Chat:World/2021-11-15

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JJWooster: what's the most obscure language supported by CG that you know?

JJWooster: obscure might not have been appropriate working

JJWooster: anything less than mainstream, I guess that is what I'm trying to get at

Default avatar.png BLucky: I don't know about obscure but VB.NET and bash surprised me a bit

Default avatar.png Annie12: Hi

Default avatar.png Annie12: Hello everyone,

Default avatar.png Annie12: I'm new here

Default avatar.png Annie12: Hello,

Default avatar.png Annie12: Nice to meet you everyone

jacek: hello new here

Default avatar.png Annie12: I'm also new here

Default avatar.png Coding_Aria2: Hi

Default avatar.png Coding_Aria2: jacek, join my clash

Default avatar.png Coding_Aria2: k

derjack: :upside_down:

kurtesy: hi

Default avatar.png inordirection: lvl 3 waaatup

Atharv-.-: hi

Dren: hello there

Default avatar.png SeanDaSheep: hello there

PotatoPrime: welp, after hanging around for a while I've come to the conclusion that I suck at programming

PotatoPrime: xD gg

Default avatar.png SeanDaSheep: don't we all

PotatoPrime: time to level up, just where to start..

Default avatar.png SeanDaSheep: uhhh

Default avatar.png SeanDaSheep: do a lot of puzzles

Default avatar.png SeanDaSheep: or clash

PotatoPrime: anyone know some good resources? I kinda miss the part where we get an explenation as to what would be the answer/or solution

PotatoPrime: kinda get stuck on puzzles and clashes

Default avatar.png ghlaa005: Hey guys, did someone solve a coding game with the challenge of finding a hacked server ?

JFB: Hello eulerscheZahl : I just surprised that you are not #1 -> what is going on?

Default avatar.png TheForgottenFrenchman_ea5b: :joy:

Uljahn: CoC points have decayed i guess

Default avatar.png pyprogammer: https://www.codingame.com/clashofcode/clash/20688648db2a8138a14727e1d985ff4b546370f

Uljahn: pls no clash links here, use #clash channel for it

Default avatar.png pyprogammer: Oh sorry didnt know about that. Thanks

Afonso_Soares: http://chat.codingame.com/pastebin/fbdd0069-578e-4d6e-9011-cd7d2591b5c7

Default avatar.png RafaaG: hello

Wontonimo: hey

H00n: hi

Default avatar.png Malouvid: hey

Default avatar.png UselessKafe: hey Pantheon main

Default avatar.png RafaaG: how are u guys?

Default avatar.png RafaaG: doing fine? :D

Wontonimo: oh neat, looks like we have a few new people. Welcome

H00n: fine indeed, ty

Default avatar.png RafaaG: Thanks ^^

jacek: ohai

Wontonimo: fyi, there is more to this site than just clashes. Check out https://www.codingame.com/multiplayer/bot-programming

Wontonimo: ^^ the bot battles

H00n: currently grinding Code Royale

Wontonimo: nice

jacek: why cant i see the profile when i hover on new user

H00n: love it!

tukyiytgblen: YJHV

Wontonimo: oh, i see that happens for me tool must be TOO NEW

tukyiytgblen: НОРМ

DonThousand: GG EZ

Douradinho_da_deep_web: cala a boca

Douradinho_da_deep_web: mongo

Default avatar.png RafaaG: pls ban DonThousand

Default avatar.png Joao_Guerreiro: gala te

Default avatar.png RafaaG: he cringe

Default avatar.png Joao_Guerreiro: xiu

Douradinho_da_deep_web: hehhehe

Douradinho_da_deep_web: booyooyoyoyoy

Default avatar.png Joao_Guerreiro: kkkk

Default avatar.png Joao_Guerreiro: keekekekekke

DonThousand: DonThousandGOD

Default avatar.png jiangguang: when have chinese exe?

Default avatar.png [CG]Thibaud: please stop the spam or go to #yourownchannel

Boatardeestaaouvir: http://chat.codingame.com/pastebin/4737f312-a7a6-49a1-93c2-0ce71ce971e7

Douradinho_da_deep_web: boa tarde estma a ouvir haha

SuperIdol: ez

SuperIdol: chorem crianças

Default avatar.png Joao_Guerreiro: ez

Default avatar.png Joao_Guerreiro: ez

Default avatar.png Joao_Guerreiro: ez

Default avatar.png Joao_Guerreiro: ez

Douradinho_da_deep_web: facil

DonThousand: Why ban my friend?´~

SuperIdol: ez

SuperIdol: ez

SuperIdol: ez

Default avatar.png jacek: ahh mondays

Filipe_Vicente: :heart_eyes:

Filipe_Vicente: i love you

Filipe_Vicente: marry ?

rubennnn: modays ahhh :nerd:

Zhong_Xina: ez?

Afonso_Soares: -.,mngfdsa

Afonso_Soares: Y

Filipe_Vicente: :neutral_face:

Filipe_Vicente: :joy_cat:

Filipe_Vicente: :scream:

SuperIdol: :flushed:

SuperIdol: :video_game:

SuperIdol: video

SuperIdol: games

SuperIdol: :rosette:

Filipe_Vicente: why kick him

Filipe_Vicente: he is coding video games

Douradinho_da_deep_web: because idc

Filipe_Vicente: mas mano

Filipe_Vicente: mano

Default avatar.png [CG]Thibaud: :tired:

Jerrasterix: how about we use levels... Only those above level 5 can access chat, atleast we can reduce the chat :rolling_eyes:

struct: guys do something useful instead of spamming, go to #pt chat if you have any questions

[CG]Thibaud: I'm currently trying to push something related to my management Jerrasterix

[CG]Thibaud: current threshold is level 3

Default avatar.png TheFireCubeInSpace_7296: buon salve

Jerrasterix: nah, make it 5 minimum

Uljahn: i guess external clients let you ignore the minimum level requirement

struct: also 3 or 5 wont chance much imo

Jerrasterix: these are silly kids who don't know about xmpp clients

[CG]Thibaud: yup. We're brainstorming about something harsher

eulerscheZahl: you can also get around the level limit by opening a replay in a new tab and then using the top bar navigation links (e.g. forum) to get a chat window

eulerscheZahl: even easier than an external client, isn't it? and more likely to happen by coincidence

Jerrasterix: :thinking:

Uljahn: didn't know that

eulerscheZahl: never tried - but works when you are not logged in at all

eulerscheZahl: read-only chat in that case

[CG]Thibaud: I didn't know it worked that way ^^

eulerscheZahl: CG has a lot of Easter eggs

KalamariKing: fr

KalamariKing: interesting

Default avatar.png tristan95crj: hola

Ainzsoup: :rage:

[CG]Thibaud: what's up Ainzsoup

Default avatar.png tristou: can someone help me ?

Default avatar.png tristan95crj: me too

struct: with?

Default avatar.png kiritoisnoice: HELP IM SO CONFUSED IVE NEVER DONE THIS TYPE OF CODING

struct: learn it then

Default avatar.png kiritoisnoice: OK HOW?

[CG]Thibaud: stop the uppercase

Default avatar.png keyaru: how I can't defeat the second boss

Default avatar.png keyaru: :sweat:

Default avatar.png keyaru: I send help please

struct: mad pod racing?

Default avatar.png keyaru: yea

struct: whats your current code?

Default avatar.png MrMoose356: Good morning - how long do the weekly challenges stay up for?

Default avatar.png keyaru: http://chat.codingame.com/pastebin/51bfa262-d169-43d1-af76-464dda8e1880

struct: 1 week

struct: http://chat.codingame.com/pastebin/b84fb189-4072-4451-ab5b-bfb264ae5246

struct: keyaru I think you should learn the basics first though

struct: you had typos, and you were not putting the thrust var inside the console.log

eulerscheZahl: oh, pastebins are back

Default avatar.png keyaru: eh eh thank, and you're right I've alresdy started this game

Default avatar.png Koala-Gentil: any chance codingame add lodash to available libs in javascript ? :rolling_eyes:

eulerscheZahl: not impossible but not likely either

Default avatar.png BlaiseVonEbuthIV: Not a priority.

Default avatar.png quasi_ubique: Anyone know whats up with javascript regex? /[aeiou]/gi was giving different results when assigned to a variable, compared to console logging the results.

Westicles: Koala-Gentil, ask on the Feature Request channel #fr

struct: quasi_ubique do you have example code to show it?

struct: it should be the same I think

Default avatar.png quasi_ubique: https://jsfiddle.net/zbxqyveo/1/

Default avatar.png quasi_ubique: S would be an input string like "aeiouyz".

When I set it to var t, it would give me odd results. Like a and i would be true, but others would be false. Directly console logging the result of the regex gave me the result as expected though

struct: var reg = /[aeiou]/gi does this really work?

struct: I never saw it before

Default avatar.png quasi_ubique: yeah it should work. https://regexr.com/69ie5 you can test it out

struct: I always used var reg = new RegExp(/[aeiou]/,'gi')

Default avatar.png quasi_ubique: ahh

Default avatar.png quasi_ubique: I've seen that before, but too many characters for some shorter ones

makerecho: it is equivalent

makerecho: or well, should be

struct: I see, this goes beyond my js abilities

struct: what does this do?

struct: r:reg.test(c)

Default avatar.png quasi_ubique: I'm console logging an object variable. the r property will show the result of reg.test(c)

struct: what is this code supposed to do btw?

struct: delete every vowel?

Default avatar.png quasi_ubique: Yeah

struct: I think there is simpler way to do it

struct: str.replace(/[aeiou/gi,);

struct: lag?

Westicles: hey euler, are you going to update the NS python script? everyone has been asking about it

Westicles: apparently it stopped working right before the contest

Default avatar.png BlaiseVonEbuthIV: Which contest ?

struct: quasi_ubique did you see the code?

eulerscheZahl: "everyone has been asking about it" "Which contest ?"

D

eulerscheZahl: hm, i guess the changed login killed it :(

AyanChawak: Gakjadosaeng

greyfang: :nerd:

AyanChawak: :nerd:

greyfang: :checkered_flag:

eulerscheZahl: https://github.com/eulerscheZahl/NumberShifting/commit/bf07f4b389a5e3fa23488da3546701db56e7f23d untested Westicles but for my puzzle indexing that did the trick

Westicles: so each time you clear cookies you need to replace that long value?

eulerscheZahl: no, each time you sign out

eulerscheZahl: or when it expires after 1 year

eulerscheZahl: could be worse

Default avatar.png GamingGnawer: When solving puzzles that require efficient algorithms such as: https://www.codingame.com/training/hard/roller-coaster

Is there a way to judge the performance of my code, i.e. tell how far off I am?

Westicles: ooh, that works. thanks euler

eulerscheZahl: thanks for testing

eulerscheZahl: i guess i should edit my tech.io playground too :(

Default avatar.png BlaiseVonEbuthIV: A rare footage of euler dealing with python https://youtu.be/7fDtz44uRyc?t=4

pingi2015: dawyne 'the wok' johnson

Default avatar.png M3rcury_: hi

Stilgart: BlaiseVonEbuthIV: :rofl:

Default avatar.png Sibertron99: You are in a Mathematics class. The teacher has just taught you how to add, multiply and square. Now, the teacher gives you x numbers n (x is odd) and asks you to find the product of the sum of odd numbers and the sum of even numbers. Furthermore, he wants you to add the square of the middle number to the result. To prevent cheating, he wants you to show your steps in this format: Sum(even) x Sum(odd) + middle^2 = result

Default avatar.png BlaiseVonEbuthIV: :3

jacek: meow

Zenoscave: pewpew

eulerscheZahl: hello avatarless jacek

jacek: avatarless?

Zenoscave: i see the avatar here

jacek: Automaton2000 is euler high again?

Default avatar.png Automaton2000: scroll to the bottom of the chat

Zenoscave: nice one automaton is contact high

eulerscheZahl: automaton without avatar too

jacek: oO

dbf: Avatars are displayed only for PRO members

eulerscheZahl: and contests are only for no members :sob:

struct: it all makes sense in the long run

struct: with 1 contest it will have more people joining

Astrobytes: One contest? Did I miss something?

struct: if 1 contest per year becomes the norm

Astrobytes: ah ok

UnicornFlake: NO you miss the contest i have not miss the contest

Astrobytes: Yeah..

UnicornFlake: dbf Avatars are displayed only for PRO MEMBER


UnicornFlake: dbf Avatars are displayed only for PRO MEMBER I AM A PRO MEMBER


Manjius: dbf

Manjius: dragon ball furry

jacek: oO

Default avatar.png keymodded: cheat for clash of code free no download https://www.youtube.com/watch?v=dQw4w9WgXcQ

dbf: UnicornFlake, congratulations with a PRO membership, don't forget to renew your subscription

eulerscheZahl: no rickrolling allowed?

Astrobytes: Zero tolerance today.

Astrobytes: I should probably just leave again lol

jacek: hmm :scream:

eulerscheZahl: alright, do you want to talk about it?

Manjius: rickrolling being a bannable ofense seems fair to me

Astrobytes: lol, no, just not suffering fools gladly today

eulerscheZahl: it's okay when trolls have to suffer too

Astrobytes: hehehe

eulerscheZahl: i'm too nice most of the time and always feel bad for banning

eulerscheZahl: mostly, there are exceptions

Astrobytes: i've never felt bad for any bans or kicks

Astrobytes: The bad part is that it has to be done so often!

Magus: I've never felt bad for any ban or kick. Except this time when euler kicked Automaton2020.

Magus: :D

Magus: Wtf ..

Magus: he crashed again ...

eulerscheZahl: :D

eulerscheZahl: 2020

eulerscheZahl: you pinged the wrong bot

Magus: Automaton2000 ?

Default avatar.png Automaton2000: do u already have a better bot

eulerscheZahl: yes, 2020 much better

Magus: Oh .., the webchat autocompletion is weird

eulerscheZahl: silent, just for chat history

jacek: Automaton2000 already knew hes being replaced

Default avatar.png Automaton2000: my code is full of bots

eulerscheZahl: prediction: this post will get edited to contain a URL https://forum.codingame.com/t/how-to-change-score-of-certification/193441/3

struct: does that happen often?

eulerscheZahl: https://imgur.com/a/uqDesIU it's his signature move

eulerscheZahl: https://imgur.com/a/DfRnxHT

struct: why not just ban him?

eulerscheZahl: i considered banning but decided against

eulerscheZahl: he will just create a new account

eulerscheZahl: and his posts are on the edge, not trivial to detect as spam

eulerscheZahl: so this known accounts helps moderation more than a new one

struct: I see

struct: I rarely go into the forum so I dont see any of this

jacek: wow i would never come up with that fine trolling

jacek: teach me sensei

eulerscheZahl: not a troll, more like trying to generate traffic to his website

eulerscheZahl: search engine optimization

H00n: there's a forum?

eulerscheZahl: https://www.codingame.com/forum

jacek: :upside_down:

Default avatar.png GamingGnawer: lol I managed to beat all the validators but fail one of the tests XD

Westicles: on the bunny puzzle?

Default avatar.png GamingGnawer: no, roller coaster

struct: did you time out on testcases?

struct: or was it just wrong answer?

Default avatar.png GamingGnawer: I timed out

struct: is your solution brute force?

Default avatar.png GamingGnawer: not purely...':) I generate to lvls of "chunk-tables" and also check for repeating cycles

Default avatar.png GamingGnawer: but everything in between is force

Default avatar.png GamingGnawer: two* lvls

Scarfield: lol, i had a PM chat with smitsi the other day, when logging in today that same conversation is apparently with "HeroicSconeInSpace_d52" xD

jacek: oh my

Default avatar.png danyal: heey

BlaiseVonEbuthIV: Sconefield

Scarfield: BlaiseInSpace

jacek: hmm how come br2k has only 3 posts in forum

Westicles: lvl 3 Blaise? How are you going to reject my contribs like that/

Westicles: ?

BlaiseVonEbuthIV: With my silent account https://www.codingame.com/profile/bb9aa3615a52f2f05001c7bc0a0a18db2784354 :imp:

Westicles: Ah, that's a good idea

Westicles: They'll never figure it out :P

Astrobytes: Hiding in plain sight!

BlaiseVonEbuthIV: They?

Astrobytes: Them!

Westicles: I only need around 51 more reverse clash contribs for lvl 50

Westicles: I will try to make them all culture free, so there won't be such a western bias here. Adversity and whatnot

Astrobytes: *diversity :P

Astrobytes: you had an issue with that?

Westicles: I guess I'm just unusually sensitive to the injustices in the world. Recrimination or whatever

Chascake: hellooo, Im new here :D

Astrobytes: Westicles: :rofl:

LelouchVC2: astrobytes

LelouchVC2: friend old pal

Default avatar.png JBM: why reverse?

Westicles: you don't have to describe anything

Westicles: can't make a decent culture-free clash if you have an English description

Default avatar.png yamin2000: is ok to start codingame after finishing some courses for beginners ?

struct: hmm, hard to say

struct: i would try some easy puzzles if I were you

struct: to check if you are read

struct: ready*

jacek: if you know the basics its alright

struct: http://chat.codingame.com/pastebin/03fb6a60-4c14-4adb-9a83-f8a6f421bd83

struct: try those in that order I guess

struct: and check if you can get solve it

struct: get it solved*

jacek: nine men morris, what a good way to go back into basics. this one is good old a/b, but i tuned eval via GA

jacek: i was surprised that some values are very different in different phases

struct: :)

Default avatar.png UnnamedCodinGamer: I am tempted to try it, but I have to figure out the bitboarding part

jacek: i dont have bitboards there :exclamation:

Default avatar.png UnnamedCodinGamer: but if you are not doing offline training, you need speed, or?

jacek: for now its sufficient, i have 6-7 plies

jacek: i bet i could get at least 2x speedup as most of the time is spent on mills detection

Default avatar.png UnnamedCodinGamer: interesting, I thought move generation part would be clumsy without bitboards

Default avatar.png yamin2000: thanks

Astrobytes: been meaning to try 9mm for a while but I'm devoid of motivation for CG since a while now

Default avatar.png UnnamedCodinGamer: it happens

BlaiseVonEbuthIV: You can try your 9mm in the street too.

Default avatar.png JBM: Westicles: good point ^^

LelouchVC2: aww astrobytes ignored me

Astrobytes: no I didn't

Nightmare-King: :yum:

Default avatar.png EASY_SWAP: Yo guys

Default avatar.png aryannehete: yo

Default avatar.png EASY_SWAP: is there any tip for me on this challenge

Westicles: attachment leads to suffering?

ipsissimus: yo

ipsissimus: wheres wontonimo

Default avatar.png Steven_YIP: :

Default avatar.png CodinCuber: I can't finish the mad pod racing on level 2 where I have to put the angle and the distance between the target and the pod. Please help me.

Coding_Aria2: Wait, @CodinCuber! I'll check it

Coding_Aria: Lalalalala

Coding_Aria: CodinCuber, change the first next_checkpoint_y variable to next_checkpoint_x, and to beat the boss, change " 50" to " 100" for the Wood 3 League.

Coding_Aria: CodinCuber, change the " 100" to thrust to win the Wood 2 League.

Thorcode: bruh I can't understand that Coding_Aria2

Thorcode: why all of my friend name changed

Coding_Aria: ?