Chat:World/2020-09-30
eulerscheZahl: not dying at walls and maybe placing 1 on your own is all you need for lower leagues
JackTheRipper18: this is weird.
JackTheRipper18: It's not advancing me, I'm consistently rank 1 in bronze league
MadKnight: JackTheRipper18 open leaderboard, it says "promotion time: xx...
MadKnight: u also need to wait until 100% of battles in last battles
JackTheRipper18: ahh, that's pretty annoying
JackTheRipper18: Promotion to Silver League in : 00H 54MN 46SC
jacek: good morning
AntiSquid: it's night in america right now
darkhorse64: Not just now, for the past four years
AntiSquid: uhm .
AntiSquid: orange man bad or ?
MadKnight: not just bad
vijay_deenanath_chauhan: Goddamn! these many dumbos
MadKnight: Automaton2000, what ?
Automaton2000: i got legend in uttt
darkhorse64: ofc. Orange is the new dark
AntiSquid: you ok vijay_deenanath_chauhan ?
MadKnight: orange is the word that has barely any rhymes to it
AntiSquid: strange
MadKnight: https://youtu.be/lPcR5RVXHMg
MadKnight: but it doesn't stop eminem
jrke: that's why he is - https://youtu.be/XbGs_qK2PQA
KasparasVEVO: what do I use in The Descent
MadKnight: ifs
Phurinat: lol
codeing: yo
codeing: i have in c the char * t="123";
codeing: i want to parse t in int
Q12: in what lang?
codeing: C
codeing: without using atoi
Q12: Sorry don't know, look in google maybe
codeing: somebody ?
Unkmar: So, you are wanting to turn "123" to 123?
codeing: sure
codeing: without atoi using
Tiki69: no 1 2 3array 14 output
Q12: Look at this https://stackoverflow.com/questions/7021725/how-to-convert-a-string-to-integer-in-c
Unkmar: Without using atoi, do a total from End and multiply by 10 before adding the next digit.
Unkmar: I would code it but... I don't really know C. In other words reverse loop. 3 + 2*10 + 1 * 100;
Unkmar: of course, you have to handle '3'-48 to get 3.
Unkmar: or '3'-'0'
Unkmar: Does that help?
MadKnight: codeing why doing things in C ?
codeing: i have to
MadKnight: yea then just foreach characters
MadKnight: 1 1*10+2 12*10+3
Unkmar: Well, that stackoverflow link is the most useful info. Covers some of the issues you might run into. Example, you didn't mention '-123' or anything similar.
DaNinja: dragons and space invaders for the fall challenge
jacek: hm?
DaNinja: https://www.codingame.com/contests/fall-challenge-2020
mathieuschnd2: hellooooo
DomantasZavadskis: is there a way to participate in bot programming game with only friends? Like in clash of code private clash? Or is there a game where you can also have private game with friends? Because clash of code challenges are not the type I'm looking for
mathieuschnd2: ok
MadKnight: DomantasZavadskis u can play against them in IDE
Majeck: Hi, in the code golf leaderboards can I have two entries in two different languages?
Westicles: Yes, you can do all languages but only get points for the 5 best
Majeck: Thanks!
Majeck: 'Cause I had gotten top 5 in a code golf in C# (Really bad language to code golf lol) and couldn't find myself
Joseph_Mother: ay can i get an assembly option
eulerscheZahl: what weird codebusters version is this and why does the title sound like another game? https://www.codingame.com/share-replay/397133357
jacek: hm?
eulerscheZahl: it's a contest from winamax https://www.codingame.com/hackathon/enedis-2019-55oal421
MadKnight: eulerscheZahl can u send the website link where they display progression in all puzzles/mp for a user ?
eulerscheZahl: i mean winamug
eulerscheZahl: do you mean this? https://chadok.info/codingame/
eulerscheZahl: there was another one from orabig but that stopped working
darkhorse64: Why is sokoban a solo puzzle ? I mean, it could be like NS where you are ranked according to the number of solved levels
JBM: generating levels is not as easy as NS
darkhorse64: There are already a lot of existing levels
eulerscheZahl: and sokoban is "easy" for humans i think
eulerscheZahl: while it's hard to come up with an algo
eulerscheZahl: my solver really struggles as soon as there are a lot of boxes involved. even if it's still obvious to me
eulerscheZahl: and of course level generation is a relevant point too
darkhorse64: You picked existing levels don't you ?
AntiSquid: so many new users with no avatars lately
eulerscheZahl: i even linked the source of my levels at the bottom
darkhorse64: @JBM I agree ranking levels is an issue, although the larger, the more difficult. The number of existing levels is quite large ( several thousands at least)
eulerscheZahl: generating valid levels is easy: start with a solved board and allow pulling rather than pushing
eulerscheZahl: increasing difficulty will probably be a pain
darkhorse64: A noob question: what is the difference between a puzzle and a solo game ?
eulerscheZahl: solo: you pass all tests and get 50xp
eulerscheZahl: no leaderboard
MadKnight: solo game is turns
MadKnight: puzzles is input->answer
eulerscheZahl: and i opted for relatively easy maps to avoid a 2nd space maze
darkhorse64: I have no issue with the fact you picked levels
eulerscheZahl: i decided to mention it anyways :P
JBM: eulerscheZahl: lol (@ level gen)
Westicles: All under 160 moves, you should slip a 500 in the validators to mess everybody up
JBM: yeah, not before half-completion awards are there
eulerscheZahl: :rofl:
eulerscheZahl: my solver could do a little more as well. but i don't want the next impossible puzzle
eulerscheZahl: https://www.codingame.com/training/expert/space-maze if you are up for a challenge
eulerscheZahl: ther's a 2nd version which I never finished
eulerscheZahl: https://www.codingame.com/contribute/view/45453c544c0e11ec2dbd2c27d1290b4f878d
Westicles: 3% success rate. man...
eulerscheZahl: was pending for months until it got approved
darkhorse64: It was before the quests ... Now, it would take only a few days
JBM: "I like space and henceby approve of this"
eulerscheZahl: that's what happened in the end: 1 user approving it with 3 accounts
eulerscheZahl: and not even solving it
JBM: better 'an refusing, if i'm to believe the "cancer community" rant
Schwase: quests? really? i was on the contributions page before quests. I think I find it confusing that CG makes the solution available in the contribution. I mean why is the solution visible if CG already checks it with the validators? Are they trying to let people cheat in order to approve a puzzle?
eulerscheZahl: the visible solution is much older than system checks on publishing
eulerscheZahl: which aren't executed at the moment afaik
Schwase: yeah that was my guess
Schwase: oh
Schwase: they arent?
Schwase: ive had puzzles stopped because they didnt pass validators
eulerscheZahl: and CG likes to trust the users. if you are lvl 20+, you are trustworthy enough
Schwase: and tests
Schwase: oh you mean that CG should actually check that you solved it?
Schwase: also, level 20 is easy
eulerscheZahl: it was harder when they set the limits
Schwase: i could make one hundred level 20's with a script
eulerscheZahl: less content that gives you XP
Schwase: just solve the same classic puzzles
eulerscheZahl: no free XP clicking on a quest map and such
Schwase: lol i do love the quest map
Schwase: except for the harder parts of it
Schwase: but with no quest map i probably wouldnt try to break 1000 in CoC
Schwase: im not a programmer, im a physics major who loves math
eulerscheZahl: story of smits
Schwase: which is why i struggle with the optimization problems
Schwase: nah
Schwase: he's into Comp Sci as well
Schwase: i code in the main only
eulerscheZahl: Agade has a PhD in physics too
Schwase: someone asked me if I know what oop is and for a second i was like no whats oop
Schwase: object oriented programming ye?
eulerscheZahl: yes
Schwase: ok
Schwase: i havent made an object since i had no clue how to do a BFS or A* \
Schwase: and even then
Schwase: i ended up using an ArrayList code to solve it
Schwase: i am very glad about it tho
Schwase: that was a big step on CG for me
Schwase: that and the use of BigInteger class
Schwase: although i still havent overcome the last horse-hyperrace duel puzzle just by a small percent
eulerscheZahl: switch to python. every integer is a big one there
Schwase: yeah python isnt too complicateed eitehr
Schwase: and i could maybe win some shortest CoC modes
Schwase: although i would love to learn ruby
Schwase: would that be all that hard?
Schwase: like is ruby brute memorization?
eulerscheZahl: i never tried to learn ruby. but in the end the concept is mostly the same for those languages anyways. just some syntactic sugar that's different
eulerscheZahl: there are bigger differences under the hood of course
eulerscheZahl: but nothing you'll care about when you don't use OOP
Schwase: yeah i think im not helping myself improve by learning ruby
Schwase: although i guess learning any new language is always postiive
eulerscheZahl: stick with java until you've understood OOP
Schwase: because it can lead to understanding limitations difference etc and features and all that
eulerscheZahl: one fight at a time
Schwase: i mean i took AP Comp Sci
Schwase: i learned oop
Schwase: but i dont use it
eulerscheZahl: then start using it ;)
Schwase: like i could do towers of hanoi
Schwase: with oop
eulerscheZahl: i think that's not a good example to use OOP
eulerscheZahl: e.g. find some maze with path finding
Schwase: it is a good recursive example
eulerscheZahl: you have a Board class
eulerscheZahl: with a Cell[][] grid
eulerscheZahl: and each cell has boolean wall Cell[] neighbors
Schwase: ive done a "bugWorld" program
Schwase: with that structure
Schwase: so i guess it wouldnt be too bad to try to do it again
Schwase: i guess mother lost child is the right one to start with?
Schwase: or whatever its called
eulerscheZahl: that's one of the many mazes on CG
Schwase: i guess i typically use flood fill?
eulerscheZahl: yeah, breadth first search
Schwase: where i set the "board" as an int[W][H] and set the start pos to 1
Schwase: and then each adjacent member to ++
eulerscheZahl: you want OOP, don't you?
Schwase: yeah im going to see how other java users solved puzzles that ive also solved
eulerscheZahl: http://www.codingame.com/direct-puzzle/path-finding
Schwase: oh yes
Schwase: "learn"
Schwase: that should have been obvious
Schwase: thank you euler
Schwase: i was just using your formula yesterday to solve a physics problem
Schwase: very interesting stuff
Schwase: ;)
Schwase: "It takes around 2 hours to implement it." Did i read that right?
eulerscheZahl: yes. but wasn't true for me
Q12: Are there more learning puzzles like this? and if yes where I can find them?
Schwase: probably the "learn" tab
eulerscheZahl: http://www.codingame.com/direct-puzzle/bubble-sort
eulerscheZahl: i think that's all the "hidden" puzzles
eulerscheZahl: they were linked on the forum. i don't know why they were never officially released
TBali: wow, even explanation video... That was considerable effort to do, yould be nice as released official puzzle
TBali: *would
Q12: I think those puzzles are very helpful. Can you maybe publish them in the Learn tag or publish them somewhere else?
eulerscheZahl: i have a task for you: annoy Thibaud and make it happen ;)
eulerscheZahl: the "learn" part is just tech.io
eulerscheZahl: a mess to find anything there
eulerscheZahl: and *I* can't do anything about it. I'm not CodinGame
TBali: I agree. tech.io would be such nice idea, but not implemented to fully utilize it
eulerscheZahl: https://www.codingame.com/forum/t/learning-programming-through-practice-apprentissage-du-code-par-la-pratique/600 the origin of the puzzles I linked above
Schwase: euler, madK and i message on discord and he said " it's simply objects" when i said "i dont understand OOP yet :ok_hand:"
TBali: How I didn't find this thread (last written in 2016 :-)
Q12: I will ask him to do it in the Forum
Dartisan: Q12, perhaps a link you interested too: https://www.javatpoint.com/floyd-warshall-algorithm
Q12: Nice
eulerscheZahl: and it's programming with those objects. with some kind of orientation :100:
Q12: Maybe people can also contribute Learning puzzles that they make
Schwase: mind blown
eulerscheZahl: that contributing happens now. those 2 were way before the codingame SDK was a thing
eulerscheZahl: so back then only staff could add puzzles with those features (embedded video, interaction, viewer)
eulerscheZahl: now you are free to create your own content and put it up for approval
grateful_tomato: is it possible to continue play a Clash of Code problem after it is over?
eulerscheZahl: if you find the contribution
eulerscheZahl: http://eulerschezahl.herokuapp.com/codingame/puzzles happy searching
grateful_tomato: thanks
grateful_tomato: found it :-)
grateful_tomato: would be nice if there would be just a link from the clash page to the contribution page
eulerscheZahl: at least after it's over. a lot of players want to keep trying without time pressure
Saaalikh: heyy
MadKnight: say hello Automaton2000
Automaton2000: they can make a good bot for it
sunksuperset370: any body know how to do coders strike back
eulerscheZahl: MadKnight does
sunksuperset370: i don't get what the code is telling me to do
jrke: which league?
sunksuperset370: i put the variable that is set up as the checkpoint's location
sunksuperset370: but the pod stays where it is
sunksuperset370: its not a league
eulerscheZahl: did you set a thrust > 0 ?
jrke: you have tu put
sunksuperset370: i don't have any thrust
jrke: thrust also
sunksuperset370: variable
jrke: which lang
eulerscheZahl: paste your code
jrke: ^
sunksuperset370: javascript
MadKnight: thrust is the number u print
MadKnight: the 3rd number
sunksuperset370: i;; post it right here
jrke: pastebin is broken on Cg
eulerscheZahl: it's back i think
sunksuperset370: http://chat.codingame.com/pastebin/91717766-cafd-4ba5-9acc-211a9d8186ef
eulerscheZahl: http://chat.codingame.com/pastebin/2dc31f5a-74ba-443b-a7b2-ae24621b8520
eulerscheZahl: did you promote a league yet?
jrke: console.log(nextCheckpointX + ' ' + nextCheckpointY + ' 50');
sunksuperset370: no
eulerscheZahl: you have y + y
jrke: replace print line by this
sunksuperset370: by what
jrke: console.log(nextCheckpointX + ' ' + nextCheckpointY + ' 50');
jrke: this
sunksuperset370: ok
AntiSquid: MadKnight you are not angry at me i hope?
eulerscheZahl: or mad
Ma8000: can me someone explain the challange i just had in clash of code
Majeck: Sure
Ma8000: It was the game with the buckets and the spilled water. Do you know by any chance?
Majeck: I think I did it a long time ago... I'll hop into dms
jacek: back in my days it was called pms
Ma8000: can someone explain me this code? n,d,s=$<.map &:to_i p d*(n%2+t=n/2)*s*t
Ma8000: i know some ruby but that crashed my brain
MadKnight: hey eulerscheZahl
eulerscheZahl: hi
Majeck: I don't know ruby but by the looks of it the first line maps the input values to n,d,s and the second line prints d*(n%2 + t = n/2)*s*t, in the parenthesis t is defined as n/2 and adds that to n%2
Majeck: @Ma8000
MadKnight: so AntiSquid invited me to the team, eulerscheZahl
eulerscheZahl: we could split
eulerscheZahl: you+squid me+ille+his colleague
MadKnight: and i heard u might be a bit worried that i'm gonna do things that annoy u so u don't want me on your team
MadKnight: but don't worry eulerscheZahl, now i know what annoys u and i won't be doing even close to anything like that
MadKnight: i will be chill
MadKnight: actually i didn't even need to know that, as a team player i shouldn't be doing any of that anyway
AntiSquid: sorry, got ahead of myself there, i wasn't sure we had a 4th
MadKnight: ohhh it's just 4 people
MadKnight: rip, Automaton2000
AntiSquid: ya
Automaton2000: so it should be the best option
MadKnight: i'll take all the Automaton's to my team
MadKnight: Automaton2000 AutomatonNN Automaton2020
AutomatonNN: *search
Automaton2000: so that's why i'm asking
AntiSquid: you get assigned to random team if you don't join any afaik
MadKnight: or if u press a button saying "Join random"
eulerscheZahl: uhm, that sounds pretty interesting
eulerscheZahl: could be anything from great to trash :D
MadKnight: what exactly ?
eulerscheZahl: i like lottery
MadKnight: oh, random thing
MadKnight: yea i'm hoping for the best
eulerscheZahl: had that kind of lottery team at a university coding contest
AntiSquid: are you joining a random one now? don't mind, just want to know in advance what to expect
eulerscheZahl: ICPC like
eulerscheZahl: and we won
eulerscheZahl: no random for me, i have a team already
MadKnight: You are now subscribed to the random queue. You will be assigned to a group at registrations closure and you'll be notified via-email.
eulerscheZahl: i like the ' escaping
MadKnight: fix your unicode, website
AntiSquid: hey MadKnight we can do CTF as a team outside reply challenge, there are other contests if you still want to team, still got a lot to learn anyway about CTFs
eulerscheZahl: https://ctftime.org/
AntiSquid: i have a huge list of bookmarked sites too, not sure they are all on ctftime
MadKnight: oh nice
AntiSquid: but never got around doing it more seriously
AntiSquid: just saved for later
MadKnight: u wanna do a test one now ?
AntiSquid: no
MadKnight: anytime soon ?
eulerscheZahl: https://ctftime.org/calendar/ reply is on the ctftime list too
AntiSquid: after reply challenge
eulerscheZahl: go to the "Agenda" view at the top right
AntiSquid: right now i am splitting up time between some ctf practice and the book i linked you MadKnight
MadKnight: no i mean trying any simple past ctf for practice before reply
AntiSquid: i am going through some of the puzzles
AntiSquid: on my own
eulerscheZahl: http://ctf.cyberhacktics.com/ 1 week after reply
AntiSquid: this is an interesting youtube channel to learn https://www.youtube.com/channel/UC0ZTPkdxlAKf-V33tqXwi3Q do you need more source material MadKnight ?
AntiSquid: i already linked you overthewire
MadKnight: no AntiSquid that's not what i wanted
MadKnight: i wanted the team thing
PatrickMcGinnisII: jello
AntiSquid: right now i want to practice
MadKnight: practice what ?
eulerscheZahl: yellow to you as well PatrickMcGinnisII
MadKnight: oh, puzzles
AntiSquid: yes
PatrickMcGinnisII: always room for jello
PatrickMcGinnisII: even yellow jello
AntiSquid: i get it you want to have a conversation to improve your english but i don't have time atm
AntiSquid: are you interested in a discord server with lots of users MadKnight?
MadKnight: what kind of users ?
PatrickMcGinnisII: i put a new cpu cooler, another 8gb of memory, and moved my OS to a SSD ... but I still feell like my vid card is being hacked thru CG
PatrickMcGinnisII: I don't notice the slowdowns anymore, that's how its related
AntiSquid: it's just random chat mostly, but they have voice channels so i guess it's good ?
AntiSquid: for improving speech i mean
PatrickMcGinnisII: i got penguins running, what's the simplest way to get out of wood3?
jacek: move to the hex with mos fish
PatrickMcGinnisII: doing that
jacek: good for you
PatrickMcGinnisII: found an error, hmmm
PatrickMcGinnisII: now if penguins could shoot fish
SpaghettiCode: damn playing clash of code makes me feel so dumb
Majeck: Yeah, but when you get in a streak you feel like a literal god hahaha
Majeck: The highs totally make up for the lows
SpaghettiCode: for me there aren't any highs lol
vladov200: So how long does it take you to complete a problem?
vladov200: I feel it takes me a long time
Majeck: Which problems: Clash of Code or the regular puzzles?
Majeck: Back in the day the easy/medium puzzles each took me at least a few days to complete
Majeck: And I always overengineered them to the point of absurdity
Majeck: Just yesterday for example I found a 400 line C# script that I redid in a 100 lines
vladov200: How did you manage to cut down on time?
Majeck: Experience I guess
Majeck: I mean you always feel stupid after seeing the correct answer but in general in life it takes you 10x more time to come up with the answer from scratch than to do it again
Majeck: So of course you can feel you wasted to much time in an 80 line program that does a really basic thing, but hey, you did it and you probably know how to do it faster next time
Majeck: *too
Majeck: Also if you feel stuck writing what you want to do in paper, or just taking a break to let your mind think can be a godsend
vladov200: Thanks for the feedback, I agree with stepping away when things aren't going your way. Usually, the solution comes to me when I'm out doing something else.
Noisestorm: Like pooping
Majeck: More than once I've come up with the solution at 3AM after being woken up
Majeck: And being like "That's so simple, how did you not come up with that earlier"
Majeck: Or "I'm a goddamn genius, I should get a nobel prize in smarts"
SpaghettiCode: lol
eulerscheZahl: i won a Nobel prize
Majeck: In real life?
eulerscheZahl: yes
Majeck: Woahhhhh
Majeck: In what field and what for?
eulerscheZahl: https://www.nobelprize.org/prizes/peace/2012/summary/
Majeck: "The Norwegian Nobel Committee has decided that the Nobel Peace Prize for 2012 is to be awarded to the European Union (EU)"
eulerscheZahl: and i'm a European citizen :forl:
eulerscheZahl: :rofl:
Astrobytes: I like :forl:
Majeck: You won like 1/741.4 million of a nobel prize
SpaghettiCode: damn dude you are ranked 2nd?!?
eulerscheZahl: it's something
Astrobytes: I won it too. But it doesn't count any more.
Majeck: Wait euler is no longer first?
eulerscheZahl: and Astrobytes got lucky, wouldn't win it nowadays with ...
Majeck: How times have changed
eulerscheZahl: damn, you got me astro
Astrobytes: ;)
Scarfield: AstroBrexit
eulerscheZahl: Scarflee
Astrobytes: Hey I voted to stay in
Astrobytes: hahaha excellent euler
Astrobytes: I'll stick with EcksDee
Scarfield: "xD"
Astrobytes: heh heh
Scarfield: euler^(pi*i)
Astrobytes: Majeck, euler oscillates between 1st and 2nd
Majeck: Who oscillates against him?
Majeck: Who's the anti-euler
Astrobytes: Royale
eulerscheZahl: royale has a 5k lead in the multiplayer section
eulerscheZahl: 5.5k even
eulerscheZahl: that 0.5k makes the difference in total
AntiSquid: oh tric trac jumped
jacek: where
codeing: hey
codeing: have we to learn dikstra algo by heart
codeing: for resolve ai problems.
codeing: yo.
codeing: somebody ?
Astrobytes: you waited around a minute for a response and you're already impatient?
Astrobytes: hey JBM, how's things?
Majeck: I like the Computerphile videos
Majeck: About Search Algorithms
JBM: keeping their pace, yours?
Astrobytes: Grim to middling. Clearing my grandfather's house amongs other joyous activities.
codeing: sure
codeing: sure Majeck
Astrobytes: Majeck, numberphile vids are nice too
Astrobytes: Relevant to many puzzles on here at least
Hjax: personally i love 3blue1brown
Astrobytes: Ah yeah, good shout
Hjax: way more math / theory heavy than other similar channels
Hjax: but you can really learn some good stuff
Hjax: theres so many incredible educational youtube channels
Astrobytes: Yeah, I usually have to refamiliarise myself a little bit before I delve into his videos. He's great though.
Hjax: my favorites are the ones that present well researched video essays on just completely random topics
Astrobytes: Yep, agreed. Not too hard to sort the wheat from the chaff if you know what you're after
Hjax: like Tom Scott or CGP Grey
Astrobytes: I know Tom Scott but not the other one
Hjax: oh really? CGP Grey is probably my #1 favorite youtube channel
Hjax: you should definitely check him out
PatrickMcGinnisII: red pen black pen
Majeck: Wow, CGP Grey is one of the greats
PatrickMcGinnisII: crap, https://www.youtube.com/user/blackpenredpen
Astrobytes: I've mostly been checking out the poor standard of guitar youtubers recently
Majeck: Can't believe someone hasn't seen them
Astrobytes: Majeck, tbc I know the name, just not the videos
Hjax: his videos range from self help topics on productivity, to the history of tumbleweeds, to philosophical storytelling
Astrobytes: I've always been of the opinion that if you are watching a video on productivity you're doing it wrong
Hjax: his videos take a unique spin on it
Astrobytes: Take that with a large pinch of salt and a tongue in a cheek
PatrickMcGinnisII: https://www.youtube.com/c/TinaS/videos
Hjax: he has one called "7 Ways to Maximize Misery"
Hjax: my favorite video of his is probably Humans Need Not Apply
Astrobytes: I can maximise my misery with zero to little effort. Meh
Hjax: a video essay on the future of automation
Astrobytes: That is admittedly a topic worth discussing
Hjax: The Fable of the Dragon Tyrant is also fantastic
Astrobytes: that's an old one
Hjax: yeah that video is him telling an existing story, with his own animation style
Hjax: he is really pleasing to listen to in general imo
Astrobytes: Hm. See this is where I start to ask the question "how many times can you tell the same story" - but, if it reaches a new audience in an engaging manner, who am I to complain
Hjax: i hadnt heard it before his video
Hjax: he has a video explaining all of the different ways you can subdivide the UK, and the history of it
Hjax: i think that was one of his first videos
Astrobytes: Touchy subject for a Scot :P
Hjax: :D
Majeck: My favourite CGP Grey video is americapox definitely
Hjax: thats also a good one
Hjax: who am i kidding, everything on his channel is good
Astrobytes: Anyway, I gotta run. Should be on a lot more from next week. Nice chatting as always, gn all and thanks for the recommendations ;)
Hjax: cya astro
Majeck: Bye
Majeck: bye
Majeck: Had to see the difference between caps and no caps lol
MadKnight: Automaton2000 is always here
Automaton2000: no it is not my code
MadKnight: but nobody ever notices him
Majeck: Yes it is Automaton2000
Automaton2000: at least my bot is not very good
Majeck: Who's your bot Automaton2000?
Automaton2000: now that i know how i would do it for the cp
Majeck: AutomatonNN?
AutomatonNN: what do you mean by the problem?
mortadha: please i have a low level in algorithms how i can make it bette
Majeck: What do you mean?
Majeck: In what contest/problem?
mortadha: i need to change my level in algorithms
mortadha: because my level in algorithms is low
Majeck: Oh, in the level system hahaha, sorry I've been away for a while
mortadha: i don't understand what you write
Majeck: I don't know how to help you level up in algorithms sorry
Uljahn: so taking a course or reading a book on algorithms and data structures isn't an option? you need some magic spell?
Hjax: im a big fan of trial and error when learning algorithms
Hjax: read about it, get some understanding
Hjax: try to implement it, get stuck, and correct your understanding as you go
Hjax: the "ah ha" moment when you realize what mistake you made in your first attempts is really valuable for learning in my opinion
PatrickMcGinnisII: ok, made it to wood2 in poenguins
PatrickMcGinnisII: er penguins
PatrickMcGinnisII: wow, referee came up with invalid actions
PatrickMcGinnisII: oh its pushing
PatrickMcGinnisII: wth
PatrickMcGinnisII: new rules, kewl
darkhorse64: Yeah, it's a whole new game
PatrickMcGinnisII: wood1, yea
darkhorse64: without push ?
PatrickMcGinnisII: yup
CosmicStudios: man I'm a noob at The Decent
PatrickMcGinnisII: u guys in wood 1 are killers
CosmicStudios: I did it in python 3
darkhorse64: kill first then harvest
MadKnight: anyone still alive, Automaton2000 ?
Automaton2000: doesnt matter if it is in a different way
MaliciouslyCrypticUsername: Automaton2000 shuuu
Automaton2000: but i have a really good idea
MaliciouslyCrypticUsername: No you don't
MaliciouslyCrypticUsername: .
MaliciouslyCrypticUsername: MadKnight accidentally closed it, can you send the message again?
MadKnight: oke
knockit: has any one worked on bender episode 1solution in ruby
Rodrigo_the_coder: print(input().swapcase())