Chat:World/2020-07-27

From CG community
Jump to navigation Jump to search

Default avatar.png Feeg4ever: and also red hacker

Default avatar.png Feeg4ever: you guys are getting sleepy.

RShields: hacking is almost always, make a phone call to someone stupid, say you're IT, and ask for their username and password

Default avatar.png Feeg4ever: Haha

Default avatar.png Feeg4ever: hacking the satellite. start the laser beam... then booom

Andriamanitra: very true, humans are almost always the weakest link in any security system

Default avatar.png Feeg4ever: what an AI will code for us?

Default avatar.png Feeg4ever: make it secure.

Default avatar.png Feeg4ever: is that possible?

RShields: who will write the ai

Default avatar.png Feeg4ever: the humans!

Default avatar.png Feeg4ever: oh i get it

Default avatar.png Feeg4ever: okey...

Default avatar.png Feeg4ever: neverming

Default avatar.png Feeg4ever: nevermind

Default avatar.png Oregane: maybe they'll do something like caml, get a bunch of mathematicians to check the thing is secure and when you add anything, make it auto check itself

Default avatar.png rajington: js is all about the ecosystem and not a standard library, should at least have access to lodash/underscore

Default avatar.png rajington: for the length ones, use `var` or `let` instead of `const`, much shorter

Default avatar.png rajington: and drop unnecessary spaces

Default avatar.png rajington: or variable allocation

Default avatar.png poopooooo: ok

Default avatar.png poopooooo: why is it telling me 'Found: Nothing'

Default avatar.png poopooooo: https://puu.sh/GboKq/24200b49a2.png

Default avatar.png poopooooo: :L

Default avatar.png rajington: all your lines start with a space

Default avatar.png poopooooo: really?

Default avatar.png rajington: yeah, you add space before vs after, i bet after it would work (even though your output has an extra space at the end)

remi6: Hello!

Default avatar.png poopooooo: but that's impossible

Default avatar.png poopooooo: I join the elements of a list with the space delimiter

Default avatar.png poopooooo: then add new line char

Default avatar.png rajington: oh nm misread, not sure

Default avatar.png poopooooo: yeah, I think I got trolled by the IDE

remi6: This is weird.

remi6: There is an extra newline in the end. Could this be a problem?

Default avatar.png TheMightyBrocolli_2e91: this is so facking hard

Default avatar.png TheMightyBrocolli_2e91: why is this so hard

Default avatar.png JBM: because you facking suck

Default avatar.png TheMightyBrocolli_2e91: damn

Default avatar.png TheMightyBrocolli_2e91: im only 13 okry?

Default avatar.png JBM: good news: that's fixable

Default avatar.png JBM: if you say so

Default avatar.png FLQ4: don't be a bully lol

Default avatar.png JBM: "he started it"

scareware047: is there a way to use a config file for all preprocessor directives?

Default avatar.png JBM: as long as it's already on the CG servers

Alshock: @TheMightyBrocolli_2e91 you can talk about it on this chat if you feel stuck ^^

jrke: this weekly puzzle is easy

SPDene: it was for me: it's an old puzzle I solved last week, so I just resubmitted :)

Default avatar.png hphadi: hi

Default avatar.png hphadi: :underage:hi

jrke: SPDene i did the same "RESUBMIT"

jrke: now my last quest of last path is left

scareware047: I meant outside of CG

scareware047: in general

scareware047: like I have 2 files with different #define blahblah

scareware047: and I want to load both but if they overwrite a value then throw an error

MSmits: there is no outside

Default avatar.png JayBeAl: hey, is there a way to use an own IDE and/or additional files?

MSmits: you can use your own IDE

Default avatar.png JayBeAl: and how to get the inputs?

MSmits: but everything has to appear in the CG IDE eventually

MSmits: in 1 file

MSmits: there's some tools for working in multiple files and automatically combine them

Default avatar.png JayBeAl: oof

MSmits: i dont use them, so dont ask me how to find them

Default avatar.png JayBeAl: damn, okay thanks anyways

MSmits: I find that working with bots sizes of 1k lines is ok

MSmits: dont need multiple files for that

MSmits: 2k bots become a bad experience to code, i admit

MSmits: VS helps a lot, i just collapse functions so they're easily scrolled past

Default avatar.png JayBeAl: Well im used to keep my files clean and short, it is hurtin me just using one file :D

MSmits: you'll get used to it :)

Default avatar.png JayBeAl: Funny thing is, keeping all in one file is against clean code in every way xD

MSmits: depends on how much *all* is

MSmits: many players here can code bots in 300-400 lines

Default avatar.png JayBeAl: Still too lang files for my tastes :D

Default avatar.png JayBeAl: long*

MSmits: but that's a matter of style/taste

Default avatar.png JayBeAl: right

MSmits: there is no reason not to work in files that long

MSmits: there's also disadvantages to working in multiple files

MSmits: I tend to lose track of what is where

Default avatar.png JayBeAl: Im used to it, i can hold the track easily. Im working at a very large project at my company where it is common to use short und many files

MSmits: 1 file becomes untenable when you cant quickly scroll back and forth between stuff you're coding. Starts to happen near 1k I find

MSmits: yes, but that is a different kind of projecrt

MSmits: of course you have to do it then

MSmits: there are more differences like that

Default avatar.png JayBeAl: sure sure

MSmits: for example, noone cares about writing get and set functions

MSmits: or access modifiers

Default avatar.png JayBeAl: oof

Default avatar.png JayBeAl: xD

MSmits: it's just quicker

MSmits: less typing

MSmits: less problem with working in 1 file :)

Default avatar.png JayBeAl: but less expandable without partly rewriting

MSmits: but you dont really need to expand

MSmits: you need to experiment mostly

Nixerrr: Common OOP good practices often don't apply on CG

MSmits: try different approaches

MSmits: usually that means different files for different bots

MSmits: but each file is self-contained

MSmits: at least thats how i do it

jrke: i have one doubt in pacman suppose there are 2 ways for same pellet with same distance then which way will our pac follow.


Default avatar.png JayBeAl: Aight, then i have to get used to it

MSmits: but hey, you can work however you want it, provided you use a tool that puts everything in 1 file, others do it

MSmits: you're not alone

tomatoes: maybe there are ready to use "bundler" on forum, search

MSmits: there are

MSmits: not sure which languages

Nixerrr: I know there are ones for Java and C++

MSmits: jrke probably the first one the pathing algo finds :)

MSmits: basically, dont use the autopather, write your own pathfinder

Default avatar.png JayBeAl: sure

Default avatar.png JayBeAl: Thanks to all for the input!

MSmits: np

MSmits: btw, i am not a professional coder, so take what i say with a grain of salt here. CG is most of what I know

jrke: MSmits means first finded by refree pathfinder

MSmits: yes jrke

jrke: thanks

jrke: will look at refree

jrke: where can i find refree link

jrke: in bugs and question

MSmits: should be in the statement ?>

MSmits: sometimes it's not in the wood versions, not sure how it is for pacman

jrke: ah found

jrke: i m failing to make gold :(

DomiKo: jkre in pacman

DomiKo: there is code in java

DomiKo: using java queue

DomiKo: and there is only comparator for distance

DomiKo: so i guess if there are two paths with same distance

DomiKo: then random is chossen

jrke: hmm

Xcalibre: just output the second cell of the path u want to take

DomiKo: i had the same problem back then

Xcalibre: or first if u're bumping into a wall

DomiKo: so your own pathfinding should make stuff much easier

hphadi: hi

hphadi: iwant help

Alshock: as kaway

hphadi: come my room

hphadi: azhar

hphadi: зайди ко мне в комнату Цветение

Default avatar.png NoiselessDictator_aeca: hello

Default avatar.png NoiselessDictator_aeca: :neutral_face:

AntiSquid: #ru hphadi

Logiman09: Hello

neutral_face:

Logiman09: /me

Logiman09: (╯°□°)╯︵ ┻━┻

**Logiman09 Confused

**Logiman09 slaps Logiman09 around a bit with a large fishbot

Logiman09: (╯°□°)╯︵ ┻━┻

**Logiman09 slaps Logiman09 around a bit with a large fishbot

Logiman09: :pensive: can someone talk pls..

_Sophia_: Hello

EEEEEEEEEEEEE: I believe I am talking

Default avatar.png JayBeAl: i cant see the video of crystal rush on my firefox browser on linux pc. What did i do wrong? Though i can see puzzles like batman

_Sophia_: ok

EEEEEEEEEEEEE: Hmmmm I just checked crystal rush and it looked like something changed. I'm still using my contest code, but it looks like there are some new inputs...

Default avatar.png JayBeAl: my code is running, im getting valid outputs, i just cant see the video

Default avatar.png cmd.exe: bezdım dünyalarımi

Default avatar.png JayBeAl: i can see any other video, lol

Default avatar.png JayBeAl: just not the one of crystal rush. And i dont have any errors

EEEEEEEEEEEEE: Try refreshing?

Default avatar.png JayBeAl: i did, i also deleted cookies and cleared cache

[CG]Thibaud: any extension messing with it?

Astrobytes: Sometimes fully closing and reopening the browser works, or open in a fresh tab

[CG]Thibaud: I guess you're not seeing it either on the game page main page and not just in the IDE

Default avatar.png JayBeAl: @Thibaud yes. But it is only crystal rush, i can see any other puzzle's/challenges videos's

Default avatar.png JayBeAl: @astro i already did several times

[CG]Thibaud: tried with another browser ?

Default avatar.png JayBeAl: not yet, is next step ill try

Default avatar.png JayBeAl: sadly i have to update my archlinux first and this will take its time since i didnt use this notebook for months xD

remi6: Here is a little thing that collects Clash of Code links from Twitch chats #Clash

Default avatar.png JayBeAl: Updated linux, restartet notebook, crystal rush is now working again.

eulerscheZahl: great

eulerscheZahl: oh, I got promoted :o

Astrobytes: grats!

eulerscheZahl: you too

Astrobytes: So I see

eulerscheZahl: and the list of online users is much longer now

eulerscheZahl: who is Automaton2020?

Astrobytes: Ah yes. I have no idea

jacek: and urge for trolling has just increased

Astrobytes: lol

Scarfield: i thought you didnt want to be mods euler and ModstroBytes

eulerscheZahl: my days as a troll are counted :(

Astrobytes: Who said that Scarferator?

eulerscheZahl: i have to create a new account, now that I deleted my alts

Astrobytes: You can mildly troll, pleasantly

Scarfield: 1.463 days, and counting(?)

eulerscheZahl: is that a decimal point or a thousands separator?

Scarfield: i thought you both said you didnt want to, or at least werent sure

Scarfield: xD

eulerscheZahl: i never said anything like that when I got asked

Astrobytes: No, just jacek because he wanted to concentrate on his trolling

eulerscheZahl: and Uljahn wasn't sure about it

eulerscheZahl: and struct just left us :(

Astrobytes: Still nothing from him?

eulerscheZahl: last sign of life i got from him was a :thumbsup: on the 15th

Astrobytes: Hm. He does have a habit of going AWOL from time to time

eulerscheZahl: no idea what AWOL means but yes, he occasionally vanishes

Astrobytes: Absent WithOut Leave

eulerscheZahl: i hope i didn't cause burnout for him

Astrobytes: Military term originally

Scarfield: AFKWOL

Illedan: Hi

Astrobytes: Well, he could just have said euler

eulerscheZahl: hi moderator Illedan

Illedan: Oh, chat moderator now \o/

Astrobytes: Hey Illedan

Scarfield: gonna be nice with some more mods though :)

Illedan: how do I do this moderator thingy? :P

eulerscheZahl: with /kick Illedan

eulerscheZahl: try it

Illedan: AH

jacek: alt+f4

eulerscheZahl: can you kick yourself?

Illedan: nope

Illedan: :P

eulerscheZahl: can I kick you?

Illedan: sure

Scarfield: maybe if you are a mod?

eulerscheZahl: if not, i'll get a plane ticket and try in person

Illedan: haha

Illedan: Please come

Illedan: I'm moving tomorrow

Illedan: need help

eulerscheZahl: oh

eulerscheZahl: far away or just in town?

Astrobytes: Ah good luck with the move

Illedan: Only 15 km

Illedan: My apartment is all boxes -.-

eulerscheZahl: so not a life-changing event

Illedan: Bigger house though

Scarfield: nice

Illedan: not an apartment anymore \o/

Illedan: Bigger Office :dance:

Illedan: And garden

eulerscheZahl: any plans for kids?

Scarfield: or dogs, or being mod?

eulerscheZahl: or hobbies that need an extra room

Illedan: Kids eventually

Illedan: For now, just bigger space and a more permanent place

Scarfield: imagine how many extra monitors you can fit now

Astrobytes: cats > kids. Wayyy cheaper too :P

Illedan: gf really wants a cat

Illedan: but I want to fix the house first :P

Astrobytes: Yeah, that's a good idea

eulerscheZahl: so you are not next to a busy road i suppose

Illedan: Nope

Illedan: Now we are

eulerscheZahl: great conditions to adopt a cat

Scarfield: sounds like a great upgrate

Illedan: The noice and dust :scream:

Astrobytes: That will make a pleasant change

Illedan: I have friends alergic to cats

Illedan: so we would have to get a allergy friendly cat

eulerscheZahl: then you meet them outside in your garden

Astrobytes: Get new friends!

Scarfield: lol

Astrobytes: :grin:

Illedan: haha

Illedan: :D

**eulerscheZahl warns Astrobytes for trolling :P

Astrobytes: hahaha

Illedan: Did you try to kick me?

eulerscheZahl: nope

Astrobytes: nope

Illedan: Try

Astrobytes: lol

eulerscheZahl: Illedan has been kicked by eulerscheZahl.

Illedan: :(

eulerscheZahl: is that visible to everyone?

Illedan: I saw it

Scarfield: ye

Astrobytes: yep

Illedan: Nice :D

Illedan: Is there a list of possible commands?

eulerscheZahl: did not stop you for long :D

eulerscheZahl: /kick

/ban

eulerscheZahl: and some external clients seem to support unban

Scarfield: /exploit

Astrobytes: /troll

eulerscheZahl: gajim that is

jacek: /rm -rf *

Illedan: How long does a ban last?

eulerscheZahl: until the server is restarted

eulerscheZahl: so for weeks possibly

Illedan: Ok, don't ban me then

Illedan: :D

eulerscheZahl: don't worry

eulerscheZahl: also: kick/ban only apply for the current channel

Astrobytes: Oh ban is also channel exclusive

Illedan: ah, nice

Illedan: #jointobebanned

eulerscheZahl: recurse banned me on a testchannel once

Astrobytes: Oh yeah, forgot about that

Illedan: :D

Scarfield: can you actually ban/kick/silence someone without being a mod? there was this kid last week trolling and started PM some of us

Illedan: eulerscheZahl has been banned by Illedan.

eulerscheZahl: he did it

eulerscheZahl: and i won't see if you continue writing on that channel

Illedan: Perfect

Illedan: Now I can spam all the secrets

Scarfield: xD

eulerscheZahl: afaik you can't even kick or ban in private messages. not even when you are a mod

Illedan: :(

Illedan: That is the important stuff

Scarfield: sadness, he got bored from being ignored quick enough though

eulerscheZahl: and banning occasionally has the effect of getting spammed via private message

Astrobytes: Yeah, many PMs will be incoming (screencapture at the ready for the good ones)

Illedan: oh, dbdr first in SR again \o/

dbdr: :)

Scarfield: oh and also a mod

Scarfield: coincidence :thinking:

Astrobytes: More mods than you can shake a banhammer at!

eulerscheZahl: are you getting scared Scarfield?

Astrobytes: Scarefield

Scarfield: yea, just realised there are more mods here than not

Scarfield: :hugging:

eulerscheZahl: you weren't here when Thibaud asked for volunteers I suppose

Scarfield: the responsibility would be too much

Scarfield: and that emblem of power does not match my name :p

dbdr: from now on, think twice before beaten my scores ;)

Scarfield: lol xD

Astrobytes: lol

aCat: oh - some easy PotW ;-)

aCat: right in time ^^'

dbdr: less easy since I fixed the validators

dbdr: but yes, still pretty easy

Illedan: PotW?

Astrobytes: puzzle of the week

Scarfield: prisoner of the wizard

Illedan: Oh, nice

Illedan: Time to solve :D

eulerscheZahl: what was wrong with them?

eulerscheZahl: the validators i maen

Scarfield: not checking if sub grids were "solved" correctly i suppose

Scarfield: at least saw a solution that didnt check for that

aCat: Is there a list of tags already used by the puzzles?

eulerscheZahl: i guess i could extract it, as i downloaded all puzzles

eulerscheZahl: but meh

aCat: Im just putting first letters

aCat: and autocomplete gives what it has ;-)

eulerscheZahl: are you sure?

aCat: good eanough- it puts some tags with '0 puzzle' even

eulerscheZahl: https://www.codingame.com/learn/%F0%9F%92%A6%F0%9F%92%A6%F0%9F%92%A6%F0%9F%94%A5%F0%9F%94%A5%F0%9F%94%A5

Scarfield: am considering to start FB, these are some potentially fast wizards

Scarfield: -106 < vx < 106 -106 < vy < 106

Scarfield: 10^6 *

eulerscheZahl: i bet you didn't find the above tag

aCat: My contribution is not SO weirf

aCat: *weird

eulerscheZahl: your spelling is weirf

aCat: i know ;p

dbdr: eulerscheZahl: it was sufficient to test if all sums were 45

eulerscheZahl: oh :D

Astrobytes: lol, bit of an oversight that one

dbdr: found out by looking at other rust solutions

eulerscheZahl: 5 5 5 5 5 5 5 5 5

dbdr: looks correct ;)

Scarfield: xD

Astrobytes: hehehe

dbdr: in average

eulerscheZahl: don't we have an approval process for that?

Scarfield: there is even a test case called "summing is not enough"

eulerscheZahl: let me guess: dbdr's testcase

dbdr: what a coincidence

Scarfield: ooh

Scarfield: facepalm

Scarfield: facefist even

dbdr: easy now

Scarfield: xD

Astrobytes: Scarredface

Scarfield: only BruisedFace, no need to worry

Astrobytes: Ah good :D

Illedan: Quest done :tada:

Astrobytes: I only have clashes left :/

Astrobytes: And I hate clashing

Scarfield: its only xp anyway

Illedan: Level 42 :tada:

Illedan: Only optimization again

Illedan: Code of the Rings -.-

Astrobytes: I spent all my spare time at the weekend doing optim and golf. Totally traumatised.

Illedan: Wanna talk about it?

Astrobytes: No. PTSD :P

Illedan: :D

dbdr: Illedan, I kinda want to stay at lvl 42 now :)

Illedan: 42 ftw

dbdr: 40, 41, 42, 42a, 42b, ...

Illedan: Create a script to replace all > 42 :D

dbdr: :)

Astrobytes: ..42a1, 42a2...

Astrobytes: Every additional level is a meta-42 level

eulerscheZahl: like the latex versioning system

Astrobytes: So Atari Go has 17 hours left for approval, anyone got bots in there that can approve? AFAIK the only issue was the viewer (the huge memory usage) and that's been fixed

Stilgart: Astrobytes: don't ask me

Astrobytes: lol Stilgart :D

Stilgart: did I refuse ths one ?

Stilgart: (I wanted too quite badly)

Astrobytes: Nah, that was Othello

Astrobytes: Do feel free

eulerscheZahl: i'd like to see it approved. but i won't without writing a bot myself

Scarfield: you refused othello :o

eulerscheZahl: he did

Stilgart: Astrobytes: there was a contibution that asked to simulate a game of go

eulerscheZahl: :tomato:

Scarfield: sacriledge

Astrobytes: It was a reasonable rejection Scarfield

Astrobytes: That was a puzzle I think Stilgart

Scarfield: heathen :p

Stilgart: for multiplayer, i do not know what to think about

Stilgart: Astrobytes: yep, a puzzle I did refuse

Scarfield: oh, then i am not offended anymore :p

Stilgart: anyway, it's an existing game I play sometimes, so I also want to refuse the multiplayer version

Stilgart: but since it might be intersting, I won't vote

Astrobytes: It has varying board sizes

Stilgart: still breaking the magic imho

Scarfield: but why refuse it though? serious question btw :)

Stilgart: I just don't want to code a bot for a game I actually play (personal opinion, nothing more)

Scarfield: isnt it a little much to refuse it then, i mean you dont have to code a bot for it?

Astrobytes: That's why he's not voting Scarfield

Scarfield: oh, im extra slow today lol

Astrobytes: It was that facepunch

Scarfield: xD

Scarfield: even just had a coffee, never drink coffee this late

Astrobytes: I gave up drinking coffee past 2pm-ish tbh

Astrobytes: Depending on workload

Scarfield: yea me as well, but forgot to drink it ealier, and really wanted one cup.. RIP sleep

Astrobytes: Drink rum. Should counteract it.

Stilgart: hum... coffee has no effet on my sleep :/

Astrobytes: High tolerance.

Stilgart: rum might have some

Astrobytes: ;)

Default avatar.png JBM: rum

Scarfield: im more of a whiskey guy

Astrobytes: JBM smelled the text from afar and appeared

Stilgart: time to go back on #fr to drink beers

Stilgart: :D

Astrobytes: :beers:

eulerscheZahl: play vindinium if you like beer :P

Astrobytes: Bourbon or Irish Scarfield?

Scarfield: irish single malt prefferably, but im not picky :p

Astrobytes: Yeah the Irish make fine whiskey. Whisky-wise I love a Talisker single malt

Scarfield: mmmm

Astrobytes: Nice and smoky

Scarfield: lafroic and lagavullin are great as well, probably slaughtered the spelling

Astrobytes: Laphroaig and Lagavulin

Stilgart: eulerscheZahl: nice try...

Stilgart: but bender 4 first, and space maze even before

eulerscheZahl: bender features beer too

Astrobytes: Hmm, yeah, Forgot about Bender 4. Still need to do my Number Shifting solver too and quit playing it by hand

eulerscheZahl: and Illedan needs to finish the app

Illedan: Yeah

Illedan: I do

Astrobytes: Put that in with chess then?

Illedan: I just have to do this moving

Illedan: pff

Illedan: :D

Illedan: Just do chess if you like

eulerscheZahl: how shall we get rich if you don't build the app?

Illedan: true true

Illedan: I need to pay for the house

Illedan: what was I thinking

Illedan: Off to the app

Astrobytes: lol

Illedan: I finished Snake this weekend for a friend :D

Illedan: https://www.codingame.com/ide/demo/8462468ed0113b37c6abb9f1a25ad764b388cc

Illedan: (he is going to use it for some work stuff :P )

Stilgart: eulerscheZahl: no beer in space maze, which is probably why my code does timeouts :(

Astrobytes: Ah nice. You should have combined BEKK and Snake and called it snek

Illedan: xD

Illedan: Only Vodka in space Stilgart. Beer is too heavy to lift enough

Default avatar.png JBM: vodka

Scarfield: lol

Astrobytes: Wray & Nephew. You can power your ship with the stuff.

eulerscheZahl: let's say the car brand is a volvka

Stilgart: :D

PatrickMcGinnisII: Hacking at RobberCity, damn thing is almost a 1 liner

Stilgart: wait... why is this a medium puzzle?

Astrobytes: Maybe was chucked in when they combined the CG and community puzzles

Stilgart: nope, DPamar came after the merge (and I can see the difficulty set in the contribution)

Astrobytes: Ah alright then

PatrickMcGinnisII: nicola said same thing in forum

Stilgart: I think it ended up in medium because the statement is so long to read

PatrickMcGinnisII: It doesn't really affect anything

Illedan: :zzz: cya

Astrobytes: gn

AntiSquid: isn't snake like some kinda TRON ?

Insufficient: ok so I have a question re: the surface puzzle, any of you know it well?

AntiSquid: https://www.codingame.com/training/hard/surface this?

Insufficient: (i dont want to outright ask it because i might give away spoilers)

Insufficient: yeah that one

PatrickMcGinnisII: i did it, wassup?

AntiSquid: ok then don't ask lol

Insufficient: no dont worry

Insufficient: i will pm you

Insufficient: to avoid spoiling for others

AntiSquid: lol most don't read chat anyway

jacek: :thinking:

AntiSquid: so many puzzles out there ...

PatrickMcGinnisII: yea, not gonna give it away im sure

Default avatar.png LuaCultist: e

Default avatar.png SandmanSW96: is there a page that lists all the previous puzzles of the week?

Astrobytes: Nope, just the puzzles page

PatrickMcGinnisII: just hit notifications and scroll down

Default avatar.png SandmanSW96: yeah that's a long way to scroll when you missed like 4 months

Default avatar.png SandmanSW96: and had to start a new account lol

PatrickMcGinnisII: alot of puzzles have been promoted as puzzle of the week many times I'm sure

Default avatar.png SandmanSW96: all good

Astrobytes: Yeah, best just to work through them from the main pages

PatrickMcGinnisII: Insufficient 's question? kinda went no where...so I'll make up my own question...can u solve it in under 70 lines of code...answer: yes

Astrobytes: That the fill one with the islands?

PatrickMcGinnisII: yea, actually pretty easy

Astrobytes: Yeah, it was an easy one. Maybe not for everyone I guess

PatrickMcGinnisII: Insufficient you have to realize that some languages may not be fast enought o handle 10kx10k boards

PatrickMcGinnisII: or even their input

AntiSquid: he is looking for shortcut algos that cut computing time

AntiSquid: best thing is to google ...

AntiSquid: or try to make up an algo !!

Insufficient: that's not what i was looking for but maybe i've just been really unclear in my pm's - sorry to bother you

Insufficient: i appreciate all your help both Patrick and AntiSquid

AntiSquid: that's what i understood though, thought you want some tricks to make it fast enough to work in python

Insufficient: no, i already have it working

PatrickMcGinnisII: there are a couple of ways to optimize so no timeout occurs. I mostly do php and test case 9 completes just fine. in the case of 2 bodies of water in a 10kx10k board...it's fairly easy to floodfill use a stack and a visited board to answer the questions without repeating the process

PatrickMcGinnisII: i don't think i gave it away, but you only have to floodfill once

AntiSquid: honestly how many puzzle solvers read the chat?

Insufficient: if there are less than or equal to 2 bodies of water yes

Insufficient: but could easily be 3 or more in a 1000x1000

Insufficient: would be cool if there were a very hard alternate which gave those cases maybe, just an idea though

PatrickMcGinnisII: Insufficient I don't know what the string input limitations are, but I'm sure the memory limitations are the real constraints on large lakes

PatrickMcGinnisII: eg. case 9 is like 360k right from the start

PatrickMcGinnisII: multiple by 3 (inputmap,visited map, lake id map) = 1M...so i'm pretty sure the test cases had to be limited. Am I wrong?

Insufficient: no that was also my suspicion, that this problem might legitimately be extremely difficult with a broader set of test cases

PatrickMcGinnisII: Well if we had to bytepack and bitboard it wouold just be a pain in the butt for a puzzle

AntiSquid: not sure but i think at your level you could at least create your own version of the puzzle and test it with whatever custom cases you want Insufficient

PatrickMcGinnisII: I'm currentl having issues with the Equalizing Arrays puzzle...I have found better solutions than the "correct" answers

PatrickMcGinnisII: So i don't think the given solution code (when you get to a high enough level you can view the contribution)

PatrickMcGinnisII: is actually correct

PatrickMcGinnisII: and those that have solved it have used the solution code as a guide and have fallen in the same "trap"

PatrickMcGinnisII: there's no forum on the puzzle

PatrickMcGinnisII: yet, at least

RoboStac: I've solved it without looking at the submitted solution, but can't guarantee I didn't fall into a trap

AntiSquid: ah forgot the old style puzzle don't require you to upload anything ... so one could just attempt it offline, measure the time it takes and then optimize

Insufficient: hmm so if anybody cares, reading the discussion for surface, non-recursive BFS might be faster/better than recursive floodfill for this problem, and if not, then it might be just a language issue

PatrickMcGinnisII: robo, tx...I'm glad people did it and found the same results as the contributor...I could be wrong, but test case 5 i get 45 operations instead of 49. And I don't have the time to pick it all apart

PatrickMcGinnisII: Insufficient you really don't even have to floodfill, just iterate thru the map once setting up some other variables along the way, if that helps.

AntiSquid: always avoid recursion if you can

PatrickMcGinnisII: If I have to flood, i just use two stacks , what is it ...dijkstra? I dunno, my mind is garbage right now

Allis: @AntiSquid I'm not sure that's sound advice?

AntiSquid: are you using some functional language? was referring to speed, not readability :p

PatrickMcGinnisII: recursive is only faster if you can exponentially reduce the function calls, otherwise it can only equal an iterative algorithm in speed

PatrickMcGinnisII: like find the GCM or LCM of a set, then recursive is elegant and faster

PatrickMcGinnisII: very few, even tree traversals...ok I give up. AntiSquid you are right 99.9% of the time

PatrickMcGinnisII: ;)

AntiSquid: i hope so

AntiSquid: AutomatonNN how can we make recursion faster than iteration?!

AutomatonNN: what are you playing there?

AntiSquid: even AutomatonNN thinks it's daft

AutomatonNN: eulerscheZahl is there a way to see a code between the leaderboard and only replace with me and play

PatrickMcGinnisII: ooooh NN is still pinging eulerscheZahl

PatrickMcGinnisII: lol

AntiSquid: even asks him to play

PatrickMcGinnisII: beware of frog tongue

Astrobytes: Slightly less frequently than previously but yes

Scarfield: he can ban the automatons now though, and people inviting him to CoC

PatrickMcGinnisII: my brain is shot, I did my puzzle for the day

PatrickMcGinnisII: lol Scarfield

AntiSquid: oh lots of new mods i see

AntiSquid: was spamming that intense recently?

Astrobytes: Aye

PatrickMcGinnisII: I don't want to be a mod, i want to cuss indisciminantly

PatrickMcGinnisII: oops

PatrickMcGinnisII: i typed out loud

AntiSquid: AutomatonNN should we make alts and troll to see how long they survive?

Astrobytes: ban for spelling error

AutomatonNN: what do you mean?

PatrickMcGinnisII: I can't even type

PatrickMcGinnisII: smh

Astrobytes: Yeah, we had that idea earlier AntiSquid

PatrickMcGinnisII: yall be good, if u can't be good be good at it. need food, brain mush

Astrobytes: later Patrick, take care

AntiSquid: i see, so dirty mods making alts around here eh?

Astrobytes: Nah, just floated the idea. For trolls we have jacek to keep us occupied

AntiSquid: AutomatonNN what's going on with this neighbourhood

AutomatonNN: why not be a bot ?

Astrobytes: Why not indeed AutomatonNN

AutomatonNN: marchete that doesn't work as well

AntiSquid: ah perfect solution

Scarfield: lol

Astrobytes: Wow. Good ping

Allis: Wait, are we not all bots?

AntiSquid: we can all identify as bots

AntiSquid: bots to the system, scripted in school

Allis: Or, well, just a buncha hydrogen with way too much time on its hands.

AntiSquid: im carbon based

Allis: Hydrogen begat carbon.

Allis: But this was a very long time ago.

Scarfield: 60ish% water though, so that will mean 120% hydrogen obviously

Allis: 60% of the time, it works 120% of the time.

Insufficient: Can we send links in chat?

Astrobytes: sure

Insufficient: https://www.youtube.com/watch?v=a-zEbokJAgY

Insufficient: i thought this was really cool

Astrobytes: Insufficient: https://github.com/mame/quine-relay

Insufficient: hahaha thats awesome

Allis: Endoh-san is brilliant.

Astrobytes: Alright, I'm out for tonight, gn people

Default avatar.png AkarshNeeraj: In clashofcode, after submitting, can I edit my code?

Scarfield: gn

Default avatar.png AkarshNeeraj: I saw people increasing their score from 80% to 100%

Default avatar.png AkarshNeeraj: how did they do that?

Default avatar.png AkarshNeeraj: Can anyone please let me know?

Allis: I've never seen that happen.

Allis: The interface certainly doesn't give you the option to edit your submission, but if that's actually happening, they're probably abusing some undocumented API.

Default avatar.png AkarshNeeraj: Oh! Okay

Allis: That is, replaying the request with a different program, but I feel like CG would have checks in place for that.

Default avatar.png AkarshNeeraj: It definitely should check this

Default avatar.png AkarshNeeraj: Btw, Thanks :)

Allis: I'm almost certain it does, so it may just be that you confused two different users with similar names? ¯\_(ツ)_/¯

Default avatar.png AkarshNeeraj: Umm..No, all users were of different names. I literally saw people changing their score from 80% to 100%. I am new here so I thought that maybe after submitting I would find some way to revisit my code and edit it.

Allis: Hm... I think it might just be that you're misinterpreting the UI. The board at the end of a clash isn't fixed; submissions will get "bumped down" as better ones come along.

Insufficient: oof thats the best feeling ever, i wrote a recursive solution to a problem, it wasnt working, so i converted the recursive solution into a dynamic programming solution and it worked

Default avatar.png JBM: that reads weird

Default avatar.png JBM: dp and recursion aren't orthogonal

Insufficient: if you've completed super computer you can see exactly what i mean, published solution with comments

Insufficient: i saw a way in this case where i could turn my recursion into dp

Default avatar.png JBM: super computers?

Default avatar.png JBM: isn't that the scheduling one?

Insufficient: yeah

Default avatar.png JBM: man that's old

Default avatar.png JBM: i don't remember having to do anything as complex

Default avatar.png JBM: what language did you do it in?

Insufficient: python 3

Insufficient: i only found this site in like may so is all new to me

Default avatar.png JBM: yeah i'm not going to be able to see your thing then :D

Default avatar.png JBM: well, i'm not going to redo it just to see yours

Default avatar.png JBM: but you've got access to other solutions now

Default avatar.png JBM: i suggest you browsed a few, i can garantee there's more simple than dp

Insufficient: im sure there are, but it was a nice feeling to be able to do it with DP

Default avatar.png JBM: :)

Stilgart: as far as i can remember, the solution can be though as a special case of DP

Stilgart: but I hardly call it a DP

Stilgart: Insufficient: almost anyt

Default avatar.png JBM: "a" solution

Insufficient: and yeah sorry i forgot there is language barrier between solvers

Stilgart: anything can be done with DP

Stilgart: JBM: the (expected) solution

Insufficient: yeah its more just i want to get better at DP so it was nice to be able to do it right, even if in this instance there were simpler solutions

Default avatar.png JBM: try puzzles with the DP tag then ;)

Insufficient: ooh i see roller coaster has it as a tag, nice thanks

Insufficient: also i take the tags as loose guidelines, sometimes its good to be original and just try stuff you think might work

Default avatar.png JBM: true that

Default avatar.png SandmanSW96: hey,

Default avatar.png SandmanSW96: has anyone in here finished 1D Spreadsheet?

Default avatar.png SandmanSW96: monkey crap nevermind lol

Default avatar.png noahkamara: Does anyone know how I can assign a variable like `a = 2`in the Stub Generator?

Zenoscave: you can't

Avex: lmao