Chat:World/2021-04-05

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LionMask: HELLO

LionMask: llleden

LionMask: llledan

jacek: oO

LionMask: hii jacek

Ema_Lua: hi

Default avatar.png Darklord1234: hiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

LionMask: hey Darklord1234

Default avatar.png peteza6765: h

jacek: Automaton2000 have you written nirvana song?

Automaton2000: there are many ways to do it

Miki09: Ahoj čeští programátoři, připojte se na český kanál kde si můžeme vyměňovat zkušenosti z codingame. #cz

MSmits: ahoj matey!

jacek: oO

LionMask: hii MSmits

MSmits: hi

HDnox: Hi everyone, check out my first clash of code contribution: https://www.codingame.com/contribute/view/646737f6fdf43cc4dbc996978c2803164897


Illedan: Morning

Default avatar.png thienduc: hello

Default avatar.png Huy123: moring

Default avatar.png Ordonnateur: is there a way to know value of validator ? (on a puzzle I get all test green but one validator don't want to work, I checked some other similar case (validator name compared to test name) and everything was working so I don't understand what I didn't check ><')

GlowKid: I don't think so.

Default avatar.png Ordonnateur: How some people give some of them in discussion so ?

KiwiTae: try random answers until u pass the validator then u know whats the validator

Default avatar.png Ordonnateur: Hum... that's a possibility ^^'. I was hoping something like git or somewhere in codingame website. quite sad I won't really be able to know what's wrong with my code ^^'

Illedan: Which puzzle?

Default avatar.png Ordonnateur: https://www.codingame.com/ide/puzzle/test-before-validate!

Illedan: Which validator?

Default avatar.png Ordonnateur: last validator don't want to work but I pass the last test whatever the 'authorized' action is placed in the action tab

Default avatar.png Ordonnateur: wherever*

Default avatar.png Ordonnateur: (when the place change, the test is false yes but the logic is right*)

magaiti: test before validate, yeah, afair you have to make sure your action's order is preserved unless precedence dictates otherwise

Default avatar.png Ordonnateur: My issue was that I didn't managed the case where 1 value had 2 before/after (in that case I was loopind indefinitly ><')

Default avatar.png Ordonnateur: I'm changing my approach now, Maybe it will work maybe it will be a dead end too xd

magaiti: probably you are checking bot before an after for each action; you only need to check one or the other

magaiti: 'cause every before is an after, just swapped

Default avatar.png Ordonnateur: http://chat.codingame.com/pastebin/d01e5e84-5198-4775-8d5e-89ed34f49af3

Default avatar.png Ordonnateur: :o using maj+enter create a pastebin ? didn't knew xd

Default avatar.png Ordonnateur: (and it's an 404 error jesus lol)

Default avatar.png Ordonnateur: What I said was => I currently manage "attack before kill/select before attack" but not "attack before damage/ attack before kill". I already swap after into before :)

magaiti: ah well maybe your code can't manage to store multiple precedences for an action

Default avatar.png Ordonnateur: yes :)

Default avatar.png Ordonnateur: (all test didn't had to manage it so I thought validator will too, but sadly not xd)

magaiti: well then

magaiti: just do it

MSmits: https://www.youtube.com/watch?v=ZXsQAXx_ao0

Default avatar.png Ordonnateur: I will, I will, let me the time :joy:

jacek: you did time?

Illedan: Anyone knows some good research on depths a search can handle given it's search space?

AntiSquid: :thinking:

AntiSquid: bit vague, aren't all search algos well researched?

davilla: I don't know about research, but if you're looking for an explanation this one is pretty good: https://youtu.be/STjW3eH0Cik

AntiSquid: minimax isn't that great now is it?

AntiSquid: for depth

AntiSquid: MCTS / Beam Search are better

davilla: he talks about those other algorithms in earlier lectures, but I remember this one specifically discussing how to handle depth

AntiSquid: ever tried random forest, it handles any "depth" :P

LionMask: hello

jacek: i bet he also meant dfs, bfs, and their 'reasonable' depth given hardware

jacek: and minimax is so last week. i think now i dont have any bot implemented in minimax here

AntiSquid: it's slow isn't it ? :/ what do you generally use ? apart from n-tuple something

Illedan: n-tuple?

AntiSquid: i asked first, don't distract him :P

Default avatar.png Its_rohit: hiiii

AntiSquid: woah you upgraded your greeting?

davilla: By random forest you mean the learning algorithm? (I'm reading about it on Wikipedia.)

AntiSquid: oh damn i mistook this guy with jacek https://www.codingame.com/contribute/view/57040ef9d73fbf30662196ce282f3316d2cf , they all look the same

jacek: AntiSquid mcts-ept or jacekmax

jacek: and how you can mistake us? i have mirrored avatar

jacek: Illedan n-tuple https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.108.5111&rep=rep1&type=pdf

AntiSquid: davilla https://www.kaggle.com/dansbecker/random-forests, maybe do decision tree first

AntiSquid: it's not the most accurate model but can handle anything

AntiSquid: it's like generating best if else branching given enough time :D

davilla: interesting, thanks

Default avatar.png Mogul99: hi i am newbie her

Default avatar.png Mogul99: someone get me some advice

Default avatar.png Mogul99: give me*

DaNinja: dont eat yellow snow

DaNinja: whats your question?

AntiSquid: https://www.codingame.com/multiplayer/optimization/2048 play this Mogul99

Default avatar.png Mogul99: ok

AntiSquid: gee all testkits are made in china ?

LionMask: guys my new contribution

LionMask: https://www.codingame.com/contribute/view/6470503d1aabfa20f268662dd0d4fbaa426e

Default avatar.png Tiffion: hello! i'm new here :) i wish i practice more my code and refine it to be cleaner!

LionMask: play easy puzzles

LionMask: Tiffion

LionMask: testcase=input() for i in range(int(testcase)):

   x=int(input())

LionMask: IN STUB GENERATOR INPUT

LionMask: plz any body help me

AntiSquid: i meant the contribution

LionMask: okk

LionMask: can u help ,e

AntiSquid: your stub i think needs changing

LionMask: me

AntiSquid: no

LionMask: why

AntiSquid: no time today for sure

AntiSquid: maybe wednesday will see

LionMask: read testcase:string(20)

LionMask: but i don't understand for loop

LionMask: what is your contribution name AntiSquid

AntiSquid: when you edit your contribution there is a question mark for each section

AntiSquid: if you click the one for the stub i think you should get some general idea of how to write a stub

AntiSquid: or check other contributions for comparison

LionMask: yeah but i don't understand that

AntiSquid: just the loop ?

LionMask: loop

AntiSquid: i will explain mine

Default avatar.png Ordonnateur: some one know how to get all possible array from an array ? ([1,2,3] =>[[1,2,3],[3,1,2],[2,3,1],[3,2,1],[1,3,2],[2,1,3]])

AntiSquid: loop ROWS read tableRow:string(256) mean it loops ROWS times and reads ROWS amount of lines, in this case tableRows

AntiSquid: loop 4 read n

loops 4 times and reads a variable n LionMask

AntiSquid: does this help ?

LionMask: okk

AntiSquid: which language Ordonnateur

Default avatar.png Ordonnateur: python sry ^^'

LionMask: thanks Antisquid it help i never forget you

AntiSquid: https://duckduckgo.com/?q=get+all+possible+permutations+for+array+python&t=i_use_arch_btw i would check one of these search results, i am sure there's a function for it can't remember right now

AntiSquid: Ordonnateur

Default avatar.png Ordonnateur: thank you :)

AntiSquid: actually i suggest geeksforgeeks, good site : https://www.geeksforgeeks.org/generate-all-the-permutation-of-a-list-in-python/

LionMask: yeah it is nice

LionMask: Automaton2000: hi

Automaton2000: what does the number of items

Default avatar.png Poggies: Hello

Default avatar.png Poggies: https://www.codingame.com/clashofcode/clash/167535337c751705aa421e5db6c66135e6554bc

Default avatar.png Poggies: Join

LionMask: hey Poggies use #clash for inviting friends or anymore

Default avatar.png Poggies: alr

LionMask: what do you mean

Default avatar.png Poggies: alright

LionMask: okk

Default avatar.png Sineofxisx: pogchamp

Default avatar.png Poggies: yessir

rufusek: Hello

NASADeveloper102: :eyes:

Default avatar.png Poggies: #clash https://www.codingame.com/clashofcode/clash/1675368bfce03a7add766f58e1056ded4b0ff82

Default avatar.png Tiffion: there's any way to continue coding after the clash end?

LionMask: no

Default avatar.png Tiffion: sad

LionMask: yeah 15 min is sufficent for a clash

LionMask: Tiffion

Default avatar.png Tiffion: i now, but i had trouble doing a code i would like to continue trying even after the clash

Default avatar.png Tiffion: but without needing to do it local also

davilla: that seems reasonable

davilla: I wonder if there's a way to find it

davilla: unfortunately CoC are difficult to search

davilla: it would be a good feature IMO

DaNinja: https://www.google.com/search?q=herokuapp+codingame

DaNinja: to search for puzzles

Westicles: That's why I recommended all clashes be ported to a 'very easy' puzzle category

Rival819: I literraly killed all classe from like 4 websites...

Westicles: Give the old-timers 1000 chances to get more XP

Rival819: still look blank stare at my screen

Rival819: lots of time

Rival819: in here its hard

Rival819: even those that say EZ

NASADeveloper102: :thinking: I think Assembly at codingame would be a bad idea

NASADeveloper102: Does anyone else think this? :eyes:

davilla: which architecture?

NASADeveloper102: x86-64

davilla: I think you meant bad ass

NASADeveloper102: :eyes: Writing good assembly is very hard, at least for me

NASADeveloper102: I guess I could just use asm in C++

NASADeveloper102: Does that work?

struct: yes

davilla: I thought C actually allowed assembly

Westicles: Uggh. Brings back memories of trying to go through airport security with my nerd kit back in the day

davilla: hold on let me grab some popcorn

davilla: OK I'm ready, please continue

Westicles: Not much of a story. Back in college they gave us a little suitcase full of protoboards and power supplies.

davilla: oh I see... yeah that would totally not fly today

Westicles: Had to build the HW from scratch and program in assembly. Kind of embarrassing lugging it around

Default avatar.png Ordonnateur: Hum... I knew I created a monster that was working by dark magic but I was hoping not being alone when looking at solutions made by others ç_ç (If someone ever read anything about why the dark magic part of my code work I'm interested in ^^' https://www.codingame.com/training/hard/test-before-validate!/solution?id=18605640)

BlaiseEbuth: Oh... And you're still free ? That's disappointing...

Default avatar.png Ordonnateur: :hugging:

Default avatar.png Saburoto: can you debug?

BlaiseEbuth: Of course, gimme your code and I'll debug it for free in less than an hour.

struct: Do you mean printing error messages?

ZarthaxX: i think he means actually using a debugger inside IDE

ZarthaxX: not possible if that's the case Saburoto

BlaiseEbuth: Yes. I will not go in your IDE.

ZarthaxX: :rofl:

Default avatar.png Saburoto: @ZarthaxX yes, thanks for the info

ZarthaxX: you are better off trying a testcase locally with a debugger Saburoto :P

ZarthaxX: or putting tons of print messages and testing on cg hehe

struct: ZarthaxX are you doing sofia labs challenge?

BlaiseEbuth: Don't think Buenos Aires is in Europe.

BlaiseEbuth: But perhaps I'm wrong :thinking:

struct: Just give them my address if you win

ZarthaxX: struct nope

ZarthaxX: no prize for me :P

BlaiseEbuth: Just gimme the price if you win.

ZarthaxX: haha

ItayBeladev: Hi guys

ZarthaxX: if i had a chance to win :P

struct: So this time entire europe is eligible for prizes?

BlaiseEbuth: A list of european contries

ItayBeladev: wait there is an competition with prizes?

struct: Where is the list?

struct: The list in the place you register?

struct: https://www.codingame.com/hackathon/sofia-labs-coding-challenge/

BlaiseEbuth: In the GTU you readed before register. :3

AntiSquid: CSB ?

AntiSquid: ah chat scroll ..

struct: ah yes the gtu

struct: I read it /s

BlaiseEbuth: :grin:

Westicles: aka all of europe except Vatican City.

ItayBeladev: does Israel in the list?

struct: I dont think so

BlaiseEbuth: Oh ? That please me... :impl:

BlaiseEbuth: :imp:

Westicles: Russia but no Liechtenstein or Kosovo or Montenegro.

Default avatar.png Lily123: how can I create a game on codingame?

AntiSquid: https://www.codingame.com/playgrounds/40701/contribute---help/moderation-of-contributions

BlaiseEbuth: Too small countries...

Default avatar.png Lily123: thanks:grinning:

jacek: :thinking:

JLukeSkywalker: for code of ice and fire, can you spawn a unit on an opponents tile, and does that count as attacking if they have a unit there?

AntiSquid: see statement, it keeps changing for early league what units can conquer what

BlaiseEbuth: RTFM

AntiSquid: perform sentiment analysis on the statement

Default avatar.png adj01: Hey guys

BlaiseEbuth: o/

Anzc: hello

struct: If a player times out, the pod still remains in there?

BlaiseEbuth: Yup

struct: thanks

Default avatar.png Feis1baller: hi

Puru299792458: hi

Illedan: Do you need to account for timeouts struct? :P

struct: I think the pods inputs will still be given

Illedan: Ah

Illedan: Yeah I think so

struct: I dont think it matters much anyways

struct: I dont see top players timing out

BlaiseEbuth: Why timing out ?

struct: random timeouts might happen

JLukeSkywalker: lol 'you can now train lvl 2 and 3 units' bot doesnt care and just steamrolls the league with lvl 1's

struct: Boost = 650 thrust right?

BlaiseEbuth: ya

orangesnowfox: hey jacek, how deep does your onitama go

therealbeef: damn that sofia challenge. threw a lol-submit at it before sleeping, and it got to 6th. now it's too tempting not to optimize :angry:

jacek: its mcts-ept, so hard to compare

orangesnowfox: ah

struct: realbeef time to add avx

jacek: it goes to 9-10 levels in the beginning, about 20 midgame and over 30 when there are only wizards

jrke: sophia challenge still there?

jacek: i create about 35k-50k nodes per turn

orangesnowfox: ah, yeah... Mine doesn't go *quite* that far

orangesnowfox: Oh, I create > 100k

jacek: mine is probably more selective

orangesnowfox: Probably, my move selection is just "meh"

orangesnowfox: I could *probably* squeeze out an extra depth in the early game, definitely can squeeze out a lot during the late game

orangesnowfox: https://www.codingame.com/replay/538235315 before my bot knew it lost it only took like... 14ms

orangesnowfox: ... nvm, odd even effect kinda kills that at some points

jacek: its minimax?

orangesnowfox: negamax + alphabeta + TT

jacek: and iterative deepening i suppose

orangesnowfox: yeah

jacek: :+1:

orangesnowfox: It's uhh, *fixed* iterative deepening currently, still working on that part

jacek: huh

orangesnowfox: It goes from depth 2 to 8

orangesnowfox: ... It doesn't properly look at the time

jacek: nice rank advance tho

orangesnowfox: You kept an :eye: on it?

orangesnowfox: that is, not the emote I was expecting

jacek: somewhat

orangesnowfox: mm, todays changes took me from 16 to 13

jacek: above the game contributor

orangesnowfox: yee

Default avatar.png Hfun: it somehow feels like the coding challenges are getting weirder and weirder

Default avatar.png Poggies: lol

struct: What do you mean by weirder?

Default avatar.png Poggies: how did u become a mod? @struct

Default avatar.png Hfun: they're becoming full 2-3 page long stories

struct: I just applied when they were asking for more mods

BlaiseEbuth: "Coding challenge"

BlaiseEbuth: ?

ZarthaxX: struct kidding? lmao

Default avatar.png Hfun: clash of code*

Illedan: :D

struct: ZarthaxX im not joking lol

ZarthaxX: ??????????

ZarthaxX: how is that possible haha

BlaiseEbuth: What ?

jacek: hmm?

jacek: they almost made me a mod. but i was too smart

ZarthaxX: > struct 01:49PM I just applied when they were asking for more mods

ZarthaxX: jacek smart? :P

ZarthaxX: you could be banhammering trolls

jacek: i could ban myself by accident

BlaiseEbuth: personally, I harassed Tibo during an entire year, until he give me the rights.

ZarthaxX: why did that work? lol

jacek: blackmail

BlaiseEbuth: 'cause he like his tranquility ?

ZarthaxX: i mean harassing a cg mod and getting what you want doesnt seem possible

BlaiseEbuth: Depend of who's harassing... :smiling_imp:

Scarfield: MK did the same i think?

ZarthaxX: damn you are pure evil

ZarthaxX: SCARFOOOOOOOOOOO

ZarthaxX: mk just landed a mod status :P

Scarfield: Zarthooooo/

ZarthaxX: howdy

BlaiseEbuth: MK probably get tibo drunk...

ZarthaxX: +1 on that one

jacek: landed?

BlaiseEbuth: inherited I guess

Westicles: Volunteering is for suckers. Did you know that so called 'Volunteers' don't even get paid

codeing: hello everyone

codeing: my external disk is not recognize in the explorer

BlaiseEbuth: I did nothing more than before. But I wanted the power of doing that

codeing: but i list it in device manager

BlaiseEbuth: *do btw

Westicles: Whatever makes you feel important, I guess.

AntiSquid: was a kick warranted ? i mean he is bit missing the point / rude, but still

BlaiseEbuth: Just a demonstration

BlaiseEbuth: And yes Westicles, I love touching myself while kicking and banning...

Westicles: No worries, all in good fun

codeing: anyone get me question ?

BlaiseEbuth: I don't see any question...

codeing: a sec

codeing: my external disk is not recognize in the explorer

ZarthaxX: BlaiseEbuth wtf lol

codeing: but i list it in device manager

jacek: is it formatted

jacek: is it withing the scope of CG oO?

codeing: yes

AntiSquid: codeine @_@

AntiSquid: nice location too

Westicles: is that a brest joke?

codeing: what ?

codeing: brest is me town

BlaiseEbuth: La bretagne ça vous gagne

codeing: do anyone have issue of my question ?

BlaiseEbuth: Why do you need your external disk on cg ?

Westicles: Unplug it, jiggle it, check your circuit breakers, reboot, call IT

AntiSquid: what is your question ? lol

BlaiseEbuth: this "do anyone have issue of my question ?"

AntiSquid: maybe it's an artistical trick question

struct: number of laps is always 3?

BlaiseEbuth: Nein

struct: Whats the max?

BlaiseEbuth: No idea

jacek: hm? https://img-9gag-fun.9cache.com/photo/aYorYqV_700bwp.webp

Westicles: Looks like the number of contributions is way down. Only 59

struct: https://i.imgur.com/JDcZ4lY.png

struct: What have I done o.o

BlaiseEbuth: :scream:

Illedan: Dont submit that struct :P

struct: ok so 3 checkpoints = 5 laps and 2 checkpoints = 7 laps

jacek: csb?

Illedan: Not always

Illedan: SLCC

jacek: omgwtflolwtf

Westicles: Does CSB code work as is?

struct: no

struct: at least not the inputs part

struct: The rest is similar

Westicles: Basically a "give pb4 a PS5" contest

Illedan: :D

struct: I guess its just a delayed prize from all the work he did on csb

Westicles: I guess that is a good reason not to publish code. Bring on the number shifting contest

Default avatar.png ErrorRazor: There can be only 2 checkpoints??

Default avatar.png ErrorRazor: Sorry I forgot I can read

AntiSquid: slcc ?? Society of Local Council Clerks

BlaiseEbuth: Almost

AntiSquid: someone ping Illedan pls

Illedan: Always >= 3 struct

Illedan: https://www.codingame.com/ide/challenge/sofia-labs-coding-challenge SLCC

Illedan: Or amadeus

AntiSquid: (╯°□°)╯︵ ┻━┻

Illedan: Or SF1337 Or CSB-1

AntiSquid: i thought its some algo

AntiSquid: forgot the name of the challenge

struct: Illedan what do you mean >= 3?

Illedan: I have never seen a map with less than 3 checkpoints

Illedan: And it is a set of maps, not fully random.

BlaiseEbuth: But the question was not from struct

Illedan: OH

Illedan: Fix that avatar struct -.-

Illedan: Else I'll add a script to swap your avatar out for something funnier :D

Default avatar.png Anwar_Yf: mando

BlaiseEbuth: line

AntiSquid: datacamp premium, tableau is pay to use :thinking: or is it included ?

AntiSquid: my first contest in D btw

struct: You are hired

struct: What should I change my avatar too :thinking:

Illedan: Just give the shapes colors?

AntiSquid: a flying seal in the sky struct

AntiSquid: and now i am overqualified for any job since i use D, didn't think about that did you struct?

struct: And it saves you time in the cv

struct: Just type "D"

struct: Nooo

struct: I forgot

struct: That it will break multis replays...

struct: Illedan I blame you

struct: Now Im going to take your leaderboad spot

Illedan: For?

struct: for changing profile pic

Illedan: Thx <3

AntiSquid: what exactly broke struct?

struct: Nothing yet

struct: but default replays in my contributions will break

AntiSquid: oh

AntiSquid: make dummy account and use that avatar instead ?

Illedan: ^

AntiSquid: if only tobou was still with us he could help, he was a brilliant young lad

Westicles: looks like that avatar is grabbing the D

ZarthaxX: struct you look way more modern now :P

Default avatar.png Wilster: skynet-rev ep2 - test case 01, N inputs don't look right any ideas?

struct: Thanks ZarthaxX

struct: I think I used this avatar in one of my alts

ZarthaxX: love it

ZarthaxX: reminds me about these things

ZarthaxX: https://images-na.ssl-images-amazon.com/images/I/81aDeFrTQFL._SL1500_.jpg

BlaiseEbuth: It's a trap

ZarthaxX: why :rofl:

Default avatar.png PraneethGanta: https://www.codingame.com/clashofcode/clash/16758746691c7485a8be86cbe8fa7080b7fa82e

AntiSquid: click #clash PraneethGanta

misha666: hi

BlaiseEbuth: Amazon in the url ZarthaxX

jacek: amazons? the one in contributions?

hades70: https://www.codingame.com/clashofcode/clash/1675929a3f76d3b15048d6fc335a694aba0b78d

BlaiseEbuth: Even on a 800*600 screen the AntiSquid message is still visible.

jacek: what message

BlaiseEbuth: The one saying to go to #clash

jacek: oh, didnt see that one

struct: lol

Default avatar.png k3yof: Hello my people, does anyone know how to use the bash language?

Illedan: No

Default avatar.png k3yof: thanks

Illedan: Happy to help

Default avatar.png k3yof: and me too

Default avatar.png k3yof: good night i go to sleep

struct: Can I make an alt to sabotage opponent in slcc?

jacek: ban

struct: Public referee is not available right?

Illedan: nope

struct: Damn

struct: I wanted to play alone :(

Illedan: Just steal SR referee and add a player ;)

ShortBaited: is there an api to get the placement of me i ncoc?

ShortBaited: in coc*

struct: There is no "public" api

ShortBaited: Oh okey :(

Illedan: You can find some in the network tab, but I think you need auth for that

Illedan: Which is simple enough :)

ShortBaited: Okey i go look for it

Eltech: hey

Eltech: got a little question

Eltech: what should I use to measure the time remaining before a timeout in python? time.time doesn't seem to give me what I am looking for

struct: time.time_ns()?

struct: it should do the same

struct: but returns an integer

Scarfield: time.time() returns a float of seconds since epoc in python iirc. multiply with 1000 to get milli seconds, call in start of turn, and compare the difference between the start turn time and later calls should work just fine

struct: any new panic room yet?

struct: escape*

Eltech: wtf

Eltech: that's what I was trying to do, turns out my time seems to go haywire

Eltech: 0.2, 0.09, 0.17 ... those are the time spent after 1, 2, 3 consecutive iterations

Scarfield: no new rooms yet no, just checked

Scarfield: maybe you check the duration between iterations, and not the total duration since first time stamp

Eltech: nope, just checked, for some reason my start variable changes value on its own

Eltech: may be due to using floats

Eltech: lemme check the ns version

Eltech: still moving

Eltech: but more flexible at least

Scarfield: well it seems like thats the issue, figure out why that value changes, and you should be all good

Eltech: good grief

Default avatar.png ElfuegoCoder: HI

Astrobytes: LO

ShortBaited: anyone want that i create some docs to the private api from codingame?

Astrobytes: A few people have done so in the past, feel free to do your own

ShortBaited: yeah but there like 4 years ago and i did see a few minutes some changes in the request bodys

Astrobytes: There's a few more recent (I don't have the links off the top of my head right now) but yeah, there have been changes. Go for it :)

ShortBaited: Okey :)

The_10x_Engineer: :muscle: 🤓 :rocket:

Eltech: \o

Eltech: finally fixed my problem

Eltech: it's alive!

Default avatar.png BigFatDecker: hey guys!

The_10x_Engineer: Sup

Default avatar.png BigFatDecker: welp i just started and im having trouble haha

The_10x_Engineer: :pensive:

Default avatar.png CodeChamp101: How old is everyone here

Default avatar.png CodeChamp101: ??


Default avatar.png CodeChamp101: (786){System.Error}|{Web.Page.Blocked}

Default avatar.png CodeChamp101: :point_up_2_tone4:

Default avatar.png CodeChamp101: {Web

Default avatar.png CodeChamp101: :point_up_2_tone4:


Default avatar.png CodeChamp101: http://chat.codingame.com/pastebin/d6e1e1f0-57a3-4722-9b1e-da16e8819f73

Default avatar.png CodeChamp101: Hhahahaha

Default avatar.png CodeChamp101: id

Default avatar.png CodeChamp101: idk

The_10x_Engineer: I'm actually Math.Inf years old :smirk:

Default avatar.png CodeChamp101: Im actually 11 years old

The_10x_Engineer: :eyes:

Default avatar.png CodeChamp101: yes

Default avatar.png CodeChamp101: you heard it

orangesnowfox: The_10x_Engineer same, but 1 year younger :smirk:

Default avatar.png CodeChamp101: System.out.println(Hi,)

Default avatar.png CodeChamp101: Oh ok

Default avatar.png CodeChamp101: thats wow

Default avatar.png CodeChamp101: bec how u find

Default avatar.png CodeChamp101: this

Default avatar.png CodeChamp101: http://chat.codingame.com/pastebin/f1d2ed7e-ff94-4550-8e32-4801cc3a27c0

Default avatar.png CodeChamp101: http://chat.codingame.com/pastebin/3898700e-07f4-4f63-b9a7-413605f10874

orangesnowfox: codingame pastebin doesn't work for me, so no clue

Default avatar.png CodeChamp101: okjs

Default avatar.png BigFatDecker: can someone help me

Default avatar.png CodeChamp101: yhes

Default avatar.png CodeChamp101: :point_up_2_tone4:


Default avatar.png CodeChamp101: :point_up_2_tone4:


orangesnowfox: BigFatDecker https://dontasktoask.com/

PatrickMcGinnisII: std::terminate(this);

Default avatar.png CodeChamp101: Bigfatdecker this one

Default avatar.png CodeChamp101: https://www.youtube.com/watch?v=nhPc-pv_FIE

Default avatar.png CodeChamp101: :point_up_2_tone4:


Default avatar.png CodeChamp101: fst

Default avatar.png CodeChamp101: fast

The_10x_Engineer: orangesnowfox bruh :eyes:

Default avatar.png CodeChamp101: :point_up_2_tone4:


Default avatar.png CodeChamp101: https://www.youtube.com/watch?v=nhPc-pv_FIE

The_10x_Engineer: :point_up_2:

Default avatar.png CodeChamp101: :point_up_2_tone4:


PatrickMcGinnisII: https://www.youtube.com/watch?v=LACbVhgtx9I

Default avatar.png CodeChamp101: :point_up_2_tone4:


Default avatar.png CodeChamp101: https://www.youtube.com/watch?v=MtN1YnoL46Q

Default avatar.png CodeChamp101: :point_up_2_tone3:C

Default avatar.png CodeChamp101: https://www.youtube.com/watch?v=MtN1YnoL46Q

Default avatar.png BigFatDecker: how do i use the distance and angle to get to the next check point in coders strike back

Default avatar.png CodeChamp101: You have to

Default avatar.png CodeChamp101: type

Default avatar.png CodeChamp101: in

The_10x_Engineer: BigFatDecker you just do it

smirk:

Default avatar.png CodeChamp101: Source.o

Default avatar.png BigFatDecker: thank sooo much help...

Default avatar.png CodeChamp101: yw

Default avatar.png CodeChamp101: best advice

The_10x_Engineer: BigFatDecker thanks man :joy:

The_10x_Engineer: But actually I dont know : /

Default avatar.png CodeChamp101: ng-repeat="m in currentRoom.messages | limitTo:-displayedMessages"'

Default avatar.png BigFatDecker: makes 0 sense

PatrickMcGinnisII: 'cmon, where'[s madknight when i needd him

Default avatar.png CodeChamp101: ng-repeat="m in currentRoom.messages | limitTo:-displayedMessages"ng-repeat="m in currentRoom.messages | limitTo:-displayedMessages"ng-repeat="m in currentRoom.messages | limitTo:-displayedMessages"ng-repeat="m in currentRoom.messages | limitTo:-displayedMessages"v

Default avatar.png CodeChamp101: good

The_10x_Engineer: uh oh here we go

Default avatar.png CodeChamp101: yes

The_10x_Engineer: spam

Default avatar.png CodeChamp101: no

Default avatar.png CodeChamp101: spam

Default avatar.png CodeChamp101: advice

Default avatar.png CodeChamp101: for win

The_10x_Engineer: PatrickMcGinnisll what happened :eyes:

Default avatar.png CodeChamp101: eat food yes

Default avatar.png CodeChamp101: head food yes

Default avatar.png CodeChamp101: norcotes

Default avatar.png CodeChamp101: nope

Default avatar.png CodeChamp101: fart es

Default avatar.png CodeChamp101: ues

Default avatar.png CodeChamp101: ng-repeat="m in currentRoom.messages | limitTo:-displayedMessages"

PatrickMcGinnisII: newx=checlpointx-(vx*3); newy=checkpointy-(vy*3);

PatrickMcGinnisII: start there

The_10x_Engineer: pogchamp

orangesnowfox: Patrick, dang magic

Default avatar.png CodeChamp101: Hey you are ichack?

Default avatar.png BigFatDecker: THANK YOU

Default avatar.png CodeChamp101: YES HIM


orangesnowfox: ichack? I *was* izik, if that's who you're talking about

orangesnowfox: oh, CodeChamp

Default avatar.png CodeChamp101: dhs

Default avatar.png CodeChamp101: ?

Default avatar.png CodeChamp101: dhs?

orangesnowfox: I just confused myself :pensive:

Default avatar.png CodeChamp101: oh so you hog?

The_10x_Engineer: My friends and I are trying to use what we learned in school for Ghost in the Shell. It is working, just not well. I think we need more discrete dynamical systems or better datastructures or somethin

The_10x_Engineer: I mean more knoweldge of those things

PatrickMcGinnisII: GitC is my favorite

The_10x_Engineer: GitC lol

orangesnowfox: The_10x_Engineer, what are you currently trying, and why are you *thinking* it doesn't work?

The_10x_Engineer: thats what meant

Default avatar.png CodeChamp101: https://fastsupport.gotoassist.com/

Default avatar.png CodeChamp101: nope not good website

Default avatar.png CodeChamp101: poopoo

Default avatar.png CodeChamp101: bye

Default avatar.png CodeChamp101: sleep good

orangesnowfox: Well, yeah, GitC

Default avatar.png CodeChamp101: poop good

Default avatar.png CodeChamp101: sleep good

Default avatar.png CodeChamp101: poop good

Default avatar.png CodeChamp101: fart good

Default avatar.png CodeChamp101: eat good

The_10x_Engineer: orangesnowfox we actually haven't written any code, it's just been paperwork trying to come up with a good strategy

Default avatar.png CodeChamp101: eat food

Default avatar.png BigFatDecker: where did you get the v from in (vx*3)?

orangesnowfox: v is "velocity"

The_10x_Engineer: I'm sure it'll pop into my head sometime

The_10x_Engineer: 💡🧠

orangesnowfox: The_10x_Engineer, probably the first thing to do would be "try something" even if it isn't good, science is fun

The_10x_Engineer: I think all of us are afraid since we'

The_10x_Engineer: we've worked on this for like an hour and if we choose a bad strategy we'll have mental breakdowns or something

PatrickMcGinnisII: The_10x_Engineer try bellman_ford algorithm to determine shortest routes

orangesnowfox: What league are you in?

The_10x_Engineer: Wood 1 :joy:

PatrickMcGinnisII: variation on Dijkstra

The_10x_Engineer: PatrickMcGinnisII :eyes: I've done enough graph theory for today

The_10x_Engineer: I'll check it out later

orangesnowfox: Patrick, do you have hints for how I can start handling inc? I somehow made it all the way to mid-gold without it, but my brain is not computing this properly

Default avatar.png BigFatDecker: yep i still dont get this

PatrickMcGinnisII: inc?

orangesnowfox: yee, inc

PatrickMcGinnisII: i dunno what you are referring to

orangesnowfox: in GitC?

PatrickMcGinnisII: oh

The_10x_Engineer: inc?

The_10x_Engineer: increasing production rate?

PatrickMcGinnisII: yea, factory thing

The_10x_Engineer: factory go brrrrr

PatrickMcGinnisII: it depends on your approach, the basics is a math problem

The_10x_Engineer: 😰not another one

PatrickMcGinnisII: can an enemy take your factory if you spend the men

PatrickMcGinnisII: if it takes 5 turns for E men to reach your node (if your node has >=10 men), will you have enough defenders kinda thing

orangesnowfox: ... I barely look 2 turns in the future for checking if I'll have enough when the opponents hit

PatrickMcGinnisII: the 5 is arbitrary

PatrickMcGinnisII: always inc if you can imho

PatrickMcGinnisII: but sometimes the advantage of attacking must be taken

PatrickMcGinnisII: depends on your sim

orangesnowfox: "sim? what sim" Yeah... The problem is I never have enough borgs in one spot, or they get spent on attacking right after they arrive...

PatrickMcGinnisII: if you have the advantage, you can send out all your units and overwhelm

PatrickMcGinnisII: if not, then you have to eval

PatrickMcGinnisII: or sim

orangesnowfox: never figured out how to do variable move turns with a sim

PatrickMcGinnisII: start with something like an array of turns where you drop the # of enemy that can reach your node in those turns...if you will have more...then inc, otherwise don't

PatrickMcGinnisII: the tricky part is sending units to factories in the back to inc them faster, it gets wierd

PatrickMcGinnisII: factories that make nothing are not strategic

orangesnowfox: Yeah

orangesnowfox: Yeah... My main problem is keeping the bots in one place long enough to inc it

PatrickMcGinnisII: it all depends on whether you have the overall advantage or not, agressive bots do perform better

orangesnowfox: Well, I have that in spades

PatrickMcGinnisII: haven't looked at my code in a long time

PatrickMcGinnisII: lemme see

PatrickMcGinnisII: oh, i only did silver

orangesnowfox: https://www.codingame.com/share-replay/538323080 Honestly... In this particular replay, I seem to be having trouble actually commiting to captures

orangesnowfox: oh

PatrickMcGinnisII: I use php tho, so my sims are short

PatrickMcGinnisII: gitc was the most fun for me.

orangesnowfox: GitC is a lot of fun, I'm currently addicted to onitama though

PatrickMcGinnisII: i made so many versions of gitc bot

PatrickMcGinnisII: yea, i didn't inc correctly in the version I have up

PatrickMcGinnisII: although it does inc

PatrickMcGinnisII: silver boss incs earlier than i do and swallows me up

PatrickMcGinnisII: gl

orangesnowfox: lol

Default avatar.png BigFatDecker: how is this if(next_checkpoint_angle >= 90) not in a function for python?

davilla: check the line before

davilla: also do you have a colon at the end?