm
MSmits: well i got a response after over a month
Astrobytes: maybe they take 1 at a time
blasterpoard: FYI I just checked for how many milliseconds before the time limit you need to end the turn to not risk timeouts... it looks like the number will be 16 for this contest
MSmits: yeah maybe Astrobytes
MSmits: blasterpoard how do you know
MSmits: 16 seems a lot
blasterpoard: https://www.codingame.com/replay/620838588 3 bots printing out maximum difference between two subsequent measurement of time
blasterpoard: this was the biggest number I found
blasterpoard: 15.896
MSmits: ah yeah i did tests like this before a long time ago. In CSB
MSmits: was between 5 and 8 ms at its worst
Astrobytes: not sure that's a valid assumption tbh. Too many weird factors.
blasterpoard: it was 24 for century spice road
MSmits: they did say they reduced the problem, so i dont know whats wrong now blasterpoard
Astrobytes: Yeah, exactly that MSmits, The Spikes
blasterpoard: so yes, it is reduced
MSmits: what is century spice road
Astrobytes: Site is currently slow overall and they've been updating languages
Astrobytes: MSmits the witch one
MSmits: oh that one
MSmits: the one i skipped
Astrobytes: iirc
blasterpoard: century spice road = fall 2020
MSmits: this was before the one with the trees right?
MSmits: I was in that one
blasterpoard: yes
Astrobytes: it was the one with the witches and the potions/spells
MSmits: right yeah
MSmits: it reminded me of code4life
MSmits: I just did the wood leagues I think
Astrobytes: never really made an effort at c4l
BoldUselessDragon: im new
NewCoder09: need help with anything?
MSmits: me neither astro. it just reminded me because of the recipe thing
jacek: btw. happy 4/20 MSmits
Wontonimo: but it is only 4:12pm ?
Wontonimo: oh ... it'll be 4/20 4/20 in 8 min!
MSmits: http://chat.codingame.com/pastebin/ef7e481f-76ee-4d4a-86ad-c6ff10d09210
Astrobytes: and it's 20/4 here actually so...
Astrobytes: lol
Wontonimo: how did I miss that the whole day is 4/20 !
Astrobytes: disc golf, tacos and spliffs at wonto's place in 6 minutes everyone :D
MSmits: you spend too much time waving the ban hammer around here. Have to look up every once in a while and smell the weed
Astrobytes: hahaha
jacek: weed breaks memory
NewCoder09: in an hour and 5 mins it wil be 4/20 4/20 for me
Astrobytes: I can't smoke the stuff they produce these days
Astrobytes: THC/CBD ratio too far off
Astrobytes: theoretically speaking, not that such things have ever been ingested here
Astrobytes: I prefer Bicycle Day anyway.
Wontonimo: https://www.youtube.com/watch?v=GugsCdLHm-Q
Astrobytes: Quality song
jacek: only 128kbps :s
Astrobytes: :inbox_tray:
Illedan: Any good guesses on the contest?
Astrobytes: only struct and jacek had any iirc
Illedan: Opim dis
Astrobytes: Or ofc, the hex torus
jacek: and swap rule
Astrobytes: struct suggested this: https://boardgamegeek.com/boardgame/249259/war-chest
Astrobytes: jacek: what was your idea?
jacek: https://boardgamegeek.com/image/2713179/sword-sorcery
Astrobytes: thanks
TobiasA: that bicycle race is actually lit
TobiasA: *song
Astrobytes: first time you heard it?
a-Rye: 🦆🦆🦆Happy 4/20🦆🦆🦆
MSmits: TobiasA that's common sense. Otherwise you'll dive off a cliff on the first turn
Astrobytes: why ducks?
a-Rye: why not? I would do rubber ducks if I had them lol
Astrobytes: :D
TobiasA: yup that's the first time
a-Rye: Personally, I talk to a red octopus figurine
Astrobytes: Soul Cake Ducks
Astrobytes: TobiasA: Queen were an amazing band dude
Astrobytes: MSmits: :grin:
TobiasA: i'm listening to their songs
TobiasA: bohemian rhapsody:cold_sweat:
Wontonimo: done before autotune ... that guy could sing
dermalm: hey, does anyone know how to continue playing the clash as if it would be a normal puzzle?
Astrobytes: Montserrat Caballé agreed
Darleanow: codingame rly do be thinking im an ai
Wontonimo: no can do dermalm
Darleanow: being an ai, id be disapointed to be compared with such a stupid human
Astrobytes: Darleanow: clashing too much?
Wontonimo: you arn't artificial to me
a-Rye: dermalm you can find the clashes here, but it's tricky:
a-Rye: https://eulerschezahl.herokuapp.com/codingame/replays/reproduce/
Astrobytes: https://eulerschezahl.herokuapp.com/codingame/puzzles/
Astrobytes: ^ that one ;)
a-Rye: ...ah, yes that one lol
a-Rye: hey, I said it was tricky
Astrobytes: :D
a-Rye: I blame the ducks
Astrobytes: Absolutely :D
Darleanow: Astrobytes indeed xD
Darleanow: I NEED TOP 1000
a-Rye: I was close, like 1200 or something. I'll get back to clashing after I get my Beginner Java Concepts playground somewhat decent
Astrobytes: do a puzzle or something in between every few clashes to break it up a bit
Darleanow: Astrobytes ill just complete captchas lol :)
Darleanow: id like to be before tomorro
Darleanow: tomorrow
Darleanow: ive been spending way too much time on grinding
Astrobytes: lol, you clash addicts are determined, I'll give you that :D
Darleanow: ahhah
a-Rye: I mean, I got my 500 clash legendary badge...so not so determined anymore lol
Karton47: I've had an awfully long break from coding on sites like this. Solving the simplest tasks is a pain :/.
Darleanow: is there anonym clashers meetings ?
a-Rye: and I'm down to 1600 something
Astrobytes: Karton47: start slow and easy, it'll come back
Astrobytes: Darleanow: hahahaha
Astrobytes: Quite possibly
Karton47: @Astrobytes thanks for your kind words
Darleanow: and i'm on only hard ones
jacek: star with easy puzzles then
Darleanow: just lost 200 ranks lool
Papa647: Can i change theme to dark?
Astrobytes: settings, gear icon below this chat
Astrobytes: alrighty, I'm outta here for tonight. See you all for the contest tomorrow
Wontonimo: bye bye
Hjax: gn astro
a-Rye: night
peerdb: gonna be fun to see the servers crash when the contest launches
SandmanSW96: wow the event thinks its Tuesday the 19th in Arizona :laughing:
SandmanSW96: we just legalized recreational weed here last year, we know DAMN well what day 4-20 is...
Illedan: Done with the Cookie. Now I'm ready
Illedan: Anyone have a smooth implemented bitstream?
Illedan: in C#
Illedan: Or Java or C++ or any reasonable language
SandmanSW96: not familiar with bitstreams
a-Rye: I understand 4-20 and cookies, but am too at a loss with bitstreams
jacek: java bitstream? like apache commons or some other guava's
Illedan: I want something similar to what reCurs e did years ago.
Illedan: The lazy way
Illedan: But I guess I'm soon done making it anyway :P
jacek: bitstream for what? for uploading nn weights?
Illedan: Running CG games from a local setup and using the error prints for something reasonable to debug and extract information
Illedan: Anyway, off to bed. cya tomorrow at contest
jacek: winter wrap up winter wrap up ~
peerdb: I can't wait for the contest to start
peerdb: im so excited
MAWAAW: https://www.codingame.com/ide/puzzle/indented-to-xml-like
zakacat: take taco
JohnCM: haha top 1000 is very possible for clash of code, just play often and try not to get below 50% of the participants
TheMassiveCarnivore_9980: I'm new here. Is this a good platform to get jobs?
TheMassiveCarnivore_9980: lol this name
LeoLovesGaming: dont get it
Topjimmies: how much of a handicap is using python instead of c++ for the contest?
struct: depends on the type of contest
mybk: 95%
struct: is lua faster than python?
struct: In terms of performance not many will match c++
struct: maybe rust
struct: C# might get close
struct: you will still need to right fast code though
struct: but I would not worry too much about it
struct: I have bots that perform close to the same strength with 1/10 of the sims
Wontonimo: Topjimmies , python is fine
struct: yeah
struct: it all depends on the goal
struct: for rank 1 I will say its not
struct: :p
struct: Are you joining the contest Wontonimo?
Wontonimo: but less than 500 people will ever reach numbe r1
Wontonimo: I think I will. Astrobytes cheered me on and gave some good advice
Wontonimo: just enjoy it, don't get serious
struct: is that your advice?
Wontonimo: no, Astros
struct: I see
struct: my goal is top 50
struct: I think I placed 41 on the previous one
Wontonimo: awesome ! Go go !
struct: Only top 20 gets a tshirt
struct: its hard
Wontonimo: my goal is top 50%
struct: I'm sure you will able to do it
Wontonimo: I don't have any time off for this one and my son is coming home from Uni right in the middle of it, then I have to go to a funeral in another province a couple days after that.
Wontonimo: so, i'm swamped
struct: Is it your first contest?
struct: or second?
Wontonimo: did you take any time off for this or otherwise open yourr schedule? It would be my second
struct: time of
struct: fof
struct: off*
struct: my goal for this contest will be to spend less time on it
struct: If I spend too much time I end up doing nothing usefull
Wontonimo: yeah, i hear that. I did a lot of submit-stare-submit-tinker-submit last time
Wontonimo: have you been practicing, getting ready? I haven't touched C++ for months. Don't even remember how to get the profiler running
struct: nope
struct: I havent coded c++ for a while
struct: maybe 1 month?
Wontonimo: is that what you are going to use most likely? or are you one of the C# converts ?
struct: I would not worry too much about profiling in contests
struct: nah ill use c++
struct: but my c++ is basic stuff
Wontonimo: the last contest came right after I dug deep into uttt, so it was all fresh on my mind
struct: Use w/e you are most confortable with
struct: if you are enjoying the contest then switch
struct: c++ is not magic
Wontonimo: yeah, of course. I didn't even use mcts for the tree planting contest
struct: I tried mcts but didnt think it would work
Wontonimo: everyone used beam that go into legend. i used plain MC
struct: ended up using chokudai search
struct: yeah
Wontonimo: chokudia ? never heard of it
struct: beam search with dynamic beam width
struct: While you have time you increase the beam width
Wontonimo: https://www.codingame.com/playgrounds/57902/totoro-beam-search-c-starter
Wontonimo: got it. nice
Wontonimo: I meat to go back and redo it with beam for the practice
struct: well we dont know yet what the contest is
struct: maybe MC can perform well
Wontonimo: in the last competition I went in it with thinking I'd just watch, maybe make a dumb if/else bot.
Wontonimo: just goes to show
struct: I cant make if else bots
struct: Dont know why I always struggle with it
Wontonimo: I get beam. it's pretty straight forward. It's getting it optimized and balanced
Wontonimo: really?
struct: well at least for ghost in the cell
struct: the cyborg one
struct: where you go from planet to planet
struct: I never managed to make an AI there
Wontonimo: yeah
struct: But I didnt spend too much time on it
Wontonimo: I studied the highest ranked bots for hours, made spread sheets, looked for trends, heuristics. It took many hours
struct: tbf
struct: which bots Wontonimo?
Wontonimo: for Totoro
struct: ah from replays
Wontonimo: yeah
struct: well most of the time I add features to the eval
struct: until it plays better
struct: it doesnt work everytime though
Wontonimo: for sure
Wontonimo: it's hard
Wontonimo: and hit/miss
Wontonimo: I liked Totoro. Is it a game you can buy. It seems fun.
struct: yeah
struct: It was a good contest
struct: I hope this one can match it
Wontonimo: or is it only loosely based on the board game
struct: its based on it
Wontonimo: so, some thing with Totoro I noticed were things like
struct: hi
Wontonimo: the number of trees and size per round
Wontonimo: hi zxc_school
Wontonimo: another one was that seeds were rarely dropped beside your own tree in the high ranks
Wontonimo: my if/else got to well into gold
Wontonimo: and i heard tale that some people were able to get into legend with if/else . I think that's cool
struct: wow
Wontonimo: there will probably be way more NNs this time
Wontonimo: i still haven't made a NN harness for cg
struct: hmm im not sure
struct: its only 10 days I think
Wontonimo: yeah, not enough time to make the harness and compete
Wontonimo: well, it's late here. I'm heading off. Good luck with the contest ! Hope you make it to the top 10
struct: gn
zakacat: :taco: Wontonimo
denis_semen_danil_777: :peach: