MITIRIX: It's 4:49AM here
ItsNotABug: 3:12pm here
PatrickMcGinnisII: 1:26am :sweat_smile:
kouin: do the leaderboards get automatically recalculated from time to time?
cegprakash: damn.. contest rank #70.. recalc rank 90. now back to rank #76
antiwonto: [auto] Hey cegprakash, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos
cegprakash: I don't like recalc
jacek: :taco: Automaton2000
antiwonto: [auto] jacek has awarded Automaton2000 10 tacos. Automaton2000 now has 71 taco. jacek now has 39 taco
Automaton2000: i have no idea how to solve the problem
Automaton2000: i dont know how i would do
Wontonimo: hey, long time since we've chatted. How was the contest for you?
raxkin: Ahh, just fixed a bug on my defense where i was not calculating correctlly the turns to reach the spider, to determine if i can kill it or if i need a backup. And also a minor bug on the farming calculations. Went from 131 to 34 lol. Sad that i found it now that contest is over :(. I could have pushed for top 20
5DN1L: first contest for me, interesting one
Wontonimo: cool you found it, sad not in time raxkin
Wontonimo: oh yeah, this would have been your virgin contest 5DN1L
raxkin: Second one for me, and second legend too. I love this contests
Wontonimo: you got legend in Totoro (the hex farming game) ?
Wontonimo: I barely squeezed into legend Totoro. That was my first
raxkin: Yep, that was my first too. I think it was more hard than this one, to understand what was happening
raxkin: This was easy to find the problemems by looking at the replays
raxkin: Oh, there more removed users from legend? I think they said they removed 10, from 400 went to 490, but now there are 368 in legend
raxkin: from 400 to 390*
5DN1L: they're fixing the issue of incomplete import of bots
LaurensD: it's fine like this, someone who I wanted to beat ended lower because of the import bot issue. It's a sign! keep it this way
raxkin: What is the impor bot issue exactlly?
5DN1L: not all bots were imported
5DN1L: that's the issue
raxkin: Ah, ok
Wontonimo: it's 3am for me. gn
PatrickMcGinnisII: It used to be you had to enter the multi and resub your code, or a variant thereof
JFB: list = sorted(dict, key=lambda x: dict['Start] * 1e10 - dict['End'])
JFB: list = sorted(dict, key=lambda x: dict['Start'] * 1e10 - dict['End'])
JFB: (if first post I omitted ' at the end of the 'Start')
JFB: Sorry my mistake:
JFB: list = sorted(dict, key=lambda x: x['Start'] * 1e10 - x['End'])
JFB: Once again I make mistake :-)
JFB: One moment :-)
Uljahn: you're using keywords as variable names :crying_cat_face:
JFB: l = sorted(dict, key=lambda x: dict[x]['Start'] * 1e10 - dict[x]['End'])
BenjaminUrquhart: pretty sure dict is also reserved
JFB: yes, so now I used l instead of list :-) And instead of 'dict' reserved word, in ipython I tested this last post and is OK
BenjaminUrquhart: well yeah it works, that doesn't mean you should do it
Uljahn: i'd use pandas dataframe
Uljahn: also i'd use key=lambda x: (my_dict[x]['Start'], -my_dict[x]['End'])
JFB: Kokaz used 'dict' as variable name in his post. So I used it in solution. Of course is better not use reserved words as variable name
BenjaminUrquhart: So my best bot for spring 2022 got ~120th silver during the contest. It's top 3 silver right now in the multi.
BenjaminUrquhart: I am in pain
Geras: Giving Tipps in World chat and writing profanities in De Chat. Must be fun.
JFB: I know. But if sb ask me the question is better to use in solution variables he defined in question. Letter we can discuss do question is correct and how to change it :-)
jacek: goto is reserved in java, but no goto in java :(
JFB: :-) sb just hated 'goto' so reserved it in Java ;-)
BenjaminUrquhart: on my way to bytecode patch my variable names to reserved names in java
BenjaminUrquhart: I think there's obfuscators that do that actually
Geras: It was a feature that has been removed, there are still labels that can be used, but tbh in my 17 years as dev I have yet to encounter a "good" usage of labels. Most of the time it can be replaced by something more readable.
jacek: i hate using bools if i want to break outer loop in inner loop
JFB: BenjaminUrquhart - probably your right. It looks as good obfuscation strategy
BenjaminUrquhart: is this what we've come to https://www.codingame.com/replay/632390344
Geras: jacek if you really need to break the outer loop you can have a look at labels. I would advise against it, but the feature is out there for a quick solution.
jacek: i know of it. at work i used it only once. i use it more in kotlin
jacek: spider attack https://i1.kwejk.pl/k/obrazki/2022/04/H583ytjHuIEEu2kU.mp4
BenjaminUrquhart: thank you, I needed that video
BenjaminUrquhart: looks like I'll be joining spider yeet gang then
BenjaminUrquhart: was hoping it wouldn't come to that
JFB: BenjaminUrquhart - if your hero 5 used "WIND" in step 66 - you will win
JFB: Is jus such simple
BenjaminUrquhart: you sure?
BenjaminUrquhart: I'll tell you right now it cast wind
JFB: It depend do monster 44 in in hero 5 wind range. If it is in wind range - wictory is yours
BenjaminUrquhart: doens't look like it was
BenjaminUrquhart: cause it was reacting to the opponent hero and not the spider
BenjaminUrquhart: and the opponent was pushed back
BenjaminUrquhart: just not the spider
BenjaminUrquhart: anyway I have to go for now
JFB: OK. So it is not range. So control on the one of the opponent heros in 65 will give your win
BenjaminUrquhart: I don't run a simulation to figure that out
BenjaminUrquhart: although I could maybe see about adding protection for certain cases like these
BenjaminUrquhart: I could totally just cast shield on the spider lol
BenjaminUrquhart: anyway yeah I need sleep
JFB: Any way - I use salmon strategy too so I know that your best strategy was to direct hero 5 to opponent in step 59 and following and use control na at least one of oppo heros as soon as you in range
salmon: My bot also needs many improvements. It shouldn't kill monster 51.
JFB: Exactly :-) I made exactly the some mistake
tangent0: please check this promp
Salticid: Is there any information about the missing entries in the Spider Attack leaderboard? Should I just resubmit, or will the remaining entries to the contest be added eventually?
BenjaminUrquhart: [CG]Thibaud — Today at 3:57 AM there was an issue during copy. The arena is not ready yet
Salticid: Great, thank you for confirming that it's a known issue. :)
salmon: ups, I've resubmitted
JFB: And BenjaminUrquhart - it looks that your bots "think" that 38 is the danger to your base. It is not. But probably input data, wrongly, say that it is. Input data state that monster will reach a base - but it is not.
BenjaminUrquhart: which frame
BenjaminUrquhart: nvm I see it
JFB: 64 and following
JFB: salmon - so when you resubmited your bots - you received points promotion in the game, right?
BenjaminUrquhart: @JFB that doesn't seem to be the case, I think it goes for it because I don't check if it will exit the arena before targeting
JFB: If your bot will be automatically copied to the game from contest - you will not receive such points , so resubmition was good move :-)
salmon: I did not know that :D
tangent0: System.out.println(res.substring(0, res.length()-1));
BenjaminUrquhart: anyway I need to depart for real
BenjaminUrquhart: I shall become one with the yeet probably tomorrow
antiwonto: [auto] Hey Ayza, here is a :taco: for loggin in today while it is quiet. You now have 4 tacos
5DN1L: You don't get taco that way
5DN1L: You have to wait a bit longer :P
5DN1L: I think it's 30 minutes of inactivity
j4at: okay, thank you :)
5DN1L: np :wink:
antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '
antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo '
VictoriousTriceraton: Greetings everyone! Can somebody check my contribution for approval, please? I need one more approve to publish puzzle.
Geras: I can't approve, but as a little note, in your Goal section you seperate the "-" and "|" with a slash, and in the next line you seperate with a comma, which makes it hard to read, at least for me.
5DN1L: You may leave a comment there
Geras: Will do, thanks for the hint.
Brawler_zx: Hi everyone, if anyone plays ctf can you tell me if this link is ok to use or not? https://ez.ctf.cafe/
5DN1L: I don't think it's appropriate to ask here
5DN1L: check out this post:
cagriy: hello from istanbul
5DN1L: Latest announcement from Thibaud: https://forum.codingame.com/t/spider-attack-spring-challenge-2022-puzzle-discussion/195823/4
5DN1L: hi, glad you're happy
StevenV: hello guys
Murat_Eroglu: Gebze is not in Istanbul Çağrı :D
Ayza: can a mod look at jaoie's comment lol
5DN1L: ok, deleted, thanks for reporting
eulerscheZahl: mods #de
antiwonto: [auto] Zigounetta be respectful and watch your language https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
eulerscheZahl: yes, this user
eulerscheZahl: but he's more creative in German
Geras: In a sense, yes.
Geras: Well, no sleep for the mods today.
Ayza: seems like the case
Ayza: too many troll accounts
eulerscheZahl: banning is still faster than creating a new account. but more spammers than mods
Uljahn: guess CG should hire full time mods, not just some volunteers :disappointed:
jacek: if (i != action) continue;
errors[i] = gamma * qmax + reward - ops[i];
eulerscheZahl: it's easier to simply remove the chat. so let's not complain
eulerscheZahl: i'd rather yell for mods a few times than lose it completely
struct: Ill just make a script to ban them from all chats instead
j4at: Trolls are not doing any significant damage tho.
Westicles: I wonder if I give them an invite I'll get that influencer badge
Q12: Uljahn You can automate this process by checking every message for curse and then warn the user, and if he curse again then automatically ban him
j4at: Auto ban is dangerous
j4at: auto mute instead ?
eulerscheZahl: there is no mute
j4at: add it ?
Q12: not if you warn him once j4at
eulerscheZahl: there is kick which lets you come back on page reload
struct: I dont warn new accounts
eulerscheZahl: adding features to the chat? that's absolutely ludicrous
struct: Especially when its obvious
Westicles: seems like the euros are less uptight about swearing than the NA mods
struct: I dont mind swearing
struct: But this is worse than that
Snef: they are commenting on forum now that they are banend from chat
eulerscheZahl: can't find it, deleted on forum already?
struct: I cant see it either
eulerscheZahl: really forum? or discord or such?
struct: I dont see anything in any of them
struct: Forum has auto moderation though
LongDepTraiYeuRatNhieuEm: i delete this pc
LongDepTraiYeuRatNhieuEm: how to get it back
LongDepTraiYeuRatNhieuEm: i think my laptop is vani...
jrke: i like this https://prnt.sc/8KnUc7DxfYEu
eulerscheZahl: but you get the red moderation symbol in that case
Snef: Here eulerscheZahl
eulerscheZahl: oh, that's the contribution comments. not a forum
eulerscheZahl: only those with 300+ clashes can delete thre
Astrobytes: they did that before
Astrobytes: 5D sorted it
Astrobytes: apparently these people are quite persistent
eulerscheZahl: even robin hood got bored and gave up
eulerscheZahl: even MK
Astrobytes: lol, MK still pops up on the discord every so often
Astrobytes: on here, less so
eulerscheZahl: i'm immune to discord
Astrobytes: you're in harmony with discord?
eulerscheZahl: just the CG discord annoyed me. when a message gets deleted, it still shows an unread and won't disappear without a lot of random clicking
Astrobytes: that's a discord problem in general tbh
eulerscheZahl: but CG discord has the spamming problem
Astrobytes: Yeah. I still only have external contests unmuted so not an issue
Astrobytes: well, other than during the contest
eulerscheZahl: any comments on that channel that are worth reading?
eulerscheZahl: see, i did the right thing
Astrobytes: I would have relayed them by now ;)
struct: oh no I need 300 clashes :(
Astrobytes: I thought you did that?
eulerscheZahl: Tobou has 2000 or so
Westicles: rockstar had problems getting more email accounts. he said they wouldn't accept his phone number any more
eulerscheZahl: CG doesn't even have email verification. you can just enter any email that you make up on the spot
eulerscheZahl: bonus points for using one of your "friend" and then reaching puzzle moderator status
j4at: What are the libraries installed in python.
Uljahn: numpy, scipy, pandas
j4at: ty :)
IvesL: i would say its not correct
IvesL: it also includes datetime, sys, math
j4at: those are builtin
eulerscheZahl: perl libraries :D List::Util, List::MoreUtils
IvesL: do you guys know the shortest way to have all inputs in a list in python?
IvesL: like a = input(), b= input(), l =[a,b]
eulerscheZahl: isn't there a file containing the input?
Westicles: open(0) ?
IvesL: i remember i see someone omitting the "input()"
wlesavo: arr = [input() for i in range(2)]
eulerscheZahl: but what if the number of lines is dynamic?
j4at: works with dynamic number of lines
IvesL: yea should be sth with open
wlesavo: in range(dynamic_n) :smiley:
Uljahn: also i=input;a=i();b=i()
j4at: i=input is only useful when you use 3 or more times
CasualCoder123: remember, string d = cde.substring(1, 2);
j4at: you can use input to print too. But will block you can use only for the last print
CasualCoder123: the output will change depending on your last imput
IvesL: it is usually a problem to me in shortest mode
IvesL: for multiple inputs like int(input())
CasualCoder123: copy and paste
IvesL: what i can do is just I=int, N=input, I(N())
IvesL: until i see someone using like open in a one liner
IvesL: even shorter
IvesL: but i forgot how he did that
Westicles: wow, look at all the guys with double xp/cp on the missing accounts
mehdilhy: Is is possible to customize custom clash of codes parties
mehdilhy: the exercices part
eulerscheZahl: what do you mean by "customize"?
IvesL: hover over clash of code, top right corner 3dots -> launch a private clash
mehdilhy: I know there are some exercices that are made by codingame stuff , besite the community exercices
mehdilhy: they have black color in them
mehdilhy: And they are easier to solve and can be translated depending on the language choosen in the website
mehdilhy: so is it possible to only have those kind of exercices in a private clash ?
eulerscheZahl: are they really by staff and not just old?
eulerscheZahl: i'm not aware of such a feature to select the task
mehdilhy: Yes that's what i see ...
mehdilhy: thank you anyways
mehdilhy: have an amazing day !
StevenV: hello guys, which language should I learn for code of clash?
Wontonimo: one that you like. seriously.
Wontonimo: don't play clash to get highest on clash. play it to practice your language of choice
Wontonimo: then start doing puzzles https://www.codingame.com/training and multis https://www.codingame.com/multiplayer/bot-programming instead
struct: Wood leagues demotivate me :/
Wontonimo: wdym struct?
struct: I have to write code that is not final
struct: and then adapt
struct: due to rules change
Wontonimo: yeah, i had to do that also
Wontonimo: get to bronze just by sorting bugs and attacking the closest
Wontonimo: then you'll have all your powers back
struct: im trying coif
struct: code of ice and fire
Wontonimo: oh, what? you were thrown back to wood in ice and fire?
struct: I just never played it
struct: I think
Wontonimo: (╯°□°）╯︵ ┻━┻
struct: It should take me a while though
IvesL: @StevenV i think you are good enough fo clashes, just play if you want to
struct: I never used bitboards bigger than 64 bits
IvesL: not just enough tbh, but should be very good
jacek: you can cheat by using _int128_t
struct: but its 144 bits
struct: :( *
jacek: then make/find custom int256_t
jacek: i think i saw bitboard gomoku 19x19
struct: nice, thanks
StevenV: do I need bitboard for fall2020?
struct: is that pac man?
StevenV: i don't know it real name
struct: Well you can use them for some stuff
struct: But i would not call it bitboard
StevenV: will a standard MCTS can make me Legend
struct: no idea
struct: I used a wrong implementation of Beam search and that got me legend
struct: I think my implementation makes a bit of sense though
StevenV: I will try standard MCTS at weekend
StevenV: fall2020 is the first contest on CG for me, so I really want to be in legend for it
jacek: have you dont MCTS before?
jacek: its simultaneous moves game, may not be good for first MCTS. though there is not much interaction between players there
Wontonimo: hey StevenV , the discussion https://www.codingame.com/multiplayer/bot-programming/spring-challenge-2020/discuss and postmortem https://www.codingame.com/forum/t/spring-challenge-2020-feedback-strategy/184113/15 talk a lot about beam search working well for this
Wontonimo: if you want to practice MCTS, I'd recommend Ultimate Tic Tac Toe
struct: connect 4 is the best for mcts
jacek: Wontonimo thats spring challenge
struct: easiest to sim
struct: on breakthrough it might work but its harder to have success with it
Wontonimo: oh ... so sorry
Wontonimo: same thought, it's beam search also
CasualCoder123: string d = cde.substring(1, 2);
jacek: just send broken/incomplete solution
jacek: well you cant leave clash unpunished. youll lose rank anyway
jacek: clashes? fun? oO
struct: Its fun until you play 3k of them
Husoski: According to folklore, it takes 10,000 hours to become a master at anything.
Husoski: Good...talk to you in 10k hours! :)
VirtualRealityRocks: *at least 10,000 hours
VirtualRealityRocks: The max is infinity
VizGhar: DeadlyPyke why uttt? you pretty much have to simulate whole game in order to make it work
jacek: wood league of uttt is normal tic tac toe
Uljahn: start by learning the basics of a language of your choice
Uljahn: solve some easy puzzles with hints, like Power of Thor episode 1
jacek: so you are confused about input/output and while loop
jacek: yes, but it starts from 0
jacek: so 0 0 is opponent made move (X or O) in left top cell
struct: short games
struct: sorry sarcasm
struct: my bot is just rand() % actions.size()
VizGhar: OK guys... I want to successfully implement MCTS. It doesnt have to necesarilly be something on CG. I failed with UTTT, so I want something small just to play with it
noValve: hey guys
struct: VizGhar I first did it with normal TTT
struct: Because you can fully solve it there
jacek: connect 4? breakthrough?
struct: There are like 500k states+-
jacek: :notebook: :soccer:?
jacek: at most 19683 states or 362880 game tree
struct: Yes and no
struct: I think that is with symmetry jacek
jacek: its upper limit with impossible states. 3^9 and 9!
struct: 549945 positions
struct: my minimax with no pruning
jacek: and per https://github.com/jdermont/tictactoe-ntuple/blob/main/README.md there are 5478 legal positions
struct: You can see articles mentioning this number
jacek: hmm, but at most you can get 9! moves
BuggyAl: can you retake a certification test if you fail it?
BuggyAl: k ty
struct: idk jacek
VizGhar: just take a pen and have a nice weekend :D
LaurensD: :angry: it's thursday still got a day to work :upside_down:
jacek: oh my
Quidome: struct are you working on ice and fire? I just got into wood2
Quidome: hm you are promoting from wood 2 at the moment
Quidome: nice :)
CasualCoder123: string d = cde.substring(1, 2);
ethaneCH3CH3: Help me to look at my code please: https://bit.ly/38U2cpU
Quidome: wanna join?
ethaneCH3CH3: Hello anyone? https://bit.ly/38U2cpU
5DN1L: yes, I've kciked you
5DN1L: don't spam please
struct: Quidome yes I am
struct: also gonna get promoted from wood 1 wtihout touching my code
LaurensD: justice has been served
Quidome: yes, nice, I was a little bit to early got kicked by you
struct: It seems like an interesting game
Quidome: do a resubmit now probably enough
Quidome: looks good indeed
Quidome: I mean the game, it is interesting
struct: yeah I understood
Quidome: the legend guys seems to have the same strategy
struct: Havent watched them yet
struct: I dont even know how to code a bot for this
Quidome: collect enough gold and launch a one turn attack
Quidome: that looks a little bit buggy to me in son't know al te=he rules yet maybe there is a reasonable defense
Quidome: (I don't know all the rules yet)
struct: Yeah this is why I wanted to skip wood
struct: but its not possible
struct: I just coded a monte carlo instead
struct: waterproofsodium play anything on the compete tab
Quidome: You used MC to get into wood 1
struct: clashes have a limit of 5k points
struct: To get bronze I guess
struct: Im getting promoted again
Quidome: Ir looks like heuristics is doing it for this game
struct: rank updates once a day
Quidome: just like the last spring challenge
struct: Maybe its a mix of both
struct: search + heuristics
Quidome: there is already search for one move
Quidome: spend all your gold and see where it get's you
Quidome: yep I am gonna be promoted as well :)
Synergyforge: I can't ever seem to really get search algos to click in my head. :( I'm not a real dev.
5DN1L: Try double-click?
jacek: is ti mad
jzen: ice ten food
CasualCoder123: string d = cde.substring(1, 2); duh
5DN1L: no spam please CasualCoder123
5DN1L: you post that again and i'll kick you out
Quidome: jacek are you active playing ice and fire atm
CasualCoder123: how is that a scam?
CasualCoder123: thats just an active string
CasualCoder123: haha thanks
Quidome: struct just entered bronze :) I am almost there
5DN1L: you've repeated that "string d" line a few times, CasualCoder123, that counts as a spam
struct: Maybe ill get silver Quidome
Quidome: that would be cool, just entered brinze
Quidome: I see you are already above the boss, nice!
Quidome: going smooth for you!
struct: number of valid actions
struct: but on later game it is not normal tic tac toe anymore
struct: thats why it can be usefull
Quidome: come on struct get out, I am already at position 2
Quidome: And above the boss :grinning:
PatrickMcGinnisII: what lang is that Link_jon?
struct: Quidome are you using heuristics?
Quidome: a very greedy one
Quidome: hm I am getting to tired, have to stop I am breaking stuff now
wlesavo: oh you doing coif
wlesavo: legend is quite hard there
Quidome: it was easy sailing to silver
Quidome: 4 hours or something
wlesavo: i think for legend you need at least some variation of fatality and/or some good cuts
Quidome: what do you mean by that?
struct: mine is just MC on unfinished sim
struct: 100 iterations
struct: or something
wlesavo: Quidome deep lines to enemy base
wlesavo: in single turn
Quidome: aha, yes i observed that behaviour
Quidome: not there yet :)
struct: do you use bitboards wlesavo?
Quidome: can you defend against that strategy
wlesavo: but the stable defence is more important i think, the finisher itself is easy
wlesavo: struct no, i had some python heuristics with simple searches for fatality etc
wlesavo: Quidome you can delay it while preparing your own attack
Quidome: With towers?
Quidome: just got those rules gonna look tomorrow
wlesavo: you probably need to check finishers for your opponent as well, and build towers on this route
Quidome: aha yes, thnxs
wlesavo: but the game is quite deep
Quidome: Because of the one turn long attack I was wondering if it was a broken game
struct: So I cant get legend with rand? o.o
Quidome: OK, now nicely above the bronze boss, just have to wait...
Quidome: fixed a minor bug :P
wlesavo: struct i think just mc is not enough, but it could be good for general strategy, idk
wlesavo: struct are you doing multiple builds in one turn in MC im not sure how would i include that type of moves
struct: My MC only knows wood 2 rules
struct: so no building
Quidome: OK, I am in silver also
Quidome: continue tomorrow
Quidome: good night
Angers: what is a good step after mad pod racing (silver) for another activity for a somewhat noob? Every one I look at seems to start with so much it's a bit overwhelming
struct: try some board game
VizGhar: I'd recommend learning BFS on any puzzle
MrAnderson: Cyborg Uprising has a pretty low barrier to entry
jacek: angle < -90 or > 90 trick?
jacek: it still calculating fights
jacek: waterproofsodium youre above the boss in ranking. wait till it finishes battles in arena and it will promote you
jacek: there is only 1 boost available. you want to use it when you are far from checkpoint
jacek: and youre in bronze :tada:
jacek: 7Adieu you jsut have to wait to finish all the battles
jacek: depending on game it can be 90 to 200
jacek: waterproofsodium you can try fiddling with thrust depending on distance
jacek: there is also a trick: print target checkpoint - 3 * velocity of your pod
jacek: be above the boss in leadeboard ^_^
jacek: its trueskill algorithm. if youre familiar with elo system, this is something similar
jacek: you get more point if you win vs higher player
jacek: oh my
struct: you should do that
struct: on later leagues all checkpoints are given at the start
struct: well if you do it
struct: you get promoted to silver
struct: or you can just use checkpoint_x - 3 * vx
struct: So you get gold and then code the sim from there
struct: If thats what you are interested in
struct: if you keep track of velocity you can do this
struct: I saw it on chat
struct: and its mentioned a lot
struct: for wood you only need to follow the tutorial
struct: also for some reason -3vx cant beat wood2 or wood1 boss
struct: cant remeber which
PatrickMcGinnisII: sumbitch... working on Sliding Maze Puzzle... everything works up until testcase 4 189 steps....at Depth 12 of BFS...I'm missing a valid player move and don't have a big enough log file:rage:
struct: even locally PatrickMcGinnisII?
PatrickMcGinnisII: nah didn't move it locally yet, i figured out a way to track it ... but I have to check every depth 11 gamestate
PatrickMcGinnisII: at least there's only 23 of them
PatrickMcGinnisII: Imma go mow the lawn or something, glhf
struct: top 4 is NN
antiwonto: [auto] Hey waterproofsodium, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos
ycsvenom: it's easy to get that from the first 6 hours try to get 6k or less :smiley:
ycsvenom: lmgtfu "defemination of easy"
Westicles: lmgtfy a b
antiwonto: [auto] try 'lmgtfy [username] search'
ycsvenom: i am saying you got to 12k because all people are just registering and don't bother to come back
ycsvenom: that easy
ycsvenom: i am just saying to keep going up and never gone down
LongDepTraiYeuRatNhieuEm: how to hack codingame
LongDepTraiYeuRatNhieuEm: i want to win just 1 game
BenjaminUrquhart: use code
DEV-thien: pascal <(")
LongDepTraiYeuRatNhieuEm: new knowledge
antiwonto: [auto] Hey RivalRickson, here is a :taco: for loggin in today while it is quiet. You now have 1 tacos