Chat:World/2020-10-14
YCS-Venom: REALLY
YCS-Venom: There is no bots i think
Allis: @YCS-Venom If you go to the Clash leaderboard and sort by clashes descending, the first 11 users are bots implemented by CodinGame.
Allis: The idea being that you can always get a Clash going even if nobody's awake.
Murleys: Anyone else found that they don't really get fastest code all that much? I pretty much get 90% of the time shortest code or reverse, is their a way we can set our preference?
Uljahn: Murleys: i guess it's possible for private clashes only, not for regular ones
Murleys: UIjahn: ah dam that sucks, I hate doing the shortest code challenges in C# ...
justacoder: Is there any code versioning in this place? Like, the code that got me to rank X, can I get that back? Say I've changed stuff, in the mean time? Or do I have to manage all that off line?
DaNinja: CG saves a history of your code every time you hit Submit or Test in Arena
OmerDrk: I am so idiot I cant do "Reactangle Partition"
Alshock: it has nothing to do with idiocy
Alshock: What problem do you have with that puzzle OmerDrk ? Is it too slow? Or do you not see a way to do it?
Hipip: why tf , they only judge on the number of characters
MSmits: Hipip I don't know you're doing, but you've obviously only seen a tiny bit of this site
MSmits: I am guessing you played a clash and the type was code golf
MSmits: one of 3 possible types (you can't control which you get)
MSmits: there's more fun to be had in the bot programming section
MSmits: but that will take a bit more time
jacek: so windy so rainy
Hipip: I think there is a lil bit of unfairness here xD
Hipip: high level languages always win
jacek: maybe in clashes
Einwickler: I would even say that's really only for clashes and code golf puzzles.
Hipip: what are some other interesting game modes other than clashes and golf puzzles ?
MSmits: just told you on my last message :)
MSmits: https://www.codingame.com/multiplayer/bot-programming
MSmits: it's the best thing on CG
MSmits: imho
MSmits: many games to choose from
MSmits: hf
MSmits: much ai :poop:
MSmits: :owl:
Hipip: holy moly I'm talking to a big brain
MSmits: many people active on this chat are high ranked
MSmits: eulerscheZahl is here every day almost
MSmits: he is ranked 1
justacoder: @DaNinja, how does one access that? Thanks.
MSmits: unless he's not, sometimes he's 2
MSmits: :)
MSmits: you quickly gain rank when doing bot programming
MSmits: doesnt really matter which game, just pick something you like
Hipip: but you're so good at python
MSmits: not really
Hipip: so don't tell me that high level are not biased here
MSmits: i am basic at python
MSmits: probably my best language is C# but only intermediatre there
Hipip: could they consider the speed of execution or somthn like that
Hipip: but shit different languages
DaNinja: justacoder check Results > History
MSmits: that plays into bot programming and optimization
MSmits: your speed
MSmits: thats why in many bot programming games, the top is c++ or rust or similar
MSmits: not all though
MSmits: some are mostly smart heuristics and require no speed
Hipip: c++ is used more than py ? in the bot programming stuff
MSmits: well i should clarify, in many bot games the top is c++ because the top players are used to this language, it doesnt always necessarily mean its best for that game
MSmits: in bot programming, python is still used a lot
MSmits: it's just when you get ranked high in some games, performance starts to really matter
Hipip: yeah because in ml and ai stuff its the most used
MSmits: not exactly
MSmits: python is the scripting language used fo rit
Hipip: well the data says that
MSmits: at the back, compiled stuff is running that might have been coded in C++ or similar
MSmits: but most people don't touch that part
MSmits: we have machine learning here too
MSmits: the top 4 in oware abapa are all neural networks
MSmits: also top 5 (I believe) in coder strikes back
MSmits: but it's not easy to make it work here due to code size limit
MSmits: thats usually python and ruby
Hipip: the best ones are the ones who uses py ?
MSmits: because you code faster in it and it takes less characters
MSmits: i try to use python in clashes, but i am pretty mediocre at it
Hipip: I always find a 500chars solution with c# or c++ and one with 50chars with py
MSmits: can be better than 500 prolly
MSmits: but each language has its tricks
Hipip: what about some games about data structures ?
MSmits: hmm
Hipip: linkes lists , trees and shit
MSmits: can be useful sometimes
MSmits: trees for sure
MSmits: always
MSmits: for boardgames it's almost always minimax, or mcts or related
MSmits: I focus a lot on boardgames, because it's more fun to me
MSmits: less code to simulate the game, so it's more about coding a search algorithm
Hipip: what did you study before you started playing it ?
MSmits: some games are really complicated and take like 500 lines of code just to simulate
MSmits: i am a physics teacher studying to be a CS teacher
MSmits: master of astrophysics, many years ago
MSmits: thanks
Hipip: it was amazing talking to you , Have a great Day , Sir :grin:
MSmits: you too, you can always ask questions here, sometimes you won't get a response, depends on the time of day
MSmits: hf
Einwickler: MSmits talking about minimax and board games: do you have any recommendation for a reference to get started with it?
MSmits: google is full of all sorts of tutorials for it, it's really easy to find. As for a game to use it on: Try a simple board game. Might be less flashy and fun for you, but it does away with a lot of the unnecessary bits to learn the algo
MSmits: try ultimate tic tac toe
MSmits: try to test the algorithm before you get to bronze (dont submit or you will be promoted)
Einwickler: why is that?
MSmits: in bronze it goes from 3x3 to 9x9, a bit more complicated to simulate
Einwickler: ahh okay
MSmits: it's not really hard, but a bit of a hassle if all you're looking to do is learn minimax
MSmits: so just try "play my code"
MSmits: good enough to test it
Einwickler: Yeah I guess Ill have to to improve in onitama someday. Got place 71 in wood 1 and its really fun but I fully ignored minimax and just wrote some basic decision making
MSmits: btw, once you know minimax, really consider switching to negamax. It's cleaner, same functionality for half the code
MSmits: but conceptually slightly harder
MSmits: yeah minimax works great in onitama
Einwickler: So you would definitely recommend going for minmax first though?
MSmits: yeah
Einwickler: alrightt
MSmits: you will just have some duplicate code due to: if player == 0 then
MSmits: else ...
MSmits: negamax runs from the perspective of the player whose turn it is, minimax has to do the if on every iteration
MSmits: once you got negamax and minimax down, quickly move to ab pruning, which makes you search a lot deeper
Einwickler: But the basic idea of both is to calculate possible moves right? So only the decision made based on that data is different?
Einwickler: Or do they even make the same choices but negamax code is smaller?
MSmits: negamax makes the same choices as minimax probably, they are equally fast
MSmits: ab pruning may make a different choice because it searches deeper
MSmits: but if it does make a different choice, it is very likely a better one
MSmits: negamax is simply more elegantly coded, but a little more obscured
MSmits: btw, ab pruning is an enhancement to both negamax or minimax, doesnt matter
Einwickler: alright that should be enought to start with. Thank you for the great help as always ;)
MSmits: np :)
jacek: for starters, just pick up a game, make function that lists all available moves, make function doMove(), undoMove() and end conditions and youre there
MSmits: yeah you have to do that, that's why you pick a simple game to start with
Einwickler: Wait dbdr submit his solution for tic-tac-toe in Java? I always thought he does nearly everything in Rust :scream:
dbdr: I started rust 1.5 years ago
MSmits: java is a much slower language, so that result is quite good Einwickler
MSmits: my first version was in C#
dbdr: not that much slower, still compiled to native code at runtime
dbdr: 1.5 to 2 times slower, roughly
MSmits: my experience with C# is 2-3x slower for similar code
dbdr: right
jacek: depending on object allocation
MSmits: yeah i use object pools, even in C# if i can
Einwickler: Dont get me wrong I wouldn't dare to say its a bad solution. I was just surprised to see a solution from dbdr on the leaderboard thats not written in rust
MSmits: ah yeah
dbdr: you can tell it's an old one, that's all
MSmits: you can always go back dbdr
dbdr: I think the submit date does not match it, I had to resubmit because of a Java upgrade
MSmits: it's probably less than a days work
dbdr: a day for doing what?
MSmits: conversion
dbdr: from Java to Rust?
MSmits: yeah
dbdr: yeah, I will do it eventually :)
MSmits: you'll get sidetracked of course. At first you'll want to convert directly, then you will notice all sorts of possibilities java doesnt have and...
dbdr: well, you can use the new langage feature, but still aim for identical behaviour first
dbdr: nice for testing
MSmits: yeah thats true
MSmits: i took a detour
dbdr: language features mostly help for performance
MSmits: was working on endgame database for checkers
dbdr: behaviour changes is a different beast
jacek: d&b almost tripled this week
MSmits: then got more into retrograde analysis and now I have an endgame book for Bandas :P
dbdr: oh? that's why I got CPs then :)
MSmits: nice
dbdr: despite losing the #1 in it
dbdr: wow, 140 in d&b :O
MSmits: nice
MSmits: i should go back soon
MSmits: but bandas is so fun
jacek: detronize thay random guy
MSmits: I thought you worshipped him?
dbdr: d&b is a headache begging to happen :D
MSmits: now he is a random guy :(
dbdr: the random god religion :)
jacek: random guy... it fits the mcts inventor
MSmits: oh right
MSmits: the "random" guy
dbdr: :D
MSmits: I'm sure they said that about people when mcts was coming up
Shadowtick: morning everyone
MSmits: like when quantum mechanics was coming up
Shadowtick: what did I walk into?
MSmits: "code does not play dice"
MSmits: wrong closet
Shadowtick: @_@ im confused
MSmits: it happens
MSmits: try :confused:
Shadowtick: can someone tell me what is happening
dbdr: Einwickler: for a fixed depth, minimax, negamax and alphabeta should all return the same result
jacek: my first attempt at meme https://i.imgflip.com/4igpds.jpg
Einwickler: dbdr but they differ on the max depth they can reach?
MSmits: right Einwickler, ab pruning will just take less time in that instance
MSmits: in a set amount of time yes Einwickler
dbdr: yes, because ab is faster, you can make it go deeper
Einwickler: Ah yea that makes sense
MSmits: all those algo's will solve the game when given enough time
dbdr: often more than the age of the universe though :)
MSmits: not if he starts with uttt wood
dbdr: except near the endgame
dbdr: right
dbdr: ttt starts near the endgame ;)
MSmits: quite a few games on CG are solvable halfway through
MSmits: true
dbdr: yeah, like othello
MSmits: Bandas, Onitama, othello, yavalath
MSmits: if you make a wrong move, yavalath is solvable at ply 2 :P
jacek: oware "v
dbdr: unultimate uttt ;)
dbdr: that's like a virgin bloodymary
MSmits: yeah
GuyShtiler: whats to correct syntax?
GuyShtiler: print(xmid+" "+ymid)
MSmits: print(xmid,ymid) will work
Shadowtick: ... ok imma go
MSmits: i think that inserts a space
dbdr: but using + should also be find
dbdr: *fine
jacek: unless xmid ymid are ints
dbdr: right
MSmits: what will that even do?
dbdr: str(xmid)
MSmits: python is weird with type conversion
dbdr: does CG have fstrings?
MSmits: I did a bitboard in python once. It was a huge pain
dbdr: python 3.6 I think
GuyShtiler: INPUT: http://chat.codingame.com/pastebin/d12a5932-e79c-4c1e-8524-d6e42991eef1
MSmits: damn still not fixed?
MSmits: they need to get on the job
GuyShtiler: i need tot make a code that takes 2 cords and prints the mid point
dbdr: MSmits: coding a bitboard in python is like running a marathon in a suit ;)
GuyShtiler: isnt the formula x1+x2 / 2 , y1+y2 / 2?
MSmits: so you're stuck in traffic and late for a meeting. It happens
dbdr: (x1+x2)/2
Shadowtick: ... I made a special p5.js project for this website
MSmits: dump the car and start running
Shadowtick: but Idk if the code will work in here
GuyShtiler: i need those that are ints
GuyShtiler: to be printed as ints
GuyShtiler: and those who are floats print as floats
GuyShtiler: Found: 2.0 3.5 Expected: 2 3.5
dbdr: int(...)
MSmits: then they are probably not floats
MSmits: err ints
GuyShtiler: Found: 2.0 3.5 Expected: 2 3.5
MSmits: like dbdr says, convert to int first
MSmits: somewhere in your calculation, python saw fit to make your number a float
GuyShtiler: yeah because of the / 2
MSmits: likely
MSmits: you can do //2
MSmits: integer division
jacek: then 3.5 will fail
MSmits: if he's sure they are even numbers
GuyShtiler: 2.0 % 2 == 0 is true?
MSmits: that could work
MSmits: or before you divide, do x & 1 == 0
dbdr: GuyShtiler: for this kind of question, just try it
GuyShtiler: i passed one test lol
GuyShtiler: http://chat.codingame.com/pastebin/eb2e40b2-b9f6-40f5-ae28-a0c68fd25c97
MSmits: pastebin doesnt work
GuyShtiler: i did if its even convert it to int
MSmits: it's annoying :(
GuyShtiler: but that doesnt work either
MSmits: hmm conditional typecasting
MSmits: that seems iffy
GuyShtiler: Failure Found: 5.0 5.0 Expected: 5 5
jacek: if its ehole number then make it int
MSmits: a simpler thing you can do is this
MSmits: convert to string, check if it contains a dot, then cut off the last 2 characters
jacek: so simple *.*
MSmits: dot and zero
MSmits: does that happen too?
GuyShtiler: too late i missed the question lol
MSmits: allright then check if it has a dot and if everything right of the dot is a zero
GuyShtiler: could have made a substring from 1 before the dot
GuyShtiler: and convert it to int
GuyShtiler: i suppose the answer is way eaiser then that
MSmits: https://note.nkmk.me/en/python-check-int-float/
GuyShtiler: print('{0:g}'.format((x_1+x_2)/2), '{0:g}'.format((y_1+y_2)/2))
GuyShtiler: that was the answer
MSmits: f = 1.23
print(f.is_integer())
- False
MSmits: f_i = 100.0
print(f_i.is_integer())
- True
GuyShtiler: i need to count the same occurances on a string
GuyShtiler: of names seperated by a space
Scarfield: MSmits still here? :)
icecream17: well... what do you know about coding
MadKnight: var game = new Game();
MadKnight: i thought it was trivial
Metanoob: ah, what kind of game do you want to make? Game with only text, 2d graphics, 3d graphics?
Metanoob: Ok, are you familiar with any programming language at the moment?
The_Auditor: you'll have to learn the basics of programming first
Metanoob: Although you can learn a language at the same times as learning how to make a game, it is good to at least have some basics in the language of your choice. Do you have an idea of what language you would like to learn?
The_Auditor: it's like: "who to write a book?" "Do you know how to write sentences?"
guygy: i would like to learn java script
icecream17: here's a javascript guide: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide
Metanoob: Great! nice one icecream
The_Auditor: https://www.zdnet.com/article/microsoft-learn-javascript-programming-language-for-free-with-our-new-course/
Metanoob: Yes there is a section for beginners in there, https://developer.mozilla.org/en-US/docs/Learn/Getting_started_with_the_web/JavaScript_basics
icecream17: also found https://developer.mozilla.org/en-US/docs/Learn/JavaScript/First_steps
guygy: are you guys game makers
icecream17: lol
The_Auditor: i'm a game player
icecream17: i mean, it's possible but not really...
guygy: what languages do you know
Metanoob: I did make a few games, however nothing worth playing :)
lavakat: can some one link a guide to most c# codes and what they do
The_Auditor: www.google.com
Metanoob: The_Auditor ruthless :stuck_out_tongue:
Metanoob: but also a very good link
icecream17: oh i think my last link was pretty bad looking at it
The_Auditor: if you like learning by watching video for javascript i'd try https://www.youtube.com/playlist?list=PLlrxD0HtieHhW0NCG7M536uHGOtJ95Ut2
The_Auditor: i programed in pascal/delphi about 20 years ago, neadless to say i forgot most of it. so when i tried to solve a puzzle using pascal all i needed was google
pluieciel: I think Codecombat is nice for beginners
The_Auditor: seconded Codecombat
Flat_Erick: Hey guys! I have a warning, saying that my code did not read all available input before printing instruction
Flat_Erick: Would that mean that my code is too slow?
Flat_Erick: it works fine for previous test cases
Flat_Erick: Skynet Revolution - Episode 2
Flat_Erick: is the puzzle im working on
Scarfield: could be that either you dont read all the input :p or you print more than one output the same turn?
Flat_Erick: I mean, it shouldnt be the case, since the previous puzzles worked fine
Flat_Erick: also one of the puzzles sometimes work, but sometimes it doesnt
Flat_Erick: weird stuff going on :D
Flat_Erick: test cases* not puzzles
Scarfield: i think the most likely cause is that you for some reason are printing more than once the same turn. doing that will give you the same error as not reading all the input asfaik. probably some weird edge case that isnt clear. As for the sometimes works sometimes not, are you doing some search with a timelimit?
Flat_Erick: What do you mean 'search with a timelimit'?
eulerscheZahl: while (timer < 50ms) continueSearch()
Scarfield: looking through the posible options ( i havent done that puzzle btw) untill no more time left
Scarfield: if that is the case, the timer limit could be too large, and sometimes timeout
Flat_Erick: How can I check the timer limit?
Flat_Erick: Response time per turn ≤ 150ms
Flat_Erick: I guess my code is too slow? :joy:
Flat_Erick: I will actually check it
Flat_Erick: didnt know there is a timelimit
Flat_Erick: thanks for that ;)
Flat_Erick: yep, it takes 200ms in the further test cases
Scarfield: nice, thats one issue cause found :)
jacek: issuefield
Majeck: Flat_Erick I know I'm a little late but in python you can do:
Majeck: import time
Shadowtick: hi
Majeck: start = time.time()
Majeck: # Rest of code...
jacek: :O
Flat_Erick: Yeah, thanks Majeck, Ive done that already
Majeck: time_elapsed = time.time() - start
Majeck: Got there too late hahaha
Flat_Erick: It seems like my path finding algorithm is slow
Majeck: What puzzle?
Flat_Erick: Skynet Revolution - Episode 2
Flat_Erick: Have you done this one?
Unkmar: What if I choose to ONLY solve puzzles?
The_Auditor: all power to you !
The_Auditor: i don't like code golf, so i don't do it
LastRick: That's favorite thing to do here as well. Slowly working my way through all the puzzles
Astrobytes: feel free, plenty people do. Just do what you enjoy.
Unkmar: I'm not here for fun. I'm only here to learn and possible viability of getting a job.
Astrobytes: Alright then. My apologies.
Einwickler: Unkmar why not both?
Astrobytes: You won't learn much here per se, you have to learn elsewhere for the most part and apply it here
Astrobytes: As for getting a job... well
MSmits: here you become motivated to learn. But personally, just asking stuff on chat here taught me alot
Astrobytes: Yes, chat can be truly incredible sometimes from a learning persepctive
Astrobytes: *perspective
Astrobytes: MSmits taught me loads
MSmits: thanks :)
Astrobytes: You're most welcome
jacek: yeah, here's no fun, only work.
Astrobytes: We all clock in at the same time and commit to 8-12 hours of rigorous CGing
jacek: those are rookie numbers
Astrobytes: :P
The_Auditor: @Astrobytes are you kidding?
Astrobytes: The_Auditor: of course ;)
The_Auditor: few
MSmits: some days are like that for me though
The_Auditor: yeah, some days . . . his message implied every day
MSmits: well in a perfect world, he would be right
Astrobytes: lol indeed
The_Auditor: in a perferct world, i wouldn't have to do anything else and would spend all my time here
MSmits: that was my point
Astrobytes: Just highlighting that most CG users regard the site as fun/enjoyment with a healthy dose of learning
MSmits: exactly
MSmits: but some have found their careers here
Astrobytes: A couple, yes
Astrobytes: *A few
MSmits: you could argue I have as well. Even though it's teaching and not coding
Astrobytes: Yes, was about to say that actually :)
Astrobytes: I guess there's a few people who have perhaps switched careers as a result of using CG
MSmits: I know, I was just trying to preserve your keyboard. I have a spare one
Astrobytes: :D
jacek: i realized maybe i should switch to machine learning job instead of making shitty apps for android
MSmits: mmh you could also make great apps for android
LastRick: HAH
Astrobytes: Could be a good switch
Astrobytes: Depends on the job
jacek: though probably i would need to learn properly, with... math
The_Auditor: do you find that current interface on CG is not conducive to ML
Astrobytes: all those squiggles jacek
MSmits: The_Auditor ML in CG is a bug that was turned into a feature by players
MSmits: definitely not conducive to ML
jacek: well ML is associated with python
The_Auditor: like, i can't easily run a genetic ML
The_Auditor: unless i reimplement the runner myself
jacek: but there is not ml libraries here and CG has very hard limit on code size and execution
MSmits: right
Shadowtick: I broke my minecraft
Shadowtick: ;-;
jacek: i had to implement NN for some bots myself and it turned out quite good
Shadowtick: I cant see the buttons to it anymore
Shadowtick: no play button or anything
ICanCode: i just looked at a website called xarg.org, and it gave me some code but i dont know if i should use F#, C++ ect. ect. any ideas?
The_Auditor: any chance to add an API to CG to make it ML friendly ?
Astrobytes: Feel free to suggest in the forum The_Auditor
Astrobytes: Everyone uses the unofficial API to download replay data and such currently
ICanCode: im new to coding so i dont really know most of the stuff ur saying
MSmits: argh... I hate this. I have a bugged bot in Bandas that is near nr 1... if I fix it I can barely reach 7
Astrobytes: ICanCode: that site has solutions to puzzles on this site. I don't recommend copying and pasting
The_Auditor: say, the Ice and Fire runner is not containing any secrets, i guess, is it public? or can it be made public?
jacek: you mean the referee?
Astrobytes: The referee is available for all multis
The_Auditor: where ? how?
Astrobytes: There's a link to a github repo in the statement usually
The_Auditor: yaya ! weekend gone !
Astrobytes: :)
random12313: someone knows maybe?
ICanCode: im trying to recreate among us, (if you know what the game is) Anyone want to help?
Astrobytes: hex
random12313: Babe face, A beef, A decade, A bee. 296
Shadowtick: can you code in minecraft by anychance?
Astrobytes: you might wanna skip that one and google hexadecimal
ICanCode: can anyone code in among us?
ICanCode: or atleast a singleplayer
Shadowtick: Idk how
Shadowtick: but I do have it so we could play some among us
Shadowtick: :3
Einwickler: Alphaloc you there?
Shadowtick: ICanCode I am gonna send you a message
jacek: :O
Alphaloc: I am
ICanCode: can anyone here code really well?
ICanCode: and know the game among us?
Astrobytes: Nope. We're all totally incompetent.
Einwickler: Would you explain your solution on the clash we just played?
Einwickler: Is it just the dif between highest and lowest index of '#'?
The_Auditor: if i knew to code very well, why would i be on a site to learn coding ?
jacek: whats with the among us? all memes sites are full of it
Astrobytes: Some new garbage that kids are playing on their mobiles I presume
**Astrobytes exits old man mode
jacek: ok boomer
Astrobytes: :grin:
The_Auditor: ROFL
The_Auditor: ICanCode do you want to make a replica of Among Us or does the Among Us have a way to program the player actions?
ICanCode: i am wanting a replica
ICanCode: cant recreate it completely
ICanCode: unless actual people play
ICanCode: there would have to be bots
random12313: http://chat.codingame.com/pastebin/72817185-b2ea-4e05-aa23-40d56f8d3170
random12313: http://chat.codingame.com/pastebin/55202467-5e08-4850-849b-bd6b60884b79
MSmits: you do realize we cant see those pastes...
random12313: yeah im typing it
Einwickler: Are you really just asking for a solution in world chat while being in a clash? :thinking:
Astrobytes: random12313: try looking at other people's solutions if they shared the code rather than flooding the chat, or message them
random12313: Yeah i just figured out i could do that btw no one solved it
ICanCode: can anyone here code really well? and know the game among us?
-CoolHandLuke-: ho ho ho marry crismas
Astrobytes: I have no wish to marry crismas, whoever she is
Astrobytes: ICanCode: stop repeating the same questions
Astrobytes: hi JBM
ICanCode: hahaha, sOOOO fUnnY AssTrOBytEs
JBM: my my don't we have a winner here
Astrobytes: Same old crap, different day. Yourself?
JBM: i've got two contribs in WIP with no motivation to push further, a third one in draft
JBM: i solved indy3 at long last today and that got me wondering whether i had actually solved indy2
jacek: indy3?
JBM: yeah looks like it's "last crusade" nowadays
JBM: until the pm changes his mind
Astrobytes: Yeah, naming changed over the years for a couple of 'em
Astrobytes: What's the other contrib other than TvC?
Astrobytes: Oh wait , the esolang one
Astrobytes: Why are you stuck?
jacek: youre not gonna push further the TvC?
JBM: i'd need to get a more "easing" test suite up
jacek: 2137st
JBM: i'll have no remorse whatsoever delaying it until it reaches +250
Astrobytes: Hey, there's no rush on a WIP
JBM: then i'll start having slight questionings, but nothing to keep me from sleeping
Astrobytes: as for TvC, longer the better. I grin everytime I see it
JBM: then when I find the right timing between the official (or was it) contest and xmas
JBM: i can have my very own open to everyone EXCEPT ISLINGTON contest
Astrobytes: lol, such exclusion
JBM: still have no idea what islington is, but i didn't like it the first time round
Astrobytes: It's (iirc) a college in Nepal that's affiliated with another in London (Metropolitan?)
Astrobytes: Never let it be said that JBM bears any grudges :P
Astrobytes: Anyways, I'm out early. Need to pet my cat then play some music (rediscovered my guitar)
JBM: i oughta look at mine too every now and then
Astrobytes: That was my issue, kept looking at it and not playing it
Astrobytes: It's a struggle motivation-wise but once I'm doing it I'm alright
JBM: but i'm already listening to music
JBM: hah talk about motivation
JBM: was about to get back to playing in the orchestra
JBM: and if i got correct recollections we're now grounded at night for curfew
Astrobytes: Ah damn, that sucks pretty majorly
Astrobytes: Right. Cat petted. I'm out. Goodnight JBM and take care
MSmits: gn
ICanCode: srsly tho can anyone here code among us?
ICanCode: or atleast like recreate it>
ICanCode: like i havent took any classes or anything
MSmits: just try it and get better :)
Scarfield: hey MSmits, if you have a monomolecular layer of some material, wouldnt it technically only be 1 surface, but with 2 sides?
jacek: physics? :scream:
MSmits: not if they were molecules
Einwickler: Oh wow now we are getting kind of philiosophical here :D
MSmits: maybe if they were elementary point particles
MSmits: molecules still have sides
Shadowtick: ya yeet imma go now
Shadowtick: hope you all have a great week
MSmits: you too
Shadowtick: I will try but I cant guareenty because I might have more panic attacks from school
Shadowtick: guareente*
MSmits: please dont panic trying to spell guarantee
Scarfield: yea, but if you were to calculate the surface energy, there is only that 1 layer, and i guess you could technically say it only has 1 surface
MSmits: what surface energy?
MSmits: do you mean the bindings between the molecules?
Scarfield: well yea, there wouldnt really be surface tension without other "layers"
Shadowtick: alright I better go before I do while I try figuring out what is happening
MSmits: in that sense there is one layer and if that is your defining characteristic of having a surface then sure
MSmits: surfaces don't have to be flat
MSmits: they can curve and form a sphere
MSmits: the molecular bindings will have an angle
MSmits: then sides matter
problems: these questions are so difficult. know where I can find some easier ones?
MSmits: Scarfield you're freaking people out it seems :P
Scarfield: xD
Shadowtick: ok I am back but only because I forgot that I needed help with something
MSmits: https://www.codingame.com/share-replay/493060760 solved this as a loss on frame 12. Opponent made a mistake on frame 17, solved as a win on frame 18. Gotta love those endgame books :)
Hipip: you know how's the genius here ?
Hipip: it's not the one who ranked first
MSmits: who?
Hipip: it's not the one who can destroy anyone in clashes
Hipip: it's the one who made this game
MSmits: the one who ranked first is pretty damned good
MSmits: and made the most games :P
Einwickler: Who are you refering to?
MSmits: we have community created bot games and optimization arena's.
Einwickler: euler?
Hipip: but the one who made codingame.com is more intelligent
MSmits: yes
MSmits: if having a great idea is intelligence, then yes
Hipip: the one who made it , think bigger than the one who ranked first here
MSmits: I agree :)
Einwickler: Ouch :'D
Hipip: on which statement :joy:
MSmits: any :)
Hjax: all glory to the hypnotoad
MSmits: murder jar?
Einwickler: Gotta love MSmits taste of humor :joy:
Hipip: Gotta love how cringe is this chat
MSmits: we try
MSmits: it gets worse later at night
Hipip: but he made us addicted
Hjax: oh the chat in the evenings US time gets awful sometimes
Hjax: no moderators around
Hipip: does anyone knows how the backend of this type of websites works
Hipip: how they're able to compile any language you select
Hjax: its not like you are uploading much code, i think theres a few different machines doing the game running
MSmits: no idea sorry. This is another of those things euler could tell you about
Hipip: shut up euler knows nothing
MSmits: :scream_cat:
Hjax: ? easy there buddy
MSmits: you just said there are no moderators
MSmits: you woke the beast
Hjax: lol
weirdo101: F*** My life , I'm leaving this shit
Allis: Yikes.
Hjax: indeed
weirdo101: oh shoot the mods are here
AryeEidelman: JavaScript tip: use console.warn() for logging. It won't interfere with the result.
wow
JBM: lol another duolingo suggestion/corection accepted
JBM: how many years after i stopped
The_Auditor: does Automaton2000 learn from all message, even the censored ones?
Automaton2000: oh, i had a good bot
Majeck: Automaton2000 can you say a curse word?
Automaton2000: i wanted to see if i can figure it out with a good heuristic
Majeck: Lol
Majeck: What heuristic would that be Automaton2000?
Automaton2000: any suggestions on how to get to the real world
Majeck: I don't know maybe AutomatonNN knows?
AutomatonNN: cool
Majeck: Can you help Automaton2000 get to the real world AutomatonNN?
AutomatonNN: without the other time
Automaton2000: why did you say you use.
ManBearPig_: Automaton2000 what's your final form?
Automaton2000: ah i didn't know you could do the same in java and python
Metanoob: Automaton2000 yes you can, ask AutomatonNN
AutomatonNN: wood 2
Automaton2000: i did, i also deleted cookies and cleared cache
ImaNoob: what's the tips to get better at codingame
Allis: Get better at coding? :P
CyanRook: It's mostly just typing
CyanRook: Also if you want to win in shortest, learn ruby
ImaNoob: alright ima learn ruby
Allis: It's a great language.
CyanRook: You can reach top 10 with python and python is probably better for jobs. But if you want to be number 1, you probably need ruby
Allis: ^_^
Allis: Ruby used to be really good for jobs, and it's still okay, but it's definitely fallen off, which is sad.
CyanRook: Theres a few firms popping up in the DC area that are ruby shops
Allis: That's good to hear. I don't think the language will ever completely disappear, but it has to be said that it occupies comparatively few niches.
Allis: Its "programmer happiness" metric is off the charts, but that's not terribly marketable.
ImaNoob: ok thanks for the tips ^_^
ImaNoob: are you going to get better at codingame using ruby?
ImaNoob: wow you dont need colon in ruby
ImaNoob: that's why i can win with ruby
CyanRook: I'm too lazy to learn ruby unless someone is going to pay me :D, so I just do python
Allis: Python's cool too, but everything that's not Ruby just feels like C to me.
ImaNoob: Python is for beginners
Allis: They're both general-purpose languages that are good for people of any level of expertise, depending on what they're trying to get done.
CyanRook: ^ true
CyanRook: my day job is actually in rust, but knew python from previous jobs
CyanRook: Rust is not a good language for competitive programming hahaha
ImaNoob: I'm just 11 years old .-.
Allis: Why?
Allis: Why are you eleven?
ImaNoob: i said im 11 years old
Allis: I heard you each time.
LinhT.Nguyen: you do sound like 11 hahaha
ImaNoob: I like coding since im almost 11
LinhT.Nguyen: if u enjoy coding go all in
LinhT.Nguyen: also check out deep learning later on
LinhT.Nguyen: ur literally 11 so
LinhT.Nguyen: just do anything you enjoy
LinhT.Nguyen: if it's coding it's pretty cool
Laminator: FR, I had a friend who was obsessed with programming when we were in middle school. He works at Apple now.
LinhT.Nguyen: surprisingly haha
LinhT.Nguyen: that's the thing about obession with programming
LinhT.Nguyen: you hardly care about getting a job
Laminator: You can do both
LinhT.Nguyen: two birds one stone
LinhT.Nguyen: if ur obssessed with other things like video games/ sports etc things can be uncertain
LinhT.Nguyen: meanwhile if ur obssessed with programming u'll hardly have to care about a career path
LinhT.Nguyen: and more about goals etc..
Laminator: I'm actually at a crossroads between data engineering and full stack development lol
LinhT.Nguyen: haha you pretty much just have to follow your heart
LinhT.Nguyen: few people can say the same
Laminator: They can, they just end up poor
LinhT.Nguyen: i mean it's us individuals who have to adapt and not the world so
Metanoob: but they are part of the world, so by changing themselves... they change the world I guess
mike2ykme: What do you do with Rust in your day job CyanRook?
Metanoob: nevermind me I'm too sleepy. going offline, cya CG
ImaNoob: i may get a new computer this saturday :D
Allis: Aren't you eleven?
Allis: Well done.
Laminator: I haven't gotten a new computer in several years now
Harrogin: allis how did you find "scale" on that last clash?
KiwiTae: Laminator i dont have a computer
Allis: @Harrogin It was the number of digits after the separator.
Allis: Use Whitespace.
ImaNoob: or maybe i'll learn c++
Allis: It's good for the environment.
Laminator: a lot of competitive programmers use c++
Laminator: I think it's for the speed more than anything
Laminator: like process speed, not coding speed
ImaNoob: i did it in coc and it said im 0% corect
Harrogin: @allis oh i was making it more complicated tha\n it needed to be
Harrogin: i thought scale was the the number of digits which was of greater size than the other side of separator
Harrogin: which wouldn't be too hard now that I think of it again
ImaNoob: I think c++ is all about speed
Ugu_Ugu: what do u think about pineapple on your pizza?
Laminator: You'll soon come to find out that everyone likes pizza
Allis: Stop right there.
ImaNoob: Allis how r u so good at Ruby coding
ImaNoob: did you learn it from anywhere
Allis: I was born this way. XD
ImaNoob: but where did you learn it