Chat:World/2021-12-06

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Default avatar.png SocMB: hello everyone

Wontonimo: not everyone says hello back, but I did

Wontonimo: i submitted a bot to platinum rift ep 1

Wontonimo: a random bot is beating wood 2 and wood 1

Wontonimo: lol

DialFrost: lol

Default avatar.png SocMB: is platinum rift hard?

Wontonimo: you've got to know about dictionaries or associative arrays

Wontonimo: and random numbers

Wontonimo: otherwise it is pretty straight forward to get out of wood league

Wontonimo: beyond that, idk. haven't done any more

Ajaiy: Can anyone suggest me a hard problem to start with? I already finished CGX formatter btw

Default avatar.png PATTRIM: https://www.codingame.com/training/expert/nintendo-sponsored-contest

Ajaiy: Not that hard, just hard puzzles

Uljahn: Vox Codei in two episodes, after that you can try Hypersonic multi

Ajaiy: thanks

jacek: oh my, nmm potw :3

derjack: :upside_down:

DialFrost: hi guys i was wondering what [CG] means

DialFrost: cuz i see it in some ppl's username

Default avatar.png PATTRIM: idk

5DN1L: [CG] = CodiGame staff

5DN1L: CodinGame*

Default avatar.png C26_1: Some "special users" that I've meet: http://chat.codingame.com/pastebin/ea14cc73-9698-46a2-9e55-f953e41eb90d

Default avatar.png C26_1: ok

Default avatar.png C26_1: So I'll test my twitter webcam

Default avatar.png C26_1: How I can see the chat?

5DN1L: Special? How am I special?

Default avatar.png C26_1: Um

Default avatar.png C26_1: I meet you a lot though

Default avatar.png C26_1: Wait

Default avatar.png C26_1: I'm gonna live streams

Default avatar.png C26_1: @5DN1L

Default avatar.png C26_1: Excuse me

Default avatar.png C26_1: What does category mean in Twitter?

Default avatar.png C26_1: Wait

Default avatar.png C26_1: Twitch

Default avatar.png C26_1: sorry

Default avatar.png C26_1: Ehem

5DN1L: I don't use twitch

Default avatar.png C26_1: Ok

Default avatar.png C26_1: I don't know what to type in category box

5DN1L: https://www.twitch.tv/solebull

5DN1L: This guy uses "Software and Game Development"

5DN1L: I think

Default avatar.png C26_1: ok

Default avatar.png C26_1: https://www.twitch.tv/cuue26

Default avatar.png C26_1: Not good

Default avatar.png C26_1: My voice is broken

Default avatar.png C26_1: I'm gonna change the SSD

Default avatar.png C26_1: What

Default avatar.png C26_1: My computer is running good

Default avatar.png C26_1: And I'm setting the quality to the lowest

Default avatar.png C26_1: How can my test said it'll bad?

Default avatar.png C26_1: Ok

Default avatar.png C26_1: If I ever tried to stream

Default avatar.png C26_1: then go to this link

Default avatar.png C26_1: https://www.twitch.tv/cuue26

Uljahn: pls stop flooding the chat

5DN1L: This page will show your stream if you set the title and category as instructed there: https://www.codingame.com/live-streams

Default avatar.png pacman458256: wtf

NotANick: good morning

Default avatar.png Ajinkya_J: https://escape.codingame.com/game-session/mml-bYA-bOl-AgF

Default avatar.png C26_1: wait this is afternoon @NotANick

NotANick: ik

Default avatar.png C26_1: ok

Default avatar.png Ajinkya_J: anyone

Mortis_666: hi

DialFrost: hai

Default avatar.png Firez69: i need help

Default avatar.png Firez69: im at the mad pod racing and my line is "if next_checkpoint_angle > 90 or next_checkpoint_angle < -90 "

Default avatar.png Firez69: is there a invalid syntax?

PolentaEater: depends on the language :)

Default avatar.png Firez69: its on phyton

Default avatar.png Firez69: 3

Default avatar.png Firez69: does any of you know a idea how to fix it?

PolentaEater: does the "if" end with a colon ":" ? is the following block indented?

Default avatar.png Firez69: do i have to wirte after else this(":") too?

PolentaEater: if condition: http://chat.codingame.com/pastebin/e799bfc5-c932-4a23-bc96-071850b0cf38

Default avatar.png Firez69: im still confused

Default avatar.png C26_1: ok

PolentaEater: mmm perhaps you should start with some basic tutorial first

Default avatar.png Firez69: okay

Default avatar.png C26_1: In python, the if statement is called branch-flow

Default avatar.png C26_1: It will change the flow of a program depend on some condition

Default avatar.png C26_1: To know if a line of code is in the if-block then we need to indent it 4 space (default). The number of space when indent has to be consistent

Default avatar.png C26_1: The structure of a if-statement in Python might look like this:

Default avatar.png C26_1: if (condition): http://chat.codingame.com/pastebin/5a82637d-a116-49d6-9bce-76258f536c5d

Default avatar.png C26_1: wait

Default avatar.png C26_1: sorry

Default avatar.png C26_1: if (condition): http://chat.codingame.com/pastebin/5fa10ee2-9625-42a4-aa4e-b165c6870262

derjack: no need for ( ) in python

Default avatar.png C26_1: @derjack, yeah you're right, but I internationally write that becuase I don't wany any confusing for others who learn other programming language or someone who is completely new to programming language

Default avatar.png C26_1: Um

Default avatar.png C26_1: Guys

Default avatar.png C26_1: We have someone who write the description of Python that looks something like this

Ajaiy: like what

Uljahn: like this

Default avatar.png C26_1: Python is a high programming language for multi thread, by Guido van Rossum created and firstly introduced in 1991. Python is designed with advantages of 'easy to read, easy to learn and easy to remember', very useful for newbie

Default avatar.png C26_1: Python is widely used in machine learning and AI. The structure of Python can also minimize how many keys did the coder has to type in compared to other programming language

Default avatar.png C26_1: In July, 2018, van Rossum has resigned (or not doing his job anymore) in Python community after working for 30 years

Uljahn: what's your point? don't flood the chat pls

Jerrasterix: he doesn't have coordinates

Default avatar.png C26_1: Does this paragraph talk about true description about Python

Default avatar.png C26_1: I know a lot of people will hat Python

Jerrasterix: :rolling_eyes:

Default avatar.png C26_1: But cmon, if you hate them then you must have at least 1 reason for that

Default avatar.png C26_1: So I translate this paragraph to discuss

Default avatar.png C26_1: hate*

Jerrasterix: Its duck typed, terribly slow, interpreted, have to wait for 1000 loc to execute before it lands on a f**king indentation error, where It looks its correct but I messed up with tab and space

Jerrasterix: I could go on list it.....

Uljahn: breaking news

xangeliczx: breaking news?


Default avatar.png C26_1: lol

Default avatar.png C26_1: breaking news

Jerrasterix: he is jokin'

Default avatar.png C26_1: ok

Default avatar.png C26_1: Wait

Default avatar.png C26_1: This is another paragraph

Default avatar.png C26_1: that is so wrong about Python

Default avatar.png C26_1: Look

Jerrasterix: CAN YOU STOP FLODDING THE CHAT please....

Jerrasterix: enough with python nonsense

Jerrasterix: *FLOODING

Default avatar.png C26_1: Python is 100% dynamic programming language with automated memory, so it is the same as Perl, Ruby, Scheme, SmallTalk, Tcl. Python is an open-source project by Python Software Foundation manage

Default avatar.png C26_1: ok

Default avatar.png C26_1: enough with the nonsense

Default avatar.png C26_1: about how Python is introduced in Wikipedia

Default avatar.png C26_1: bye bye

Default avatar.png C26_1: Um

Default avatar.png C26_1: For those of you don't know about automated memory, that means you can assigned a variable with only values and don't need to type in the data type of that variable (like int, float, arr, vector, class, inf, None)

Uljahn: hey, nobody asked for this

Default avatar.png C26_1: ok

Default avatar.png C26_1: I'm out

Jerrasterix: unfortunately at the moment everyone in chat knows what it is !!

Uljahn: also i think in python syntax errors are handled by parser before the code execution

Uljahn: https://tenthousandmeters.com/blog/python-behind-the-scenes-2-how-the-cpython-compiler-works/

Jerrasterix: Then why did a final ML (changed from ipynb to py to run it in a server), I made some last minute changes using notepad and ran it, It didn't tell that I messed up till about 3 hrs later

Jerrasterix: I had to re run it again :disappointed:

Uljahn: you mean jupyter notebook?

NotANick: Can I sync my IDE with your IDE? If I can how? Because I feel way more comfortable with my IDE.

NotANick: If not, can I write an extension for this? Is it legal?

Uljahn: never used it, but you can look at this https://www.codingame.com/forum/t/cg-local/10359 or that https://www.codingame.com/forum/t/codingame-sync-beta/614/113

NotANick: thank you very much

Jerrasterix: well I did it in jupyter notebook but I converted it to py script for a final run in a server

Jerrasterix: idk how to run cells in a jupyter notebook thru cli

Killuaa: anjaymabar

Jerrasterix: wdym ??

Malouvid: bite me

Thorcode: http://chat.codingame.com/pastebin/d266c28f-47f6-4483-86a4-fe483f3cfa6d

Thorcode: for pythonner :joy:

Thorcode: ref: https://www.python.org/doc/essays/blurb/

Default avatar.png AstroChap: so,

Default avatar.png AstroChap: hows the wide

Default avatar.png AstroChap: wife

Default avatar.png J_ake2006: shut up

Default avatar.png Bouvierrr: kk

Yytsi: lately the chat panel opens itself upon starting a clash of code game. why does it happen and how can I turn it off?

Default avatar.png SATANSPAWN: kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk

Yytsi: interestingly it happens about 50% of the time

Yytsi: maybe it's gone now

DoggoIsCoolerThanJack: hellooo

Default avatar.png LazyfromDiscord: Yytsi you are good

Jerrasterix: If I am right, you can disable chat Yytsi

Jerrasterix: but I forgot how to do it...

Jerrasterix: you have to append something to the url

eulerscheZahl: there is ?disableChat which you can add to the URL. not sure if it works for clashes as the website sometimes does a total reload

eulerscheZahl: seems to work, at least for puzzles

Default avatar.png TDFFF: hello

eulerscheZahl: We're excited to announce that the prizes are finally ready and we're starting to ship them out next week! [...] The event is Russian AI Cup 2020

eulerscheZahl: they haven't forgotten it :)

derjack: 2020?

eulerscheZahl: yes, it took them a while

eulerscheZahl: i'm also waiting for a topcoder tshirt that I won in April

eulerscheZahl: as a rule of thumb: the smaller the organizer, the faster the prize delivery

Bob_Rocks: I'm finally bronze league in Ghost in the Cell

Bob_Rocks: 😤

eulerscheZahl: took you so long that it's not Ghost in the Cell anymore

eulerscheZahl: Cyborg Uprising

**eulerscheZahl suggested: Exp(ansion)

Bob_Rocks: Yeah I saw

Bob_Rocks: I thought it was weird

Bob_Rocks: but I'm still gonna call it Ghost in the CEll

Bob_Rocks: Cell*

eulerscheZahl: so do i

derjack: and im gonna call the cops

Bob_Rocks: 😱

Bob_Rocks: why

derjack: the copyright cops

Bob_Rocks: lol

Bob_Rocks: is it actually a copyright problem?

Bob_Rocks: is Ghost in the Cell too close to Ghost in the Shell

Bob_Rocks: I mean I guess

eulerscheZahl: at least CG is worried about it, maybe a bit paranoid

eulerscheZahl: that's why they remained a lot of games recently

Bob_Rocks: Is that why they also changed Coders strike back?

Bob_Rocks: 😔

eulerscheZahl: looking at the list of games, they aren't even done yet

eulerscheZahl: game of drones (game of thrones) was on their list too

Bob_Rocks: bruh

Bob_Rocks: well that's tough

eulerscheZahl: we still have https://www.codingame.com/multiplayer/optimization/bender---episode-4 as a community contribution

eulerscheZahl: but Bender 1-3 are gone / renamed

eulerscheZahl: https://www.codingame.com/contests/finished we still have the old titles here at least

Bob_Rocks: lol

NotANick: So console output says me function shift not found but its here https://www.php.net/manual/tr/function.array-shift.php

NotANick: oh sorry its array_shift

Default avatar.png TimberStalker: I just got a 66% score even though i used the exact same solution as someone else who got 100%

eulerscheZahl: i doubt it

Westicles: minesweeper?

eulerscheZahl: share both your and the other solution

eulerscheZahl: minesweeper only has 0% and 100%

Default avatar.png TimberStalker: Its not minesweeper, its CoC

eulerscheZahl: can you paste your solution here?

eulerscheZahl: and do you remember parts of the task statement?

Default avatar.png TimberStalker: yes

Default avatar.png TimberStalker: Should i use pastebin or something?

eulerscheZahl: just here in the chat

eulerscheZahl: let the magic happen

Default avatar.png TimberStalker: http://chat.codingame.com/pastebin/50a548b5-09f8-4009-9010-da181766c313

Default avatar.png TimberStalker: cool

Default avatar.png TimberStalker: Basically its an input string in the format of hh:mm:ss, and you need to compare them to see if a flight was delayed or early or on time

Default avatar.png TimberStalker: uh

eulerscheZahl: https://www.codingame.com/ide/demo/887007ead6771a429d9f07b03d0475c5ebefa2

eulerscheZahl: you failed the 3rd validator

Default avatar.png TimberStalker: why?

eulerscheZahl: 23:23:23 24:00:00

eulerscheZahl: DELAYED

you printed EARLY

Default avatar.png TimberStalker: I see the problem

Default avatar.png TimberStalker: I didnt multiply the hour enough

Default avatar.png TimberStalker: stupid

eulerscheZahl: replace 360 by 60*24 and it's green

Default avatar.png TimberStalker: one zero is the difference between first and last

Default avatar.png TimberStalker: Question, for the Quest thing, are there any more bubbles that require you to win shortest code clashes other than the first one?

eulerscheZahl: win 3 reverse, win 3 shortest, solve 3 in a row, solve with 3 different languages, reach top1000 of the CoC leaderboard, win 3 clashes in a row

Default avatar.png TimberStalker: good because i only got one shortest clash to magic my way through with c#.

eulerscheZahl: you can pick another language if you want

Default avatar.png TimberStalker: I dont really now code tricks in other languages

eulerscheZahl: time to learn then

Default avatar.png TheAlps: Hello :)

Lavanda: Hello

Default avatar.png ProMikeSundays: hi

Default avatar.png ProMikeSundays: what's your opinion on reverse vs fastest vs shortest

Lavanda: all the same

Default avatar.png TheAlps: :D

Default avatar.png TimberStalker: shortest sucks because my main language is c#

jacek: use shorter language

Default avatar.png TheAlps: Hey i am new in codind field and somehow i noticed that i dont enjoy coding in javascript and css and html so front end, but i like coding in c, c++ and java, which way should i follow ? Any suggestions ?

jacek: does anyone enjoys coding javascript ever? :thinking:

Default avatar.png TheAlps: Ahahahah thats a general problem ? :)

jacek: java? so maybe android. or try similar language like c#

Wontonimo: for those who care the epic game "while true learn" is available for free https://www.epicgames.com/store/en-US/p/while-true-learn

Default avatar.png TheAlps: Well, i want to switch careers but most of these jobs about javascript, or phyton, i think web development is very demanding

Default avatar.png TheAlps: Oh i can try c # as well :)

jacek: machine learning eh

Default avatar.png TheAlps: ;

Default avatar.png TheAlps: Thank you :)

Default avatar.png Spaceyyy: what?

Default avatar.png g19lok: how do i slow down standard output stream to turn slower

Wontonimo: ?

Wontonimo: in what game?

Default avatar.png g19lok: doing mad pod racing just dont understand the thrust mechanic and slowing down for turns

Wontonimo: reduce thrust to slow down

Wontonimo: paste your main print statment here. if you have multiple print statments, just paste one

Default avatar.png g19lok: thats what im having proplems with :3

Wontonimo: you can't copy paste code from the IDE to here?

eulerscheZahl: "if you have multiple" that would sound like a problem on its own

Default avatar.png g19lok: print(str(next_checkpoint_x) + " " + str(next_checkpoint_y) + " 100")


Wontonimo: there you go

Wontonimo: see that last number 100 ? that is your thrust

Default avatar.png g19lok: no only one

Default avatar.png g19lok: ive been messing around tryna slow it down at the turns to beat boss

Wontonimo: you can reduce that to not apply so much thrust

Wontonimo: and what have you come up with so far?

Default avatar.png g19lok: im pausing to see the game info, boss is dropping to 50 right at the next checkpoint to turn sharp. im having problems figuring THAT out.

Default avatar.png g19lok: slowing down at turn

Default avatar.png g19lok: mid game lol

Default avatar.png g19lok: but hes starting with 100 like me just changing mid turn

Default avatar.png g19lok: and going back to 100

Wontonimo: okay, so what data do you have in your program that you can use to make a decision to slow down?

Wontonimo: you have coordinates of a few things and also angles and stuff

Default avatar.png g19lok: i have no earthly idea :sweat:

Default avatar.png g19lok: ive been trying i promise

jacek: oO

jacek: do you print 100 always?

Wontonimo: okay, so the angle show tells how away from true your pod is facing from the checkpoint

Wontonimo: +5 means pretty dead on,

Wontonimo: -98 or +87 means nearly right angle

Wontonimo: so something like abs(angle) < 90

Wontonimo: will let you know if your pod is pointing more towards the next checkpoint than just perpendicular

Default avatar.png g19lok: yes i print 100 always

Default avatar.png g19lok: idk how to change the 100 to 50 thrust

Wontonimo: if angle low:

  print with 100

else:

  print with 50

Wontonimo: ^^ that's pseudo code, you have to translate that into the programming language you are using

Default avatar.png g19lok: :astonished:

Default avatar.png g19lok: JAW DROP

Default avatar.png g19lok: http://chat.codingame.com/pastebin/61673845-b82d-4564-84d9-726228c8cacf

Default avatar.png g19lok: smh

jacek: what language is that oO

Default avatar.png g19lok: it was right infront of MEEE

Default avatar.png g19lok: python3

5DN1L: that's not python3

Default avatar.png g19lok: im using python3. thats the pseudo code algorithm it says

5DN1L: ok

5DN1L: do you know how to turn the pseudo code into python3 code?

Default avatar.png g19lok: no :/

Default avatar.png g19lok: im entirely new

Wontonimo: pretty close actually

Wontonimo: but use abs instead of < then >

Wontonimo: like this

5DN1L: g19lok You probably should start with learning writing simple python3 code first

Wontonimo: if abs(nextCheckpointAngle) > 90 then: http://chat.codingame.com/pastebin/9fdb282a-c4bc-43ca-8060-0ebe2fb5408b

Wontonimo: I agree with 5DN1L

Default avatar.png lucas0: Hello, is there a hotkey to 'play all testcases'?

5DN1L: g19lok We can tell you all about how to pass the boss in Mad Pod Racing, but you won't be able to write the code

Default avatar.png lucas0: and to sumit solution?

Default avatar.png g19lok: this is confusing, should i use something simpler. maybe Bash... i just chose it thinking it looked a bit simpler

Wontonimo: i'd argue bash is harder unless you are a bash expert

Default avatar.png g19lok: this is the place to learn all this isnt it?

Default avatar.png g19lok: 'go'?

struct: I would never use bash here

Default avatar.png lucas0: start with python and when you learn a bit of bash you won't need much more

Default avatar.png lucas0: Hello, is there a hotkey to 'play all testcases'?

struct: ctrl enter?

Wontonimo: press button?

Default avatar.png lucas0: oh thanks

5DN1L: g19lok, this is the place to learn, yes, but not the place to learn the very basic

Default avatar.png lucas0: any for the submission?

struct: ctrl shift enter to test all sorry

struct: dont think so

eulerscheZahl: ctrl+shift+p to see all shortcuts

Default avatar.png lucas0: ctrl+shift+p gives me the printing overlay

eulerscheZahl: wait, just ctrl+p

Default avatar.png lucas0: that gives me the browser printing overlay haha

eulerscheZahl: for VS Code it's ctrl+shift+P

eulerscheZahl: huh?

struct: you must have ide selected

struct: to press ctrl + p

Default avatar.png lucas0: it is selected

Default avatar.png lucas0: im using opera

struct: right click ide

eulerscheZahl: i get this on CTRL+P https://imgur.com/a/A5sxD2J

eulerscheZahl: and i need a new extension to replace lightshot, it fails too often

eulerscheZahl: getting stuck at 0% upload

jacek: mod priviliges eh

diellatseng: Could anyone help and tell me why my array of numbers are printing a space in the beginning and in the end of the array?

it prints [ 1, 2, 3 ] but not [1, 2, 3]

diellatseng: http://chat.codingame.com/pastebin/470f3568-78bf-43de-b3c7-fe5937d6cc43

diellatseng: the goal is to print unique square number btw

eulerscheZahl: i have no idea. just wanted to mention that JS tends to sort alphabetically instead of numerically

diellatseng: true, I forgot to verify that... the first few cases all have the correct answer though, just that mine have spaces around...

5DN1L: That's the default way of how js prints array I guess

5DN1L: If you want to print it some other way, you have to code it yourself I think

Default avatar.png ZugZug: what's this ?

5DN1L: this is a chatroom

5DN1L: Automaton2000, what's this?

Default avatar.png Automaton2000: everyone is a winner, even if 0% of the tests provided in the ide

jacek: oO

eulerscheZahl: good one, fits to the new philosophy

eulerscheZahl: BlaiseEbuth have you seen this Automaton quote?

BlaiseEbuth: :nerd:

diellatseng: @5DN1L @eulerscheZahl Thanks, pal

5DN1L: :)

Default avatar.png Nikita499: yo guys its hard:(

Default avatar.png Nikita499: :tired_face:

eulerscheZahl: jacek your turn

BlaiseEbuth: That's what sh... :speak_no_evil:

5DN1L: yeah, it's hard, learning takes time and effort

Default avatar.png Nikita499: :frowning2:

struct: just choose some basic project that you think you can accomplish

Wontonimo: no way! You just watch the right tiktok and then you know the trick. it's that easy

Wontonimo: just keep scrolling tiktok, don't practice.

eulerscheZahl: confession time: i've never been on tictoc

Wontonimo: that's more like a brag

Passifi: I am waiting for something more succinct then tiktoks my brain just can't be bothered to focus for 30 sec like a caveman

Wontonimo: how long were vines back-in-the-day?

Wontonimo: 10 sec?

BorisBeast: 7

BorisBeast: 7 seconds

Default avatar.png Nikita499: i just watch video from tiktok and im join this website

Passifi: just saw that the notification queue showed me everything i have missed the 10 months I was gone ... now I just wonder how long it would fill up befor flowing over, and I noticed that java_coffee_cup still provided the puzzle of the week every other week or so ;)

jacek: nine men morris eh

Wontonimo: any suggestions or links to suggestion for episode 1 of platinum rift ?

BlaiseEbuth: Fix it.

Wontonimo: wow, that did it. THANKS YOU SO MUCH BlaiseEbuth ! Holy cow, such awesome insight

BlaiseEbuth: :thumbsup:

Wontonimo: :P

5DN1L: Wontonimo Have you studied the external resources listed on that game page?

Wontonimo: oh, actually that is a good reminder.

5DN1L: And there's always the forum

Wontonimo: i feel dumb now. Thanks 5DN1L, it's something i remind noobs to do

5DN1L: heehee

Wontonimo: i read through the forum and didn't see much other than basic bugs reports

5DN1L: oh really? lol

Wontonimo: there seems to be no way to switch land masses

Wontonimo: ah, i didn't notice that. that is super important

BlaiseEbuth: Wontonoobmo

Wontonimo: yeah, that's how i feel for real

BlaiseEbuth: "Do what I say, not what I do"... :smirk:

Wontonimo: oh man, there is a link to the post mortem right on the main page :rolling_eyes:

Wontonimo: sigh, i was looking in the discussion tab

BlaiseEbuth: :zipper_mouth:

Default avatar.png rotten_man: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

Wontonimo: this is a public chat rotten_man be respectful, no spamming, talk about coding or codingame (mostly), stay on topic (mostly)

jacek: does this chat ever get offtopic?

AntiSquid: never

Westicles: that's why there needs to be an english chat

AntiSquid: #in is english

Westicles: ooh look, a hii

AntiSquid: might be a typo, but someone should ban just to be safe

struct: It has bean dealt with

jacek: Automaton2000 what language is this

Default avatar.png Automaton2000: i'm tempted to try to get the answer

struct: bean :p

AntiSquid: ok Mister

IamTheSmix: Hello Community,

IamTheSmix: is there any good game to practice python

IamTheSmix: recent ones

jacek: clash of bots? its just heuristics, bunch of ifs and print

TimothyAlexisVass: IamTheSmix What level of Python are you at?

IamTheSmix: advanced

AntiSquid: then any game

AntiSquid: advanced means you can do pretty much anything in python

struct: ghost in the cell has python bot at the top

struct: its heuristic heavy too

jacek: well except for heavy calculations fast

AntiSquid: why not spring challenge 2021, it's heuristic heavy

IamTheSmix: thanks

IamTheSmix: :)

struct: ghost in the cell was renamed to cyborg uprising

struct: I would just watch replay and pick a game that you think you will enjoy

AntiSquid: what's the new "budding examiner" achievement?

5DN1L: After you solve a puzzle, click RESULTS on the left of the IDE screen, then click LEARN FROM THE BEST CODERS, and rank the solutions

Default avatar.png Cruiser18: Is it possible to use multiple files for a solution in CodinGame, or does a solution have to be one long super file?

jacek: 1 file

struct: I use local ide and the run a script to merge it into 1

jacek: there are some tools to convert multiple files into one

Default avatar.png Cruiser18: Damn. Alright then. Guess I'll just have to live with that. :P

struct: which language are you using?

Default avatar.png Cruiser18: C#

struct: https://github.com/Illedan/CG-sharpmerger

struct: Never tried it

struct: so not sure how it works

AntiSquid: so you're prescribing him an experimental tool ?!

struct: yes

Westicles: can someone take all the chats, translate into english as needed, and put them on one channel? thanks!

Default avatar.png Filippo-Fracascia: hey all, is there any graphic programmer?

AntiSquid: what do you mean

Default avatar.png Filippo-Fracascia: vulkan,openGL etc.

AntiSquid: does webpage UI count ?

jacek: people would use graphic engine/framework like unity than 'program' in opengl themselves

Default avatar.png Filippo-Fracascia: well, I guess so. Three.js?

Default avatar.png Abdelho: hello

struct: well I did use three js before but im not very familiar with it

AntiSquid: what is your actual question

AntiSquid: is it really broad enough to cover so many topics

Default avatar.png Filippo-Fracascia: just wanted to know if there's some graphic programmer...it's a specific role

AntiSquid: specific role defined by whom ?

AntiSquid: i agree with what jacek wrote btw

Default avatar.png Filippo-Fracascia: Ok, I get it. By graphic programmer I mean people interacting at low-level between the machine and it's gpu. These people would not use Unity because their job is to build game engines itself

Westicles: you want to talk to madknight. he's always talking about shaders and whatnot

AntiSquid: you want to build your own engine and want some advice on it ?

Default avatar.png Filippo-Fracascia: Thank you Westicles :)

AntiSquid: there's some fun videos out there, including some built to display as ASCII for command line or notepad

Default avatar.png Filippo-Fracascia: No, my goal is to learn vulkan and openGL and I just wanted to find someone more experienced than me who could tell me a things or two. Never in my life I'd be able to build such a complex engine like unity, or unreal. The thing is, almost every game company uses it's own game engine, and graphic programmers are those who build these engines.(hence why I said specific job, even 'tho it's not well defined). Sorry if I sounded rude about that

AntiSquid: no, we're good, i was confused about what you want and i would simply search for a tutorial on what you want, plenty out there

Default avatar.png Filippo-Fracascia: i understand, thanks

Wontonimo: Filippo-Fracascia , have you used https://www.shadertoy.com/ ?

Wontonimo: there are a lot of examples there with full code available

Default avatar.png Filippo-Fracascia: awesome man, thank you!

NotANick: hmm your c++ compiler cant write your input

NotANick: https://www.codingame.com/ide/puzzle/ascii-art

NotANick: test 5

NotANick: write row

NotANick: because i passed all other tests except this

IamTheSmix: Hello Again

IamTheSmix: what about some games to implemente DRL ?

Wontonimo: DRL?

IamTheSmix: Deep Reinforcement Learning

Wontonimo: use any game

Wontonimo: but you'll have to simulate it locally

IamTheSmix: ah okay

Wontonimo: just a sec, i got a link for you

IamTheSmix: simulating DRL is more complicated to implemente DRL :D

Wontonimo: https://www.codingame.com/playgrounds/58137/alphazero-like-implementation-for-oware-abapa-game-codingame/alphazero-like-implementation-for-oware-abapa-game

5DN1L: NotANick Not sure what your problem is? My C++ code is able to pass test case 5.

Wontonimo: IamTheSmix this site is more about classic AI and optimization of limited resources. DRL isn't that

IamTheSmix: I have Open IA gym that offer some enviromnent, but I felt having no fun, I need to competewith ppl :D

NotANick: ok i found my problem but i still cant write your rows tho

Wontonimo: some people have made NN bots for Ultimate Tic Tac Toe , Oware Abapa, Spring Challenge 2021. All those have been crushed recently by NNs. Check them out

Wontonimo: oh, and the top bots in Mad Pod Racing is NN

Wontonimo: try to get to num 1 on any of those using DRL. If you do then you can be pretty sure you've mastered DRL

Wontonimo: (and optimization)

struct: so many NNs nowadays

struct: Most board games have NNs

AntiSquid: IamTheSmix there are sites for that too

Default avatar.png rocio19: hellooo

Wontonimo: Automaton2000 how do we say hello to noobs ?

Default avatar.png Automaton2000: so where do you get an idea of what i am talking about the same amount

Wontonimo: that's the least sense that bot has made all day

Wontonimo: heyy rocio19 , this is an open chat. talk about coding here

Wontonimo: if you see text in red it is either because you r name was mentioned or because you are having a panic attack

IamTheSmix: thanks for informations

IamTheSmix: I was looking forward to redo another code for TicTacToe

IamTheSmix: I have done one i python

IamTheSmix: in*

IamTheSmix: Python is not the best language for this kind of games

Wontonimo: nope

IamTheSmix: cuz it need 100ms response

IamTheSmix: so I will try C++

Wontonimo: how many simulations per frame were you able to achieve using python?

IamTheSmix: I was able to do 400 as big max

IamTheSmix: I knew after that N*1 was doing like 26000

IamTheSmix: hahaha

Wontonimo: honestly, i'm amazed you got to gold with python. That frankly is incredible

IamTheSmix: I used Montecarlo

Wontonimo: plain MC or MCTS ?

IamTheSmix: I will try it in c++ combined with alphe beta

IamTheSmix: MCTS

Wontonimo: cool. combining with alphabeta is also called MCTS Solver

IamTheSmix: I though it was called hybrid

IamTheSmix: anyways...

Wontonimo: to beat the gold boss you'll need about 20k simulations for MCTS without solver. i don't know what you would need if you had solver .. i'm guessing 16k

Wontonimo: perhaps as low as 12k

IamTheSmix: do I need to do pre-calculaton ? I saw in some forums that to get legendary you need to precalculate

Wontonimo: no you dont for UTTT

MyMonkey: Precalculate win/loss/draw on miniboards: a 512 array

Wontonimo: serious optimization though. Like, keep your Node class to less than 30bytes, reuse memory instead of using delete

Wontonimo: yes, I was thinking that too MyMonkey, but actually you can get to legend without doing that and instead using avx

Wontonimo: so it isn't needed, but it's easier for sure

Wontonimo: optimize the calculation of UCB, allocation of Nodes, memory usage, log calculations, and random number generation

IamTheSmix: big optimization of code indeed

IamTheSmix: use of binary representation of the board is primary

GamingGnawer: is there a natural way to binary encode the board when each cell has 3 states?

GamingGnawer: can I do better than 2 bits per cell? By being.. cleverer?

Wontonimo: 3 boards , 1 for player 1, 1 for player 2, 1 for tied

Wontonimo: for the miniboards, use 2, one for each player

Wontonimo: unavailable = player_a | player_b

GamingGnawer: That would use the same amount of memory as my idea of a -setbit and player-bit for each cell, but the look-up would be faster, since the bit-set is smaller... right?

pmor: you can use 2 boards for the macroboard. test if both bits are set on the other two boards to determine a tie

GamingGnawer: but is the test more expensive than the board?

pmor: possibly. For me an inplay board takes 3 bittests

pmor: though now that I think about it, I could invert the tests I'm doing so that I can determine if the board is still in play with only 1 bit test

Codyz: when should i use SHIELD in mad pod racing?

GamingGnawer: when tackling or possibly to mitigate being tackled

Thorcode: I duno

ZXC01: hi

Thorcode: How can I know my team id in botter of the galaxy

Wontonimo: Codyz , you don't need shields until you are in gold

Thorcode: yeah I told him that

Wontonimo: did he listen?

Thorcode: yep

Thorcode: bc I help him fix the BOOST

Wontonimo: not the boots ?

Thorcode: yep

GamingGnawer: :joy:

Wontonimo: ah, those tricky boots

Thorcode: he probably did not know about vel

Wontonimo: hey GamingGnawer , how goes?

GamingGnawer: Is good

GamingGnawer: reworking the UTTTT code with bitset

Wontonimo: very nice

GamingGnawer: also not entirely sure if red messages are whispers

GamingGnawer: in which case others might be confused :P

Wontonimo: they are not

GamingGnawer: learned something today then ^^

GamingGnawer: I did the certification for c++ earlier

GamingGnawer: and now I'm concerned for the state of industry :P

Wontonimo: i see you are >99% That's good

Wontonimo: just like 50% of the people who take the test

GamingGnawer: not for the world... XD

GamingGnawer: so it compares not to people who test, but to all who interact with the puzzle?

Thorcode: I'm just 10%

struct: i think is just score based

struct: i would ignore the %

Wontonimo: here is an example of the kind of bitboarding I do : https://tech.io/snippet/LiWPxTS it is an example of solving 3x3 TTT using MC (not MCTS) with bitboards

Wontonimo: in 99ms it is able to preform 205,428 simulations

GamingGnawer: I used bitset<9> for my masks instead of uint16_t

Wontonimo: yeah, that works

GamingGnawer: does it actually save any memory?

Wontonimo: does what save memory?

GamingGnawer: using bitset<9> over unint16_t

GamingGnawer: or does my 9 bits just have some spare room :P

struct: it costs more memory actually

struct: cerr << sizeof(uint16_t) << " " << sizeof(bitset<9>) << endl;

struct: 2 8


struct: I would use uint16_t since most of the bit operations you are going to be using are simple

struct: at least on uttt

GamingGnawer: wow 2 to 8 that's baaad

Wontonimo: oh my! i didn't know

Wontonimo: for MCTS, instead of pointers to children and parents, I use uint16_t also.

GamingGnawer: another question, which really puts the >99% into perspective... I thought you could no initialize static class members in the class... But you do?

struct: thats inside a function

IamTheSmix: Hello again

IamTheSmix: can we push another program with other language without taking out the previous one ?

struct: in bot programming?

GamingGnawer: hmm curiously bitset<9> requires static constexpr whereas unint_16 is happy with static const

IamTheSmix: I have done one in UTTT with Python and I want to push another program with C++

struct: you will replace your current bot

struct: with the latest submit

struct: no GamingGnawer

struct: you can still initialize in a struct/class

struct: if its a static constexpr

struct: http://chat.codingame.com/pastebin/dda447d8-289f-4058-a5ef-94e386f116c0

Wontonimo: IamTheSmix your previous code is saved. you can find it in the "History" button on the left

GamingGnawer: yeah I missed making it constexpr and googled something bad to be convinvced I had to move initialization

struct: sometimes the behavior might be different based on the c++ version

Thorcode: hey what does mana do in botter

struct: where?

Thorcode: botter of the gala

Wontonimo: special abilities

Thorcode: and it is for bronze??

Wontonimo: idr

struct: i think so

Thorcode: sad, I want to do it too

struct: maybe you can check the cg youtube channel

struct: There is a recap of the stream I think

Thorcode: yes

Thorcode: I mad it to wood 1

struct: nice

Thorcode: bronze now

struct: o.o

Thorcode: yes Finnaly I understand that bot

Thorcode: seven(times(five())) = 35, could you guy help me rate a puzzle like this?

Thorcode: if I can make one

Thorcode: I have solution for it

struct: would maybe be to easy for a puzzle

struct: maybe a clash?

Thorcode: nah Ithink I will make an easy puzzle

struct: yeap is solvable in under 2 minutes

Thorcode: realluy

struct: yes

UZUHAMA: Hello world

Dren: hello there

Thorcode: hi

UZUHAMA: :))

Default avatar.png tonnam123: hello