Chat:World/2022-03-03
Wontonimo: hey Docer
antiwonto: [auto] Hey Wontonimo, here is a :taco: for loggin in today while it is quiet. You now have 203 tacos
Wontonimo: Automaton2000 , what do you think of tacos?
Automaton2000: probably a bug in my code, but i can
antiwonto: [auto] 'hi' was defined as ' A common salutation for those who are short of words ' by Wontonimo
Wontonimo: :taco: kresteodymium
antiwonto: [auto] sorry Wontonimo but you can only award tacos once per day
Wontonimo: :(
Wontonimo: how's it goinig kresteodymium ?
kresteodymium: school is not fun
Wontonimo: meh. things are okay i guess.
Bari: How's everyone day so far?
Wontonimo: day is done for me. it was alright
Wontonimo: hi
Wontonimo: yeah! definition removed :tada:
kresteodymium: we're in this weird hybrid world where everything is kinda in-person but also kinda virtual
Ajaiy: :taco: Ajaiy
Ajaiy: :taco: Wontonimo
Ajaiy: ?
derjack: :o
MACKEYTH: Heyo
Darleanow: why, in code vs zombies, am i getting an errror about "human_x" is possibly unbound when i try to human_x-zombie-x
5DN1L: which programming language
Darleanow: i'm trying to make the human evaluate the distance for each id and go for the one which is closest to the human
5DN1L: https://letmegooglethat.com/?q=python+unbound+error
Darleanow: and i will add another thing to it after, i mean that if theres a zombie next to the one je just killed, he goes for it instead of the next closest one
Darleanow: but the thing 5DN1L, is that it seems to be referenced after
Darleanow: http://chat.codingame.com/pastebin/308e600b-244e-4d41-bc76-ab5a50082680
5DN1L: your code seems incomplete?
5DN1L: distancey=...?
Darleanow: even though i fill this i will still get an error as the problem is from distancex atm
5DN1L: check the code in the pastebin
5DN1L: i don't see anything after distancey=
Darleanow: http://chat.codingame.com/pastebin/212ec85b-4fac-4fb9-b415-d29d84bbbb9c
Darleanow: but still, i cant a-b unbound values apparently
5DN1L: which case?
5DN1L: I tried your code on the first test case and it ran fine
Darleanow: yes bc i didn't updated it
Darleanow: to check now for distance x and y
5DN1L: :dizzy_face:
5DN1L: so where's the code which gave you the error
Darleanow: invalid input. Expected 'x y' but found '-11999 0'
5DN1L: If you give me a working code then I cannot point out any error to you :sweat_smile:
Darleanow: wait imma do it on my own
Darleanow: i know i can figure it out :p
Darleanow: ill go back to you if i'm too bad for it !
5DN1L: yes, try it first :wink:
Darleanow: can't figure how to do it for each zombie id
5DN1L: what do you mean
KiwiTae: Darleanow im bit late to the party but that code sample miss indent in zombie loop ~
Ajaiy: @Darleanow print(zombie_xnext, zombie_ynext) But zombie_xnext is referenced outside the loop which contains it
Unepersonnenormal: niger
Unepersonnenormal: neger
Unepersonnenormal: neger
Unepersonnenormal: sorry guys it was my friend
1plus1equal3becauseaplusbequalc: WTF
1plus1equal3becauseaplusbequalc: ^
5DN1L: Sorry my friend kicked you Unepersonnenormal
Mortis_666: :clap_tone1:
1plus1equal3becauseaplusbequalc: :clap:
abt8601: :clap:
HereticalTaxidermist_58fc: noa
TheFlyingDidgeridoo_70b3: hello
1plus1equal3becauseaplusbequalc: Do you mean nut in english?
5DN1L: Reminder to all newcomers: https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
HereticalTaxidermist_58fc: noa reponds
solumineur: quoi
HereticalTaxidermist_58fc: feur
5DN1L: English only please
solumineur: ok sry
TheFlyingDidgeridoo_70b3: sorry
1plus1equal3becauseaplusbequalc: U are trollers:astonished:
5DN1L: stay calm
5DN1L: I'll handle as necessary
HereticalTaxidermist_58fc: siuuu
sqoor: I am looking for an internship
HereticalTaxidermist_58fc: noa
HereticalTaxidermist_58fc: reponds putain
5DN1L: you're out
1plus1equal3becauseaplusbequalc: :clap:
Ajaiy: Can moderators kick users?
Ajaiy: Just curious
5DN1L: in the chatrooms, yes
1plus1equal3becauseaplusbequalc: :clap:
Magus: Ajaiy: we can also ban them. But we don't have any unban command, that's the fun part.
Ajaiy: Jeez, the red text makes it even scarier
Ajaiy: Oh, now it is normal
5DN1L: When you're tagged you see the text in red
5DN1L: If you refresh the browser the red will go away
Ajaiy: 🤔Interesting
1plus1equal3becauseaplusbequalc: 5DN1L you are the boss.
5DN1L: or if the chat refreshes itself
5DN1L: i'm not the boss
solumineur: i have a question
1plus1equal3becauseaplusbequalc: What is your question?
solumineur: what exercices can i do but i m noob
TheFlyingDidgeridoo_70b3: me too
1plus1equal3becauseaplusbequalc: mountain
5DN1L: If you haven't learned any programming before, it's best for you to learn somewhere else first
5DN1L: then come back here to practise
Ajaiy: https://books.goalkicker.com/
Ajaiy: You can refer for books
Ajaiy: related to programming
1plus1equal3becauseaplusbequalc: How to block ppl in private msg pls
5DN1L: unfortunately no way
1plus1equal3becauseaplusbequalc: http://chat.codingame.com/pastebin/7b71930c-9aac-40ad-b853-12ba31adbcaf
5DN1L: Don't do that please, 1plus1equal3becauseaplusbequalc
solumineur: suck niger monkey arouf fuck nigers bitch hagra
5DN1L: kicked, next time is a ban
vivitlair: he is disrespectfull
vivitlair: I'm black and I felt bad
5DN1L: You'd better behave well too vivitlair
5DN1L: you will be banned if you break the rules here
MSmits: hi guys
1plus1equal3becauseaplusbequalc: hi
5DN1L: don't think i can't recognise you if you keep changing your name KAIQUEeeeeee
TheFlyingdidgeridoo: do you speak english ?
JAMALLREX: I will stop doing that
1plus1equal3becauseaplusbequalc: What is going on.
JAMALLREX: Did you see? He is against me
5DN1L: stop arguing here
Nat-42: Is it tell the mods what to do day?
5DN1L: Anyone who disrupts the chat will be kicked out
5DN1L: No more arguments here
JAMALLREX: ok, i ain't talking about code
Darleanow: since when ppl in north korea have access to internet x)
TheFlyingdidgeridoo: yes that true
JAMALLREX: we are not in prison here
JAMALLREX: stop talking about my country
TheFlyingdidgeridoo: its freedom
Darleanow: i can talk about whatever i want, why are you so offensive
1plus1equal3becauseaplusbequalc: Don't speak about other thing that has no sens to put here because it's a chat for coding not for trollers.
5DN1L: Stop that Darleanow
MaxTheorum: What's going on with this chat
Darleanow: this guy is a troll
Darleanow: talking about sht who's not even related to code
MaxTheorum: All I can see in log is mayhem let's keep it friendly on here :)
Darleanow: ofc i'm friendly :p
Darleanow: just made a joke UwU
5DN1L: no unnecessary joke, Darleanow, much appreciated
5DN1L: it's not a good idea to pour more oil onto the flames
5DN1L: And I'm watching you closely JAMALLREX
Darleanow: don't understand why, as it's a friendly chat but anyways i'll stop it
MSmits: Well tbh I was also surprised about North Korea allowing coders on the internet... I mean maybe he could have put the question differently, but it's a legitimate question
MSmits: it's a very closed country
5DN1L: it is, only if the other guy did not spam previously...
MSmits: oh ok
MSmits: i missed that
5DN1L: and looked like changed his name and even country a few times
Darleanow: this is why i made this joke
MSmits: I see
Darleanow: because this guy seems to be a troll
5DN1L: How many times are you changing your name?
5DN1L: I still know it's you
5DN1L: Anyway let's not pay attention to him
Darleanow: and now all the fake accounts going wild on me
5DN1L: this chat is not for that
5DN1L: don't waste our time on him
JieGuang: Hi friends is there anywhere I can ask/discuss about clash of code answers? ie I got an answer but would like to see a more efficient code for it
MaxTheorum: Most people will share their code after the clash of code!
Darleanow: at the end you can see it by clicking view code
solumineur: http://chat.codingame.com/pastebin/bfd3952f-5afb-4827-b89e-6ec3a1c7ae40
solumineur: http://chat.codingame.com/pastebin/10bc7223-9e2a-4bbf-bbe9-a1077325e839
solumineur: monkey banana
5DN1L: banned
1plus1equal3becauseaplusbequalc: :clap:
Darleanow: would u mind banning the others kids
Darleanow: i mean by this kaiqueeee and the flying something
Ho-Sook: Can you guys help me with The Descent ?
5DN1L: Read the hints on the left first
MaxTheorum: I'm pretty sure @5DN1L can handle moderating the chat ;)
Darleanow: they do it with pm's
Ho-Sook: I did but I don't know which code to write
Darleanow: by spamming or doing shit
5DN1L: You may report to [CG]Thibaud, Darleanow
MaxTheorum: Probably try to reach private support then :) He can't do anything about it without evidence :)
MaxTheorum: What 5DN1L said
MaxTheorum: But good luck with it nevertheless spamming is annoying
5DN1L: Ho-Sook if you don't know any programming languages, please go to some other websites to learn it first. We can't teach you all the basics here
Ho-Sook: I did nothing, he don't have any arguments or evidences to blaming me
Darleanow: i mean these lazy kids will prob do something with their hands other than doing shit
MaxTheorum: Lets keep this out of this chat guys
1plus1equal3becauseaplusbequalc: Goodbye
5DN1L: Thanks
Ajaiy: That escalated quickly
MaxTheorum: Indeed
5DN1L: Automaton2000 let's go back to coding, shall we?
Automaton2000: but it feels like i am trying to figure out how to use in real life
Ajaiy: use what
5DN1L: Does a chat bot have real life too? I think you have virtual life only, Automaton2000
Automaton2000: oh ok, i am just curious
Khatever: amazing...
Ajaiy: :taco: Automaton2000
Automaton2000: i'm not at the point where you have to look at it
vosscoder: how do you use javascript
5DN1L: https://letmegooglethat.com/?q=how+do+you+use+javascript
Nat-42: use it for what? Clash of code and stuff? there's a language drop down?
AdemDj12: Automaton2000 i took a look at you source code and it was nasty
Automaton2000: and there are a lot of work
Hackker: http://chat.codingame.com/pastebin/15cc5d95-20bb-4256-bcde-e762c596828b
Hackker: can someone help me to shorten the code i would really appreciate for the helping
jrke: http://chat.codingame.com/pastebin/0b8ecefb-3349-4067-8317-d13b12fc71f6
jrke: Hackker ^ look at it
Hackker: thanks bro
jrke: np
antiwonto: [auto] Sorry Ajaiy but you need 3 tacos to give tacos. You have 1 now. Get someone to give you more tacos first
Darleanow: http://chat.codingame.com/pastebin/c3ed4464-d688-4c24-aab0-a5e7d9a90ca8
Darleanow: guys, need help : i don't know why it stills goes to -1 even though i ask it to be stopped after initial_tx is equal to light_x
TheFlyingdidgeridoo: my names is fin Germe
5DN1L: You have to update the coordinates yourself, Darleanow
5DN1L: the coordinates are only given to you once at the beginning
struct: all variables outside the while loop are not updated
Darleanow: oh so i have to take the actual position
Darleanow: how can i do this ?
struct: if initial_tx<=light_x:
east();initial_tx++;
struct: pretend the ; is a \n
TheFlyingdidgeridoo: i love potato
5DN1L: No spam please TheFlyingdidgeridoo
TheFlyingdidgeridoo: oh no you
Darleanow: def north(): http://chat.codingame.com/pastebin/0cdd3e54-7df2-42e4-8080-6d2e55968982
Darleanow: something like this ?
struct: yes
Darleanow: i can do first move but not the second, theres a problem with my operations
5DN1L: sort of
struct: but remember that sometimes you need to move diagonally
5DN1L: and you don't have to use all those def
Darleanow: i will update to make this possible after
Darleanow: it tells me that it's not defined
struct: yeah because the var is out of scope
5DN1L: if you use def you have to pass the variables into def
5DN1L: but that's unnecessarily complex for the current task
derjack: :upside_down:
antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo ' by jacek
NewCoder09: :upside_down:
antiwonto: [auto] ':upside_down:' was defined as ' ɥǝllo ' by jacek
NewCoder09: hello
Darleanow: NewCoder09 care, some ppl are trolls :)
NewCoder09: TheBlackCommitter_e559 do you need help with anything?
NewCoder09: guys can i still use this code in gold league on mad pod racing?
NewCoder09: https://tech.io/snippet/dChm1cA
5DN1L: You may recycle part of it if you want to
5DN1L: but you have to adapt it for 2 pods
NewCoder09: ok
5DN1L: Reset the code to get the new template first
NewCoder09: ok
5DN1L: then revise from there
vinnie_rinella: in the tic tac toe on when the opponet takes the square that the bot is trying to take it breaks the program does anyone know the fix
vinnie_rinella: here is code
vinnie_rinella: http://chat.codingame.com/pastebin/4a03b81d-7eae-4538-b3f8-b62788a0dc42
NewCoder09: is this a c++?
vinnie_rinella: java script
NewCoder09: then i can't help you but you can ask 5DN1L he will know hess good with javascript
derjack: you track only the last one opponent's move?
NewCoder09: or when Struct gets on you can ask him
derjack: what about the others?
vinnie_rinella: i dont know how to track those
vinnie_rinella: 5DN1L can you help me
5DN1L: NewCoder09 vinnie_rinella for bot programming stuff asking others is usually a better idea than asking MeiCodes
5DN1L: asking me*
5DN1L: derjack can help you
vinnie_rinella: ok
NewCoder09: yeah thats why i also said Struct
struct: Well to be brutally honest I think you need to learn the basics first
vinnie_rinella: ?
struct: basics of programming
derjack: oO
struct: The code you pasted doesnt make much sense
vinnie_rinella: it works mostly though
vinnie_rinella: it tells you if that spot is taken and it is pre programed to pick moves in order
NewCoder09: yeah do your path and do your puzzles once you understand it more you can try the coding again and if you are still having trouble look up a tutorial for "tic tac toe javascript"
vinnie_rinella: this is the next thing in my path
NewCoder09: are you trying to reach bronze league?
vinnie_rinella: yes
NewCoder08: ok i made a new acc
Alderi_Tokori: @vinnie_rinella In the code you pasted, I see that you disregard entirely the list of possible moves that gets passed to your program; You should store them in an array and only choose a move to play among those
Alderi_Tokori: In your code right now, your program is only aware of the very last move your ooponent played, and is completely oblivious to the moves that have been played in previous turns (both by your opponent and you)
vinnie_rinella: how would i do that
struct: char arr[3][3];
Alderi_Tokori: Well, asking yourself that question is the first step towards the correct solution :) I'll give you a pointer though: you can store any info you want in variables
struct: then you update after opponent plays a move
vinnie_rinella: ok
vinnie_rinella: thank you guys for your help
struct: ah its js
struct: you need a 2d array
Alderi_Tokori: Also, your program isn't "rebooted" on each turn, it keeps running until the game is over, so any variable you instanciante outside of the while loop will stay there so you can update it and look inside it in subsequent turns
vinnie_rinella: what does that mean
Alderi_Tokori: Sorry, english isn't my native language. What I mean is if you declare your variable (in javascript with var <var_name> for example) before the while loop, then it won't be reset on following turns, so inside the while loop you will be able to update or get its content freely
Alderi_Tokori: Which is how you will be able to store information about the game turn after turn to keep track of the board state
Wontonimo: hey vinnie_rinella , sounds like you could use some refresher on variables and arrays. This isn't the place to learn those and this site kinda assumes you already know it. Try googling for help on that
vinnie_rinella: ok
derjack: :taco: Automaton2000
Automaton2000: but you can only use it once
antiwonto: [auto] derjack has awarded Automaton2000 10 tacos. Automaton2000 now has 161 taco. derjack now has 21 taco
Automaton2000: it might have been. (sigh)
Wontonimo: you are loading up automation derjack !
Wontonimo: hoping it will start awarding tacos?
struct: Automaton2000
Automaton2000: i think my bot was doing
CoolandonRS: Hey, might anyone know why I'm not be passing validator 2 on the turing machine hard puzzle? I'm getting every other test case and validator right.
StraumliPerversion: :taco: [CG]Thibaud
antiwonto: [auto] StraumliPerversion has awarded [CG]Thibaud 2 tacos. [CG]Thibaud now has 3 taco. StraumliPerversion now has 30 taco
NewCoder09: :taco: struct
antiwonto: [auto] NewCoder09 has awarded struct 10 tacos. struct now has 118 taco. NewCoder09 now has 17 taco
vinnie_rinella: i have no :taco: ):
Mindarius: :taco: vinnie_rinella
antiwonto: [auto] Sorry Mindarius but you need 3 tacos to give tacos. You have 1 now. Get someone to give you more tacos first
vinnie_rinella: i guesse we are both broke
Frankich: :taco:
antiwonto: [auto] ':taco:' was defined as ' A currency to some, sustenance for others ' by Wontonimo
Frankich: :taco: Frankich
antiwonto: [auto] Sorry Frankich but you need 3 tacos to give tacos. You have 0 now. Get someone to give you more tacos first
Frankich: :(
Frankich: don't know how it works
struct: :taco: Frankich
antiwonto: [auto] struct has awarded Frankich 1 tacos. Frankich now has 1 taco. struct now has 119 taco
struct: now you need 2 more
Frankich: Ty, can't we farm taco ourself somehow ?
vinnie_rinella: how do you chosse how much you give struct
struct: I dont its min(taco_count + 1, 10)
struct: I think you get 1 taco per day?
Mindarius: nope
vinnie_rinella: :taco:
antiwonto: [auto] ':taco:' was defined as ' A currency to some, sustenance for others ' by Wontonimo
Mindarius: unless there's a command to get tacos
vinnie_rinella: :taco: bal
Mindarius: I've been around for a couple years and I've never gotten tacos
vinnie_rinella: struct is rich in taco
Mrs.GloriaZindlebocker: :taco: Mindarius
antiwonto: [auto] Mrs.GloriaZindlebocker has awarded Mindarius 2 tacos. Mindarius now has 3 taco. Mrs.GloriaZindlebocker now has 55 taco
vinnie_rinella: i guess im still poor
Frankich: Automaton2000 explain me how to get more :taco:
Automaton2000: what is the code for that
vinnie_rinella: :rip:
vinnie_rinella: didnt work
TimberStalker: Why did it give only two tacos
Frankich: Automaton2000 I hoped you knew..
Automaton2000: need to work with them
Nat-42: with clash of code, can I make it always share my code without having to click?
5DN1L: no
struct: dont think so
Nat-42: I presume there is no reason not to show it, even like if I fail
Nat-42: ok thanks for the clarification :)
Remi_44: clash of codes gives you xp ?
struct: no
Remi_44: :(
5DN1L: only the related achievements give you xp
JollyStNick: Never coded before should i start here??
BrooksJohnson: google codingacademy
nruffier: Hi everyone, I have a pb with there is no spoon ep 1, one submit test don't pass, even if my code give the right answer...
nruffier: (every other test, submit or not passed)
Nat-42: I don't know it, but are you sure you don't like have an extra space character or the wrong capitalisation?
nruffier: Nop...
5DN1L: have you looked at a replay?
5DN1L: click RESULTS and then DETAILS
nruffier: yeah, it does nothinf (for this test only)
5DN1L: share the replay link here
nruffier: https://www.codingame.com/share-replay/611615659
nruffier: Thx
nruffier: (It's the first submit test, all others (more complex) passed...)
5DN1L: If you click ... at the bottom, you can see the error message
5DN1L: Timeout: the program did not provide 1 input lines in due time...
nruffier: Yeah I saw
5DN1L: You may have to use the inputs there and walk through your code manually
nruffier: But I don't agree, other test take more time before first output and no problem
5DN1L: probably some kind of bug
5DN1L: nothing to do with the validator itself
5DN1L: check your code first
nruffier: I checked a lot, i ran my code in console with simulated data, it work
5DN1L: what's the programming language
nruffier: Groovy
5DN1L: ah, that one
5DN1L: not sure if it happens to you, but I have timeout sometimes with Groovy
nruffier: Yep me too
5DN1L: I usually solve it by submitting the code a few times
nruffier: i'll try more
5DN1L: yes, sorry about guessing your code is buggy
nruffier: i've sumbitted like 5 times, the 6th make the charm ! XD
5DN1L: lol
5DN1L: good
nruffier: So that was a bug XD
5DN1L: yeah, on CG's part
5DN1L: >.<
nruffier: Thanks a lot anyway !
nruffier: I'm always happy when it's not my fault XD
5DN1L: Glad the issue was solved :P
5DN1L: agreed
StraumliPerversion: nruffier, was it in groovy?
5DN1L: yes, he said so
StraumliPerversion: ah, that times out randomly
StraumliPerversion: if you don't use CompileStatic
uwuzerina: playAll(); Actions();
uwuzerina: HELLO
uwuzerina: ANY RAT ENJOYERS NEARBY?
uwuzerina: uwu
uwuzerina: 🐀
5DN1L: no spam please
5DN1L: https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
snitchesGetStitches: ah, a man of culture
snitchesGetStitches: rats are quite exquisite indeed
5DN1L: i'm ready to kick out anyone who continues with non-coding related topics
jacek: kotlin, groovy... is it that jvm languages are affected with timeouts?
jacek: except java
struct: yes
struct: they used to have a compiler for kotlin that was made by jetbrains
eulerscheZahl: what about scala, clojure?
struct: But I dont think its used
eulerscheZahl: that specific compiler is outdated now, not using new language features
struct: so is java 8
eulerscheZahl: they tried java 11 (?) at some point and rolled back
struct: yes
struct: was during a contest
struct: :)
eulerscheZahl: today someone invited me to a meeting from 4:30-5pm. already an inconvenience for me (usually i leave at 3pm). and then he didn't even show up :rage:
jacek: CG staff meeting?
VizGhar: mg... invite them for call at 7am and don't show up next time :)
eulerscheZahl: unfortunately i'm the one who needs their help
VizGhar: heh... too bad
eulerscheZahl: hosting a website inside a bigger company isn't that trivial
b0n5a1: Keep calm eulerscheZahl ... tomorrow just gives him a nice cake (with laxative) :D
eulerscheZahl: not because of the coding, but paperwork
eulerscheZahl: he's not even in the same country as I am
b0n5a1: erf
eulerscheZahl: also: optim contests starts in a bit over 2 days. https://atcoder.jp/contests/asprocon8
eulerscheZahl: typo, it's just 1 contest
struct: maybe ill try
struct: never joined an atcoder contest
eulerscheZahl: i tried one of their 6h optims. did poorly
eulerscheZahl: https://atcoder.jp/contests/ahc004/standings?watching=eulerscheZahl
eulerscheZahl: just now i realized that contest was rated
struct: isnt kotlin heroes soon too?
struct: oh its over
eulerscheZahl: was supposed to be on tuesday
struct: ah postponed
eulerscheZahl: cancelled because of Ukraine war
eulerscheZahl: "Given the current circumstances, we have decided to postpone Kotlin Heroes until further notice. Thank you for your understanding."
VizGhar: Ah... JetBrains are russians... makes sense
VizGhar: if thats organised by them... i don't know the contest
eulerscheZahl: the codeforces admin publicly wrote against war. i wonder if he risks repercussions that way
struct: is he russian?
eulerscheZahl: and yes: jetbrains pays some money prizes + 100 tshirts for kotlin heroes
eulerscheZahl: yes, codeforces is russian. so is the admin
eulerscheZahl: https://codeforces.com/blog/entry/100487
ariel_cc: ese que pidio 1000 dolares se la recome
5DN1L: English only please
5DN1L: and no spam
5DN1L: https://www.codingame.com/playgrounds/40701/help-center/code-of-conduct
jacek: i thought jetbrains was czech? oO
Nat-42: According to Wikipedia the founders were 3 russians living in Prague, so it's both?
Ho-Sook: Guys, the puzzles here are advanced right?
5DN1L: There are different difficulty levels
5DN1L: https://www.codingame.com/training
Ho-Sook: but when it says level easy, I found that is actually advanced level
5DN1L: If you haven't learned any programming languages before, you'd better go to another website to learn it first
Ho-Sook: which sites do you recommend me?
5DN1L: https://www.codecademy.com
jacek: puzzles in easy can vary
jacek: the easiest are the descent, temperatures, power of thor, horse racing
THAT_DUDE11: https://escape.codingame.com/game-session/tsM-WvF-O6z-e0x
THAT_DUDE11: https://escape.codingame.com/game-session/tsM-WvF-O6z-e0x
eulerscheZahl: no Onitama in that list, jacek?
jacek: only space maze https://www.codingame.com/training/tutorial/space-maze
jacek: approved by 2 anonymous CodinGamer :thinking:
jacek: did you find out what game it was based on?
eulerscheZahl: no :(
NewCoder09: what time is it
NewCoder09: hey
NewCoder09: hey
NewCoder09: hey
struct: which game jacek?
struct: NewCoder09 one message is enough
NewCoder09: what time is it?
Rakan81: 3.56
NewCoder09: ok
NewCoder09: how are yall doing?
jacek: struct space maze is based on some game and euler doesnt remember which noe
hobbesbobbes: Is there MMR to this?
martinpapa69: mmr like matchmaking rating ?
I_love_CoC: o/
darkhorse64: It seems that someone did not like my posts on Discord. Banned and latest posts deleted
darkhorse64: without notice
VizGhar: you got political darkhorse64? :)
struct: what happened darkhorse64?
darkhorse64: I asked CG to act about anti squid cam links
darkhorse64: publicly
VizGhar: (not sure what cam links are, so ill wait for further discussion)
struct: I unbaned you darkhorse64
Astrobytes: who did it struct? PM me
darkhorse64: "I get by with a little help from my friends" :heart_eyes:
Astrobytes: :)
Astrobytes: VizGhar: *scam links :D
VizGhar: ah. makes more sense :D thanls
VizGhar: I'm a little bit scared of cam links of any programmer :D
VizGhar: scarry stuff
darkhorse64: I am back. Yes scam. Cam links are always suspicious. Damn fingers
Astrobytes: :rofl:
StraumliPerversion: deleted messages... what a barbaric system
UZUHAMA: Hello world
Astrobytes: Any updates on chat removal?
ASM_MOV_INT: why would they do that? i've learned so much from world chat on here....
ASM_MOV_INT: or is the lack of moderators the reason?
Astrobytes: There are enough moderators, it's a resources issue from the parent company afaik
Astrobytes: old outdated chat system, not enough resources or manpower to update
Astrobytes: well, on a return on investment basis I mean
ASM_MOV_INT: make it a challenge for the community, it's only a hub for.... a huge programming community
ASM_MOV_INT: lol
Astrobytes: Tried that years ago
Astrobytes: We got the SDK at least, that's to be thankful for. Open sourcing other parts of CG weren't really in their business model. Which is fair enough
Astrobytes: *wasn't
PatrickMcGinnisII: I dislike Discord, so I dislike removing this chat. However, turning it on/off or letting it idle disconnect with sessionIDs instead of keep-alive would probably solve issues.
Astrobytes: It's past that point now PatrickMcGinnisII, I do hope you'll still be around on there though at least
Astrobytes: Discord I mean
Astrobytes: Will be a real damn shame to lose so many people from here
PatrickMcGinnisII: Discord likes stuff I don't like running all the time
Astrobytes: even the browser version? I never used the app/exe
PatrickMcGinnisII: And it influences people to move to chrome, which I actually abhor
Astrobytes: I use it from FF when I'm on my linux box
PatrickMcGinnisII: Well Waterfox has the best web dev extensions imo, stuff on FB,YT,CG, etc. has already started to stop working on Waterfox... so forced to use FF. I may try discord with Brave
PatrickMcGinnisII: it's like a slow push for everything to use chrome which is againt my beliefs in open-source dev
Astrobytes: I have had zero issues with discord. It's back to the Just don't click on anything you don't want to style, which I like.
Astrobytes: Fair argument regarding Chrome but I donno, you got a discord alternative?
PatrickMcGinnisII: well I uninstalled the APP, It doesn't get to eat resources. Hell, I whack software updaters and cloud storage extensions from task manager everytime I boot...so I'm a little picky
Astrobytes: Understood. The browser only version doesn't do anything to the startup tasks
Astrobytes: (I also kill most of those btw)
PatrickMcGinnisII: I have a few groups I'm on discord in, but switching back and forth isn't fun for me
PatrickMcGinnisII: I'd rather run mIRC
PatrickMcGinnisII: is there a #Codeingame on IRC?
Astrobytes: Yeah, that's the biggest pain. Kinda why I've been off CG for a bit amongst other reasons
Astrobytes: No idea tbh, been a while since I did any mIRCing
PatrickMcGinnisII: hmm, well CG is a mash of things ... the chat has security issues i think, so the fact it's still here now is probably from painstaking work
Astrobytes: It's still here by way of neglect and unwillingness to invest in fixing it. At this point, firefighting it is more wasteful than nuking it
**PatrickMcGinnisII nods
PatrickMcGinnisII: I'm here for the IDE anyways, it gives better info than adding try {} catch exception to every script
Astrobytes: hahaha fair
Astrobytes: Doesn't using VSCode with the appropriate plugin amount to the same?
PatrickMcGinnisII: Funny thing, I write ALOT of php in Notepad++ and use command line. C++/Java is different (of course), but when I do those I'm dedicated to it. I run alot of image processing for my laser work on same computer...So I can pop in CG for some downtime w/o the overhead *shrug*
Astrobytes: again, totally fair, not judging
Astrobytes: and this Monaco-based IDE is light-years better than the old one, at least imo
PatrickMcGinnisII: php has some built in image stuff (although slow) that doesn't require plugins and libs that I can quickly automate, skipping a few steps ... compilation, window builds,etc.
XueHuaPiaoPiao: why this is wrong in death first search ep-1
XueHuaPiaoPiao: Game information: http://chat.codingame.com/pastebin/370f3055-b23a-4a26-9b73-14c9a1ef3291
PatrickMcGinnisII: we are all born dying
Astrobytes: lol
Astrobytes: Um, because 12 is not a node maybe?
XueHuaPiaoPiao: ok ill try
PatrickMcGinnisII: the new ide, it's a little quick to popup mouseovers... the coloring is nice tho
PatrickMcGinnisII: i forgot how to turn off suggestions
Astrobytes: It's literally the VSCode editor, Monaco. It does have quirks
PatrickMcGinnisII: oic, thought u were referring to VC b4
Astrobytes: The suggestions and mouseovers are annoying
PatrickMcGinnisII: needs a select all on right click too
Astrobytes: I haven't looked into all the customisations to even know if that's possible
PatrickMcGinnisII: there's alot I don't use
PatrickMcGinnisII: gonna cook dinner and code, keep it real mr. :taco: Astrobytes
PatrickMcGinnisII: awe westicles isn't here lol
Astrobytes: gonna hit the sack myself PatrickMcGinnisII, catch ya later dude
Astrobytes: PatrickMcGinnisII :taco:
Astrobytes: where is taco bot
Thorcode: he slept XD
Thorcode: hi
Thorcode: hi
Thorcode: hi
Thorcode: :taco: Zeus-Olympus